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Pubin
02-01-2005, 11:29 PM
<DIV>Well first and foremost I'd like to introduce myself. I am Pubin from Oggok server and I am currently the highest level Troubador on my server. With the changes currently made a Troubador becomes virtually useless. Almost all my buffs i picked from traits, etc were for agility because I knew that was a key stat. Now with this huge outrageous nerf the only thing I contribute to a group is power and attack speed. Now that you've taken away the way agility works I must now rely on my DPS in which case we are VERY underpowered and I personally think this needs looked into now. When I read the EQ2 manual it said Troubador's were to play songs that help people on the battlefield and Dirges played bad songs etc. Where along the lines did it say Dirges should be able to run faster than Troubadors? This also should be fixed considering Troubadors are suppose to be the ones with the group beneficial buffs!</DIV> <DIV> </DIV> <DIV>I'm sick of all the nerfing already. I have yet to see one good change in this game and yet I don't forsee one coming in the near future. You spoon fed all the guardians who were [Removed for Content] cause agility was overpowering. I agree it was overpowering but no reason for a nerf x2 and now i can barely solo and it's RIDICULOUS.</DIV> <DIV> </DIV> <DIV>Show us SOE you can actually FIX something and not nerf all the time. Give Troubadors something worthy of being a Troubador! They are so few and far between that it would actually be good to have an overpowering trait or something so it woul draw people to the class.</DIV> <DIV> </DIV> <DIV>Pubin Durden the Treasure Hunter</DIV> <DIV>45 Troubador of Oggok</DIV> <DIV>Member of Vengeance</DIV>

Malasaphn
02-02-2005, 12:02 AM
<DIV> <P><SPAN><FONT color=#ffffff>This is unbelievable, Troubadors were not exactly at the top of the food chain when it came to soloing and now they're at the very bottom.  I can understand *correcting* the issue where Troubs were somewhat untouchable with fully buffed Agility, but to neuter the entire class to fix this issue?  What a slapdash approach to resolving this.<SPAN>  </SPAN>Agility was the focus of the Troubador class.<SPAN>  </SPAN>My money was spent (in great amounts) to enhance those spells that increase Agility, and my specialized training was always for Agility.</FONT></SPAN></P> <P><SPAN><FONT color=#ffffff>You’ve taken an already under appreciated, misunderstood and sparse class, and castrated it to cater to the whines of much more proliferate classes.</FONT></SPAN></P> <P><SPAN><FONT color=#ffffff>Can’t wait until you resolve this issue, since if you don’t, the Troubador class will all but disappear.</FONT></SPAN></P> <P><SPAN><FONT color=#ffffff>Until then, I look forward to being a totally useless and low damage dealing DPS!</FONT></SPAN></P></DIV> <P><SPAN class=time_text><FONT size=2>Brightbirch Battlebard<BR>42 Troubador of Oggok<BR>Leader of Divinity</FONT></SPAN></P><p>Message Edited by Malasaphnon on <span class=date_text>02-01-2005</span> <span class=time_text>11:07 AM</span>

Araknar
02-02-2005, 05:17 AM
<DIV>Normaly I would be playing right now but due to this ricdiculous nerf I , for the 1st time, dont feel like playing.</DIV> <DIV> </DIV> <DIV>I cannot belive they have done this, we can no longer solo and to top it off most of our buffs raise agi so also useless, we all know haste is useless due to specials not using it so what are we left with? lets see mmmmm ah! a power regen, a hp regen of for me 22hps per tick (usefull that when mobs are hitting u for 350+dmg <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /> ), a dot (kians) a whole 31hps a tick on that 1, again useful on mobs with 1000s of hps, a debuff to mobs agi/str, sounds useful but oh wait a sec they just raised those stats on mobs so that wont b doing much to em.......</DIV> <DIV> </DIV> <DIV>you see my point, we can now do next to nothing solo and add next to nothing to groups......... beginning to think its time a made a new class, i was enjoying this 1 till today <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /></DIV> <DIV> </DIV> <DIV>also devs said the agi stacking was what the problem was. then why the [FaarNerfed!] didnt they just stop certain agi boosting skills stack and leave everything else as it is!!!! that would have solved the problem and not totally shagged us at the same time.</DIV> <DIV> </DIV> <DIV>Araknar</DIV> <DIV>36 troubadour</DIV> <DIV>Kithicor server</DIV>

Fende
02-02-2005, 07:26 AM
<DIV>I too have quit playing as of todays update. I got on for a bit earlier just to see how it was and when I tried solo play against green and blue "solo" con mobs I was getting hit around way more than usual. I was still able to defeat the encounter so I was a bit bummed out that I couldn't solo as well but it was something I could get over. My big problem came with the fact that I could solo just as well without any buffs on at all as I could with every stat buff I have available at this level (took all buff upgrades for specialization too). This made it seem that my huge increase in stats from buffs did so little that it was not noticable at all. What good are the buffs if you can solo just as good without any buffs as with full buffs?!?! That was the main thing I liked to add to groups when I joined them and now adding me to a group seems like a wasted spot to me considering I am a weak DPS and now my stat buffs don't even make a noticeable difference at all.</DIV>

