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View Full Version : Pvp tips?


Ter
07-30-2006, 03:07 AM
Made my first brigand, like it's abilities in PVE so far, but I havn't engaged in any PVP encounters yet. My question is what is the general strategy for pvp? I'm level 22 atm with fairly decent gear.Anyone be willing to post general pvp startegies for Scout/Fighter/Caster/Priest encounters? What spells should i be using in which order? Not sure how effect my different skill sets are in pvp yet. Any advice would be much apprecieated.<div></div>

ganjookie
07-30-2006, 03:21 AM
Stay Low, Aim highKeep stealth/ track on ALWAYS.Keep a large supply of throwing weapons handy (should be best weapons for your level range)  They are good for damaging runners as well as your Strangling throw line for KDGet some nice player crafter poisons.Debuff after initial sneak attack, keep moving and stay behind them.Your gonna die get used to it.Dont forget to /beckon to those blues and greens while stealthed.Have some fun with greens in Antonica, by hurling a weapon at them and watching them run away in fear.<div></div>

StonyStratford
07-30-2006, 06:13 AM
And dont wear a light source such as a torch in a charm slot. Lights you up like a pretty little xmas tree!

Demodicus
08-01-2006, 09:34 AM
<P>Keep your target snared and stunned there is an immunity timer for them (5 seconds?) but when its done keep the stuns coming. With healers keep the stuns and interrupts coming (Don't forget your taunt and aoe interrupt).Mages just own them.Fighters Stay behind ,keep stunned and use trickey (The attack that looks like feign death) whenever its up.Other scouts stay close especially with rangers stay behind them and use your atk speed debuffs and stun a lot Dont let them evac <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />.Try and start off with debuffs especially the parry debuff for monks.</P> <P>Happy hunting.</P>

Fromingo
08-02-2006, 11:13 PM
<DIV>I don't open up with stealth attack.  I know a lot do but as a Champion now I am facing a lot more experienced players so a good player can often run or move far enough after the stealth attack that it's harder to land additional attacks.   I prefer to open up with root, debuff defense/parry if they are a tank/scout.  Stick in our non DoT backstabs first (the DoT ones last so that if they don't run till orange/red the dots usually finish them.  Use our big stun and hold cheap shot for evacs/runners.   Do more big backstabs while stunned.   Hold your ranged CA for runners.   If they run hit em with snarl and ranged CA.   Save Snare for when snarl is dispelled/breaks.   Use cheap shot after ranged CA is down and Snarl is up to allow you to catch em.   If Root/stuns are back up then rinse and repeat however 99% of foes are dead long before this happens.  </DIV>