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Tylis
12-19-2004, 03:19 AM
<DIV>I posted this in the Ranger section also.<BR><BR>Most people just don't understand how Skill upgrades work. This is mainly because of how new the game is and because those who did not participate in the testing during Beta just have not figure how things work yet. I'm posting this in an attempt to help remedy this.<BR><BR>This will focus on the Ranger skill tree but the rules mentioned apply to all skill trees.<BR><BR>Rules<BR><BR>1) A skills "con" color reflects how useful it will be at your current level.<BR><BR>2) A newly acquired skill will always con Orange.<BR><BR>3) As you level your damage will increase for an Orange to white skill.  I'm not sure if it stops increasing once it goes blue or green....I KNOW it does not increase once it's grey and is even a little less</DIV> <DIV><BR>4) Once you start to pass a skill by, its effectiveness starts to go down.<BR><BR>5) Number 4 does not apply to any skill that only affects yourself (not sure about this one)<BR><BR>6) When a skill becomes "grey" it will lose most of its effectiveness and will be resisted by most exp giving mobs. (Though not necessarily against other grey mobs...an example of this would be a skill that also has the ability to lower a mobs resistance. Once it grey's out, it will do reduced damage and the debuff will almost never land)<BR><BR>7) Most skills that affect a mob have an upgrade every 14 levels.  Entertainment skills do not follow the 14 level rule.<BR><BR>8 ) Having Master level of a grey skill is not as valuable as having Adept of a non grey skill of the same type. (i.e...you have master of a skill that just upgraded. Getting Adept 1 of the new skill will be more affective than the master 1 level of the "grey" skill)</DIV> <DIV> </DIV> <DIV>Note: I'm not sure why Sneak attack and Cheap Shot do not have upgrades, but my Cheap shot still stuns my target 90% of the time.  So it is at least one grey skill that seems to still work.  It does not do much damage but it's good for interupting a spell caster.  So I still leave this one up.<BR><BR>Below are the Ranger Skill upgrade paths. As each skill upgrades, you can discard the previous skill from your Hot bar.<BR><BR><BR>Ranger Skill Upgrade Paths.<BR>12/18/04<BR><BR><BR>(1.6)) Quick Stike >>> (15) Pierce >>> (29) Lighting Strike >>> (43) Blazing Thrust<BR><BR>(3) Sneak >>> (17) Hunt >>> (31) Huntsmans Trap >>> (45) Stalk Prey<BR><BR>(4) Pathfinding<BR><BR>(4.6) Evade <BR><BR>(5) Sneak Attack<BR><BR>(6) Cheap Shot<BR><BR>(7) Ambush >>> (21.6)Shadowflame >>> (35) Raven Embers >>>(49) Tanglethorn<BR><BR>(8 ) Dirty Tricks >>> (22.6) Corner >>> (36.6) Pick Off >>> (50) Snipe<BR><BR>(9) Ensanre >>> (23) Impede >>> (37) Entrap<BR><BR>(10) Shadow Blade >>> (24.6) Shadow Lunge >>> (38.6) Crippling Blade<BR><BR>(11) Reconnoiter >>> (25) Natural Instinct >>> (39) Primal Reflexes<BR><BR>(12) Bleed >>> (26.6) Leaping Cut >>> (40.4) Deadly Reminder<BR><BR>(13) Impale >>> (27.6) Lunging Thrust >>> (41.6) Survival of the Fittest<BR><BR>(13) Hunters Instinct >>> (27) Foresters Insight >>> (41) Veil of the Forest<BR><BR>(14) Stalk<BR><BR>(15) Back Shot >>> (29.6) Sniping Shot >>> (43.6) Culling the Herd<BR><BR>(16) Open Shot >>> (30.6) Flaming Shot >>> (44.4) Sharp Shot<BR><BR>(17) Battle Flurry<BR><BR>(18 ) Survival Instincts >>> (32.6) Adroit >>> (46) Dance of Leaves<BR><BR>(19) Pounce >>> (33.6) Spring >>> (47.6) Natural Selection<BR><BR>(19.6) Shrouded Strike >>> (33) Pouncing Attack >>> (47) Longshank<BR><BR>(20) Phyn Hunting Hawk >>> (40) Jeths Cuddly comp. >>> (50) Rhyns Feline Hunter<BR><BR>(20) Wounding Arrow >>> (34) Crippling Arrow >>> (48 ) Debilitation Arrow<BR><BR>(21) Makeshift Arrows<BR><BR>(22) Steady Aim >>> (36) Take Aim >>> (50) Focus Fire<BR><BR>(24) Trick Shot >>> (38 ) Trick Arrow<BR><BR>(25) Escape<BR><BR>(26) Hidden Shot >>> (40.8 ) Hidden Fire<BR><BR>(28 ) Triple Shot >>> (42.6) Triple Fire<BR><BR>(30) Rip >>> (44.8 ) Tear<BR><BR>(32) Miracle Shot >>> (46.6) Mirricle Arrow<BR><BR>(40) Feral Instinct<BR><BR>(44) Leg Shot<BR><BR>(50) Storm of Arrows<BR><BR><BR>I hope this helps.<BR><BR>--Siege-- </DIV> <DIV>Ranger of Clan WhiteStorm</DIV> <DIV>www.clanwhitestorm.com</DIV><p>Message Edited by Tylis on <span class=date_text>12-19-2004</span> <span class=time_text>07:00 AM</span>

