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View Full Version : Amazing Reflexes - after Nov 14 2006 (EoF)


urgl
11-15-2006, 02:24 PM
Amazing Reflexes Master I now reads as follows:---* When target uses a CA, this spell has a 28% chance to cast Reflexes. Lasts for 5s.* Prevents AoE except direct* Dispelled when target takes damage---Not sure, what this means in percentage of overall AoE avoiding.So far i fought like 1 minute in EoF and didn't see any proc go off at all.

Cuallari
11-15-2006, 03:39 PM
<DIV>Its 25% for Adept3. Other stats are the same.</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>5s is hardly above the lag thereshold if you are unlucky.</DIV> <DIV>Only possibility I see they could make it "less easy mode" is to make it trigger from a 4 archtype HO <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></DIV> <DIV>/clobbers myself to give them ideas ...</DIV> <DIV> </DIV> <DIV>Well, it was nice as long as it lasted, now back to RaidingAsABrigand101. See you all on the revive points.</DIV>

Magus_Bl
11-15-2006, 05:20 PM
<P>They could have made it proc only off T1 CA's...</P> <P>Brings new meaning to the words "utterly useless".</P>

ag
11-15-2006, 07:30 PM
Yeah, that needs to change. Useless in it's current form, IMO. 8.4 seconds was not long enough, so how is 5 or 6? It's not.

Sellies
11-15-2006, 08:19 PM
<P>uhh.. whats with the 5 seconds?</P> <P>I was one of the brigands who didnt think 7 seconds was that bad, with Sailwind it is NOT hard to get it to proc when you want it to! 5s is TOO SHORT to be of any good. </P>

ibeo
11-15-2006, 09:12 PM
<P>5 [expletive haxx0red by Raijinn]ing percent super</P> <P>jerm is a profit to have quit when he did</P> <P> </P>

jarnpraetor
11-15-2006, 09:13 PM
<P>WTS Amazing Reflexes (Not all that amazing actually)</P> <P> </P> <P>WTB Bow Combat Art</P> <P> </P> <P>Actually last night in the Clockwork raid zone my Combine War Satchel or whatever it is that I use, pre EoF would auto attack for 600ish, was hitting 1000 to 1800 on auto, I'm sure it was a bug and will get fixed though.</P>

Kegofbud
11-15-2006, 09:20 PM
AR  was useless last night. Thanks again for getting that working well for us on a timer you barely have time to notice on a random failing proc %. It was too short at 7 seconds and it's too [expletive haxx0red by Raijinn]ing short at 5 seconds.

DarkMirrax
11-17-2006, 01:32 PM
<BR> <BLOCKQUOTE> <HR> Kegofbud wrote:<BR> AR  was useless last night. Thanks again for getting that working well for us on a timer you barely have time to notice on a random failing proc %. It was too short at 7 seconds and it's too [expletive haxx0red by Raijinn]ing short at 5 seconds.<BR> <HR> </BLOCKQUOTE> <P><BR>hmmm ive seen mine proc about 5 times in the last 2 days what a great change devs  ,really ! /sarcasm off </P> <P>question begs to be asked why even bother giving it to us ? just take the worthless crap away completelty instead cos having nothing would be better than AR in its current form.... most stupid change of all the stupid changes you've done in all the last [Removed for Content] LU's  ....</P> <P>Devs > TRY PLAYING A BRIGAND AND SEE HOWS ITS NOT AND I MEAN NOT WORKING ! </P> <P>and as for 5 secs ? if its going to last 5 seconds why the hell dont they make it a 75 % proc rate then as we might be able to avoid one ae then</P>

AratornCalahn
11-17-2006, 07:27 PM
Everyons already posted all the reasons why it sucks, do they need more? Are there some brigands sending /feedback saying "OMG is SO great and skillful to watch my buff bar all the time and sometimes get hit! It sucked SOOO much before when I could actualy debuff mobs!!" ? <div></div>

