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Kaga
12-10-2004, 02:11 AM
<DIV>Ok, so I'm 44 now, and not quite done... but things do need to be changed. </DIV> <DIV> </DIV> <DIV>Ranger Buffs. Blade Flurry is nice, and is almost always up, but why can't we have our Take Aim last longer than 30 seconds. IT's a buff... make it a Conc buff or something. Our buff duration needs to be changed to make them more viable. </DIV> <DIV> </DIV> <DIV>Bow Min Damage. Now, using bow is good, and when you'er hitting for max it's great... but the current range on bows is just far too much. It's got a 7.0 Delay on a long bow, and with 2h weaposn able to hit for more dps than you bow just doesn't cut it. The min damage on bows needs to be cranked up. They cost an arrow to use, you have to keep your stack fresh, why not raise the min damage on them to allow rangers more opprotnity with teh bow. </DIV> <DIV> </DIV> <DIV>Poison. 40+ Creatures are ultra resistant to poison, is this intended? This needs to be changed if this is the case.</DIV> <DIV> </DIV> <DIV>Tracking. Cant' track group x2 or greater mobs, I can understand not tracking red mobs... but come on checking on named is kinda one of hte great things about scout / ranger. Also, the range on track could be larger... and more choice in how to sort it. By alphabetcial all the way, as well as by color con. </DIV> <DIV> </DIV> <DIV>Bow Ammo. In EQ as a ranger I could just keep my bags full, and when my ammo slot got down to 1 arrow, it would automatically pull the next one from the bag. Even if you want to give us quivers there needs to be a better way to do this so we are not having to go into our bags all teh time. **mods 4 teh win!!1!** the realism of what people think, allow us to have multiple quivers or easier way to get arrows. </DIV> <DIV> </DIV> <DIV>Run out of arrow bug, when I get to 0 arrows, I now have to sit with an arrow in my hand till I zone, or get an illusion on me. Can this be fixed?</DIV> <DIV> </DIV> <DIV>All in all, I love being a ranger. Am glad I picked it, but these are the things that need to be improved. </DIV>

Rolar
12-10-2004, 02:29 AM
<DIV>make the hawk obey(at least attack command).</DIV> <DIV>I dont care if itll die in 3 hits, if hawks at the oracle can attack they should be able totoo.</DIV> <DIV> </DIV> <DIV>fix my AQ2 bracers</DIV> <DIV>i have phat Trade Link bracers but you wouldnt know it because they are not visible, and i am NOT the only one with this problem.</DIV> <DIV> </DIV> <DIV>Fix aggro.</DIV> <DIV>i got dwarf tanks, but as soon as i hit back shot they're all on me.</DIV> <DIV> </DIV> <DIV>GIVE US SOW.</DIV> <DIV>thats a given.</DIV> <DIV> </DIV> <DIV>Fix the IInfravision cause it SUCKS!</DIV> <DIV>oh god you cant do anyhting. if its night all it does is the predator thing, if its day then it makes it all dark. we should have the ultravision, the one where you see everything...how can we stealthy rangers if we cant even see in front of us?</DIV>

Theo
12-10-2004, 02:49 AM
<DIV> </DIV> <DIV> </DIV><p>Message Edited by Theory on <span class=date_text>12-10-2004</span> <span class=time_text>08:01 AM</span>

Kaga
12-10-2004, 05:11 AM
<DIV>This is a constructive post, not a whine post. Please delete your zone whine post, and move it to a more approriate thread / board</DIV>

Bulv
12-10-2004, 02:34 PM
<DIV>How is )(*&^ name have you hit 44 in 4 weeks?</DIV> <DIV> </DIV> <DIV>I think I'll go home and cry cause I'm only 23 after 4 weeks.</DIV> <DIV> </DIV> <DIV>That is insane.</DIV> <DIV> </DIV>

ume
12-10-2004, 08:24 PM
<DIV>Cmon people.  We finally get a great feedback post from a high level ranger and you cheapen it with newbie complaints.  Please edit your posts to something a bit more constructive.</DIV> <DIV> </DIV> <DIV>As for the great feedback, the points seem valid.  We are the uber trackers and should not have restrictions on it.  It seems like we get comparable dps to other scout classes, but the main difference I've noticed is that other scout classes get the really cool group utility abilities like group sneak...or even fast sneak.  We didn't get those so I assumed that was because we would get uber tracking, but now that doesn't seem so if there are restrictions on it.</DIV> <DIV> </DIV> <DIV>As for the Ranger Bow buffs/min damage...that is also a very valid complaint.  I'm not aware if other classes have Archery skill limitations, but I would think that as rangers based on archery, we would receive major bonuses to our skill.  A very short duration buff with long recast timer like Steady Aim is arbitrarily unfair.  If there are no archery skill limitations for other classes, that means you could line up a meatshield and a ranger with the same bow/arrows and hit for the same amount of damage.  You might be thinking, "but we get the bow combat abilities", but that is not a valid debate because they get combat abilities too.  Of course I haven't parsed it, but when i use steady aim I didn't notice a dramatic improvement in my bow damage.  Actually, I didn't even notice any improvement.  Assuming Steady Aim line works, increasing our Archery buff duration to more in line with other class's buffs (12 hours) is not unreasonable and will not turn us into unbalanced freaks.  At a minimum, make the recast timer more like Survival Instancts.  </DIV> <DIV> </DIV> <DIV>As for poison, are you using poisons in line with your level?  Either from higher tier merchants or player-crafted?</DIV> <DIV> </DIV> <DIV>Umer Uberbow</DIV> <DIV>23 Ranjah 19 Craftsman</DIV> <DIV>Curshbone</DIV> <DIV>(11 enchanter, 8 necromancer)</DIV>

