View Full Version : Changes coming on Test server
Earl_Of_Bronze
03-01-2005, 02:20 AM
Got some changes working through the pipe right now!It's a start...- Ranger changes: - Steady Aim had its duration increased to 15 minutes. - Natural Selection will now deal AoE damage. - Longshank will now stealth the Ranger on a successful hit. - Huntsman's Trap should now snare an attacker if it successfully damages the Ranger. - Survival of the Fittest now correctly debuffs stamina. - Miracle Shot and Miracle Arrow will now grow to the appropriate levels.- Rogue changes: - Hager's Befuddling Strike will now share a reuse timer with Quick Strike. - Snoop will now display flavor text within the chat window. - Smuggler's Talent will now display flavor text within the chat window.- Scout changes: - Escape no longer displays its rank, as it is not upgradeable. - Quick Strike will now share a reuse timer with Hann's Quick Stab, Denon's Deafening Strike, and Hager's Befuddling Strike. - Ambush will now share a reuse timer with Elaa's Relentless Ambush.Glad to see SwashBucklers are also getting some attention. They have some serious problems as well.
Earl_Of_Bronze
03-01-2005, 02:21 AM
Whoops... just noticed 2 messages down someone else also posted this.
Sotaudi
03-01-2005, 04:59 AM
<BR> <BLOCKQUOTE> <HR> Earl_Of_Bronze wrote:<BR>Whoops... just noticed 2 messages down someone else also posted this.<BR> <HR> </BLOCKQUOTE><BR> <DIV>If you mean another changes on test tread, this one actually has more information. Glad you posted it. When I did the level 10 training (when they gave us the automatic respec upon implementing training choices), I took "Befuddling Strike" because it was supposed to be a quick attack that did low damage, which obviously replaces Quick Strike. I was disappointed to find that it was on the same timer as Pierce, which is a medium damage attack. The stifle was nice, but not at the cost of extra damage. So I had been using Befuddling Strike only in certain situations.</DIV> <DIV> </DIV> <DIV>I respec'ed to revisit this choice, and I found the description of Befuddling Strike definitely identified it as Quick Strike's replacement while Holly's Relenting Attack (or what ever it is) was Pierce's replacement. Since I had been leveling another character for a while, giving my Ranger a rest, and had not tested Befuddling Strike recently, I went ahead and chose both of those as my training upgrades on the respec assuming I could now replace both Pierce and Quck Strike. I was quite disappointed to find that I now had three skills (Pierce, Befuddling Strike, and Relenting Attack) all sharing the same timer.</FONT></DIV> <DIV></FONT></DIV> <DIV>According to the information you posted, they are fixing Befuddling Strike to share a timer with Quick Strike. The other thread did not say this, so thanks for the complete run down. This saves me from having to sending a storm of bug reports to get this fixed. :smileyvery-happy:</FONT></DIV><p>Message Edited by Sotaudi on <span class=date_text>02-28-2005</span> <span class=time_text>04:02 PM</span>
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