View Full Version : Please make the Ranger class less expensive!
AredhelMM
02-11-2005, 08:36 PM
<DIV>Hello</DIV> <DIV> </DIV> <DIV>DEVs please lower the costs on arrows! I am a 45 Ranger on Steamfont and buying arrows is too freaking expensive. Feyiron costs aren't too bad but their dmg is really begininng to scale down now like summoned carbonite arrows were at level 35. My new alternative is Fulginate arrows, but lord they cost over 3gps a stack! Hell i shoot over 2000 arrows a day sometimes. Hell i have to harvest 3 hours a day just to buy arrows, its ridiculous. Mages and other scouts dont have to buy REAGENTS for their DPS, why do rangers have to pay for arrows! </DIV> <DIV> </DIV> <DIV>I know what people are gonna say , hey become a woodworker and make your own arrows. Well i am a woodworker and guess what? Its more freaking expensive to make your own than buying them off a vendor. It also takes freaking hours to make the 1500+ we avg a day. DEVs need to wake up please! No other class has to use reagents for their DPS. </DIV> <DIV> </DIV> <DIV>There are 3 Rangers 45+ on my server and the reason is its too expensive too play! Hell the top 2 use SBDs X 2 and cedar short bows cause archery is too [FaarNerfed!] expensive. You have to be in the freaking top 100 in wealth to use your freaking bow.</DIV> <DIV> </DIV> <DIV>I have one last beef besides arrow costs. Please lower skill costs! Jesus we are out of power before any other class! If i didnt use a PGT i would be perma out of power every fight. Please lower our costs a bit. </DIV> <DIV> </DIV> <DIV>I do have one suggestion for arrows. Scale upthe skill summoned arrows to include fulginate. Also the skill Tear should give us a Fulginate arrow back not feyiron. Our skills are supposed evolve not remain stagnant. Please upgrade us.</DIV> <DIV> </DIV> <DIV>I love my class but its just too expensive to play properly. </DIV> <DIV> </DIV> <DIV> </DIV> <DIV>Aredhel Strongbow</DIV> <DIV>Council of the sword</DIV> <DIV>Steamfont </DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV> <P>Message Edited by AredhelMM on <SPAN class=date_text>02-11-2005</SPAN> <SPAN class=time_text>08:17 AM</SPAN></P><p>Message Edited by AredhelMM on <span class=date_text>02-11-2005</span> <span class=time_text>08:17 AM</span>
Bevyn
02-11-2005, 08:52 PM
Another option would be to let us loot our arrows off the bodies of the fallen.You could, for example, assume that 50%* of all arrows are unusable, but 50%* would be recoverable as "loot" and reused.*Exact percentages can vary.
<DIV>was fun 2 make your own arrows in EQlive,im quite suprised scouts dont ahve the ability 2 make thier own arrows,im sure eventualy they will be able 2 do that tho.</DIV> <DIV> </DIV>
<DIV>isnt there an ability to recover arrows out of an enemies body?</DIV> <DIV> </DIV> <DIV>the centaur archers in TS try to use that on me all the time.</DIV>
Entemo
02-11-2005, 09:09 PM
<BR> <BLOCKQUOTE> <HR> AredhelMM wrote:<BR> <DIV> </DIV> <DIV> Mages and other scouts dont have to pay for their DPS, why do rangers have to pay! </DIV> <DIV> </DIV> <DIV> </DIV> <DIV>Aredhel Strongbow</DIV> <DIV>Council of the sword</DIV> <DIV>Steamfont </DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV><BR> <HR> </BLOCKQUOTE><BR> <DIV>Why i guess you have seen how sad app1 spells are. We pay dearly for our dps with app4's or adepts wont even mention master level spells that sell in the plat range. </DIV>
Bevyn
02-11-2005, 09:19 PM
<blockquote><hr>Entemoch wrote:<BR><BLOCKQUOTE><HR>AredhelMM wrote:<BR><DIV> </DIV><DIV> Mages and other scouts dont have to pay for their DPS, why do rangers have to pay! </DIV><DIV> </DIV><DIV> </DIV><DIV>Aredhel Strongbow</DIV><DIV>Council of the sword</DIV><DIV>Steamfont </DIV><DIV> </DIV><DIV> </DIV><DIV> </DIV><BR><HR></BLOCKQUOTE><BR><DIV>Why i guess you have seen how sad app1 spells are. We pay dearly for our dps with app4's or adepts wont even mention master level spells that sell in the plat range. </DIV><hr></blockquote>Rangers have to upgrade too....
