View Full Version : Raid DPS
vinterskugge
07-14-2006, 03:55 AM
<DIV>Something I'm curious about - a lot of troubs complain about their dps and call themselves buffbots - how much can you guys actually do?</DIV> <DIV> </DIV> <DIV>I've been experimenting a bit over the last few days, and with the right group setup I'm consistantly doing 850+ on single targets - and I can maintain this over long fights too. I even managed 1100 dps on Gnorbl. I know that I'm fully fabled/mastered, but if you can do anywhere near that amount of damage, there's no reason to go afk/af. I put a lot of it down to group setup and my weapons (try using weapons with long delays, we spend most of our time casting, which means that the big hits between spells are nice).</DIV> <DIV> </DIV> <DIV>So what's your average/highest dps?</DIV>
Sanju
07-14-2006, 04:43 AM
<div></div><div><blockquote><hr>vinterskugge wrote:<div></div><div>with the right group setup</div><hr></blockquote>Explain that. If you're getting "real" buffs (dps, procs, etc.) <i>instead </i>of a true dps class that's just silly. Regardless my group are never set up in order to maximize my dps. They're set up so that everyone else can maximize theirs.I joke about being an afk buffbot, but I really don't (well except sometimes in Hall of Seeing -- I hate that [expletive haxx0red by Raijinn]ing zone). I put out comparable numbers, but even 850-1100 is the bottom half of the dps tier in our raids. That's usually below the MT Guardian, Illusionist, Bruiser, and sometimes Coercers, Templars and Furies.Troubadors are still one "teir" too low, in my opinion.(Generally speaking, I usually have no haste but my own, no dps buff, max stats, 2 max melee procs, no spell procs but my own ... the good stuff goes to the real dps classes.)</div><p>Message Edited by Sanju on <span class=date_text>07-13-2006</span> <span class=time_text>07:56 PM</span>
Kreat
07-14-2006, 05:17 AM
Last time I did Lyceum, I did the most on Gnorbl too, but all in all, I averaged 500 dps on the entire raid and I'm mostly fabled up.My average makeup is usually the high hitters of the mages and a fury/warden depending seeing as they got limited ways of deagro, and as such, I don't get waaay to many procs that benefit me (especially if there's a brig in my group), nor do I have as many M1 CAs as I'd like or proc items.Therein lies the difference I guess, proc gear and the difference between ad3s and masters, despite that, we aren't lacking dps (thank you alin's), but like the previous poster said, we wouldn't mind a nudge up a tier.There is no way I can af/afk a raid, POTM and JC are still useful in many regards, and there are of course the odd encounters where I can go really high (lots of thrash for instance). I don't really consider my primary role as a damage dealer, but who doesn't want to be able to do more then they do? Despite that, I'd be happy to keep the current damage output if our buffs were just a tad more useful to groups.I guess I should consider myself lucky that I'll never sit out a raid due to our hate decreasing potential, and that people will fight over grouping with me in raids, despite that, I still don't feel as useful as I believe bards should be.Forgive me for all the rambling, I think I covered a fair bit more then the topic was about, but what can you expect when it's past 3am <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />
K3mik4l
07-14-2006, 11:35 AM
Right, I'm aware that this is the troub forums n stuff but I felt like writing a post here anyway. Don't hate me too much cause I'm a dirge <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />I for one do regularly 700 - 850 being in MT group. Buffs I have up are mostly defensive, percussion, parry, power, hate and the last one is the dps% buff. My stats are rather low (except str when there's a serker tanking) as having the str/agi and the self int/agi buff up in MT group doesn't make much sense and isn't very profitable anyway <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /> On some rare occasions there's a Coercer there and with that single target dps% I've managed 1K+. Of course it depends on debuffing/mobs resistances etc blabla.I was wondering about is how much power it takes to maintain 800+ dps for troubs. I'm in constant need of power, I burn through it soo fast <img src="/smilies/1cfd6e2a9a2c0cf8e74b49b35e2e46c7.gif" border="0" alt="SMILEY" /> Tied with craploads of FT, doesn't seem to help much <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />Also, do you use your AEs on single targets to get more damage?