Neec
12-10-2004, 08:40 PM
<DIV>Good points made there..  Less whining more constructive  coments.. ON TOPIC..</DIV> <DIV> </DIV> <DIV>I am interested to know what our 2nd pet at 40 is like.. Will it fight or just moreeye candy.. </DIV> <DIV> </DIV> <DIV>Has anyone upgraded their tracking skill using the TRAITS you get if so can you track red mobs ?</DIV> <DIV> </DIV> <DIV>Longer buffs would be nice, everything seems to last for 30 seconds..  they could do with being at least 3 mins .. </DIV> <DIV> </DIV> <DIV>7 Seconds is stupidly low reset time on bow maybe for NON ranger classes but as ranger we specialise in BOWS we are supposed to be experts with them, i do archery and even i can get more than 1 shot off accurately in 7 secconds..</DIV> <DIV> </DIV> <DIV>Having something from the hawk would be nice.. even if only outdoors to increase the range on your tracking skill..  Or when out raising the level of your stealth skill cuz its easier to sneak by a mob when its distracted watching your hawk.. </DIV> <DIV> </DIV> <DIV>Quivers for your bag would be nice like an 8 slot bag just for putting arrows in that auto refresh your arows..</DIV> <DIV> </DIV> <DIV>There are other minor complaints but not worth mentioning overall i love being a ranger love the class and glad i went ranger.. I wouldnt mind a group stealth tho..</DIV> <DIV> </DIV> <DIV>Spred skills out a lil more 2.. at level 30 and 31 we get 1 skil lper level then get 4 skills at level 40.. would be nice to get 2 skills per level all the way through <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></DIV><p>Message Edited by Neecha on <span class=date_text>12-10-2004</span> <span class=time_text>03:46 PM</span>

Ra
12-10-2004, 09:01 PM
<DIV>I don't notice ANY improvement on damage with my ranged buff skills.  I think this is in part to the wide range of min/max damage - which I agree needs to be addressed.  Maybe change our Ranged buff to increase min damage by a nice sum.</DIV> <DIV> </DIV> <DIV>Seriously, we use a bow (or I do) for over half the fight at 28.  We should have some sort of steady advantage in damage in normal attacks with the bow over other classes.  I'm not necessarily talking a dmg buff for us here.  Maybe a dmg nerf to other classes using a bow.</DIV> <DIV> </DIV> <DIV>Group Stealth is so useful... I think all scout classes should get it.  Swashes are very rare on my server.  It makes dungeon crawling tedious since we have to fight all the green and blue cons to get to the meat of the dungeon.</DIV> <DIV> </DIV> <DIV>I love Ranger.  I am so glad I picked it.  </DIV> <DIV> </DIV> <DIV>Kagara - can you tell me how many arrows Rip provides at Ap1 or Adept1?  - I am kind of upset that Makeshift arrows will be obsolete in 2 levels but I have hope that Rip provides the same amounts.</DIV>

Theo
12-10-2004, 09:06 PM
<DIV>k sorry for the post then i didnt know people actually get soo upset over teh forums .. anyway for the sake of the godly high lvl ranger post and random requests from his minions ive deleted my "whine" ( but felt good to get it off my mind ) post off this thread. aye there were a few good points i read from the beginning. none of witch i felt as bieng of a great importiance except teh bit about teh' bow dmg and bow delay .. im pretty sure 90% of the rangers out there feel the same way.<BR>o .. sorry again for ruining everyone's day <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /></DIV><p>Message Edited by Theory on <span class=date_text>12-10-2004</span> <span class=time_text>08:09 AM</span>

Rolar
12-10-2004, 09:11 PM
<DIV>Bulvei, Kagara (or Vyspel) was the 1st ranger in EQ2, and he became it the DAY of release, Novenber 8th. He definately knows things and i hope i wasnt whining, i saw "things that needed to be changed" so i answered. Ill gladly take any advise from him.</DIV>

Theo
12-10-2004, 09:21 PM
<DIV>and jezus umerr, how bout u  take a freaking powder before u have a heart atk. NO NEED TO BE THE FORUM NAZZI</DIV>

Theo
12-10-2004, 09:26 PM
<DIV>ya thats cool as hell he was the first and is one of the highest. id like to hear a few things from him as well, mostly about zones and gear and raids and soon to be epic raids ^^ all the good stuff ya know? ..<BR>btw props to ya bro .... not bashn ya just hate haters <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></DIV>

Theo
12-10-2004, 09:28 PM
<DIV>and aye rolarin i read that post about the bracers .. you got the half-elf femal bug right?</DIV>

Kaga
12-11-2004, 12:35 AM
Add to the list Predatory Fury. Level 40 skill. I didn't get it. And when I bought the app2 I can't scribe it. Min skill is 200, max is 250. Need this as it is my range buff.

