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Damit
04-05-2006, 10:17 PM
<div><div>Hello,</div><div> </div><div> I have been reading that INT raising our song dmg.  I understand this concept, but my question is this.  Say a song says it does 78-121 dmg (just made those number up, dont check which song lol)...is 121 the max no matter how how your INT is?  Or will higher INT actually make this number raise?  And if so, will it show in the discription, or do I just have to "know" its working?  Thanks for help!</div></div>

Vandileir
04-05-2006, 10:31 PM
<div></div><blockquote><hr>Damitri wrote:<div><div>Hello,</div><div> </div><div> I have been reading that INT raising our song dmg.  I understand this concept, but my question is this.  Say a song says it does 78-121 dmg (just made those number up, dont check which song lol)...is 121 the max no matter how how your INT is?  Or will higher INT actually make this number raise?  And if so, will it show in the discription, or do I just have to "know" its working?  Thanks for help!</div></div><hr></blockquote><p>The way I believe its working now, is the increase from your INT will be displayed in real time. Once you reach the hard cap, it stops increasing. if it were to cap at say 300-500. 500 is more or less the highest you could hit on an unbuffed/not debuffed solo white straight con.</p><p>Debuffs such as your snare will not increase the spell damage limit per say, but they will let you hit the mob harder. So if you debuffed the mobs mental or magical mitigation, you could hit the damage cap easier or go beyond it. Theres also criticals you can get which add a multiplyer.</p>