vinterskugge
07-14-2006, 01:45 PM
<DIV>Group: Inquisitor, Troubador, Illusionist, Conjuror, Assassin, Brigand.</DIV> <DIV> </DIV> <DIV>Inquisitor places Consecrated Aura on the three scouts.</DIV> <DIV> </DIV> <DIV>Illusionist will put up buffs depending on situation - haste to the Assassin and Brigand, usually Synergism to any casters who aren't grouped with a troub.</DIV> <DIV> </DIV> <DIV>Conjuror gives Ember Seed to the three scouts.</DIV> <DIV> </DIV> <DIV>Assasin gives me Apply Posion.</DIV> <DIV> </DIV> <DIV>Troubador plays Aria, Opus, Alins, Raxxyls and Brias.</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>Also, because we were just in the Lyceum and not doing any serious raiding, I managed to persuade the illusionist to haste me too. Couldn't get Synergism though <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" />. The haste wasn't really needed because Fanaticism was virtually always up.</DIV> <DIV> </DIV> <DIV>Didn't feel it was worth switching in the swashy/ranger/monk for anybody - the three non-dps classes offered too much to the group, and besides. they were getting other buffs in their other groups.</DIV> <DIV> </DIV> <DIV>This group was built around my DPS, that was just a bonus - the assassin, brigand and conjuror all came top of the parse, which was what I was aiming for in the group.</DIV><p>Message Edited by vinterskugge on <span class=date_text>07-14-2006</span> <span class=time_text>10:56 AM</span>
vinterskugge
07-14-2006, 01:53 PM
<BR> <BLOCKQUOTE> <P></P> <HR> <P>K3mik4l wrote:<BR><BR>I was wondering about is how much power it takes to maintain 800+ dps for troubs. I'm in constant need of power, I burn through it soo fast <img src="/smilies/1cfd6e2a9a2c0cf8e74b49b35e2e46c7.gif" border="0" alt="SMILEY" /> Tied with craploads of FT, doesn't seem to help much <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /></P> <P>Also, do you use your AEs on single targets to get more damage?</P> <HR> </BLOCKQUOTE> <P><BR>A lot. Master 1 Brias and an Illusionist and I was still burning through my power like crazy. </P> <P>We only have one true AE and I don't use it on single targets because the cast time is so huge.</P>
Kreat
07-14-2006, 02:20 PM
<blockquote><hr>vinterskugge wrote:<DIV>Group: Inquisitor, Troubador, Illusionist, Conjuror, Assassin, Brigand.</DIV><DIV> </DIV><DIV>Inquisitor places Consecrated Aura on the three scouts.</DIV><DIV> </DIV><DIV>Illusionist will put up buffs depending on situation - haste to the Assassin and Brigand, usually Synergism to any casters who aren't grouped with a troub.</DIV><DIV> </DIV><DIV>Conjuror gives Ember Seed to the three scouts.</DIV><DIV> </DIV><DIV>Assasin gives me Apply Posion.</DIV><DIV> </DIV><DIV>Troubador plays Aria, Opus, Alins, Raxxyls and Brias.</DIV><DIV> </DIV><DIV> </DIV><DIV>Also, because we were just in the Lyceum and not doing any serious raiding, I managed to persuade the illusionist to haste me too. Couldn't get Synergism though <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" />. The haste wasn't really needed because Fanaticism was virtually always up.</DIV><DIV> </DIV><DIV>Didn't feel it was worth switching in the swashy/ranger/monk for anybody - the three non-dps classes offered too much to the group, and besides. they were getting other buffs in their other groups.</DIV><DIV> </DIV><DIV>This group was built around my DPS, that was just a bonus - the assassin, brigand and conjuror all came top of the parse, which was what I was aiming for in the group.</DIV><p>Message Edited by vinterskugge on <span class=date_text>07-14-2006</span> <span class=time_text>10:56 AM</span><hr></blockquote>Interesting setup, gonna see if I can't persuade the raid leader to put up a group like this to see if it benefits people more <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />
Leaolil
07-14-2006, 02:23 PM
Usually I do around 450-550 DPS with the rare occasion of 700+ DPS with Bravos Dance up.But then our raid force is not that uber and our highest DPS (Assassin/Ranger) do 1000-1200 DPS.Group-Setup is usually:Mystic, Wizzie, Assassin, Ranger, Warlock, TroubI would prefer a Druid instead of Mystic, but we don't have enough Druids. All Scouts are STR Capped anyways.As weapons I use 2 fableds: one with 57+DR and one with 60+DR. AA Lines: STR+INT to the bottom with 5 ranks in skillsong boost to give the mages a bit more STA.Any suggestions about a better group setup or what else to do, to increase overall DPS are welcome <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />Since we usually raid with only 3 groups, I have not much options, but can try to do better. We also have no Illusionist, Templar, Bruiser and Conjurer.Edit: Forgot to say: my INT is only around 350 in that group. I try to max STA/STR. Almost all my spells (except 6 minor) are Master (really miss Mana Song)<p>Message Edited by Leaolil on <span class=date_text>07-14-2006</span> <span class=time_text>12:39 PM</span>