Turb
12-11-2004, 06:04 PM
Hey, good going K... good luck on the rush to 50 <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />I agree rangers should get at least outdoor stealth advantages, maybe rogues indoor advantages.Being sub-20 I can't comment of course, but great to hear a 44 speak up!I'd like a distance indicator on tracking, as well as direction.Dextra

Kaga
12-11-2004, 11:17 PM
<DIV>omg I can't believe I Forgot this...</DIV> <DIV> </DIV> <DIV>Bow attack stops HO. This is evil. </DIV>

Scribbl
12-11-2004, 11:42 PM
I recently hit 40, and I am somewhat frustrated with the incredibly wide range the bow does (as well as the shadowlung/crippling blade line) as well. And I've had that occasional bad streak where no matter what I do, I can't get a good roll for decent dmg.As for the take/steady aim buffs, I kinda think they should stay at a really low duration as they are. However the recast time needs to be dramatically lowered. Basically you should be able to chain these buffs with all your bow attacks, as if you're taking aim each shot you take. Balance it by occupying concentration slots, so you can't have blades of fury going at the same time as the buffs. After all you can't be in a fury and try to keep a steady aim at the same time, and it provides the ranger class with the need for putting more effort and work into the benefit of chaining the buffs.

Rolar
12-12-2004, 12:03 AM
<DIV>actually Theory, yes...except that im a WOOD elf. no bracers showing. I mean i had to DO a few thingds to get em, and im proud of that. I wanna se em! lol</DIV>

bli
12-14-2004, 02:36 AM
<FONT color=#ff0000></FONT><BR> <BLOCKQUOTE> <HR> Rolarin wrote:<BR> <DIV>make the hawk obey(at least attack command).</DIV> <DIV>I dont care if itll die in 3 hits, if hawks at the oracle can attack they should be able totoo.</DIV> <DIV><FONT color=#ff0000>I disagree, I'm afraid.  This is a fluff spell, it's not meant to be a pet, and we're not meant to be a pet class.  I mean absolutely no offense to my fellow rangers, but I must express this...we continually post about things we desire out of this pet.  in EQ1, all I desired as a ranger WAS a pet.  A hawk, actually, so this is perfect.</FONT></DIV> <DIV> </DIV> <DIV>fix my AQ2 bracers</DIV> <DIV>i have phat Trade Link bracers but you wouldnt know it because they are not visible, and i am NOT the only one with this problem.  <FONT color=#ff0000>I agree, they REALLY need to fix this bug.  I'm sorry :</FONT></DIV> <DIV> </DIV> <DIV>Fix aggro.</DIV> <DIV>i got dwarf tanks, but as soon as i hit back shot they're all on me.</DIV> <DIV><FONT color=#ff0000>Make sure your tanks know how the Hate List works -- they they can taunt continually and BUILD hate even if they have aggro.  Also, you need to manage your damage.  If you're taking aggro, I don't mean to be down on you, but you aren't doing your job.  If a mob turns to you and starts hitting you, a healer has to waste a ton of mana to keep you alive and you can't do a quarter as much damage as you could if you didn't have aggro.  Wait a few seconds before you engage the Mob, spread your high damage specials out, use Stalk instead of Shrouded Strike (it lowers aggro) and use Evade from time to time.  there's almost no reason for us to take aggro if we're careful.  The number one thing most rangers mess up on in their first 10 levels (20 - 30) that I've seen is this -- you don't have to be doing ALL you can ALL the time. Wait for the tank to build aggro, go easy, just do Debuffs at the beginning.  I usually dont' start laying on Shadowblades and Backshots and Shadowflames till the mob is at 60% or 70% health.  </FONT></DIV> <DIV> </DIV> <DIV>GIVE US SOW.</DIV> <DIV>thats a given.</DIV> <DIV><FONT color=#ff0000>Again, this IS NOT A FLAME.  It's an actual question, not sarcastic, please don't take it wrong I don't mean to offend at all.  We have pathfinding.  Why would you want SOW?  </FONT></DIV> <DIV> </DIV> <DIV>Fix the IInfravision cause it SUCKS!</DIV> <DIV>oh god you cant do anyhting. if its night all it does is the predator thing, if its day then it makes it all dark. we should have the ultravision, the one where you see everything...how can we stealthy rangers if we cant even see in front of us?</DIV> <DIV><FONT color=#ff0000>I agree, the implementation of infravision is effectively useless.</FONT></DIV><BR> <HR> </BLOCKQUOTE><BR> <DIV><FONT color=#ff0000>Good post, keep it up <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></FONT></DIV>

ume
12-15-2004, 08:26 PM
<DIV>Awww...now I feel bad.</DIV> <DIV> </DIV> <DIV>The reason I flared is that I've read a bunch of mean spirited threads dissing ranjahs.  Most of those threads came to the conclusion that we need to see what rangers are like more in the level 30+ range.</DIV> <DIV> </DIV> <DIV>So then I finally see a post from a higher level ranger with some great feedback as to the problems with our class later on, as opposed to the myriad of "Rangers Suck" complaints about being a ranger in the 20-25 range.</DIV> <DIV> </DIV> <DIV>Then the first two replies to his feedback were about what I consider "silly" things.  Someone demanded sow?when we already get it...its just called pathfinding.  lol.  The post complaining about needing to get flagged for access to some zones.  If that post wasn't in this thread, I would go happily go on and on about all the flags and keys that I had to get in EQ....one taking over a year to get...so he wouldn't be so upset about having to do a 3 or 4 part access quest.  I would probably have detailed the Vex Thal key quest and that person wouldn't feel so bad.</DIV> <DIV> </DIV> <DIV>Unfortunately, those posts were in the wrong thread at the wrong time.</DIV>

