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Cuz
03-29-2006, 08:58 PM
<div>I haven't been very subtle, but I thought I'd be even less. I want mezz to be a regular spell and follow the 14 level cycle. I find it silly that troubs go from mediocre / bad at soloing, to excellent because you reached level 50. I think it's dumb that some healers get more crowd control then we do before 50. My swash is better at crowd control at 27 then my troub will be untill he hits 50.</div><div> </div><div>More importantly, I find my troub boring. My major contribution is a very passive one. My DPS isn't terrible, but it certainly isn't very entertaining. At least if I had some for of crowd control other than the charm that takes forever to cast, I might be more entertained, or at the very least feel more active.</div><div> </div><div>Wt do othahers in the troub community think?</div>

Kulaf
03-29-2006, 10:04 PM
<div></div><p>Well I think your mindset might not be right to play a Bard.........please don't take that as anything more than an observation.  Bards are by their very nature a support class.  We are not flashy, never have been. We can solo......not well but we can do it.  Mez really doesn't help you solo in and of itself unless you like taking on groups of MOB's and even then Charm is your better choice.  There are Troubs that can solo well with mez if they have the in combat power regen gear to support that style of soloing.  Without it you power regen is barely enough to replenish the power used for the mez by the time it wears off.</p><p>We are the BASF of EQ2.  We don't make the party.......we make the party.......better.</p>

Jooneau
03-30-2006, 12:26 AM
I personally hate the whole "utility class" mindset. If a class needs a group to be fun or even useful, it should be necessary, like a priest, and not optional, like a bard. So perhaps I don't have the right "mindset" to play a Bard, but the whole notion of requiring someone to have a mindset like that to enjoy playing this game as a Bard is rather ridiculous.Having played an Enchanter in EQ that went from "fun and useful" in groups to "optional," I can tell you that SOE designing us with "utility class" in mind is going to mean death to the class.<p>Message Edited by Jooneau on <span class="date_text">03-29-2006</span><span class="time_text">02:28 PM</span></p>

Bumblethither
03-30-2006, 12:54 AM
<p>All the classes have a use in a group, there are 6 slots in a group and a many more classes than that available. It comes down to if you do not like the class pick a different one that fits your play style. It is backwards to change the class to fit you, plenty of folks enjoy the class and play it for what it is.</p><div></div>

Kulaf
03-30-2006, 01:02 AM
<div>Well let's face it....in EQ1 Enchanters were "stars" for a long time. I'm a 6 year EQ1 Bard......so I have the mindset to play this class.  I am used to in group comments like....."[expletive haxx0red by Raijinn] we are really kicking [expletive haxx0red by Raijinn]!"......and then the next day getting tells about how the group was totally different after I logged off.</div><div> </div><div>If yer looking for a "star" class.......Bard is not it.  If yer not......well then you'll have to adjust to being a helper class. We are a desired class.  I rarely wait 15min for a group.  Can't really ask for more than people wanting to group with you.</div>

Cuz
03-30-2006, 01:52 AM
<div></div><p>Oh I want to play a utility class, I love it, I have always loved playing utility classes in any game / mmo / rpg / whatever. However, I find that troubs are rather dull. I use the 5 buffs that suit me or my group best, then spend the rest of the time doing passable damage. No need to recycle buffs, change them, run around, make in fight decisions. Nope, plan it before the first fight, and odds are you'll be set for the night.</p><p>I don't dislike my bard, I think his buffs are interesting, I think the concept of the troub is interesting, I just don't find playing him to be so much so. Oh well, gonna push to 50 then.</p>

Kieran
04-03-2006, 05:30 PM
<div></div><blockquote><hr>Kulaf wrote:<div></div><p>We are not flashy</p><hr></blockquote><p>Hey, you've misunderstood everything. Troubadours are all about style - flashy is our middle name!</p><p>In a game where Charisma isn't a stat, it's up to us bards to make the best of it!</p><p>:smileywink:</p>

thorvang
04-03-2006, 06:26 PM
1st: a game without "charisma" as a stat can never have true bards.2nd: bards should never be a necessity for groups. they're the ultimate jack-of-all-trades (exceling in nothing <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />) and it's good to have them in groups for everything is slighty less difficult, but you can always do without them (with less fun)earlier mezz: bards get charm pretty soon. while it's not as good as mezz (1 conc) it's still crowd control. though it's mostly for emergency use.

Kulaf
04-03-2006, 09:00 PM
<div><blockquote><hr>Kieran wrote:<div></div><blockquote><hr>Kulaf wrote:<div></div><p>We are not flashy</p><hr></blockquote><p>Hey, you've misunderstood everything. Troubadours are all about style - flashy is our middle name!</p><p>In a game where Charisma isn't a stat, it's up to us bards to make the best of it!</p><p>:smileywink:</p><hr></blockquote>But yer probably never going to see a group/raid parse where people go.......[expletive haxx0red by Raijinn]! That Troub is really kicking out the DPS!.  :smileywink:</div>

Sir Blig
04-04-2006, 05:27 PM
<div>hehe yea I don't think I have ever made much impact into the passer list</div><div> </div><div>and to</div><div> </div><div>"they're the ultimate jack-of-all-trades (exceling in nothing )"</div><div> </div><div>you forgot something for the "jack of all" not "lame at all"</div><div> </div><div>or "average at all" jack is better on a scale of 1-10 we should be an 7-8 and I don't think we are, while we should get oo's and</div><div>aah's for our finesse we should also get them for just about anything we put out hands two "jack's in the house" with the only people that only think our finesse makes for a good show but ask if you would like a little training on a few fine art after out</div><div>show coming from the true master's of there discipline.</div><div> </div><div>I have played many bards in a number of systems going back many years, like around 15, and what always made people go ooh or aah was I could do just about anything and do it  well, again not like a specialist but better than the average joe.</div><div>But I get the feeling we are just average, or less, the only thing that we are guaranteed a meal tick for is raids and groups that have an idea of what out buffs do, for solo'ing if they took away our mez how would we perform? I could hardly believe the difference mez made to the troubs solo ability but in the long run all it does is allow the combat last long enough for the troub to get the nasty to die from boredom, in duals I use mez as more of a psychological weapon, aware after being mezzed for a few minutes people's reactions go fuzzy because they are so annoyed so when doing the cycle of backstab stun mez even if the mez does not take they are so busy trying to react that you get another chance to mez.</div><div> </div><div>Yup mez every 14 levels would make the progression process smoother but it is still a pitty that is makes such a huge diff.</div><div> </div><div>also on the side I think the reason the nerf bat has passed over us so many times and left us mostly alone is because it feels sorry for us. (only time it come over to say hello is to see if we are still alive and then has to leave a mark to justify its existence and keep the other classes happy</div><div> </div><div>And o yea, someone brought up charisma. Dag nabit, not sure what SOE was thinking when they left it out, was it in EQ1? Can't say I remember many if any games that did not have something to cover it.</div>

Darkmage6
04-04-2006, 06:54 PM
I wish we got it earlier i keep forgetting i have it and don't use it when i could have prevented a wipe, then its oh gee i had mez i could have used that.I think we really need to have this much eariler we are bad at soloing from 20-49 when we hit 50 everything changes becuase of mez.And then there is the casting skill for mez mine was soo low ie 20 that lvl 4 mobs were resisting it lol.