tjac
02-02-2005, 07:38 AM
<DIV>I also would be playing tonight if not for this Meganerf. Also, to top things off...I am a weaponsmith :smileysad:</DIV> <DIV>I have spent many hrs playing this game and have enjoyed it thus far. I have felt extremely usefull in groups ONLY because of my ability to buff the group with these agility buffs. My DPS is sub-par at level 38 and without that ability, it is only a matter of time before I am sitting around for hrs on end LFG. Honestly, I am not into alts do to the fact that I do not get much enjoyment from seeing the same content in a game twice. </DIV> <DIV> </DIV> <DIV>I will now seriously consider cancelling my account. Not bitter about it mind you...just dissapointed. It wasnt our fault that SOE made troubadors slightly ovepowered...I admit that we should not be soloing orange mobs easily. But to nerf us to this degree simply takes all the fun out of the troub class. </DIV> <DIV> </DIV> <DIV>I would suggest bumping our dps or possibly making Brias and Quirons both a little more powerful...give us back a purpose.</DIV> <DIV> </DIV> <DIV>Nissassa</DIV> <DIV> </DIV> <DIV>38 Troubador / 24 Weaponsmith</DIV> <DIV> </DIV> <DIV>Befallen</DIV> <DIV> </DIV> <DIV> </DIV>

shan
02-02-2005, 07:55 AM
<DIV>i concour</DIV> <DIV> </DIV> <DIV>my bard is lvl 26 and frankly am so disgusted by this am thinking of shelfing him .   i did a test on a blue con lvl 25 mob</DIV> <DIV> </DIV> <DIV>fight #1: fully buffed i defeated the encounter but my health was below half ( i debuffed the mob)</DIV> <DIV> </DIV> <DIV>fight #2: totaly unbuffed, and did not debuff the mob, i defeated the encounter with ALMOST same result  the diference does not come to even 5%</DIV> <DIV> </DIV> <DIV>this is sad pathetic and another example of a bad call on behalf the dev team</DIV> <DIV> </DIV> <DIV>way to go SOE.....</DIV>

Nevari
02-02-2005, 11:00 AM
Greetings,it helps a bit to see that I'm not alone with my gut feeling about the patch today. Playing a troubador on LDL as I did in beta. Hell I loved it! Each single day...Now we are here today and well sorry but this nerf is plain bad. No need to use any words which would be nerfed :smileywink:. I think bad describes it just perfectly.At any chance please don't sing the same song as others did allready which did gave birth to this nerf in the end. Don't go on about other classes being lower level can solo the mobs we can't then they con green to us. It would be lame in my book and we would do the same [FaarNerfed!] as others done before.Anyhow I wonder what good comes from the nerf now? I ask if people are more happy now?Hell you nerfed a class to oblivion and that saying could still be judged as understatement.You got a class bringing a lots of skills on the table. Skills which YOU ALL benefited from big time. You don't have that benefit anymore but you got what you wanted (Yes going on about the whining in class "inbalance" *cough*).And no bringing up the arguments we got pathfinding, disarm trap, tracking or coin CA... uhm every scout has that. Power leeching or power regeneration? Healing song, DoT, debuff? The poster before me did cover that allready well enough and pointed out the funny things about it.Ok what's left now? Or even better let's have a look at how it does affect other classes. I don't dare looking into the brawler, monk or bruiser forums.The whole scout archetype is pretty much screwed as AGI is the prime attribute we relay on. Oh yes... troubador has INT as secondary. Yes of course I can replace my gear and choose my traits again adopting to the nerf now :smileywink:I did play for a long time today. We were questing and took on the mobs needed. All I can is that I'm gutted and dissapointed. Tweaking and balancing is one thing but this is way over the top.Dear devs please. THINK! This is no good. Please change it. Thank you.

Vermillio
02-02-2005, 01:04 PM
this is what we get when we have whiners on the forum whining about bard buffing AGI being godlike and stuff while it isn't, and they had no knowledge of how troubadors work when they whined. the AGI buffs wasn't godly, it helps but definately not invincible.my usual group doesn't get benefit from me anymore (41 troubador) because of these senseless nerf - decreasing the bonus effect of having high AGI at the same time UPPING the stats of all mobs across lvl 30 to lvl 40+, that's double nerf.thank you whiners, let see how you will fair without the effects of agi bonus on your group's tank when you hit the upper levels.

Myrddhinn
02-02-2005, 02:24 PM
<DIV>I would like to add my 2 copper to this.</DIV> <DIV> </DIV> <DIV>I am playing a Dwarf Troubadour since SoE claimed that each and every classes could be played with each and every races. Once buffed my AGI was just matching the natural elven optimized Swashbucklers and Rangers Stats...</DIV> <DIV> </DIV> <DIV>What about now ? </DIV> <DIV> </DIV> <DIV>It is sad to see that a 2% people whining here can endanger a whole class and by the same, the global policy of SoE. Just as for Warlock / Wizard before, the complaints of a minority of players has brought the devs to a total overreaction... </DIV> <DIV> </DIV> <DIV>So ti is clear now that you might enjoy this game if and only if you play an High Elf Cleric or a full Tank. And you know what, Tanks and Clerics will only be the groups backbones as they always did, as they always will.</DIV> <DIV>Do not even think about finding alternate ways to group. Do not even think about being creative.</DIV> <DIV>We are now encaged in a gameplay system.</DIV> <DIV> </DIV> <DIV>Whining is the way to win ? Here is where truth lies...</DIV>