Tsoth
12-15-2004, 10:07 PM
<BR> <BLOCKQUOTE> <HR> blitz wrote:<BR><FONT color=#ff0000></FONT><BR> <BLOCKQUOTE> <HR> Rolarin wrote:<BR> <DIV>make the hawk obey(at least attack command).</DIV> <DIV>I dont care if itll die in 3 hits, if hawks at the oracle can attack they should be able totoo.</DIV> <DIV><FONT color=#ff0000>I disagree, I'm afraid.  This is a fluff spell, it's not meant to be a pet, and we're not meant to be a pet class.  I mean absolutely no offense to my fellow rangers, but I must express this...we continually post about things we desire out of this pet.  in EQ1, all I desired as a ranger WAS a pet.  A hawk, actually, so this is perfect.</FONT></DIV> <DIV> <HR> </DIV></BLOCKQUOTE></BLOCKQUOTE> <DIV><FONT color=#ffff00>What a ringing endorsement for this spell. I looked at it out of curiosity. Fluff or not, never buy it. Never. Ever. Waste of money. And power. [sarcasm on] How very ranger-like to hunt with a parrot. [sarcasm off] Hawks are bird of prey, it should act like one. Would it really be all that bad to have SOME use? SOMETHING... ANYTHING... help us scout ahead or something, it doesn't have to fight or step on actual classses that use pets. Say... +2 agil with it out, for example.</FONT></DIV> <BLOCKQUOTE> <BLOCKQUOTE> <DIV> <HR> </DIV> <DIV>fix my AQ2 bracers</DIV> <DIV>i have phat Trade Link bracers but you wouldnt know it because they are not visible, and i am NOT the only one with this problem.  <FONT color=#ff0000>I agree, they REALLY need to fix this bug.  I'm sorry :</DIV> <DIV> <HR> </DIV></BLOCKQUOTE></BLOCKQUOTE></FONT> <DIV><FONT color=#ffff00>Yep</FONT></DIV><FONT color=#ff0000> <BLOCKQUOTE> <BLOCKQUOTE> <DIV> <HR> </DIV></FONT> <DIV> </DIV> <DIV>Fix aggro.</DIV> <DIV>i got dwarf tanks, but as soon as i hit back shot they're all on me.</DIV> <DIV><FONT color=#ff0000>Make sure your tanks know how the Hate List works -- they they can taunt continually and BUILD hate even if they have aggro.  Also, you need to manage your damage.  If you're taking aggro, I don't mean to be down on you, but you aren't doing your job.  If a mob turns to you and starts hitting you, a healer has to waste a ton of mana to keep you alive and you can't do a quarter as much damage as you could if you didn't have aggro.  Wait a few seconds before you engage the Mob, spread your high damage specials out, use Stalk instead of Shrouded Strike (it lowers aggro) and use Evade from time to time.  there's almost no reason for us to take aggro if we're careful.  The number one thing most rangers mess up on in their first 10 levels (20 - 30) that I've seen is this -- you don't have to be doing ALL you can ALL the time. Wait for the tank to build aggro, go easy, just do Debuffs at the beginning.  I usually dont' start laying on Shadowblades and Backshots and Shadowflames till the mob is at 60% or 70% health.  </FONT></DIV> <DIV> <HR> </DIV></BLOCKQUOTE></BLOCKQUOTE> <DIV><FONT color=#ffff00>Don't have to be all that careful, but you WILL go up in the que with higher levels. If you happen to be higher then the tank it will be a real problem keeping things off of you. Level is considered far too much in the hate stack, imho. If you are several levels higher it may be nigh impossible to keep from winning hate... irregardless of what specials you and the tank is doing.</FONT></DIV> <BLOCKQUOTE> <BLOCKQUOTE> <DIV> <HR> </DIV> <DIV>GIVE US SOW.</DIV> <DIV>thats a given.</DIV> <DIV><FONT color=#ff0000>Again, this IS NOT A FLAME.  It's an actual question, not sarcastic, please don't take it wrong I don't mean to offend at all.  We have pathfinding.  Why would you want SOW?  </FONT></DIV> <DIV> <HR> </DIV></BLOCKQUOTE></BLOCKQUOTE> <DIV><FONT color=#ffff00>SOW? Not sure what this is, never played EQ original.</FONT></DIV> <BLOCKQUOTE> <BLOCKQUOTE> <DIV> <HR> </DIV> <DIV>Fix the IInfravision cause it SUCKS!</DIV> <DIV>oh god you cant do anyhting. if its night all it does is the predator thing, if its day then it makes it all dark. we should have the ultravision, the one where you see everything...how can we stealthy rangers if we cant even see in front of us?</DIV> <DIV><FONT color=#ff0000>I agree, the implementation of infravision is effectively useless.</FONT></DIV><BR> <HR> </BLOCKQUOTE> <P> <HR> </P></BLOCKQUOTE> <P><FONT color=#ffff00>With you here, I used it once for scouting but it does not seem to really do anything truely usefull and very evil in combat.</FONT></P> <BLOCKQUOTE> <P> <HR> </P> <P><BR></P> <DIV><FONT color=#ff0000>Good post, keep it up <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></FONT></DIV><BR> <HR> </BLOCKQUOTE><BR>

