View Full Version : Instruments and good news about them.
<div><font color="#ffff00">"Instruments oh yes we have plans for these can't go into too much detail on what exactly they are going to do but we will have a use for them."</font></div><div><font color="#ffff00"></font> </div><div><font color="#ffff00">- Beghn</font></div><div><font color="#ffff00"></font> </div><div><font color="#ffff00"><a target="_blank" href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=a4&message.id=3614#M3614">http://eqiiforums.station.sony.com/eq2/board/message?board.id=a4&message.id=3614#M3614</a></font></div><div><font color="#ffff00"></font> </div>
Zapdafi
02-28-2006, 02:15 AM
<div></div><p> </p><p>sweet, sure hope it goes in a ranged slot or doll slot. would suck if we had to wield it.</p><p> </p><p> </p>
missing_peace
02-28-2006, 02:31 AM
<div></div><p>I want to wield my mandolin and use it as a weapon...</p><p>*KA-BONG!*</p><p>I even have the mask from the halloween event. Finally, I'll be able to travel the lands dispensing justice! Just like my hero... <a target="_blank" href="http://en.wikipedia.org/wiki/El_Kabong">http://en.wikipedia.org/wiki/El_Kabong</a></p>
Danolas
02-28-2006, 06:27 PM
<div></div><div>Personally i like the idea of wielding instruments again. The percentage output</div><div>of wielding instruments was a whole lot better then singing them. Quite</div><div>frankly it's one of the things i miss from EQ1.</div>
Swisher Repo
02-28-2006, 08:41 PM
whistle, hum, sing...I don't wanna play my air-mandolin!! Good to see this. <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" /><div></div>
Lachlan
02-28-2006, 11:51 PM
<div></div>It would be nice to have as a charm or range item. If as a primary or secondary weapon, I hope they are just careful about how they impliment it so we don't have any negative impact on dps. It was cool when my eq1 bard had intruments to equip, but I don't miss song twisting one bit, I'd like to hold off carpal tunnel for a few more years.
I personaly would like to see it replace my bow<div></div>
Jehannum
03-01-2006, 01:15 AM
<div>I'd be ecstatic to see this happen. However, I'm [expletive haxx0red by Raijinn] sure not holding my breath, and Sony has illustrated a fairly fundamental lack of understanding how minor tweaks to our class (both we and dirges) can break game mechanics once we've got our hands on them. Still, I'd love to see some instrument choice and effect, even if it's no more than fluff.</div>
Sonaht
03-01-2006, 08:45 PM
If the instrument is in the two-handed weapon or ranged position, it would have to appear graphically. I like that idea. Those charms are never seen. You have to assume that the instrument's power would be approximately that of a conventional weapon of similar level so there shouldn't be any paranoia about loosing the pig stickers. I'm all in favor of the class being further defined, not becoming Generic Scout Char where you have to Inspect to even see what the difference is.Let the mental damage begin!.....another fan of El Kabong (just how old are you?... hehe)<div></div>
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