hieronym
02-02-2005, 05:01 PM
<DIV>great, i rolled a new char yesterday as 2 of my friends are playing (thats some extra income I gave to sony). I chose to be a bard while 1 chose monk and the final a mystic when we eventually get to 20. This used to be a great combo now it looks like that was a complete waste of time. </DIV> <DIV> </DIV> <DIV>SOE why do you keep changing the line all the time? </DIV> <DIV> </DIV> <DIV>Do you have shares in WoW or something and what people to play that instead???</DIV>

shan
02-02-2005, 10:55 PM
keep this thread alive with your feedback folks. else we wont hear a thing from the dev team.more testing was done to the efficiency of buffs and needless ot say pathetic is an understatment, i am not only talking about the inability to solo ( 26 troub here, best gear money can buy all adept 1 and adept 3 skils btw) am more refering to how group unfreindly we have become.and no my guardian is not retired<img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />

Pubin
02-02-2005, 11:01 PM
<DIV>The way to fix a problem isn't to completely nerf a class until futher notice. This was NOT a well thought out decision by the Dev team and I'm calling them out. Come here and explain to the few of us who have worked so hard to become a Troubador. I too have refused to play because of this nerf and there is a race to 50 on my server. So much for that anyways looks like the chinese bot group gonna beat me now. You guys have completely ruined the fun factor for a class and that's just not right in my eyes and obviously in the eyes of at least a few others. All who read this post need to help do something about it and tell your friends to post here so we can get some answers.</DIV> <DIV> </DIV> <DIV>Pubin Durden the Treasure Hunter</DIV> <DIV>45 Troubador of Oggok</DIV> <DIV>Member of Vengeance</DIV>

Vasii
02-03-2005, 01:10 AM
<DIV>I cannot stress enough how disgusted i am by this.  I have enjoyed my Troubador for the 3 months or so I have played him.  I have enjoyed being totally unique to other classes.  I had begun to bond with this toon.. and now this happens.  Totally killing any fun to be had with the class.  Thank you SoE, thanks for killing the fun in the game.</DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV> <DIV>Silenoz Crypticmelody - Retired?</DIV> <DIV>      40 Troubador</DIV> <DIV>Crucible of Unrest</DIV>

Kraks_Aforty
02-03-2005, 01:20 AM
<DIV>It gets no better at 50, ladies and gents.  In fact, it gets worse.  I went from being able to actually dodge some hits by mobs green and higher to me, to being a huge [Removed for Content] target that can never be missed.  Did I forget to mention that if they are green or higher they also seem to always hit for full?  Oh, and grey stuff kicks my butt now too.  Not to mention, once again, the fact that my damage on them isn't jack compared to what it used to be either.</DIV> <DIV> </DIV> <DIV>Some of the other posters here have it right:  make sure you keep posting your complaints while feedbacking in game also.  I do this everyday, and hopefully they will listen.</DIV>

Swift_M
02-03-2005, 01:36 AM
<DIV>At 33 I can proudly say that I can join a group.. put up mana song and nothing else.  Group doesn't even notice any change with or without any stat songs.  Only thing they really good for now is upping HP, power pool, etc.  So insanely disappointed.</DIV>

tiki-jiki
02-03-2005, 02:58 AM
I am going to make an alt till they fix this. We have gone from a useful support class to [FaarNerfed!]. They need to at least up our damage to compensate for this or i doubt anyone will want to group with me.

Malasaphn
02-03-2005, 03:31 AM
<DIV>I don't want to be a heavy hitter, the assassins and rangers already fill that role nicely within the scout class. I want to take a decent group and make it great.  That's the entire premise of the Bard.  Why SOE made it so that our buffs do so much on our own persons i don't know, singing a song to yourself shouldn't be as inspiring as singing a song to others.  Why not keep the agi effectiveness, but decrease the amount of agi a Troub gets in comparison to when he buffs others?  This way, maintain our effectiveness in a group, and the tanks won't [FaarNerfed!] and moan that we're better tanks than they are (which is total BS).</DIV> <DIV> </DIV> <DIV>I'm really looking forward to SOE fixing this so I can play again.<BR><BR>-Brightbirch</DIV>

Wap
02-03-2005, 03:42 AM
<DIV>Having logged on today and experience this [FaarNerfed!] that is a patch, a feeling of deja vu passed through me.</DIV> <DIV> Now not wanting to go off topic too much, but back in the early days of swg( star wars galaxies) i mastered bh(bounty hunter), and got nerfed to uselessness due to mob rule saying we were overpowered. It took SOE a LONG time to remedy this.</DIV> <DIV> I just gotta say i am not prepared to wait for them to come round to patch us up. I know this is a different dev team and i did have faith up till now, but this is just too much and whiffs distinctly of previous crap ive been put through. <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /></DIV> <DIV>Oh and thanks for making my new shiny pristine forged feyiron armour look like Ranger aq armour =/ now not only do i look lower level than i am , i keep getting mistaken for a Ranger =/</DIV> <DIV>Gonna keep an eye on these forums to see if any improvements are made, might come back if they do, even if they just increase or dps or mana song.</DIV> <DIV>Good luck to those who stick in with troub, it was truly a most worthy class <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /> </DIV> <DIV> </DIV> <DIV>Womprat , Level 31 Troubador </DIV> <DIV>Cancelled Account 2/2/05</DIV> <DIV> </DIV><p>Message Edited by Wappo on <span class=date_text>02-02-2005</span> <span class=time_text>02:47 PM</span>