Farfarel
12-16-2004, 02:14 AM
<DIV>Why does the ranger pet need to do anything?  If you give one fluff spell some sort of honest use, then everyone's fluff spell needs use.  You're talking about revamping every fluff spell when their sole purpose of having a spell with no other use than for fun.</DIV> <DIV> </DIV> <DIV>See, this ultimately creates more problems.  Not all of the fluff spells are harmless little spells like a pet, a kata, or a little hand glowy effect.</DIV> <DIV> </DIV> <DIV>Do you honestly want brigands walking up to you every ten minutes just to bash you over the head and send you to the floor just for a couple agility?</DIV> <DIV>Do you honestly want every inquisitor you group with to make you bow to him between every fight so he can get a little extra power?</DIV> <DIV>Do you honestly want warlocks turning you into a frog constantly so he can have some intelligence?</DIV> <DIV>Do you honestly want a dirge making you cry between every fight just so he can have some agility?</DIV> <DIV>etc, etc, etc</DIV> <DIV> </DIV> <DIV>Fluff spells don't need a higher purpose.</DIV> <DIV> </DIV> <DIV>Don't like it?  Well, you just saved yourself 14 silver.  Enjoy.</DIV>

LordTwist
12-16-2004, 02:48 AM
<BR> <BLOCKQUOTE> <HR> Farfarello wrote:<BR> <DIV>Why does the ranger pet need to do anything?  If you give one fluff spell some sort of honest use, then everyone's fluff spell needs use.  You're talking about revamping every fluff spell when their sole purpose of having a spell with no other use than for fun.</DIV> <DIV> </DIV> <DIV>See, this ultimately creates more problems.  Not all of the fluff spells are harmless little spells like a pet, a kata, or a little hand glowy effect.</DIV> <DIV> </DIV> <DIV>Do you honestly want brigands walking up to you every ten minutes just to bash you over the head and send you to the floor just for a couple agility?</DIV> <DIV>Do you honestly want every inquisitor you group with to make you bow to him between every fight so he can get a little extra power?</DIV> <DIV>Do you honestly want warlocks turning you into a frog constantly so he can have some intelligence?</DIV> <DIV>Do you honestly want a dirge making you cry between every fight just so he can have some agility?</DIV> <DIV>etc, etc, etc</DIV> <DIV> </DIV> <DIV>Fluff spells don't need a higher purpose.</DIV> <DIV> </DIV> <DIV>Don't like it?  Well, you just saved yourself 14 silver.  Enjoy.</DIV><BR> <HR> </BLOCKQUOTE><BR> They already gave some classes useful fluff spells, such as the SK and pallys horses, they can out run SOW <SPirit of the Wolf for the guy who didn't play EQ) and they can out run our pathfinding, that is very useful. I don't agree our hawk should attack, but maybe a use like the "Eye of zomm" from EQ where you can see through it's eyes and control its movements. I heard there were two other fluff spells that had a decent use too, don't remeber what they were, but check the boreds the complaints are easy to find.

Ra
12-16-2004, 02:51 AM
<DIV>I honestly think the economical factor or Rip should be looked at.  I use 10 stacks of arrows every XP grind session... Rip would give me about 1.5 stacks of arrows in that time.  I dunno if that's by design or what, but the price of buying Fey Iron arrows is insanely costly...</DIV> <DIV> </DIV> <DIV>If Makeshift Arrows was meant to help out the lowbie - and Rip was meant to graduate you into buying your whole arrow supply... I guess mission accomplished...</DIV> <DIV> </DIV> <DIV> </DIV>

Tsoth
12-16-2004, 03:05 AM
<BR> <BLOCKQUOTE> <HR> Farfarello wrote:<BR> <DIV>Why does the ranger pet need to do anything?</DIV> <DIV> <HR> </DIV></BLOCKQUOTE> <DIV>I didn't ask that it be crippling not to have one.</DIV> <BLOCKQUOTE> <DIV> <HR> </DIV> <DIV>  If you give one fluff spell some sort of honest use, then everyone's fluff spell needs use.  You're talking about revamping every fluff spell when their sole purpose of having a spell with no other use than for fun.</DIV> <DIV> <HR> </DIV></BLOCKQUOTE> <DIV>I see no problem with this. Tell me, after I get done with the novelty, why they even wasted the manpower to put this in the game. What I really would like is to see through the hawks eyes at a certain level... let me repeat that... AT A CERTAIN LEVEL... to allow a little information gathering. The cat, I could see, offer some aid to casters, but they get pets already so I don't have a good idea for cats.</DIV> <BLOCKQUOTE> <DIV> <HR> </DIV> <DIV>See, this ultimately creates more problems.  Not all of the fluff spells are harmless little spells like a pet, a kata, or a little hand glowy effect.</DIV> <DIV> <HR> </DIV></BLOCKQUOTE> <DIV>Hate to say this, but I do not see this as creating more problems. Already got a kiting effect with the horse... too bad anyone that uses a horse is a poor archer <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></DIV> <BLOCKQUOTE> <DIV> <HR> </DIV> <DIV> </DIV> <DIV>Do you honestly want brigands walking up to you every ten minutes just to bash you over the head and send you to the floor just for a couple agility?</DIV> <DIV>Do you honestly want every inquisitor you group with to make you bow to him between every fight so he can get a little extra power?Do you honestly want warlocks turning you into a frog constantly so he can have some intelligence?<BR>Do you honestly want a dirge making you cry between every fight just so he can have some agility?</DIV></BLOCKQUOTE> <BLOCKQUOTE> <DIV>etc, etc, etc</DIV> <DIV> </DIV> <DIV>Fluff spells don't need a higher purpose.</DIV> <DIV> </DIV> <DIV>Don't like it?  Well, you just saved yourself 14 silver.  Enjoy.</DIV><BR> <HR> </BLOCKQUOTE>Does not compare, really. Again, then, you advocate nerfing the horse? That is the genisis of all this, really, that "fluff" spell <EM>is</EM> useful.<BR>

