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Lalr
12-04-2004, 01:42 AM
<DIV>Level 18 and my tracking does not pickup any red mobs. I didn't have reds filtered out either. Is this normal?</DIV>

Arduv
12-04-2004, 01:43 AM
Sounds like a bug to me, unless higher level mobs are supposed to be able to throw off your tracking ability the way they can see through your stealth.

Lalr
12-04-2004, 01:54 AM
<DIV>Let me explain it a little more, maybe someone else can verify this.</DIV> <DIV> </DIV> <DIV>Me and my partner were at the docks in Thundering Steppe, doing the key quest. You have to kill small shore crabs. Most of them were red to me. When I tried to track them, I didn't see any on track. Then a few popped near us. I pulled up track still no crabs. Then I began to notice I saw no red mobs, even when I went near the river bed where I could see red con skeletons. Checked to make sure the red filter wasn't turned on but no luck.</DIV> <DIV> </DIV> <DIV>I never noticed this before because, well, I normally dont hunt red mobs. I thought this might be something that changed once you became a ranger, but I'm just looking to verify it or is it a bug?</DIV>

Pil
12-04-2004, 02:17 AM
<DIV>I will have to re-check, but I know it worked in the past.....At least for red City Guards.</DIV>

Ra
12-04-2004, 02:21 AM
<DIV>---EDITED---</DIV> <DIV> </DIV> <DIV>You already checked the filter.</DIV> <DIV> </DIV> <DIV>Maybe a bug then..</DIV><p>Message Edited by Ravi on <span class=date_text>12-03-2004</span> <span class=time_text>01:25 PM</span>

Tolerable
12-04-2004, 09:55 PM
<DIV>The original poster is correct. My Tracking does show red NPC's(ie guards etc.) However, it does not show ANY red con mobs on track.</DIV> <DIV> </DIV> <DIV>Last night I was in Thundering Steppes doing a quest that required killing Skeletal Veterans, which are level 28ish. Someone in group asked me to check track for some and I told them, "None on track"</DIV> <DIV> </DIV> <DIV>2 seconds later I see, "LOL, there are 3 of them right behind you!" Sure enough I turn around and there are Skeletal Veterans, Captains and even a Named mob all within arrow shot, just over a small hill. </DIV> <DIV> </DIV> <DIV>So, it is obvious that red con mobs do not show on track, just curious why they have a RED Filter button if you can't see red mobs on track?</DIV> <DIV> </DIV> <DIV>Talamas</DIV> <DIV>23 Ranger</DIV>

MillsFairchild
12-04-2004, 10:03 PM
Filter out guards maybe? *shrug*

Tr
12-05-2004, 10:08 AM
From what I heard in beta, tracking isn't supposed to do red mobs besides major npcs/guards.

GeraltE
12-07-2004, 05:40 PM
Which is obviously silly. The mob is there and exists, which I feel should show up on track. No point in keeping a Red Con button if it is not going to be used correctly. As we keep playing this game, there are always going to be red con mobs. Even when we cap out our levels, once the first expansion comes out, more and more red cons will exist.They seriously need to fix this.

Neec
12-07-2004, 08:16 PM
<DIV>Yeah is same in RoV can track all mobs cept red..</DIV> <DIV> </DIV> <DIV>Red button there cuz you can track RED NPC's</DIV>

Kaga
12-08-2004, 08:27 PM
<DIV>Not able to track Red Killable mobs is a good thing. In original EQ, this allowed ranger bots galore, as they could always track things. At level 43, I can track anything up to level 49, and at level 44, I will track everythign up to level 50. Because I earned the right to track these things. Without the use of scout bots, people need a tracker of appropriate level to go track the big game. </DIV> <DIV> </DIV> <DIV>Also, special note, you can not track Group x2 or greater mobs either. This is something I feel is a bug. But not something I am complaining about. </DIV>

Bonedadd
01-12-2005, 10:29 PM
<DIV>Kagara I understand what you are saying and agree with you to a certain extent due to the exploit in EQ 1 where someone would merely "plant" a tracking character in a zone and thus be able to alert quilds/groups when named mobs were up....BUT... it destroys the sense of logic in the game.  To quote someone else it doesnt make sense that a ranja can track a hawk or small bug, but cannot track a 20 foot monster.  What would make sense is to allow NAMED mobs the ability to throw off track due to an inherent ability of sorts, but general red mobs who are only red due to a higher level should show up.  Just my two cents</DIV>

Ragepowers
01-12-2005, 11:24 PM
<DIV><FONT color=#cc0066>This is major BS i should be able to track a mob that is 3 or 4 levels higher than me.</FONT></DIV>

Aulerd
01-13-2005, 01:11 AM
<DIV>Yes I and many others have all stated that it is stupid how we can track a bird or a fish ???? Yet cannot track a named giant (just an example). Well the giant must be incredibly light on his feet if he leaves no tracks AT ALL. *throws rock at devs* Come on guys where is the realism in that ?????.</DIV>