rivethead
02-03-2005, 03:47 AM
Aye just get rid of the self buffs that'll cut down the amount we add to ourselves. Lower the amount other classes that can buff agi can buff themselves. I started a Bard because I wanted to bring something to a group not because I wanted to solo mobs. I have pretty much grouped the entire time I have played this toon. I spent the entire night last night looking for a group and nobody would have me. I ended up jumping off a cliff to work on safefall all night. I fought a few greens cons that wandered by and aggroed (all took me down to within my last 25% of health) until I got disgusted and went to bed. I want to be considered a good addition to a group. I'm not asking to be vital (Heck tanks and healers have that..) to success. I see it all the time in groups people will say "We need DPS.. get that ranger/mage" or "We need a healer" "We need a tank" hmm strangely never heard "We need a bard" (I am speaking of playing other toons by the way.. I know when my bard is in the group they already HAVE A bard) In fact nobody's so much as said "Oh look a bard is LFG get him". When I am playing my non-bard toon it ends up being "Hey there's this bard standing here and we have a slot open see if he wants in" We are often not appeciated or sought out for groups. We end up being filler. Bards should bring something unique and useful to the table that slaps people in the face once in a long while and makes them say "Wow glad you were able to do that"

shan
02-03-2005, 05:49 AM
<DIV><FONT color=#ffffff>just for the hell of it i wanted to see how many bards are online</FONT></DIV> <DIV> </DIV> <DIV>prime time, unrest server  had 74 BARDS  which means  from lvl 1 to 50  total of 74 bards ( dirges and troubs included) on one of the heaviest servers on a prime time  i guarantee you that number will dwindle drastically.</DIV> <DIV> </DIV> <DIV> </DIV>

Araknar
02-03-2005, 07:32 AM
<DIV>I did same thing out of curiosity on Kithocor server but on troubadors only.</DIV> <DIV> </DIV> <DIV>result: 27 troubadors online primetime.</DIV> <DIV> </DIV> <DIV>Araknar</DIV>

Malasaphn
02-03-2005, 08:05 AM
<DIV>12 Troubadors on at Primetime on Oggok.</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>-Brightbirch</DIV>

rioi
02-03-2005, 08:20 AM
Lvl 50 swashbuckler here...you guys aren't as [Removed for Content] as you think you are. At least you guys can still do some utility.....I have become a mage that can actually do DPS. Once mage DPS is fixed I am ultimately useless. However, troubadors shouldn't be complaining....it was yall abusing the AGI that caused this in the first place. You guys the only ones that can super-buff AGI.All they had to do was make your songs MUCH less effective (max add of AGI at lvl 50 is a lil less then 100).....or cap stats at 250 or something of that sort. I had said since lvl 37 that bard songs (especially troubador) were way overpowered and took all the glory from the scout class. Had they just gimped yer songs to be less effective, nobody would be in such a terrible position.What I would do? Ask for your songs to be gimped or a stat cap to be put in place at around 250. At least I retained my DPS.......now bards shouldn't be as desirable as they were before and other scouts can finally be thought of to be put into a group BEFORE a bard. Before it was....bard lfg is automatically gonna get one when another scout class has to wait hours.So what goes around comes around I guess.

Nevari
02-03-2005, 08:30 AM
<blockquote><hr>rioisk wrote:However, troubadors shouldn't be complaining....it was yall abusing the AGI that caused this in the first place. You guys the only ones that can super-buff AGI.<hr></blockquote>Lol wait a minute... you coming here and accusing the troubador class and its players of being guilty that you got hit with the nerf bat?Think again. Sorry but I was never a employee of SOE nor had influence on the decision. I'm a player like you and my class is rendered virtually useless now.If you are [Removed for Content] of don't give the guilt to us as this is plain and utter bull[FaarNerfed!]!Aluve'

Paulinat
02-03-2005, 09:41 AM
<DIV>SOE Development Team - please review this and consider corrective action.  I'm new to EQ2 (never played EQ1 and, in fact, this is my first post), and have invested a bit of time on my Troubador to get to level 23.  I've not seen first hand what the negative impact is now that you all have watered down my class (just have not played much since patch went in), but based on what my fellow Troub's are saying (all w/ way more game-play experience than I), you have seriously undermined the effectiveness of a relatively rare class to a group, wherein the charter for that class was always to augment groups .... that just does not make sense.  Like I said, I am new to EQ, but have really love it so far.  Please do not take the great potential of my very first developing character and wash me out here.  The group I have been playing with has come to appreciate the value I bring, and that's why I took the Bard - Troubador route to begin with.  Thanks for your consideration in this matter.  </DIV> <DIV> </DIV> <DIV>Odec, Lvl 23 Troubador, Unrest Server  </DIV>

batter_then
02-03-2005, 11:37 AM
<DIV>um hell yes they should and so should we im a lvl 34 brigand and i cant solo or do basically anything do to this new patch hears how groups now look for a group...ANYTHING BUT SCOUT.... we might as well just quit all are scouts right now there really isnt a point of playing them since it looks like there goin to keep these nerf's. im honestly in love with my brigand and used to love grouing with other scout classes well... not assasssins/rangers they just allways sucked.... but thats beside the point those agil buff's used to meen soemthing and even if we got them back i still bet we haev anotuher month befor the deside to make dodge and parry work so ya... this sucks</DIV>