bli
12-16-2004, 10:03 PM
<DIV>Our fluff spell and the paladins fluff spell are the ONLY ones that have uses.  </DIV> <DIV> </DIV> <DIV>Theirs doesn't unbalance the game to kiting BECAUSE they're crappy archers -- that wasn't incidental.</DIV> <DIV> </DIV> <DIV>I see what you're saying tsoth, and I think a spell like that would be Cool, but it SHOULDN'T be the entertainment line of spells.  That line isn't meant ot do ANYTHING and should stay that way. </DIV>

elorei
12-17-2004, 05:00 AM
<BR> <BLOCKQUOTE> <HR> Rolarin wrote:<BR> <DIV> </DIV> <DIV>GIVE US SOW.</DIV> <DIV>thats a given.</DIV> <DIV> </DIV><BR> <HR> </BLOCKQUOTE> <P>ummmmmm.......</P> <P> </P> <P>pathfinding > Sow.</P> <P>what is your complaint? you want SoW so you can cast a slower version of PF that only ONE person gets instead of the whole group?<BR></P>

Kilendr
12-17-2004, 05:56 AM
<DIV>About the 7.0 delay on long bows. I was watching History chanal today as I play, just so happend there was a show on about the English long bow. they time how many arrow a person could get off in 30 secons. the one person the had fireing didnt look all that trained in archery and he fired about 15 arrows off in that 30 seconds. Now that dosnt mean they wear accurate but it does mean that a novic archer can fire about 1 arrow every 2 seconds. As a ranger I think that we should be a little more than novice archers not neccessarly faster but deffenantly more accurate. After saying that I will also say this EQ is an RPG based on TURN based RPG so that means that its not neccessarly realistic but I think that maybe even halving bow timers and making everyone but us less accurate might be a nice way to bring us inline with the other classes.</DIV>

WildBlu
12-17-2004, 12:20 PM
<DIV>The main concern with decreasing the timer on bow attacks runs with Ranger aggro. I'm not a very high Ranger yet, but as I've read through the other posts Rangers seem to be prime targets for mob's hate. Rangers are already a high DPS based class, a close second to Assassins as far as I'm concerned. Therefore, decreasing timers for range weapons would only multiply the hate a Ranger with high-quality bow/arrows would bring off the MT. Put that together with our later in coming, yet still powerful archery skills, and the knife edge we walk balancing with our tanks grows even thinner. </DIV> <DIV>To simplify all I said, yes, I would love to see us rip through mobs with a perfectly-aimed arrow every 2 seconds, but having that would cause balance issues that would require changes in hate-management across the classes. Its not something high on Dev's concern list, and I think we should be addressing more prominent bugs.</DIV> <DIV> </DIV> <DIV>Either way, happy hunting all...</DIV> <DIV> </DIV> <DIV>Tharrec, Highkeep Server</DIV>

xandez
12-17-2004, 04:12 PM
<DIV>Ok, heres some numbers with bow and melee attacks, <BR>the numbers are not accurate, but atleast they give some guidelines</DIV> <DIV> </DIV> <DIV>wep type   SHORT BOW  LONG BOW</DIV> <DIV>dmg    20 - 100  35 - 150</DIV> <DIV>delay (s)  4.5   7.0</DIV> <DIV>dmg / s  4.4 - 22.2   5 - 21.4</DIV> <DIV><BR>COMPARISON TO MELEE DMG (DUAL WIELD)</DIV> <DIV><BR>dmg   6 - 18 </DIV> <DIV>delay (s) 1.2</DIV> <DIV>dmg / s  5 - 15   with 2 weapons, thats 10 - 30</DIV> <DIV> </DIV> <DIV>Ok, not really an issue when grouping, so lets focus on solo.</DIV> <DIV> </DIV> <DIV>You wont get hit as much in ranged combat (kiting) as in melee, so... does it compensate the dmg loss?<BR>Also, we have to run backwards if wanna hit with the bow, which might cause some aggro to attack us.<BR>In melee, we can just stand and fight, much easier + much more dmg (after your special bow attacks <BR>have been loaded, then run and shoot). Also, the only bow attack which can be fired while moving are pretty scarce<BR>(open shot & triple shot?).</DIV> <DIV> </DIV> <DIV>The weapon speed and dmg values dont affect to Combat Art attacks, so only difference<BR>with the bows seems the range, would love to choose the longer range one, maybe .)</DIV> <DIV>Then again, short bows do fire arrows more faster, doing that, also gives your poison <BR>and swipe more opportunities to work, so... eh <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /><BR>Same with dual wield melee, you hit substantially more often.</DIV> <DIV> </DIV> <DIV>Give rangers a skill which would allow us to shoot faster, <BR>then we would stand out from the other classes with regular bow dmg.</DIV> <DIV>Or give us an option to choose whether we like to fire fast but do less dmg with our bows, or slow and more dmg...  </DIV> <DIV>Of course, upping the bows min damage would be a way to do this also.<BR>And i think it wouldnt be a huge balance issue either, since CA:s do most of the dmg anyway .)</DIV> <DIV> </DIV> <DIV>Some of our CA:s should also be modified some, like steady aim. Lasts for 30secs, takes 2 concentration slots, refresh 300s.<BR>Sounds nice, eh? <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /> </DIV> <DIV>Also, the buffs that raise skills dont stack, eg. if i have done the Swindlers Luck HO (increase piercing/slashing/ranged skills by 10) and then do steady aim, it doesnt stack but just does the steady aim buff... (same with natures instinct also, which raises ranged skill too)</DIV> <DIV>And, like Kagara pointed out in his previous post, bow attacks stops HO is evil <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /></DIV> <DIV> </DIV> <DIV>++ Xandez</DIV><p>Message Edited by xandez on <span class=date_text>12-17-2004</span> <span class=time_text>01:19 PM</span>