<DIV>As a non ranger I agree. This is the #1 reason why I don't play a ranger. Ranger's have to pay everytime they use their main weapon (bow/arrows). While all the other classes use their main weapons for free. This is an unjust hit on the ranger class. </DIV> <DIV> </DIV> <DIV>You should only have to pay once for a pack of arrows. Just like a guardian would only pay once for a sword. The trade off would be that all arrow packs are attunable so you can't sell them. So now you only take a one time loss for the arrows. The crafter still makes money because only he/she can make them and sell them. As the ranger would not be able to resell his used attuned arrow packs.</DIV> <DIV> </DIV> <DIV>I had to add one more thing to make it clear what I am saying...</DIV> <DIV> </DIV> <DIV>The attunable arrow packs do not run out of arrows. When it is time to upgrade you just buy a new pack. </DIV> <DIV> </DIV> <DIV>Also SOE can make it so that there are some single high damage arrows that you can buy. So if you choose to spend extra you can get single high damage arrows. Now you would have an option. Average damage packs of arrows that do not run out, and high damage single arrows that are gone after you use them.</DIV> <DIV> </DIV> <P><SPAN class=time_text></SPAN> </P><p>Message Edited by RioRio on <span class=date_text>02-11-2005</span> <span class=time_text>12:39 PM</span>
mellowknees72
02-12-2005, 02:16 AM
<DIV>Ummm...as a 25 ranger, I don't ever buy arrows. I use the ability "Makeshift Arrows". Bought the Adept IV of the ability and now I can get 30 arrows every 10 minutes for FREE. And for "makeshift" they do some pretty big damage. Plus, the ability works everywhere. I can find makeshift arrows in my inn room, the tradeskill zones, where-ever I happen to be. It's pretty awesome.</DIV> <DIV> </DIV> <DIV>Also, don't we get a skill called "Rip" that allows us to recover a used arrow, also causing additional damage to the enemy? I think it's somewhere in the mid/high 20's.</DIV> <DIV> </DIV> <DIV>Since I'm not up to your level yet, I can't say that Makeshift Arrows will work forever - but instead of asking for a lower price on arrows, I would rather /feedback SOE and ask them to give us an upgrade to that ability. Arrows for free out of thin air is a heck of a lot better (in my opinion) than having to buy them from a vendor anyway. Cuz then I can never run out. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></DIV>
zentyra
02-12-2005, 02:19 AM
<BR> <BLOCKQUOTE> <HR> mellowknees72 wrote:<BR> <DIV>Ummm...as a 25 ranger, I don't ever buy arrows. I use the ability "Makeshift Arrows". Bought the Adept IV of the ability and now I can get 30 arrows every 10 minutes for FREE. And for "makeshift" they do some pretty big damage. Plus, the ability works everywhere. I can find makeshift arrows in my inn room, the tradeskill zones, where-ever I happen to be. It's pretty awesome.</DIV> <DIV> </DIV> <DIV>Also, don't we get a skill called "Rip" that allows us to recover a used arrow, also causing additional damage to the enemy? I think it's somewhere in the mid/high 20's.</DIV> <DIV> <HR> </DIV></BLOCKQUOTE><BR> Makeshift is great for a tier 3 ranger, but better arrows give better damage at higher levels, and there's no upgrade to makeshift arrow to improve your arrow type. You need to assume that at the level they're talking about, these abilities are all grey.
stainremov
02-12-2005, 03:45 AM
im all for this paying for arrows thing. in ffxi, rangers are expensive (actually the most expensive class in the game. they need good kit to boost their agi as high as possible, and have to burn money daily in the form of arrows). pc arrows (and just arrows in general) cost a LOT. but there, it's worth the money. a well equipped ranger will be #1 in dps in parties hands down (even higher than casters). in eq2, it's a different story. even with good arrows, i think most rangers would be happy to come in the top half of the party in terms of dps. it just isn't worth paying for better arrows. yeah they up your damage, but not enough to justify the amount you paid for them. i think most rangers would agree that if the difference between good arrows and bad arrows was more significant, more people would buy them.i think ffxi has rangers balanced out very well. over there, bows do an insane amount of damage. but agi actually has an effect on to-hit chances (i think agi's effect on to-hit chances are very arguable in eq2, and i would like to see some changes in this aspect). so you will only hit them consistently if you have very high agi.