K3mik4l
07-14-2006, 03:33 PM
<blockquote><hr>vinterskugge wrote:<blockquote><hr>K3mik4l wrote:I was wondering about is how much power it takes to maintain 800+ dps for troubs. I'm in constant need of power, I burn through it soo fast <img src="/smilies/1cfd6e2a9a2c0cf8e74b49b35e2e46c7.gif" border="0" alt="SMILEY" /> Tied with craploads of FT, doesn't seem to help much <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />Also, do you use your AEs on single targets to get more damage?<hr></blockquote>A lot. Master 1 Brias and an Illusionist and I was still burning through my power like crazy.We only have one true AE and I don't use it on single targets because the cast time is so huge.<hr></blockquote>Oh well, glad it's not just me, hehe. And yes, even if there was a coercer in the group, powerbar still decreased at an alarming rate <img src="/smilies/1cfd6e2a9a2c0cf8e74b49b35e2e46c7.gif" border="0" alt="SMILEY" />The AE I use is Banshee, the DoT with a bomb in the end, one of the best damage abilities dirges have.
Sanju
07-14-2006, 04:02 PM
The Inquisitor can add 200dps+ when Divine Recovery is up, and the Illusionist helps quite a bit as well. Those are 2 classes that I usually don't get. You're also fudging the numbers a bit. The group setup above is a best case scenario, and isn't likely to occur for many people. So,when you have everything working for you, with the best gear and spells, you could still only manage mid to low T3 dps.T3 dps should be the baseline for bards with Legendary equipment and adept 3s, and if we set up the groups/AAs, etc. for dps we should be able to move into T2 dps -- which we can't (except in extreme situations (group of 6+, Divine Recovery, Precision will usually do it)). Your experiences don't sway me from thinking that we need a base increase.<blockquote><hr>vinterskugge wrote:<p>We only have one true AE and I don't use it on single targets because the cast time is so huge.</p><hr></blockquote><div></div>We do? That's news to me. We do not have a true AE. I think you meant our one direct damage AE ([expletive haxx0red by Raijinn] opposed to our AE DoT or debuffs) has a long cast time (3s, but it's nice with Divine Recovery). All of our AEs are encounter AE, though.
vinterskugge
07-14-2006, 04:25 PM
<BLOCKQUOTE> <P></P> <HR> Sanju wrote:<BR>The Inquisitor can add 200dps+ when Divine Recovery is up, and the Illusionist helps quite a bit as well. Those are 2 classes that I usually don't get. You're also fudging the numbers a bit. The group setup above is a best case scenario, and isn't likely to occur for many people. So,when you have everything working for you, with the best gear and spells, you could still only manage mid to low T3 dps.<BR><BR>T3 dps should be the baseline for bards with Legendary equipment and adept 3s, and if we set up the groups/AAs, etc. for dps we should be able to move into T2 dps -- which we can't (except in extreme situations (group of 6+, Divine Recovery, Precision will usually do it)). Your experiences don't sway me from thinking that we need a base increase. <HR> </BLOCKQUOTE> <P>Lol, I never said we couldn't use an increase. Yeah, this was pretty much an ideal group, I just wanted to see what was possible, and if anyone had managed to get any higher. I think if we could do the kind of damage I was getting in a non-ideal group though I'd be happy. My point wasn't that our dps is fine at all, I just wanted to see what the best we could do is. With actual numbers we could also compare it to other T3 DPS and try and get it changed.</P> <BLOCKQUOTE> <P></P> <HR> </BLOCKQUOTE> <BLOCKQUOTE dir=ltr> <P>We do? That's news to me. We do not have a true AE. I think you meant our one direct damage AE ([expletive haxx0red by Raijinn] opposed to our AE DoT or debuffs) has a long cast time (3s, but it's nice with Divine Recovery). All of our AEs are encounter AE, though.<BR></P> <HR> </BLOCKQUOTE>I meant in encounter - as in pure damage and no debuffs.
