pera
12-19-2005, 09:27 PM
The spell that troubador’s get at level 52 is one of the three legacy spells that our class gets.<span> </span>This spell is the troubador’s version of the dirge ability Percussion of Stone.<span> </span>The abilities have the ability to absorb physical dmg (dirge) or reflect spell dmg (troubador). <p></p> <p>The Troubador’s version of this spell is: (this is not the actually description but the description is a bit cryptic so this is what it actually does.<span> </span>( Master I)<span> </span>- 12% chance to Cast Requiem of Reflection on caster when spell damage is received.<span> </span>---> Requiem of Reflection.<span> </span>30 second duration<span> </span><span> </span><span> </span>- 73% to reflect spell damage received<span> </span>- Up to one spell reflected.<span> </span>- Does not reflect AE spell damage.<span> </span>- Does not reflect breath attacks.<span> </span>- Does not reflect mob special abilities.</p> <p>This sounds all fine and dandy until you consider how the spell actually works in a real battle.<span> </span>I have been using this spell on and off for the past month to test how it actually works in several different encounter types.<span> </span>Below is what I found. </p> <p><span> </span>- Requiem of Reflection proc fired a good number of times per fight, depending of encounter mobs. BUT 80% of the time the proc timed out (30 seconds) before another spell damage was either receive or hit the 73% chance to reflect.<span> </span>Normally the proc was fired due to ae spells from the mob.</p> <p><span> </span>- When Requiem of Reflection did reflect a spell 90% of the time that spell was a tic off of a dot.<span> </span>Totally between 100 – 300 damage being reflected, and 30% of the time the reflected spell was resisted by the mob that it was being reflected to.</p> <p><span> </span>- While the Requiem of Reflection proc is on a person there is still the 12% chance to reapply the proc spell to the target instead of reflecting the spell back to the mob.<span> </span>Basically I have see reflection refresh it self on a person multiple times in a row instead of reflecting any damage.</p> <p><span> </span>- When it is considered how often requiem of reflection’s proc times out in a fight, the limitation on what abilities cast by a mob, and the time most mob delay between casts the final % is closer to 2% – 3% chance to<span> </span>reflect any spell damage back to a mob. </p> <p>This spell ability drastically needs to be reviewed and revamped in some way.<span> </span>It is a great idea for the spell but in all actuality it really does not work in game. </p> <p>A few suggestions that could possibly make this spell useful.<span> </span>One thing that applies to all of these suggestions the spell should not be able to refresh its proc until the duration of the proc has expired.<span> </span>Also the duration of the proc should be increase to 45 seconds </p> <p>- 12% chance to proc.<span> </span>-> 100% chance to absorb next spell damage.<span> </span>Can absorb all spell damage (ae, special, breath attacks). </p> <p>- 12% chance to proc -> 100% chance to reflect the next spell doing up to X damage.<span> </span>X = (y * int factor).<span> </span>Can reflect all spell damage (ae, special, breath attacks).<span> </span>Int factor should be based off of the int of the troubador not the person I cast on (Stupid tanks are not going to reflect much more than 5 points :-p).</p> <div></div>