Kthaara
02-12-2005, 03:51 AM
<DIV>Makeshift should auto-upgrade based on your level. </DIV> <DIV> </DIV> <DIV>20 to 30=Carbonite</DIV> <DIV>30 to 40=feyiron</DIV> <DIV>40 to 50=fulginate</DIV> <DIV> </DIV> <DIV>Of course, you get Rip around 30, so the first 2 are ok. The high end guys are suffering tho.</DIV> <DIV> </DIV> <DIV>Currently 28 Ranger. Glad I didn't race to 50.</DIV> <DIV> </DIV> <DIV>Kwentavius</DIV> <DIV>GUK</DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV><p>Message Edited by Kthaara on <span class=date_text>02-11-2005</span> <span class=time_text>02:53 PM</span>
mellowknees72
02-12-2005, 04:41 AM
<DIV>Cool - thanks for explaining about the Makeshift Arrows problem. What a bummer that the arrows don't do any good at the higher levels.</DIV> <DIV> </DIV> <DIV>I say that as rangers, we ought to band together and ask SOE for upgrades to that ability. It only seems logical that the most arrow-based class in the game ought to be able to scrounge around and find arrows at all levels. After all, in my twenties if I can find them laying about, shouldn't I actually be able to find MORE and BETTER ones at higher levels?</DIV> <DIV> </DIV> <DIV>It only makes sense.</DIV> <DIV> </DIV> <DIV>And what a total bummer. <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /></DIV> <DIV> </DIV> <DIV>So, who's with me? I promise to /feedback this issue as soon as I get logged in tonight.</DIV>
Zeijandi
02-12-2005, 07:59 AM
We definitely need an upgraded Makeshift Arrows skill that allows us to summon arrows of equal level to us.
Sirlutt
02-12-2005, 06:23 PM
yep i think its a simple fix to allow makeshift arrows to summon arrows equivilent to our tier. Its fine right now for me at 26.. but i can definately see it getting expensive as we go on.
Denog
02-14-2005, 04:44 AM
at level 35 It is very difficult to keep enough arrows without buying them for outrageous prices. With all the tweaks to the other classes in game it would be nice if Sony would at least take a look into this forum once in a while. I don't think i have seen one mod respond to the ranger or scout forums,but see them on other forums all the time.We are getting dinged by the changes made to other classes but get no love in regards to our broken skills or ungodly cost our DPS carries. Not only are we taking hits in our damage department but we still are the ONLY class that pays for their damage! Our summon arrow skill should be upgraded and I am willing to pay an arm and a leg for the upgrade as long as it is a one time bleed instead of the trickle or steady flow it is now!More people need to respond to this so MAYBE we will at least get an answer. I don't care if the answer is "GO !@#$ IN YOUR HAT" at least we will be addressed and not ignored!