IKS_Nels
07-14-2006, 06:02 PM
<DIV>My Raid DPS can be any were from 250 to 800 depending on encounter,</DIV> <DIV> </DIV> <DIV>Most spells and CAs are master I or similar Now I can Hit the Big numbers using PotM in Multiple Mob Raid Encounters 6+ mobs</DIV> <DIV>and only if the encounter dose not go on far beyond the 30 second mark!!! that is important! The Best Raid Guilds chew through most encounters at a Super rate just over 40 seconds where as a low Dps Guild will take 2min for same encounter this has a Major Effect on our DPS.</DIV> <DIV> </DIV> <DIV>Precision of the Mastreo lasts for 20 seconds and during this time accounts for 30-40% of our dps whilst its up, once it drops however we do our normal dps again, the 800 we hit in the first 30 seconds soon drops to 4-500 after a min and down to 250 to 300 mark after 2 min, at which point most of us are very low on power due to the sick amount our debuffs use over that time period.....</DIV> <DIV> </DIV> <DIV>Single and Group encounters have a major effect on our dps as with Procs we can hit the Dizzy heights of a warlock in the first 20 seconds on very large encounters 8-12 PPtR!! but soon drop below a Fury if encounter goes on over a minute.</DIV> <DIV> </DIV> <DIV>So what happens when you in a group that is buffing your dps? With 100% Haste, 30%dps buff, str and agi capped with maxed Int as well</DIV> <DIV>Ill sit happly in the 400s add in damage procs From Casters ect and we can sit at 600+ but those said Procs are amounting to 20-30% of our total DPS were as our Aria Line adds about 6-8% =(</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>In summary Id have to say the large numbers you are hitting are Through Burst DPS And Procs and Huber Equipment, and do not reflect our solo or grouped Dps of most well equipped Troubadours. Which will Struggle to keep up with the low End "DPS" Tanks and a healer going flat out on the nuke button.....</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>We do need help in our DPS and as For the Argument that we add loads the the Group that's Total Rubbish in a Caster based Raid Group we only add a total of 6% to the Group From Aira with 4 mages!! all hitting 1k that's 40 dps from aira X 4 160 to say our 3-400 dps When added together our personal and added Dps still don't even touch Monks, Brawlers, Bazerkers. and we ment to be a tier above them.</DIV> <DIV> </DIV>
Sanju
07-14-2006, 06:22 PM
Wow, you are definately on the low end. I think I autoattack for over 400dps.650-800 is average for a single target mob (depends on my group setup, it could be a bit higher). I never really count the huge groups in my max becuase they're just trash anyway, and not really a good indicator of our true max. (My max probably tops at around 1.8K+ or so on the groups of 5+ mobs, but that depends on how long they last and how good I time Precision with the pull - even 1s off can drastically lower your dps.)I also made the parse once when I was briefly in a group all by myself (on a single target mob, even) at around 800dps.<div></div>
IKS_Nels
07-14-2006, 07:39 PM
<DIV>Thats crazy with I have fabled Weapons T7 and most of my armour is 3/4 fabled or legendary Auto attack my dps is 122 want to know how the hell you hit 400 </DIV> <DIV> </DIV> <DIV>2 duel weld weapons 1.2 delay doing 50 to 70 damage should give you about 100 to 140 auto attack damage</DIV> <DIV> </DIV> <DIV>400 is crazy and probable still from procs or poison if you have that AA but still should not be that much. I have to burn power like crazy to hit that...</DIV> <DIV> </DIV> <DIV>sugest you get your own parser and learn to break it down properly you will be amazed at what you will learn... Looking at some numbers that are randomly chucked up showing the top 10 dps's will not help us..... you must break it down only then will you see how bad we are</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>On a side note I know my dps lacks a little due to poor quality Arrows "they are to damm expensive when you go through 600 a night"</DIV> <DIV>and cost more then I can make in 3 hours of soloing mobs which is painfully slow and boring............. even if every encounter could involve you dieing dont make it fun or exciting</DIV> <DIV> </DIV> <DIV> </DIV>
