View Full Version : Tradeskills!
Faithes
02-22-2005, 02:45 AM
<DIV>Alrighty, I decided to make a scholar to make my own ( and friends ) upgrades to skills and such. Well when I had picked it I assumed that out of Jeweler, Sage, and Alchemist that Jeweler would make all the jewelry, Sage would make all the spells, and Alchemist would do poisons and potions. So, of course, I was heading to Sage. But I've been reading stuff and I've come to the conclusion this isn't so? That Jewelers make some classes spells, alchemist make some others, and sage makes all the rest? Can anyone verify this? I can't find a page with a list of what everything makes so none of it could be true. If it is I would like to know which one makes ranger spells! Thanks!</DIV>
Gareorn
02-22-2005, 04:02 AM
<DIV>Jewelers make Scout skills (runes).</DIV> <DIV>Alchemists make Fighter skills (essences).</DIV> <DIV>Scribes make Mage and Priest spells.</DIV>
Faithes
02-22-2005, 10:14 AM
<DIV>Thanks! I guess I have to go with jeweler then.. =/. It would have been nice having it be Alchemist so I can make my poisons too because no one ever sells them. And I guess my friend ( fighter ) is SOL haha. I have to say I'm disappointed =(.</DIV>
Sirlutt
02-23-2005, 01:24 AM
hence why i am making one toon an alchemist.. one a sage and one a jeweler... formy 2 fighters.. ranger and wizard.
IsleWit
02-23-2005, 06:39 AM
pick either jeweler or alchemist, join a guild that has the other one. U will be able to get your guild mates to give you guild rates that will make up for not being the other class. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />
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