slipgatecentr
02-14-2005, 04:25 PM
<DIV>Totally agree.</DIV> <DIV> </DIV> <DIV>Although i'm only 32, but i've already noticed that's going to be very expensive - thanks for Rip, nice ability, but it just doesnt cut it. I can rip 2-3 feyiron arrows per average fight while shooting out 6-7 (Flaming Arrow, Sniping Shot, Miracle Shot, Triple Shot). So guess what? Yeah , sure, i need to restock at vendor.</DIV> <DIV> </DIV> <DIV>Someone mentioned FFXI - exellent example of balanced job. Upkeep costs alot of money, but result is top-non-casterl damage dealer in game.</DIV> <DIV> </DIV> <DIV>Here, in EQ2, we need to pay $ to keep up spells and gear up-to-date like every other class, but more of that - we need to pay $$$ to keep up doing at least decent damage, not top damage , that's awful in my opinion. No other class here needs to pay tons of money for every exp session.</DIV> <DIV> </DIV> <DIV>I see only two solutions, as mentioned above:</DIV> <DIV> </DIV> <DIV>1.Give us upgrade for makeshift skill for Tier4 and Tier5, OR improve Rip and Tear abilities.</DIV> <DIV>2. Adjust ranged damage, make it alot more higher, like you did with wizards on test server.</DIV> <DIV> </DIV> <DIV>P.S. And please, please, fix the damned hidden shot adept3, i beg you devs, i've tired sending bug report every day. </DIV> <DIV> </DIV>
slipgatecentr
02-14-2005, 04:25 PM
<P>sorry double post</FONT></P><p>Message Edited by slipgatecentral on <span class=date_text>02-14-2005</span> <span class=time_text>03:26 AM</span>
hieronym
02-14-2005, 05:47 PM
<DIV>make shift arrow update at higher levels is the best way forward and throw in some special very high damage dealing arrows that can be made or looted or bought would be great.</DIV> <DIV> </DIV> <DIV>Explosive tipped rambo arrow anyone?</DIV>
CyberE
02-14-2005, 08:53 PM
<DIV><FONT size=3></FONT></DIV> <DIV><FONT size=3>Actually I disagree. I'd rather have them keep it at the current price but make them do MORE damage (/w skills). </FONT></DIV> <DIV><FONT size=3>It would be awesome if they implemented "RARE" arrows. i.e. crafted rare arrows that do godly damage but are also godly expensive like those bullets in FF11. </FONT></DIV> <DIV><FONT size=3></FONT> </DIV> <DIV><FONT size=3>I forgot to add, if you choose Hager's resourcefulness at lvl 40, you will be able to rip an arrow for free (no power cost) every 20 seconds. I hardly ever run out of arrows with this skill (with T4 arrows, only worthy bow skills are backshot series, Culling the herd, and triple shot series, triple fire). </FONT></DIV><p>Message Edited by CyberEva on <span class=date_text>02-14-2005</span> <span class=time_text>08:01 AM</span>
faranth
02-15-2005, 08:16 AM
<DIV>PC made arrows need to do more we dont need to technically be able to make more. Ranged HO Please! we need at least one!</DIV> <DIV>REVOLUCION!</DIV> <DIV>(faranthil ducks back into the woods)</DIV>
tetal
02-15-2005, 09:33 AM
<DIV>It would be also just as nice to fix the tradeskill for making arrows.</DIV> <DIV>Like being able to make 1 to 4 arrow heads, 1 to 4 arrow fletchings, 1 to 4 arrow shafts, and 1 to 10 arrows.</DIV> <DIV>That would cut in half the cost and time used in make arrows, and almost make it resonable.</DIV> <DIV>Maybe make the crafted arrows just a little better with more damage</DIV> <DIV>Then say make shift arrows & have make shift arrows upgradable per level some how.</DIV> <DIV> </DIV> <DIV>Tetalon</DIV> <DIV> </DIV>
faranth
02-15-2005, 09:50 AM
<DIV>I dont even want a quiver anymore. If a ranger can some carry 100 ARROWS! around with out tripping over themselves. They should be some Freaking AWESOME ARROWS. Shoot a real quiver normally holds about 20- 50 arrows nicely depending on the size and the jumbo quivers hold around 100 and up. </DIV> <DIV> </DIV> <DIV>Either Make the arrows do more or let me be able to recover a good portion of the arrows I stick in mob. Rip/Tear WHATEVA should give me the kind of arrow i shot right back to me. </DIV> <DIV> </DIV> <DIV>THank you</DIV> <DIV> </DIV> <DIV>humbly bows</DIV>