vinterskugge
07-14-2006, 07:49 PM
<DIV>When we parse autoattack it doesn't take into account procs or poison or anything. It's just slash/pierce damage.</DIV> <DIV> </DIV> <DIV>I've started using two long delay weapons (Grinning Dirk of Horror (4s delay) and Wurmslayer (3s delay)). I have 46% haste from Opus and my Amulet, and often get dps/haste buffs depending on my group. A lot of combat time is spent casting and not attacking, so I chose weapons that will hit hard in between spells. Rather than the 50-70 you hit for, I'm hitting for 300-1000, and that's without crits.</DIV> <DIV> </DIV> <DIV>How do you use 600 arrows in a night? Do you range everything?</DIV><p>Message Edited by vinterskugge on <span class=date_text>07-14-2006</span> <span class=time_text>04:51 PM</span>
Mulilla
07-14-2006, 08:02 PM
<P>I must suck a bit, but i am in the 350-500s </P> <P>Well, i am not full fabled nor are my weapons and i have almost every spell at Ad1-3, 1 master maybe</P>
Sanju
07-14-2006, 08:25 PM
I'll pull some logs on my autoattacks and see what the actual numbers are ... 400 was just an estimate (I'm using 2 fast delays at the moment (Qeynos Cutlass and the Princes Dagger) since I don't have the grinning dirk and I'm lazy). As Scafloc implied, if you range everything your dps will suffer greatly (unless you have the double attack AA -- or did they fix that to not work with ranged weapons?). I'm almost never completely ranged (Corsolander, I guess, but even on him you can sneak in some melee CAs and autoattacks without much trouble and maybe one of the guys in HoS and a couple Fallen Dynasty guys, but that's about it).<div></div>
Cyneric
07-14-2006, 08:33 PM
In most raids, my dps goes from 450-750 depending upon the mob and fight.Typical group make-up for raidsTroub meHealer usually a temp or mysticIllusionistWarlockWizardNecroUsually I get minimal buffs from the group as we are more focused on increasing the DPS of the casters. On the rare occasion I am grouped with someone that buffs melee DPS, my range usually jumps to 500-800.<div></div>
Jaimster
07-14-2006, 08:40 PM
<P>Hmmm, as has been noted in past threads, I'm not usually in what anyone could ever consider a "typical" troubador raid group, and I use mostly legendary gear with a smattering of fabled gear. My dps in raids isn't anywhere near what it probably could be based on what I'm reading and I"m definitely not a slacker in raids... I am happy when I hit 400+ and get excited when I hit 500+ on the parsers. And that's usually in ideal situations where I've used one of the master strikes, bumped, Clara's, in between rounds of debuffs plus my spells and CA's.</P> <P>A lot of the parsers I've seen have been acting really strange lately so I'm not entirely sure what I've been hitting but in a group situation I THINK I hit for 600+ last night (granted that was in the Nest/Vaults while mentoring so could be totally off) but that's not really representative.</P> <P>I'd have to agree that a bit more dps would be ideal =)</P>
vinterskugge
07-14-2006, 08:48 PM
<DIV>400 does sound a bit high actually, I'm doing 300-400 usually from autoattack with 100% haste and 30% dps. Do you use all of your combat arts/spells? I could see autoattack being higher if you don't bother with Elis, for example.</DIV>
IKS_Nels
07-14-2006, 08:51 PM