xandez
12-17-2004, 04:12 PM
<DIV>multiposting accidentally (is there a way to delete your posts?) <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /></DIV> <DIV> </DIV><p>Message Edited by xandez on <span class=date_text>12-17-2004</span> <span class=time_text>01:18 PM</span>

xandez
12-17-2004, 04:16 PM
<DIV>lol very nice, this board just posted a triple post, puuh <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /></DIV> <DIV> </DIV><p>Message Edited by xandez on <span class=date_text>12-17-2004</span> <span class=time_text>01:17 PM</span>

Theo
12-17-2004, 06:53 PM
<DIV>lol im soo tired of hearing people say the lvl 20 spells line has no use .. well infact every freaking class got a spell that does a lil something and its being found out lil by little .. its u freaking newbs that dont even use the spells cause yer too [expletive ninja'd by Faarbot] stuborn that will not realize this ... examples ?? sure<BR>our pet and the assasin pet has tank/agro capabilities .. ive done it a million times. ... if u are soloing and evade ur agro .. the mob will turn towards ur pet thus turning its back on u so u can stealth and pull a nice move ... fluff spell?? only fluff if u dont know how  to use it <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> ..another example? ..</DIV> <DIV>paladin get a horse ... and if its a fluff spell then u havnt tried to keep up w/ one even w/ pathfinding casted on u <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></DIV> <DIV> </DIV> <DIV>*note on the lvl 20 pet for rangers/assasins ... i can garentee ur pet wont keep agro .. how ever u can get agro on the pet long enough for u to get some backstab shots ur what ever skills u got that can only be done from behind* .. u people need to experiment more</DIV>

Berak
12-18-2004, 12:29 AM
<DIV>About our Hawk. Ditto on the Hawk being able to take aggro for a short period. Another thing I have found with our Hawk is, 1) it will slow the mob down when bow kiting which in turn keeps mob off you so you can get your bowshots off on the mob..just don't stop running or the mob comes right back to you  2) As a Ranger I am my guilds Scout. I go scout zones that my guild is not high enuff to enter yet, this way I get to know the zone so when my guild is ready for it I can take us to wherever it is we need to go. I always have my Hawk out when I do this because at times I will get aggro by mistake and find myself needing to run. When I run I yell for help and my Hawk engages the mob long enuff for me to get away. It has saved me countless times in this way. So I have found our Hawk useful in what seems like small ways but can add up bigtime in the long run.</DIV>

Flust
12-18-2004, 01:41 AM
<DIV>I don't know about Infravision; since I'm a gnome and have ultravision.   I know its not the greatest solution, but you can buy postions that will give ya ultravision.  Only problem is I think their duration is way to short.  </DIV>

Bouliw
12-18-2004, 12:22 PM
<DIV>I agree with Vyspel ... IMO, even if i really enjoy playing Ranger, we need few "updates"</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>-First of all some class can outdamage us using the same bow / arrows on basic ranged attack ... Rangers are supposed to be the Bow masters ...</DIV> <DIV>-Dmg / delay ratio doesnt allow us to use it on a whole fight if we want to be max DPS ...</DIV> <DIV>-Rip skill even upgraded only give 1 arrows every 20sec in fight ... arrows are really expensive</DIV> <DIV>-Escape upgrade are useless since it only increase power cost without decreasing neither cast time nor recast time </DIV> <DIV> </DIV> <DIV>Ashraan, Mistmoore server</DIV>

elorei
12-18-2004, 12:37 PM
<BR> <BLOCKQUOTE> <HR> Theory wrote:<BR> <DIV>lol im soo tired of hearing people say the lvl 20 spells line has no use .. well infact every freaking class got a spell that does a lil something and its being found out lil by little .. its u freaking newbs that dont even use the spells cause yer too [expletive ninja'd by Faarbot] stuborn that will not realize this ... examples ?? sure<BR>our pet and the assasin pet has tank/agro capabilities .. ive done it a million times. ... if u are soloing and evade ur agro .. the mob will turn towards ur pet thus turning its back on u so u can stealth and pull a nice move ... fluff spell?? only fluff if u dont know how  to use it <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> ..another example? ..</DIV> <DIV>paladin get a horse ... and if its a fluff spell then u havnt tried to keep up w/ one even w/ pathfinding casted on u <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></DIV> <DIV> </DIV> <DIV>*note on the lvl 20 pet for rangers/assasins ... i can garentee ur pet wont keep agro .. how ever u can get agro on the pet long enough for u to get some backstab shots ur what ever skills u got that can only be done from behind* .. u people need to experiment more</DIV><BR> <HR> </BLOCKQUOTE><BR> <P>theory im still waiting on you to answer the use of ALL of the lvl 20 fluff spell's effectiveness.  you come across as either all knowing....or a total [expletive ninja'd by Faarbot].</P> <P> </P> <P>prove to us which it is by answering the question in the other thread.</P>