Padi
02-03-2005, 11:54 AM
<BR> <BLOCKQUOTE> <HR> batter_then_u wrote:<BR> <DIV>um hell yes they should and so should we im a lvl 34 brigand and i cant solo or do basically anything do to this new patch hears how groups now look for a group...ANYTHING BUT SCOUT.... we might as well just quit all are scouts right now there really isnt a point of playing them since it looks like there goin to keep these nerf's. im honestly in love with my brigand and used to love grouing with other scout classes well... not assasssins/rangers they just allways sucked.... but thats beside the point those agil buff's used to meen soemthing and even if we got them back i still bet we haev anotuher month befor the deside to make dodge and parry work so ya... this sucks</DIV><BR> <HR> </BLOCKQUOTE><BR> <P>How does the agi avoidance nerf make scout suck?  I can see how Troubadors might complain about not helping a group as much (don't know about troubadors, but I did some parsing and kept tabs on our tanks with my dirge, and at 34, I made a huge impact still), but how does the stat nerf hurt the high DPS scout classes?  Were you being asked to tank?  Your DPS wasn't effected by these changes (not counting the couple hours this morning when a few skills were broken).</P> <P>I don't know exactly all the buffs troubadors have, but with Songsters luck or upgrades, bria's, 1 stat buff, and the crush/pierce/slash resist debuff (do you get these.  I thought you did), I increased my groups effeciency by at least 33% not including my DPS which seemed to go up today, but that might have been due to new bow and ranged skill finally maxed (doing 60-100 DPS at 34).</P> <P>It's probable troubadors were hit harder than dirges, but I'm certain you help out a lot more than you will admit right now.  Going on and on about being worthless will only spread rumors to other people who invite people into groups.  If you want to be shunned, then go on and tell everyone you are worthless, even though it's not true.</P><p>Message Edited by Padien on <span class=date_text>02-02-2005</span> <span class=time_text>11:36 PM</span>

Suraklin
02-03-2005, 12:52 PM
<BR> <BLOCKQUOTE> <HR> tjac38 wrote:<BR> <DIV>I also would be playing tonight if not for this Meganerf. Also, to top things off...I am a weaponsmith :smileysad:</DIV> <DIV>I have spent many hrs playing this game and have enjoyed it thus far. I have felt extremely usefull in groups ONLY because of my ability to buff the group with these agility buffs. My DPS is sub-par at level 38 and without that ability, it is only a matter of time before I am sitting around for hrs on end LFG. Honestly, I am not into alts do to the fact that I do not get much enjoyment from seeing the same content in a game twice. </DIV> <DIV> </DIV> <DIV>I will now seriously consider cancelling my account. Not bitter about it mind you...just <FONT color=#ff0033>dissapointed</FONT>. It wasnt our fault that SOE made troubadors slightly ovepowered...I admit that we should not be soloing orange mobs easily. But to nerf us to this degree simply takes all the fun out of the troub class. </DIV> <DIV> </DIV> <DIV>I would suggest bumping our dps or possibly making Brias and Quirons both a little more powerful...give us back a purpose.</DIV> <DIV> </DIV> <DIV>Nissassa</DIV> <DIV> </DIV> <DIV>38 Troubador / 24 Weaponsmith</DIV> <DIV> </DIV> <DIV>Befallen</DIV> <DIV> </DIV> <DIV> </DIV><BR> <HR> </BLOCKQUOTE><BR> <DIV>Wanna talk about disappointed. I made my first character a Necro....saw they suck at lvl 20. I then made a wizard got it to 26...got nerfed and pretty much worthless atm. I made a Fighter got it to lvl 20 Monk the day of the agility nerf....now Monk takes an [FaarNerfed!] whipping from Solo mobs. I also have a 14 Bard who can't solo well anymore now. I've only got one archtype left and I really don't wanna be a healer cause healing is boring as hell.  So if things keep going downhill guess gonna have to go back to EQOA and play a necro there again. Atleast only one class in EQOA sucks. The Ranger class in that game. All the others are pretty fun and not nerfed to hell. Guess the all access pass will be useful to do that again.</DIV><p>Message Edited by Suraklin on <span class=date_text>02-03-2005</span> <span class=time_text>12:09 AM</span>

HannaIcebla
02-03-2005, 02:42 PM
<DIV>Before the patch I could JUST solo a green ^^ badger in EL (im 36, badger 32) - took all my power and health fully buffed.. after the patch I tried 4 times and had to escape or run away each time while the badger was at 50% health.. (I used HO, i used stun and backstab - gave it my all!)..</DIV> <DIV> </DIV> <DIV>either we need 20% more AC, or AT LEAST 50% more damage, or put our buffs back how they were</DIV>

Gol
02-03-2005, 04:31 PM
With the right buffs, a troubador at lvl 50 can add 200 stamina and 200 str to everyone. That 200 str = a whole lot of mana for fighter classes and that 200 stamina = a whole lot of hp for guardians. An increase of 200 str usually inceases individual fighter dps by 30% - 50% depending on the kind of weapons the fighter is using. Not to mention the stamina buffs usually gets me to 8600 hp in a normal group. Resist buffs and mana songs are great as well, and the lvl 50 mez is pretty useful. Also, str increases dmg on combat arts as well. For example, my retliate goes from 700 dmg to 1000 dmg with 130 str -> 340 str.If you say your bard is useless, I just don't know what you are doing, probably picked the wrong traits.<p>Message Edited by Goluk on <span class=date_text>02-03-2005</span> <span class=time_text>03:32 AM</span>