<P>I do Range most targets if possable especialy When they have any AE with our [Removed for Content] Avoidance Rating I tend to get hit far more then any one else but the guild dirge, we get hit by nearly every thing thats melee based about 70% of the Time, nearly always resulting in instant death we have 40% avoidance and medium mit, Every other scout and Fighter has Far more and dont take hits nowere near as often As we Do...</P> <P> </P> <P>As a rough percantage 40% of my time is spent at ranged using bow.</P> <P> </P> <P>And by looks of some of you have the much sort after upper end of fabled weapons and items. not one of mine has a proc on it or haste for that matter just all bog standed fabled but the Hat, </P> <P>Seems like item procs still work great even with all the changes to proc rates and obviously with right fabled wquipment you can hit thoes high numbers.</P> <P>But at lvl 50 a year ago I was able to hit 250 dps 20 levels later I can barly beat it unless its burst dps??</P> <P> </P> <P>That is my biggest Problem with Troubadours 1-50 we were scaled well up to LU 13 50 -70 we have advanced very little with buffs, dps, and utility, Power consumption has gone up by apropriate values still...........Typical they get only 1 thing right.</P>
Zapdafi
07-14-2006, 09:03 PM
<BR> <BLOCKQUOTE> <HR> IKS_Nelson wrote:<BR> <P>I do Range most targets if possable especialy When they have any AE with our [Removed for Content] Avoidance Rating I tend to get hit far more then any one else but the guild dirge, we get hit by nearly every thing thats melee based about 70% of the Time, nearly always resulting in instant death we have 40% avoidance and medium mit, Every other scout and Fighter has Far more and dont take hits nowere near as often As we Do...</P> <P> </P> <P>As a rough percantage 40% of my time is spent at ranged using bow.</P> <P> </P> <P>And by looks of some of you have the much sort after upper end of fabled weapons and items. not one of mine has a proc on it or haste for that matter just all bog standed fabled but the Hat, </P> <P>Seems like item procs still work great even with all the changes to proc rates and obviously with right fabled wquipment you can hit thoes high numbers.</P> <P>But at lvl 50 a year ago I was able to hit 250 dps 20 levels later I can barly beat it unless its burst dps??</P> <P> </P> <P>That is my biggest Problem with Troubadours 1-50 we were scaled well up to LU 13 50 -70 we have advanced very little with buffs, dps, and utility, Power consumption has gone up by apropriate values still...........Typical they get only 1 thing right.</P><BR> <HR> </BLOCKQUOTE>wow, that is an awful lot of arrow flinging. It takes me months to go through a quiver and we raid 4 nights a week. i cant think of a single mob where i would sit out the entire fight doing ranged attacks. sure we joust some of the nameds but if im jousting, pretty much everyone but the brigands are jousting.<BR>
Jaimster
07-14-2006, 09:04 PM
My favorite is when I hit that ONE spot that is far enough away to use my ranged attacks but close enough to hit my CA's and to melee <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> It just makes me smile... and that's when I try to hit PoTM since it won't matter if I don't move <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> I too went through plats worth of arrows before I got a couple of fabled dual wielders. Then I meleed more - much cheaper =) But my bow shots were hitting for a LOT more than my melee so it was worth it.
IKS_Nels
07-14-2006, 09:10 PM
<DIV>Got to admit with T7 arrows or their mastercrafted versions Auto attack from a bow can be 1 to 1.5 k every 6 seconds not something to be scoffed at still far to expensive to be a viable tactic.</DIV>
Zapdafi
07-14-2006, 09:12 PM
<BR> <BLOCKQUOTE> <HR> IKS_Nelson wrote:<BR> <DIV>Got to admit with T7 arrows or their mastercrafted versions Auto attack from a bow can be 1 to 1.5 k every 6 seconds not something to be scoffed at still far to expensive to be a viable tactic.</DIV><BR> <HR> </BLOCKQUOTE><BR>ok, had to get a calculator for this, it's the equiv of 166-250 dps :smileyvery-happy:
vinterskugge
07-14-2006, 09:19 PM
<BR> <BLOCKQUOTE> <HR> IKS_Nelson wrote:<BR> <DIV>Got to admit with T7 arrows or their mastercrafted versions Auto attack from a bow can be 1 to 1.5 k every 6 seconds not something to be scoffed at still far to expensive to be a viable tactic.</DIV><BR> <HR> </BLOCKQUOTE><BR>It can be 1-1.5k, but can also be 600-1000 or even miss altogether.