Thesp
01-13-2005, 01:24 AM
<BR> <BLOCKQUOTE> <HR> Ragepowers13 wrote:<BR> <DIV><FONT color=#cc0066>This is major BS i should be able to track a mob that is 3 or 4 levels higher than me.</FONT></DIV><BR> <HR> </BLOCKQUOTE> <P>Since 3 or 4 levels above you is still yellor or orange con, you can track them.</P> <P>Honestly, this is a good move. Eliminating track bots is worth the minor inconvenience of not tracking red mobs. Honestly, if you're in a zone where everything cons red, you're probably a bit too low for the zone. However, I do think they should allow us to track non-red con, named mobs. After all, tracking named is the #1 reason for a tracking skill, tracking random quest mobs for kill 20 quests is not as important since you most likely know where they spawn anyways.<FONT face="Times New Roman" color=#000000 size=3></P></FONT>

michael_r
01-13-2005, 10:01 AM
<DIV>Give me a break..</DIV> <DIV> </DIV> <DIV>Those of you saing that its a good thing we cant track red cons, to keep track bots down need to buy a clue.</DIV> <DIV>I can throw rocks farther then tack allows me to 'see'. This isent EQ1 track were you can track almost 1/2 the zone.</DIV> <DIV> </DIV> <DIV>I was hunting Briarpaw bears with a grp i was 28 at the time. My grp was more then capable of killing thease things and i couldent track them.. So i just started running in circles and 'trackd' them that way.</DIV> <DIV> </DIV> <DIV>Not beaing able to track REDs is STUPID and needs to be fixd ASAP.</DIV>

Andre
01-13-2005, 02:05 PM
<DIV>Agree! Same stupid thing ( running in circles and getting aggro from many other mobs) is only one thing i can do right now. </DIV> <DIV>Offtop:</DIV> <DIV>But some thing was hightly satisfied in this "track-aggro-run". Due hight agility and SoW i have 8 ^^ mobs behind me and keep not getting any hits. Because i was little bit faster and agile as mobs <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></DIV>

Aulerd
01-13-2005, 04:10 PM
<DIV>Well at max in some zones tracking was more or less zone wide /shrugs . I agree with you completly I find it incredibly annoying that you cannot track reds i often hunt reds with groups and not being able to track them is stupid. In order to "track bot" on eq 2 you would need about 10+ scouts all spread out among the land, Actually your would probably need more than 10</DIV>

Ijiamee
01-14-2005, 12:46 AM
<BR> <BLOCKQUOTE> <HR> Thespar wrote:<BR><BR> <BLOCKQUOTE> <HR> </BLOCKQUOTE> <P> However, I do think they should allow us to track non-red con, named mobs. <HR> <P></P></BLOCKQUOTE><BR> I don't have any problem tracking named mobs that con yellow or orange to me. Red mobs and X2 are the only ones I can not track

Ragepowers
01-14-2005, 04:02 AM
<BLOCKQUOTE><BR> </BLOCKQUOTE> <BLOCKQUOTE> <HR> Thespar wrote:<BR><BR> <BLOCKQUOTE> <HR> Ragepowers13 wrote:<BR> <DIV><FONT color=#cc0066>This is major BS i should be able to track a mob that is 3 or 4 levels higher than me.</FONT></DIV><BR> <HR> </BLOCKQUOTE> <P>Since 3 or 4 levels above you is still yellor or orange con, you can track them.</P> <P><FONT face="Times New Roman" color=#000000 size=3></FONT><BR> <HR> <P></P></BLOCKQUOTE> <P>Levels meaning <FONT color=#ffff00>yellow</FONT>, <FONT color=#ff9900>orange</FONT> and <FONT color=#ff0000>RED</FONT> which we are disscussing here.</P> <P> <HR> Thespar wrote:</P> <BLOCKQUOTE> <P>Honestly, if you're in a zone where everything cons red, you're probably a bit too low for the zone. However, I do think they should allow us to track non-red con, named mobs. After all, tracking named is the #1 reason for a tracking skill, tracking random quest mobs for kill 20 quests is not as important since you most likely know where they spawn anyways.<FONT face="Times New Roman" color=#000000 size=3></P></FONT><BR> <HR> </BLOCKQUOTE> <P>I don't know about you but when I am in a group in RE hunting, most mobs we are fighting are red. So a mobs color dose'nt really have anything  to do with being to low for a zone. When you are jumbing from room to room it would be allot easier if I could track to see if eyes are back up when killin mudds for instance.</P> <P>Saying that the #1 reason for using the track feature is for Named mobs is ridiculous. It's more of a bonus considering majority of the stuff you would be tracking is for a quest of some sort. Even if is just to have an edge on those who can't track when mobs are limited.<BR></P> </FONT>

Ragepowers
01-14-2005, 04:02 AM
<BLOCKQUOTE><BR> Whoops</BLOCKQUOTE> </FONT> <P><SPAN class=time_text></SPAN> </P><p>Message Edited by Ragepowers13 on <span class=date_text>01-13-2005</span> <span class=time_text>05:14 PM</span>