AzureDa
02-03-2005, 05:01 PM
<DIV><EM>With the right buffs, a troubador at lvl 50 can add 200 stamina and 200 str to everyone</EM></DIV> <DIV><EM></EM> </DIV> <DIV>Its only a matter of time before they get around to fixing the ability to stack the same line of spells with itself.  </DIV>

Arcturo
02-03-2005, 06:02 PM
<DIV>You know that stacking of the same line of spells, is what caused all of this in the first place. They were never meant to be that way and every single one of you who played that way helped to cause this NERF. The sad part is you have made it more difficult for those of us who never used it to find groups now, they seem to think like you all that our stacked buffs were are only ability. </DIV> <DIV> </DIV> <DIV>I however know my spell line quite well, and where you see a little aid I see an advantage and using every advantage we have allows me to continue to add to groups and solo fine. So complaine all you want about the nerf but it only slows me down, no great loss.</DIV> <DIV> </DIV> <DIV>Darkmane 44th Troubador of Everfrost</DIV>

Araknar
02-03-2005, 06:15 PM
<DIV>Arcturo I'd like to see your spell line up plaz that still allows you to solo, not having a gripe with you but Ive tried every combination and can think of with no noticable difference in the end result of being killed or very nearly killed by blue cons(solo encounters). I'm lvl 36 any help would b appreciated as I loved playing with my troub and did a lot of quests where grouping was just nappropriate ie; kill 10 of these solo encounters then 2 of these solo encounters and so on, groups tend to not want to do that purely coz theres no xp/loot in it for them.</DIV> <DIV> </DIV> <DIV>Also about the agi stacking buffs that brought about this nerf, i still cant understand why they didnt just stop such buffs stacking while agi would still b a valid stat, instead I now have 4345ac that doesnt appear to do much.</DIV> <DIV> </DIV> <DIV> </DIV>

o
02-03-2005, 06:44 PM
I play a 28 Troubador I see a little difference, not much. I still see Mage damage alot higher with the arcane buff. Power regen is still valuable, especially with adds. Debuffing mobs is fine. Agility might not be as powerful, but big deal. I really concentrate on maximizing my DPS and I'm usually 2nd below mage. But I do make sure I have good upgrades.

Arcturo
02-03-2005, 06:57 PM
<DIV>I would love to share info, I also agree they should have just stopped the song stacking.</DIV> <DIV>I use Raxxyl's Vivacious Descant, Invigortaing Opus, Bria's Exalting Ballad and Whatever the name is Discant.</DIV> <DIV>Typical combat pull with Stat Debuff, Purloin Essence and Sandra's, do drain all power from mob. Beat to pulp.</DIV> <DIV> </DIV> <DIV>This makes it sound simple and it is on any mob pre 40th. The 40+ mobs had there stats boosted in the patch also. So any mobs there are more difficult but still doable. We as a whole need to use the tools we were given, our class may have taken a hit but only because of the agility nerf. We have so much more to offer a group you only need to try, our debuffs work, our Direct Damage is useful, if they would fix the power drain on Daelis Dance of blades that would be a good addition for every combat. I have played my songs for a group that could not get through hte access quest where you have to fight the raid dragon they failed 3 times before I joined, with me first try was a sucess. We add to every group we are in and not just stats, that group used power regen, haste and debuffs to make the dragon managable.</DIV> <DIV> </DIV> <DIV>I feel your pain, really I do but the whining irks the hell out of me. I read all the threads on the boards about stacked songs, and taking out red mobs solo. I could never do that, but I also knew that the songs weren't supposed to stack and assumed it would be fixed and never wanted to use the cheap way out.</DIV> <DIV> </DIV> <DIV>If any of you doubt me I am more then willing to proove we are still viable and maybe even more then that. I am easy to find I am the only Troubador with a shield on my back and ! hander armed <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></DIV> <DIV> </DIV> <DIV>Darkmane 44th Troubador of Permafrost</DIV><p>Message Edited by Arcturo on <span class=date_text>02-03-2005</span> <span class=time_text>06:21 AM</span>

Pubin
02-04-2005, 05:59 AM
<DIV>I have no problems soloing yellow con solo mobs at 45. Just the utility of our class is gone and there is only so much we can do. There are so many more viable choices for a group to pick over a Troubador and I think we need something that makes us stand out.</DIV> <DIV> </DIV> <DIV>Pubin Durden the Treasure Hunter</DIV> <DIV>45 Troubador of Oggok</DIV> <DIV>Member of Vengeance</DIV>

bellring
02-04-2005, 07:01 AM
<DIV>im lvl 36 troub tonight got a grp twice np no complanets soloed 2 yellows come out with about 50% hp .</DIV> <DIV>as i see it we are a  jack of all trades master of noun.or a poor man chanter.</DIV> <DIV>but our power songs needs to reg more power our power draning are a waste of time not draing before npc are dead unless thay boss mobs both mine adept 3.</DIV> <DIV>our sneak attacks wont work with our walklighty buff unless we cast before pull.then in fight we need to use sneak if we want a sneak attack.</DIV> <DIV>we can only cast over buff if we have a single con slot free or 2 if buffs use 2.</DIV> <DIV>if this game was free after buying it this i could understand .</DIV> <DIV>but its not i pay mounthly to play. and as so i espect a working product witch this game is not.</DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV>