<DIV>A simple and easy fix would make tear give you Fulginate arrows, considering it is basically the same skill as Rip, at the moment, Devs should really look into that, because I Rip, I dont need to buy Feyiron arrows anymore, but yeah, when I get to fulginate status, i dont want to be paying an arm and a leg for them.</DIV>
slipgatecentr
02-15-2005, 03:44 PM
<DIV> <DIV> <DIV><FONT size=3></FONT></DIV></DIV> <DIV><FONT size=3><EM>I forgot to add, if you choose Hager's resourcefulness at lvl 40, you will be able to rip an arrow for free (no power cost) every 20 seconds. I hardly ever run out of arrows with this skill (with T4 arrows, only worthy bow skills are backshot series, Culling the herd, and triple shot series, triple fire). </EM></FONT></DIV> <DIV><FONT size=3></FONT> </DIV> <DIV><FONT size=3>You kidding me? How long it takes to kill average exp mob in decent group? Well, 40 sec, 1 minute at least, if it takes more than that - "sorry have to go," /disband. That's about 2 free ripped arrows per fight (3+ if you lucky) - how this suppose to cover arrow losses (up to 5 and more) even if you use bowskills once in encounter due to long recast?</FONT></DIV> <DIV><FONT size=3>And power cost of tear and rip isn't an issue.</FONT></DIV> <DIV><FONT size=3></FONT> </DIV> <DIV><FONT size=3>Another possible fix is increasing amount of ripped arrows with skill level, for example - app.2 Rip gives 1 arrow, adept1 - 2, Adept3 - 4. </FONT></DIV> <DIV><FONT size=3></FONT> </DIV></DIV><p>Message Edited by slipgatecentral on <span class=date_text>02-15-2005</span> <span class=time_text>02:44 AM</span>
CyberE
02-15-2005, 05:10 PM
<DIV>Nope, not kidding. </DIV> <DIV> </DIV> <DIV>Fights last around 25 seconds in Permafrost. So, you can use hager's resourcefulness twice in each fight. You don't have much time to use arrow skills in those 25 seconds. Besides if you use all your arrow skills you will run out of power. There is no point in dishing out all your inadequate T4 dps in one fight and leave yourself powerless in the next. Usually culling the herd is what you will use. Triple fire is great if you can use poison along with it. Sometimes the poison procs 3 times and the effects are devastating. The other arrow styles are pointless with T4 arrows unless you want to look cool. </DIV> <DIV> </DIV> <DIV> <DIV>You don't necessarily use arrows every fight, sometimes the tank places the mob in a bad position, and using arrows would mean pulling more aggro or falling down ramps, so I'd say about 4 arrows per 2 fights, which means it balances out. If you use more, conserve a bit. </DIV> <DIV> </DIV> <DIV>All-in-all, if you start off with an HO (for debuffs) followed by rip, then onto other damage skills. You'll find that you won't run out on arrows as much as you think you would. </DIV> <DIV> </DIV> <DIV>PS: split the timers on rip spells. That would give you enough T4 arrows to make everyone happy. (do NOT give rangers free T5 arrows. That will kill the crafting community)</DIV></DIV><p>Message Edited by CyberEva on <span class=date_text>02-15-2005</span> <span class=time_text>04:12 AM</span>
Ijiamee
02-16-2005, 02:17 AM
<BR> <BLOCKQUOTE> <HR> AredhelMM wrote:<BR> <DIV> </DIV> <DIV> </DIV> <DIV>There are 3 Rangers 45+ on my server and the reason is its too expensive too play! <FONT color=#cc33cc>Hell the top 2 use SBDs X 2</FONT> and cedar short bows cause archery is too [FaarNerfed!] expensive. You have to be in the freaking top 100 in wealth to use your freaking bow.</DIV> <DIV> </DIV> <DIV> </DIV> <HR> </BLOCKQUOTE><BR> <DIV>Interesting, how do they equip 2 lore items at once?</DIV> <DIV> </DIV> <DIV> <DIV>Edit, I went to your server page and there is a level 50 Ranger with 2 SBD's equipped, you are right, I apologize. I am wondering how this is possible.</DIV> <DIV> </DIV> <DIV>Here is a link to the SBD, showing it is lore: <A href="http://eq2players.station.sony.com/en/item.vm?itemId=13805" target=_blank>http://eq2players.station.sony.com/en/item.vm?itemId=13805</A></DIV> <DIV> </DIV> <DIV>Here is a link to the player, showing two equipped: <A href="http://eq2players.station.sony.com/en/pplayer.vm?characterId=219529208" target=_blank>http://eq2players.station.sony.com/en/pplayer.vm?characterId=219529208</A></DIV> <DIV> </DIV> <DIV>If this isn't a bug, and they have decided to allow us to equip 2 lore weapons of the same type, I'll be buying another SBD tonight.</DIV> <P><SPAN class=time_text></SPAN> </P></DIV><p>Message Edited by Ijiamee on <span class=date_text>02-15-2005</span> <span class=time_text>01:29 PM</span>