KetMali
12-19-2004, 04:24 AM
<DIV>Thank you for the list, 5 stars.</DIV>

Tylis
12-19-2004, 04:35 AM
<DIV>I added these corrections in to the first post.  Thanks Audio for telling me how to edit on these boards <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></DIV> <DIV> </DIV> <DIV> </DIV> <DIV>--Siege</DIV> <DIV>Ranger of Clan WhiteStorm</DIV> <DIV> </DIV> <DIV><A href="http://www.clanwhitestorm.com/" target=_blank>www.clanwhitestorm.com</A></DIV> <DIV> </DIV><p>Message Edited by Tylis on <span class=date_text>12-19-2004</span> <span class=time_text>07:02 AM</span>

Audio
12-19-2004, 10:15 AM
<DIV>Excellent post.  You can edit it by clicking on options in the corner I believe.</DIV>

Keld
12-20-2004, 11:48 AM
<DIV>Very nice post thanks, I haven't seen this info specifically for rangers, in the forums, so it will help</DIV>

R4v3nne
12-21-2004, 07:18 PM
<DIV>how can you tell the 'con' of the spells?</DIV>

Braveswor
12-21-2004, 08:56 PM
<DIV>That was a really useful post!</DIV>

leafnin
12-21-2004, 09:15 PM
<DIV>R4v3nne,</DIV> <DIV> </DIV> <DIV>You can tell the con by the color of the title of your skill  I.E.   <FONT color=#0066ff>Bleed....</FONT><FONT color=#66ff33>Bleed.  </FONT><FONT color=#ffffff>Etc.</FONT></DIV> <DIV> </DIV> <DIV> </DIV> <DIV>Falcon</DIV> <DIV>26 Ranger</DIV> <DIV>Kithicor</DIV><p>Message Edited by leafnin on <span class=date_text>12-21-2004</span> <span class=time_text>08:15 AM</span>

Pil
12-21-2004, 09:31 PM
<DIV>I do like the fact that they have maintained the CON color system for everything.  Skills, Quests, Items, Mobs all work the same.</DIV>