Xenok
02-05-2005, 05:01 AM
<DIV>Goluk our class should not be defined by the four stats buffs you have mentioned within your post, adding any variety to our class to make it more viable in other situations is whats needed. pay attn.</DIV>

Nevari
02-05-2005, 08:59 AM
<blockquote><hr>bellringer wrote:<DIV>im lvl 36 troub tonight got a grp twice np no complanets soloed 2 yellows come out with about 50% hp .</DIV><DIV> </DIV><hr></blockquote>Heh you did? Nice as I experienced being taken down by green con solo mob to half health in Zek. Next fight was group of 4 green con linked mobs and guess what? They couldn't touch me.Something stinks in Norrath.

Tharn
02-06-2005, 08:28 AM
<DIV>Out of curiosity... do dirge debuff lines stack?  Was always my assumption that the 2 troub buff lines stacked, but debuff would not and that the dirge debuffs stacked, but buffs would not.   I fully believe the two lines were meant to stack or troubs would have 0 debuffs and dirges would have 0 buffs.</DIV> <DIV> </DIV> <DIV>For you assassins, etc coming over here and crying about the nerf and your class... I think it's funny you got what you asked for--at least you turn out more dps.  I'm not investing time in another character.  I'll keep this one and if it gets better someday, great I'll play more often.  I have to agree with the posters who are reporting un-noticeable benefits from stat buffs at this point, it seems like there might be a slight edge, but I can't be sure...</DIV> <DIV> </DIV> <DIV>Hoping they figure something out.  It's not like we were the most numerous class in the beginning--matter of fact, I think we were the smallest before the nerf anyway.  Be interesting to see what they do in the end, because most of the classes that have to melee at this point are sucking wind with the changes...  Yeah, I'm sure even the guardians are hurting when the mobs just don't miss and crush you every time...  Root or die baby!</DIV>

aeio
02-06-2005, 05:21 PM
<blockquote><hr>Nevarion wrote:<blockquote><hr>bellringer wrote:<DIV>im lvl 36 troub tonight got a grp twice np no complanets soloed 2 yellows come out with about 50% hp .</DIV><DIV> </DIV><hr></blockquote>Heh you did? Nice as I experienced being taken down by green con solo mob to half health in Zek. Next fight was group of 4 green con linked mobs and guess what? They couldn't touch me.Something stinks in Norrath.<hr></blockquote>Well I am level 35 and I can solo yellow and Oranges, and low green groups.So I don't see the same problem you do.

Ep
02-06-2005, 06:06 PM
<DIV>more whining would be nice.</DIV> <DIV> </DIV> <DIV>Seriously did you think bards with 300agi tanking mobs better than almost everybody else wouldn't be noticed? troubs 3+ stacking agi songs were the problem and now they fixed it. now you can get back to complaining about how dirges get selo's and troubs do not.</DIV> <DIV> </DIV> <DIV>And yes i can solo just fine as a 37dirge, in fact i solo better with a 1hander+shield. I notice i get hit more and use more power, but it's all in the name of balance. This is soloing lvl 41 wolfs in everfrost. even a lvl 41 wolf and the arrow down pup is doable.</DIV><p>Message Edited by Epyx on <span class=date_text>02-06-2005</span> <span class=time_text>08:10 AM</span>

Srenity_F
02-07-2005, 11:00 PM
<DIV>Serenity Fem of the Innothule server. Level 30 Troubador, and one of only 28 Troubadors of that level or greater on my server.</DIV> <DIV> </DIV> <DIV>Im not going to copmplain about the nerf at all...</DIV> <DIV> </DIV> <DIV>... <FONT color=#ff0000>EQ2 accounts (yes 2 accounts) cancelled 2/6/05.</FONT></DIV> <DIV> </DIV> <DIV>My final day will be on the 12th. I have 5 days to say good-bye to my guildmates, after that I will be moving on to another game...  they did the same thing with the Creature Handlers in SWG... and I cancelled my three SWG accounts the very next week.</DIV> <DIV> </DIV> <DIV>SOE, you *are* losing customers. Just counting my month fees you have lost a good chunk of change. I realize it is only penny's to you, but multiply it by hundreds or thousands of other customers feeling the same way as me, and that is a big penny.</DIV> <DIV> </DIV> <DIV> </DIV>