CyberE
02-16-2005, 09:56 AM
<DIV>Maybe they bought their first sbd and did the quest. </DIV>
Ijiamee
02-16-2005, 11:28 PM
<BR> <BLOCKQUOTE> <HR> CyberEva wrote:<BR> <DIV>Maybe they bought their first sbd and did the quest. </DIV><BR> <HR> </BLOCKQUOTE><BR> Interesting, how do you suppose that they equip 2 indentical LORE items at the same time? Are you familiar with LORE items?<p>Message Edited by Ijiamee on <span class=date_text>02-16-2005</span> <span class=time_text>10:30 AM</span>
Fingolfin2
02-17-2005, 12:13 AM
<DIV>There was a time when the sbd was tradeable. Possibly not lore either, cant remember for sure though. </DIV> <DIV>If they had both in their inventory before they were made lore it would be possible.</DIV> <DIV> </DIV> <DIV>I know someone who had one from trade and recently completed the SBD quest. He did not get another one. </DIV><p>Message Edited by Fingolfin2 on <span class=date_text>02-16-2005</span> <span class=time_text>11:15 AM</span>
Ijiamee
02-17-2005, 12:20 AM
<BR> <BLOCKQUOTE> <HR> Fingolfin2 wrote:<BR> <DIV>There was a time when the sbd was tradeable. Possibly not lore either, cant remember for sure though. </DIV> <DIV>If they had both in their inventory before they were made lore it would be possible.</DIV> <DIV> </DIV> <DIV>I know someone who had one from trade and recently completed the SBD quest. He did not get another one. </DIV> <P>Message Edited by Fingolfin2 on <SPAN class=date_text>02-16-2005</SPAN> <SPAN class=time_text>11:15 AM</SPAN><BR> <HR> </BLOCKQUOTE><BR> Thank you.
<DIV><FONT color=#99ff00> <P><SPAN><FONT face="Times New Roman" color=#99ff00 size=3>I don't want to complain anything but I am just at a loss about my place in Norrath as a ranger</FONT></SPAN></P> <P><SPAN><FONT face="Times New Roman" color=#99ff00 size=3>I am a ranger at EQ1 once and I am a lv30+ ranger in EQ2 now. I clear that SOE wants every class has its own characteristic, every class has its own advantage, weakness and making balance of this. As the result ,each class will find their place in Norrath world.</FONT></SPAN></P> <P><SPAN><FONT face="Times New Roman" color=#99ff00 size=3>Scout is obviously differ from other class. Scout has some especial skill like disarm track and sneak etc and has great melee damage out-put.</FONT></SPAN></P> <P><SPAN><FONT face="Times New Roman" color=#99ff00 size=3>Predator is also differ from other scout class. Predator using more stealth attack than other scout class.</FONT></SPAN></P> <P><SPAN><FONT face="Times New Roman" color=#99ff00 size=3>Ranger, maybe some people will said ranger is good at range attack. Yes, ranger do has better range attack ability than other class. But is it good enough in Norrath? I don't think so.</FONT></SPAN></P> <P><SPAN><FONT face="Times New Roman" color=#99ff00 size=3>First of all </FONT></SPAN></P> <P><SPAN><FONT face="Times New Roman" color=#99ff00 size=3>ranger need space to use their range ability , it means it's useless in solo except the first shoot, and it will bring some add to them and their group at times.</FONT></SPAN></P> <P><SPAN><FONT face="Times New Roman" color=#99ff00 size=3>And then, ranger need range weapon and ammo</FONT></SPAN></P> <P><SPAN><FONT face="Times New Roman" color=#99ff00 size=3>I did some little test in game.</FONT></SPAN></P> <P><SPAN><FONT face="Times New Roman" color=#99ff00 size=3>I found that a better bow will increase normal range damage obviously but it wouldn't increase much range act damage. A better ammo can increase both side as well.</FONT></SPAN></P> <P><SPAN><FONT face="Times New Roman" color=#99ff00 size=3>So if u want increase your range damage, the best way is upgrade your ammo, but it's also the hardest part too.