Aethelst
03-09-2005, 05:14 PM
<DIV>Wow - great post.  Any chance you can throw in the racial skills with their "regular" equivalents?  For example, I guess Hagar's Lunge would be somewhere between shadow lunge and crippling blade.</DIV> <DIV> </DIV> <DIV>Alwyn</DIV> <DIV>Ranger of 32 Seasons</DIV> <DIV>Mistmoore</DIV>

xandez
03-09-2005, 05:37 PM
<DIV>1 addition</DIV> <DIV> </DIV> <DIV>14 stalk --> 28 shadow --> (42 surveil)</DIV> <DIV>                                             not sure about this, since im only lvl 34, higher lvl ranger should confirm</DIV> <DIV> </DIV> <DIV>++Xan</DIV> <DIV> </DIV>

GonkSevenT3
03-09-2005, 09:02 PM
<DIV>A very useful post!!!!  I've always been weary of upgrading a skill that might be replaced in a few levels.</DIV> <DIV> </DIV> <DIV>And I was going to point out shadow as well, as I just got it last night so it was fresh in my mind.</DIV>

Sirlutt
03-10-2005, 12:13 AM
can we also look at this and say "color code" skills that use the same timer ?.. i'd be very interested to see if some of the "replacements" use diff timers than the skill they replace..i have a sneaking suspicion that shared timers are all over the place.

Hana-
03-11-2005, 05:18 PM
<DIV>Great help I really appricate the list.  Does anyone have a list of the advance training skills that we get every 10 lvls?  Would be a great help with the /respec in effect to know what i have to pick from  later down the road.</DIV>

Ulta
03-11-2005, 05:31 PM
If I remember right, Quick Strike doesn't use the same reuse timer as the Pierce line.... it doesn't do much damage in the later levels, but useful for finishing off HOs if nothing else is ready to be used.

Dashofpepp
03-11-2005, 07:30 PM
<DIV>Oohh...Tylis I love you. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />   5 stars!</DIV> <DIV> </DIV> <DIV>Retributuion - Befallen</DIV> <DIV> </DIV> <DIV>*EDIT*  Triple shot shares the same reuse timer as Open shot.  So...triple shot is an upgrade to open shot, right?</DIV><p>Message Edited by Dashofpepper on <span class=date_text>03-11-2005</span> <span class=time_text>06:33 AM</span>

Jinsou
03-12-2005, 12:09 AM
I personally consider:(19.6) Shrouded Strike >>> (33) Pouncing Attack >>> (47) Longshankupgrades for Sneak Attack. They share the same reuse timer. And even though they have the added effect of stealthing us, they are still the same basic concept, a backstab that you don't have to be in stealth to use. I use them after Cheap Shot when soloing.sOh and also:14 stalk --> 28 shadow --> 42 surveilI consider upgrades of Evade, (even though they do not share a reuse timer) because they have the same principle of reducing threat/hate.Other than that, amazing post. 5*EDIT: Dashofpepper, I just tried a Triple Shot and it did not grey out Open Shot. They are not related skill.<p>Message Edited by Jinsou on <span class=date_text>03-11-2005</span> <span class=time_text>11:25 AM</span>

SgtFalsta
03-15-2005, 03:51 AM
Ultako Said:If I remember right, Quick Strike doesn't use the same reuse timer as the Pierce line.... it doesn't do much damage in the later levels, but useful for finishing off HOs if nothing else is ready to be used.This just changed (or was fixed) in a recent patch. I noticed it sometime last week.

Tylis
03-15-2005, 06:36 AM
<DIV>Wow....It's been awhile since I posted this.   Sorry for not keeping it up to date but I got hooked on that "other" game for a few weeks and I'm just now getting back into this game.</DIV> <DIV> </DIV> <DIV>On a quick note for those that didn't know...when I put this together, there were almost NO linked skills.   I Put this together more for my use than anything else.</DIV> <DIV> </DIV> <DIV>Let me get back in character for a few days to see whats what (sheesh, I'm going to have to re-learn my keyboard set up) and then I'll update the original post to keep it usefull.</DIV> <DIV> </DIV> <DIV>Thanks for all the great feedback.</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>--Siege-- <DIV>Ranger of Clan WhiteStorm</DIV> <DIV>www.clanwhitestorm.com</DIV></DIV>