Theo
12-19-2004, 02:26 AM
aight what thread .. ? and i have to prove what? lol first of all i dont have to prove sh*t to u or anyone else in these forums. and secondly i made my point about the lvl 20 spell line .. those that were gonna get it ... got it <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> .. and those that arent, didnt ... and the few that did get it but wana beat a dead horse like yerself get left w/ these words:YOU ARE A FORUM NAZZI ! p.s. .. i win eq .. goodnight

gossi
12-19-2004, 05:14 AM
<DIV>Want to know whats is really troublesome to me.  Complaining.  This game is just over a month old and people just whine to no end about how there class is "nerfed" and it extends to all classes.  The majority of the whining comes from people who are sub 25 and haven't even begun to get their feet wet into the class.  SOE keeps a very watchful eye on all the classes and makes adjustments to fit the scheme of the game.  Try having some faith in them and believe that problems will be taken care of and some abilities may need to be refined.  </DIV> <DIV> </DIV> <DIV>This all reminds me of the pre release whining about poisons and how dmg was reduced.  People complaining of the cost of arrows and saying that the addition of poisons would break their bank.  Well they woke right up when the game was released, seeing that poisons are relatively cheap.  I also have makeshift arrow adept 1...gives me 30 arrows every 500 seconds(i think this is correct, i know its pretty darn close, sorry).  It keeps me in constant supply.  I do agree that there needs to be a way to auto load arrows/have a quiver.  You know what though, i'm willing to bet that in a future patch it will be taken care of.  </DIV> <DIV> </DIV> <DIV>About higher lvl poisons, more specifics would be nice, I am not near 44 yet but i am sure mobs in that range would be resistant to any vendor bought stuff.  They should be.  High level mobs should have high level resists.  I dont think that any tradeskillers have a high enough skill to make top notch poison goods yet, but i can see those poisons as being able to land more.  </DIV> <DIV> </DIV> <DIV>What I am trying to say I guess is that too many people get worked up about little issues.  If there is a problem, 99% chance that SOE has noticed it and is working on it.  You must remember that we play a game set on their visions and standards.  If something isn't working out for a particular class the way they had seen it, then deal with it when they yank it or distort it a bit.  Everyone wants everything placed in their lap, no one wants to work for it.  </DIV> <DIV> </DIV> <DIV>This is not a shot at anyone, more of an opinion saying that people tend to not grasp the big picture.  The game is young and will go through a variety of new ideas and developments.  Just look at how much better the concepts are and how user friendly it is compared to EQlive.  Let SOE do their jobs, they are good at it.</DIV> <DIV> </DIV> <DIV>Linyen</DIV> <DIV>36 Ranger</DIV> <DIV>Permafrost </DIV>

Tylis
12-19-2004, 07:46 AM
<DIV>Wanted to throw this in, once Rangers get to 27 and get Foresters Insight, we are the fastest moving objects in the game.  I race Paladins all the time just to let the wind out of their sails.</DIV> <DIV> </DIV> <DIV>Getting Range of Damage more compact with our Bows is the single most important upgrade that we need IMHO.   We desparatly need our Min. Damage raised.  The arrows are just two dang expinsive to be hitting for so little at times.</DIV>

Audio
12-19-2004, 08:05 AM
<BR> <BLOCKQUOTE> <HR> Bouliwin wrote:<BR> <DIV> </DIV> <DIV>-Rip skill even upgraded only give 1 arrows every 20sec in fight ... arrows are really expensive</DIV> <DIV> </DIV> <DIV>Ashraan, Mistmoore server</DIV><BR> <HR> </BLOCKQUOTE><BR> <DIV>Rip, in my opinion, should only give you one arrow at a time up to the maximum of arrows that you already shot and landed on the target.  Also they should be of the type that you fired.</DIV> <DIV> </DIV> <DIV>It's a damage manuver that gives you a chance to take one of your arrows back, not a "summon" spell like makeshift arrows.</DIV> <DIV> </DIV> <DIV>If anything Makeshift Arrows should get an upgrade for better arrows down the line.</DIV> <DIV> </DIV> <DIV>Although this is a fantasy game, I don't like CA's that don't have any logic behid them.</DIV>

Artr
12-22-2004, 03:52 AM
Then the obvious answer to the problem is to take away the Pally/SK speedbuff. Let them keep the horse, we'll just make it walk at normal speed. They seem to be the only ones who get the extra effect so ask the GMs to take it from them. I personally don't care one way or the other. The hawk adds another "chacter" to process and I'm using my resourses for more useful things. To hell with the hawks and whatever else comes. There are apparently more important problems then the pet concerning the Ranger class. I think we should focus more on those than of one little "fun" spell.

Theo
12-22-2004, 09:34 PM
<DIV>like bow delay!</DIV>

BuddhaM
12-22-2004, 11:01 PM
I think some people are underestimating the benifits of the hawk here. Being able to shed agro with Stalk when soloing is HUGE, esp. since we are basically gimped when soloing as our high-damage attacks can only be done from behind. I haven't tried kiting yet, as I am afraid I will hit other agro mobs on the way, but I can see the advantage there as well of slowing down the mob. If I read correctly too, anyone can get a mount of some kind eventually, they are guild rewards for one, so the pally horse won't seem so special in the late game. Just my 2 cents.