Ragepowers
01-14-2005, 04:02 AM
<BLOCKQUOTE> </BLOCKQUOTE> </FONT><p>Message Edited by Ragepowers13 on <span class=date_text>01-13-2005</span> <span class=time_text>05:05 PM</span>

Ragepowers
01-14-2005, 04:03 AM
<P> </P> <P><BR> </P><BR> <p>Message Edited by Ragepowers13 on <span class=date_text>01-13-2005</span> <span class=time_text>05:05 PM</span>

Thesp
01-14-2005, 06:02 AM
<BR> <BLOCKQUOTE> <HR> Ragepowers13 wrote:<BR> <BLOCKQUOTE><BR> </BLOCKQUOTE> <BLOCKQUOTE> <HR> Thespar wrote:<BR><BR> <BLOCKQUOTE> <HR> Ragepowers13 wrote:<BR> <DIV><FONT color=#cc0066>This is major BS i should be able to track a mob that is 3 or 4 levels higher than me.</FONT></DIV><BR> <HR> </BLOCKQUOTE> <P>Since 3 or 4 levels above you is still yellor or orange con, you can track them.</P> <P><FONT face="Times New Roman" color=#000000 size=3></FONT><BR> <HR> <P></P></BLOCKQUOTE> <P>Levels meaning <FONT color=#ffff00>yellow</FONT>, <FONT color=#ff9900>orange</FONT> and <FONT color=#ff0000>RED</FONT> which we are disscussing here.</P> <P> <P> <HR> </P></BLOCKQUOTE> <P>No, levels do not mean yellow, orange or red, those are con colors. Do not confuse things. Level of a mob is a numerical value associated with it, con color is a representation of the relative difference between your numerical level and the mobs numerical level.</P> <P>Trust me, named tracking for groups or raids will be the #1 use of tracking at the higher levels. Tracking random quest mobs is a nice bonus, but you generally will know where they spawn, or be able to find them easy enough without it. However, short of sneaking down the spawn of a contested named, tracking is the only way to determine if they are up.</P> <BLOCKQUOTE> <P><BR></P></BLOCKQUOTE>

JynnSilverst
01-14-2005, 08:29 AM
<DIV>Maybe using Recoinoter (yeah yeah, spelling) allows you to track reds?  Just a thought.</DIV>

Ragepowers
01-14-2005, 09:48 PM
<P><EM><FONT color=#ffff00>Thespar wrote:</FONT></EM></P> <P><EM><FONT color=#ffff00>"No, levels do not mean yellow, orange or red, those are con colors. Do not confuse things. Level of a mob is a numerical value associated with it, con color is a representation of the relative difference between your numerical level and the mobs numerical level.</FONT></EM></P> <P><FONT color=#ffff00><EM>Trust me, named tracking for groups or raids will be the #1 use of tracking at the higher levels. Tracking random quest mobs is a nice bonus, but you generally will know where they spawn, or be able to find them easy enough without it. However, short of sneaking down the spawn of a contested named, tracking is the only way to determine if they are up."</EM><BR></FONT></P> <DIV> </DIV> <DIV> </DIV> <DIV>Yes, levels are converted to Colors for its con which is the disscussion here; <FONT color=#ff0000>Red </FONT>cons. So keep beating a dead horse.</DIV> <DIV> </DIV> <DIV>Since named mobs at higher levels (guessing you mean 40 to 50) will more often than not  be red your point is pointless. Realistically at any level this would apply from 20 on IMO maybe even lower. Its not like you Hit 40 and you now need to track named mobs. </DIV> <DIV> </DIV> <DIV>The fact remains is that if you only used track for a named mob (which you cant even do by the way unless hes not red) you would be wasting a higly efficient and needed tool for scouts.  Be it tracking a certain Merchant, a certain mob for a quest and or a uber l33t <FONT color=#ff0000>Named ^ ^ ^</FONT> for a raid. (which again you can't do and that is the disscussion at hand)</DIV> <DIV> </DIV> <DIV>Speaking from the perspective of an EQ1 65 Time Ranger when I retired, I think I'll trust my ranger skillz when it comes to tracking.</DIV>

BuddhaM
01-19-2005, 05:29 AM
OK, not sure what the big fuss is, I can track named mobs just fine. I spend the whole night last night running around in SH killing ^^blue named skellies for the XP, and it worked like a charm. I would agree that we should be able to see red mobs though, as even two people well equipped can take reds like the crabs noted above....The other nice advantage is having that "third eye" for when a huge killer mob pops right behind you. It kinda gives you a chance to notice and move before you get turned into adventurer putty.I don't like just bash SOE, this game rocks, but from what I have seen in patches etc...they were trying to handhold players a little. Perhaps this was a mis-guided attempt to keep us youngins away from the big bad reds. My 2c is that if you can kill them, you should be able to hunt them.