Zaber
03-15-2005, 04:25 PM
<BR> <BLOCKQUOTE> <HR> <DIV>*EDIT*  Triple shot shares the same reuse timer as Open shot.  So...triple shot is an upgrade to open shot, right?</DIV> <P>  <HR> </BLOCKQUOTE>Opens shot get replaced by Flamingshot in lv 30 . <P> </P>

Ranjadanja
04-12-2005, 06:33 PM
Any chance of an update on this list? The skill upgrade paths have really helped me plan my upgrade expenses. This list has been a fantastic resource for me.

jeste
04-12-2005, 07:55 PM
Hrmm just turned 17 last night .. but i didnt get hunt? are you sure this starts at 17? <div></div>

jeste
04-12-2005, 08:02 PM
Just noticed Hunt is 17.6 =) might want to update that <div></div>

Plexar_Vari
04-14-2005, 10:33 AM
<DIV>Very useful post, helps me to see what should be upgraded and where.</DIV>

Laeani
04-15-2005, 02:26 PM
<BR> <BLOCKQUOTE> <HR> Jinsou wrote:<BR><BR>Oh and also:<BR><BR>14 stalk --> 28 shadow --> 42 surveil<BR><BR>I consider upgrades of Evade, (even though they do not share a reuse timer) because they have the same principle of reducing threat/hate.<BR><BR>Other than that, amazing post. 5*<BR><BR><BR>EDIT: Dashofpepper, I just tried a Triple Shot and it did not grey out Open Shot. They are not related skill. <P>Message Edited by Jinsou on <SPAN class=date_text>03-11-2005</SPAN><SPAN class=time_text>11:25 AM</SPAN><BR></P> <P></P> <HR> <P>Those skills aren't upgrade to evade just for the simple reason that Evade can be used to advance or flip a heroic oppurtunity.   Also its a skill that reduces agro without stealthing you while the other 3 stealth you.    But all in all, it is an excellent post.</P> <P> </P> <P>Laeani Spytfyre</P> <P>47 Ranger</P> <P>Unrest Server</P> <P><BR></P></BLOCKQUOTE>

Rache
06-08-2005, 04:24 PM
Sorry for replying to a really old thread, but is there any chance this could be stickied. I quite often refer back to it and imagine other Rangers find it useful too.

Quillian Feetfa
06-08-2005, 09:04 PM
<BR> <BLOCKQUOTE> <HR> GonkSevenT3 wrote:<BR> <DIV>A very useful post!!!!  I've always been weary of upgrading a skill that might be replaced in a few levels.</DIV> <DIV> </DIV> <DIV>And I was going to point out shadow as well, as I just got it last night so it was fresh in my mind.</DIV><BR> <HR> </BLOCKQUOTE> <P><BR>Even if a skill is going to be replaced in a couple of levels, I still think it's worth upgrading.  You can use the added benefit that it gives you for gaining those added few levels.  I've recently been updating the skills that I use the most to Adept I's, if I can find them cheap enough on the broker.  I'm a 24th level Ranger and I'm taking down 28 level mobs.  Sure I still have to run sometimes, but I just have to kite them a little longer before going in for the kill.</P> <P>Mihouki - 24th Level Ranger - Antonia Bayle</P>

Jay
06-09-2005, 01:39 AM
<P>Well, IMO, you should upgrade almost every skill to App4, melee and bow attack skills to Adept1, and then the end-game (or "never replaced") skills to Adept3. I have a great working relationship with a local jeweler; I bring her a lot of free harvests and she makes me App4s (and so far two Adept3s) in return, so any new skill I get is almost immediately upgraded to App4 at the very least. If I can find Adept1s on the broker for a decent price, I pick those up too. I also make sure I go out of my way to provide my friends, allies, and guildmates with any Adept1s that I get in drops, and so I have a lot of people looking out for anything requiring Archery skill for me. Karma is good. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></P> <P>And yes, mods, <STRONG>please</STRONG> sticky this thread...</P>