</FONT></SPAN></P> <P><SPAN><FONT face="Times New Roman" color=#99ff00 size=3>Ranger has three way to get ammo: </FONT></SPAN></P> <P><SPAN><FONT face="Times New Roman" color=#99ff00 size=3>NPC merchant: it will cost u lots of money</FONT></SPAN></P> <P><SPAN><FONT face="Times New Roman" color=#99ff00 size=3>Tradeskill: it will cost u lots of money and time</FONT></SPAN></P> <P><FONT size=3><FONT color=#99ff00><SPAN><FONT face="Times New Roman">skill</FONT></SPAN><SPAN>:</SPAN><SPAN><FONT face="Times New Roman">it's ok to its quality but short of number</FONT></SPAN></FONT></FONT></P> <P><SPAN><FONT face="Times New Roman" color=#99ff00 size=3>I am a lv30+ ranger now and I had to said my most powerful skill is a melee skill and I using more melee skill than range.</FONT></SPAN></P> <P><SPAN><FONT face="Times New Roman" color=#99ff00 size=3>I have doubt about whether I am a ranger or a feeblish assassin who lived in goodside and favor bow/arrow?</FONT></SPAN></P> <P><SPAN><FONT face="Times New Roman" color=#99ff00 size=3>I will go on my ranger anyway just because I express admiration for ranger's life style. But it's not enough in Norrath.</FONT></SPAN></P> <P><SPAN><FONT face="Times New Roman" color=#99ff00 size=3>Everyone want became more useful to the world, to other and to himself, that's all.</FONT></SPAN></P> <P><SPAN><FONT face="Times New Roman" color=#99ff00 size=3>In the end </FONT></SPAN></P></FONT><SPAN><FONT color=#99ff00>Thank u for reading this and pleas excuse me for my poor English</FONT></SPAN></DIV><p>Message Edited by hoverr on <span class=date_text>02-16-2005</span> <span class=time_text>06:12 PM</span>
CyberE
02-17-2005, 12:47 PM
<DIV>We can't have the best of both worlds. </DIV> <DIV> </DIV> <DIV>Arrows can be cheap, but do little damage, </DIV> <DIV> </DIV> <DIV>OR</DIV> <DIV> </DIV> <DIV>Arrows can be expensive, but do massive damage. </DIV> <DIV> </DIV> <DIV>In FF11, arrows/bullets are expensive but they do massive damage. In EQ2, we have it cheap and so they do little damage. </DIV> <DIV>This includes our summoned arrows, and our tear arrows. </DIV> <DIV>IMO, 3gold per T5 stack isn't all that bad. And T5 arrows do worthy damage. 200-1000 depending on type of style and group.</DIV> <DIV> </DIV> <DIV>What I'd like to see them implement are rare arrows that do extroadinary damage, like bullets in FF11. </DIV>
<DIV> </DIV> <DIV>"We can't have the best of both worlds"</DIV> <DIV> </DIV> <DIV>yup,i agree with this</DIV> <DIV> </DIV> <DIV>better arrow shall has better price</DIV> <DIV> </DIV> <DIV>but did u ever noticed that ranger is the only calss who need ammo for their damage?</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>I would like to pay 10pp for a arrow in my ammo slot if SOE give us the AA skill in EQ1 which offer us endless arrow.</DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV>
CyberE
02-17-2005, 04:10 PM
<DIV>Nah, assasins also have bow styles. In fact their bow styles are very similar to that of rangers. They have backshot as well =p </DIV> <DIV>Also, every other scout, troub, dirge, brigand, swashie, they have sharp shot bow skill (i.e. 2 shot style). So they also use arrows for damage. =) It's not just us. </DIV> <DIV> </DIV> <DIV>10pp for infinite arrows? =p Well, I'll sell you an adept 3 Makeshift arrow scroll. That .... will be your infinite arrows XD</DIV>
<DIV>did i said ranger is the only class need ammo?</DIV> <DIV> </DIV> <DIV>no, i am talking about the only class need ammo for their damage</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>ok,if just like u said,why need a ranger then</DIV> <DIV> </DIV> <DIV>just an assassin live in goodside?</DIV> <DIV> </DIV> <DIV>And that skill not just offter u infinite arrows,it make the arrow u equip endless</DIV> <DIV> </DIV> <DIV> can u see the difference?</DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV>
<DIV>Ok,let us stop here</DIV> <DIV> </DIV> <DIV>I don't wanna have an argument with a craft brother</DIV> <DIV> </DIV> <DIV>Please excuse me for my discourteousness</DIV> <DIV> </DIV> <DIV> </DIV><p>Message Edited by hoverr on <span class=date_text>02-17-2005</span> <span class=time_text>03:38 AM</span>
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