Suraklin
02-08-2005, 01:07 PM
<BR> <BLOCKQUOTE> <HR> Srenity_Fem wrote:<BR> <DIV>Serenity Fem of the Innothule server. Level 30 Troubador, and one of only 28 Troubadors of that level or greater on my server.</DIV> <DIV> </DIV> <DIV>Im not going to copmplain about the nerf at all...</DIV> <DIV> </DIV> <DIV>... <FONT color=#ff0000>EQ2 accounts (yes 2 accounts) cancelled 2/6/05.</FONT></DIV> <DIV> </DIV> <DIV>My final day will be on the 12th. I have 5 days to say good-bye to my guildmates, after that I will be moving on to another game...  they did the same thing with the Creature Handlers in SWG... and I cancelled my three SWG accounts the very next week.</DIV> <DIV> </DIV> <DIV>SOE, you *are* losing customers. Just counting my month fees you have lost a good chunk of change. I realize it is only penny's to you, but multiply it by hundreds or thousands of other customers feeling the same way as me, and that is a big penny.</DIV> <DIV> </DIV> <DIV> </DIV><BR> <HR> </BLOCKQUOTE>I'm not leaving the game completely but I find myself playing EQOA again more and more everyday. It has crappy graphics but I've learned graphics aren't everything. It's not easy to solo either like in WoW. To get good xp you need a full group in EQOA (which is only 4 people). I'm hoping I can find something fun about the game again. Every class I've played they've messed up so far. Necro was messed up from the start, made a Wizard and they nerfed them when I got to 26, made a Brawler and I dinged 20 the day of the big agility nerf, and I also have a Bard just got it to 16. I'm changing guilds soon so maybe that will make things a little more fun.I too played SWG for 3 months it was fun until Patch 10. Losing faith in SOE programmers. If they screw up EQOA as bad guess I'll be done with online games made by SOE.<BR>

jawgo
02-08-2005, 09:57 PM
<DIV>Epyx, fixing the problem should have been done by negating the ability of Troubs to stack all those songs NOT going in and meddling with game mechanics.  Many classes have been negatively impacted by a problem with one class because of an issue that should have been fixed before release.</DIV> <DIV> </DIV> <DIV>On the other hand, grats on soloing and your runspeed song. /cheer</DIV> <DIV> </DIV> <DIV>Rhutt</DIV> <DIV>Troub on Highkeep</DIV><p>Message Edited by jawgoat on <span class=date_text>02-08-2005</span> <span class=time_text>08:58 AM</span>

Odi
02-09-2005, 01:20 AM
<DIV>Going all out, I'm outdamaged by healers.</DIV> <DIV> </DIV> <DIV>There's something wrong here.</DIV>

Archma
02-09-2005, 03:44 AM
<DIV> <DIV>lvl 40 Troub at Oasis server - always interested in game mechanics and diverse gameplay.</DIV> <DIV> </DIV> <DIV>Once upon a time there was a country - we call it Nurrath. Nurrath had a lot adventurers. They were divided into: </DIV> <DIV> </DIV> <DIV><FONT color=#ff0000>damage dealers</FONT></DIV> <DIV><FONT color=#66ff00>healers</FONT></DIV> <DIV><FONT color=#3300ff>tanks</FONT></DIV> <DIV><FONT color=#3300ff></FONT> </DIV> <DIV>Now the Gods decided there would be another class. They said:</DIV> <DIV> </DIV> <DIV>This class wont deal much damage, will not be able to heal and cannot tank. However, they will be able to help all the other classes out.</DIV> <DIV> </DIV> <DIV>After a while the <FONT color=#0066ff>tanks</FONT> found out that this class could also tank a little bit so they started crying and complaining to the Gods.</DIV> <DIV> </DIV> <DIV>And the <FONT color=#66ff00>healers</FONT> found out that this class could heal a little bit and they started crying and complaining to the Gods.</DIV> <DIV> </DIV> <DIV>And the <FONT color=#ff0000>damage dealers </FONT>found out that this class can deal nearly as much damage as they could do so they started crying and complaining to the Gods.</DIV> <DIV> </DIV> <DIV>And the Gods heard all these people crying and complaining and they created a new class:</DIV> <DIV> </DIV> <DIV>This class should not be able to tank - not even a little bit.</DIV> <DIV>This class should not be able to heal - not even a little bit.</DIV> <DIV>This class should be able to do a little bit of damage still. (must be a mistake here)</DIV> <DIV> </DIV> <DIV>And they named the class: <FONT color=#ffff00>T</FONT><FONT color=#ff0033>r</FONT><FONT color=#66ff66>o</FONT><FONT color=#3333ff>u</FONT><FONT color=#cc3366>b</FONT><FONT color=#ccff33>a</FONT><FONT color=#336633>d</FONT><FONT color=#ff66ff>o</FONT><FONT color=#3333cc>u</FONT>r. </DIV> <DIV> </DIV> <DIV>P.S. I really think these songs are annoying. We should take away their instruments, too.</DIV></DIV>

KineticMu
02-12-2005, 12:58 PM
<P>"I had said since lvl 37 that bard songs (especially troubador) were way overpowered and took all the glory from the scout class."</P> <P>Want to talk about glory of the scout class... try being in a group with a parser posting scores and finding yourself (I am a well equipped 28 troubador, I have weapons doing 7-20dmg 1.3sec dual weild + either adept or app4 lvl spells/abilities) barely above the priests. Where is the glory, I have no dps, now my buffs are meaningless. Sometimes on the parse if we have a second dps priest their DPS will be higher than mine. </P> <P>I think your statements have no vality at all and you're just unhappy that because of a power balance (that was over-resolved, causing extreme nerf) with buffs that ha ha.. now you're more desireable. It shouldn't have been nerfed so badly. So you sit there with your group invis, and 400+ special hits and tell me how [Removed for Content] you are, let me play a song of woe.</P> <P> </P> <P> </P>

Padi
02-13-2005, 01:16 AM
<DIV>Any of you getting out DPS'ed by priests at least up near 40 are doing something seriously wrong.  Priests can't do much DPS, not even close to us bards.</DIV>