ArcticRang
06-16-2005, 05:47 PM
<DIV><SPAN><FONT color=#000000> <P><SPAN><FONT color=#ffffff>After a bit of research and thought I have made a few changes to the original skill path .. Sneak Attack and Shrouded Strike, Pouncing Attack, etc. share the same timers.  </FONT></SPAN></P> <P><SPAN><FONT color=#ffffff>(1) Tracking</FONT></SPAN></P> <P><SPAN></SPAN><SPAN><FONT color=#ffffff>(1.6) Quick Stike >>> (15) Pierce >>> (29) Lighting Strike >>> (43) Blazing Thrust<BR></FONT></SPAN><SPAN><FONT color=#ffffff>(3) Sneak >>> (17) Hunt >>> (31) Huntsmans Trap >>> (45) Stalk Prey<BR></FONT></SPAN><SPAN><FONT color=#ffffff>(4) Pathfinding<BR>(4.6) Evade<BR>(5) Lucky Break</FONT></SPAN></P> <P><SPAN><FONT color=#ffffff>(5) Sneak Attack >>> (19.6) Shrouded Strike >>> (33) Pouncing Attack >>> (47) Longshank<BR>(6) Cheap Shot<BR>(7) Ambush >>> (21.6) Shadowflame >>> (35) Raven Embers >>>(49) Tanglethorn<BR>(8 ) Dirty Tricks >>> (22.6) Corner >>> (36.6) Pick Off >>> (50) Snipe<BR>(9) Ensnare >>> (23) Impede >>> (37) Entrap<BR>(10) Shadow Blade >>> (24.6) Shadow Lunge >>> (38.6) Crippling Blade<BR>(11) Reconnoiter >>> (25) Natural Instinct >>> (39) Primal Reflexes<BR>(12) Bleed >>> (26.6) Leaping Cut >>> (40.4) Deadly Reminder<BR>(13) Impale >>> (27.6) Lunging Thrust >>> (41.6) Survival of the Fittest<BR>(13) Hunters Instinct >>> (27) Foresters Insight >>> (41) Veil of the Forest<BR>(14) Stalk >>> (2<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" /> Shadow >>> (42) Surveil<BR>(15) Back Shot >>> (29.6) Sniping Shot >>> (43.6) Culling the Herd<BR>(16) Open Shot >>> (30.6) Flaming Shot >>> (44.4) Sharp Shot<BR>(17) Blade Flurry<BR>(18 ) Survival Instincts >>> (32.6) Adroit >>> (46) Dance of Leaves<BR>(19) Pounce >>> (33.6) Spring >>> (47.6) Natural Selection<BR>(20) Phyn Hunting Hawk >>> (40) Jeths Cuddly comp. >>> (50) Rhyns Feline Hunter<BR>(20) Wounding Arrow >>> (34) Crippling Arrow >>> (48 ) Debilitation Arrow<BR>(21) Makeshift Arrows<BR>(22) Steady Aim >>> (36) Take Aim >>> (50) Focus Fire<BR>(24) Trick Shot >>> (38 ) Trick Arrow<BR>(25) Escape<BR>(26) Hidden Shot >>> (40.8 ) Hidden Fire<BR>(28 ) Triple Shot >>> (42.6) Triple Fire<BR>(30) Rip >>> (44.8 ) Tear<BR>(32) Miracle Shot >>> (46.6) Miracle Arrow<BR>(35) Honed Reflexes</FONT></SPAN></P> <P><SPAN></SPAN><SPAN><FONT color=#ffffff>(40) Feral Instinct<BR>(44) Leg Shot<BR>(50) Storm of Arrows</FONT></SPAN></P></FONT></SPAN></DIV><p>Message Edited by ArcticRanger on <span class=date_text>06-20-2005</span> <span class=time_text>06:14 AM</span>