Zagats
11-17-2006, 08:26 PM
<DIV>We did Lyceum last night... I didnt see AR proc at all the entire night.  (not to mention the mobs are a bit tougher than they used to be...we got it figured out, but its certainly different.)</DIV> <DIV> </DIV> <DIV>So I play for nearly 3 hours and see 0 procs...how's that a 28% chance to proc???  Its not.  It's a 0 % chance to proc.</DIV> <DIV>Clearly, this skill is "not working as intended".</DIV> <DIV> </DIV> <DIV> </DIV>

Kylan_Blade
11-17-2006, 09:57 PM
i have yet to see this proc either, make sure you're doing in game feedback guys, i suspect that at this point they are avoiding the brig boards like the plague.<div></div>

Mialia
11-17-2006, 10:59 PM
AR procs. But not often thats for sure. On a side note some combat arts CANNOT trigger the AR proc : Cheap Shot, Hideaway, Elude, Vaunt, Beg for Mercy, Ruckus, Secure, Ensnarl, band of thugs and any buff are just useless if you want to save your life. All non damage dealing CA, that is. Its a pity that defensive combat arts can't help you to dodge something. Subterfuge is useless too, but who can use that in raid ? <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> Now all brigand try to spam CA... i mean just forget 1/3 of them an try to... Too late, it's a pity you'll die waiting for timers to refresh. On a side note, rogue AA that deal damage can trigger the reflexes. If AR woks now as it should be, the proc rate is way too low IMHO.

Zagats
11-17-2006, 11:17 PM
<DIV>no matter what ive used, be it swipe, or using auto attack, or CA's, ive NEVER seen this thing proc...and ive done alot of fighting in the past 3 days.</DIV>

Jida
11-18-2006, 11:41 AM
<div><blockquote><hr>Zagats wrote:<div>no matter what ive used, be it swipe, or using auto attack, or CA's, ive NEVER seen this thing proc...and ive done alot of fighting in the past 3 days.</div><hr></blockquote>I get it to proc all the time.. the problem is it too [expletive haxx0red by Raijinn] short to make any difference.</div>

ibeo
11-18-2006, 11:58 AM
<P>it procs it just is up for so short you are prob missing it it procs alot...but is worthless...i try to play like i don't have it</P> <P>they should just get rid of it rather then keep it as is ...and give us a new ancient spell</P>

SorynD
11-18-2006, 12:03 PM
Not totaly sure on this, but seems to be bit of bug, some brig are having it proc a TON & others almost never, the 2 brig on our guild mine will proc all the time & our other almost never go's off, not sure why this is. On other note while killing the Menace tonight i think AR was up for maybe 2 AE, 98% i was hit, proc = useless <div></div>

DarkMirrax
11-18-2006, 01:42 PM
<BR> <BLOCKQUOTE> <HR> SorynD wrote:<BR>Not totaly sure on this, but seems to be bit of bug, some brig are having it proc a TON & others almost never, the 2 brig on our guild mine will proc all the time & our other almost never go's off, not sure why this is.<BR><BR>On other note while killing the Menace tonight i think AR was up for maybe 2 AE, 98% i was hit, proc = useless<BR> <BR> <HR> </BLOCKQUOTE> <P><BR>Different variations of the spell ? i have the master version and trust me it hardlt procs at all and yes i do specifically look for the stupid orange buff .... threre is it ... and now its gone ......</P> <P> </P> <P> </P>

Doran
11-18-2006, 07:06 PM
AR is useless in its current form.  Please replace it or change it back to some medium of usefulness.  It's completely unreliable and as pointed out, most of us are a year behind in resist gear as not only did we pass on it, but some guilds specifically would not give it to us as they knew AR protected us.  Either that or boost the Hardened resist AP from 690 at 5 to something like 8690. 

mikemcmodmi
11-19-2006, 01:29 AM
I did clockwork menace last night.  It's not in the log when it procs, but all I know is I didn't avoid one single aoe the entire night.  It's a useless skill.  Just play like you don't have it and if you actually luck out and it procs for an aoe consider yourself very very lucky.