Godzmodi
07-14-2006, 11:58 PM
the dps all depends on the mob and how lazy i am. if i go all out on any given mob i get from 700 - 900+, but the group isnt set up to max my dps. <div></div>
Ballads
07-15-2006, 12:55 AM
I'm usually in the nerd heard-Me-4 Catsers_Fury-Mystic Its a pretty nice build for me really being the only melee i get Agitate from the fury and procs from wizard/warlock/conj,(MMM conj proc) or anyone else i can leach a proc out of. I do roughly 600-850 single target depending on the mob/encounter.i did 900 on princes But that was kinda high end for me ( used crit pots and got bravos early.) Im full fabled 95% masters. Usally use Grinning dirk of Horror and Dirk of negitivity(1.9 delay,63.7 dr. I perfer long delay because I spam abiltys and you only attack once no matter what the delay says on your weapon and /weapons stats is your freind . My AA build is Str and Wis all the way to DKTM and Bladedance. As far as parlor tiricks, with in huge ae encounters(by huge i mean like that Like 10-12 heroic encounter on the final stairs in lyceum I think it is) with percision and wizards ice lash i can hit 1.5-2k just spamming debuffs. (mainly cause the rest my group is [Removed for Content] so fast it dies before precision drops) I do fairly well on zone parses mainly i think because im good at Not Dieing.Mostly because i dont ever take aggro but im a resist/hp [Removed for Content] which helps when healers just Dont have time to heal/ cure you and you take an ae.(Nothing like surviving that second hit when your healer sucks at curing MobX's massive poison dot.) i dont strait ranged very much but i do joust alot its an area troubs are pretty good at since are abilitys are about 50/50 ranged and close. Just gotta pick and chose which to use when and try to time your in-outs with abilitys you can use on the run. Troubs will never be a dps class But its easy to tell who is good and who sucks really if you know what to look for. I usally out parse dirges but thats becuase they are busy using the greatest raid utility ever-Rez.Id love to know where are raid utility to equal that is but there is already 1000s post on how to improve are class. I love playing my troub tho iwish the game itself was better 8 ) <div></div> Ballads Npu
VericSauvari
07-15-2006, 02:47 AM
<div></div><div></div><blockquote><hr>vinterskugge wrote:<div></div> <div>When we parse autoattack it doesn't take into account procs or poison or anything. It's just slash/pierce damage.</div> <div> </div> <div>I've started using two long delay weapons (Grinning Dirk of Horror (4s delay) and Wurmslayer (3s delay)). I have 46% haste from Opus and my Amulet, and often get dps/haste buffs depending on my group. A lot of combat time is spent casting and not attacking, so I chose weapons that will hit hard in between spells<font color="#ff0066">. Rather than the 50-70 you hit for, I'm hitting for 300-1000, and that's without crits.</font></div> <div> </div> <div>How do you use 600 arrows in a night? Do you range everything?</div><p>Message Edited by vinterskugge on <span class="date_text">07-14-2006</span> <span class="time_text">04:51 PM</span></p><hr></blockquote>what is your AA setup? i find it hard to believe you autoattack for 1k with a dw weapon with no crits.. wurmslayer or not. im currently something along the lines of str 4-1-0-0-0 agi 4-6-4-6-0 sta 0-0-0-0-0 wis 4-4-4-4-8 int 0-0-0-0-0 but anyways..i float anywhere from 300 to 800...depends on the encounter. I am usually put in a crazy groups that do not help my personal dps most of the time. I like to feel i am fairly efficent when it comes to what i cast and when and i am rarely waiting for recast timers. Group dps of 3-4 mobs i can do anywhere from 600 to top range of probably 1500 or so.<div></div><p>Message Edited by VericSauvari on <span class=date_text>07-14-2006</span> <span class=time_text>06:55 PM</span>
vinterskugge
07-15-2006, 02:56 AM
<DIV>I have STR and WIS both to the end. The Grinning Dirk of Horror has a 60ish damage rating, plus a 4s delay. Add the 30% dps from inquisitor and it's possible. It's not every hit, it's the high end of the range.</DIV>
Snublefot
07-15-2006, 09:53 AM
<DIV>First I have to admit I use PoM slightly less then I should. On encounters like Gnorbl I seldom get many cycles of ae in. We also run a clean high dps mage group mostly so my dps mod is usually 0 and haste is 43%. I take more pride in helping the Warlocks getting their 5k parses on multitarget fights then breaking 1k myself <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></DIV> <DIV> </DIV> <DIV>I seldom go below 500 dps unless the target flyes all over the place. Using Taranixs little bow I also do about the same dps when fights force me to go ranged (no healer in group and ae in HoS for example). I'm breaking 800 on the x4 trap worms in DT, I have no idea why. Using Wisdom/Stamina line of AA. The double attacks rock with bow, so much I expect it to be nerfed any day <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></DIV>
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