ArcticRang
06-20-2005, 05:11 PM
<DIV> <P><SPAN><FONT color=#ffffff>Ok, I was able to check a few things out and was able to edit the prior list as above.  Thanks</FONT></SPAN></P></DIV><p>Message Edited by ArcticRanger on <span class=date_text>06-20-2005</span> <span class=time_text>06:15 AM</span>

MarkG38
06-22-2005, 03:48 AM
Much Needed Thanks For The Hard Work, Flight

Vatec
07-08-2005, 07:22 PM
In case you want to add the training options into the mix: 1. Hager's Befuddling Strike (level 10) replaces Quick Strike. It is also, IMO, better than Pierce, so it effectively replaces that as well. YMMV. 2. Hager's Camouflage (level 20) replaces Hunt. On a related note, Hunt doesn't technically replace Sneak (they're not on the same timer and you can have both running simultaneously). However, I have no reason to believe that the effects stack, so it does -effectively- replace Sneak. Yeah, I can be a bit nitpicky ;^) Great post, great replies. My thanks to everyone involved. <div></div>

Teksun
07-09-2005, 08:25 PM
Thats a good point Vatec... anyone care to do a seperate list of where the class upgrades fit in? I noticed I was using one of mine after I should have pelaced it with the upgrade <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> <div></div>

Fire Sie
07-19-2005, 08:46 AM
Hey great job it really taught me some things, as I'm new to eq2. You have just helped me reorder my CAs. Thx a lot keep up the good work:smileyhappy: <DIV> </DIV> <DIV>19-Ranger-</DIV> <DIV>Eleka-Woodelf</DIV> <DIV> </DIV>

Lightboy
08-21-2005, 04:24 PM
<div></div>Gratz to all those who contributed to this great post, it's really useful. <div></div><p>Message Edited by Lightboy on <span class=date_text>08-21-2005</span> <span class=time_text>02:26 PM</span>

Dasanhgul
08-23-2005, 06:43 PM
<P>Tag, so I can print this when I get home</P> <P>Thanks, awesome info.</P> <P> </P>

Ranjadanja
09-01-2005, 06:22 PM
<DIV><FONT color=#ff9900 size=4>Check out this thread for the new 50 to 60 skills for Rangers.</FONT></DIV> <DIV><FONT color=#ff9900 size=4></FONT> </DIV> <DIV><A href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=39&message.id=10697" target=_blank><FONT color=#66ccff>http://eqiiforums.station.sony.com/eq2/board/message?board.id=39&message.id=10697</FONT></A></DIV> <DIV> </DIV> <DIV><FONT color=#ff9900 size=4>Great screenshots.</FONT></DIV> <DIV> </DIV>

Slingsun
09-13-2005, 06:35 AM
<P>I have referred to this post constanly during my progression, and sincerly thank the OP. </P> <P>My friends of other classes are constantly bickering over what they should upgrade and what may be replacing what on thier hotbar, I have never had to wonder when I recieved a new skill (poor sots), I tell a Pally to check his forums but they have no one that has done this indepth charting. </P> <P>I truly hope you will be able to incorpoarte the new spells, so I may make informed desicions on masterII this week, instead of quessing what will be a great choice and what will be a soon replaced spell. </P>

Dasanhgul
09-13-2005, 06:20 PM
<BR> <BLOCKQUOTE> <HR> Slingsun wrote:<BR> <P>I truly hope you will be able to incorpoarte the new spells, so I may make informed desicions on masterII this week, instead of quessing what will be a great choice and what will be a soon replaced spell. </P> <BR> <HR> </BLOCKQUOTE> <DIV>Yeah, that'd be awesome.</DIV> <DIV> </DIV>