View Full Version : Fun spell
<DIV>()</DIV> <DIV><FONT color=#000000>They need to change the recast timer on the clobber spell too many to clobber so little time.</FONT></DIV> <DIV> </DIV> <DIV>regards,</DIV>
Akurei Sens
01-21-2005, 11:16 AM
<DIV>something tells me there are more pressing issues at hand than a lvl 20 fluff spell not being able to be used often enough</DIV>
I'd like to see the timer reduced on Clobber as well. I'd say 60-120 seconds would be a fair time. I'm not sure why it's so long now..
<DIV><FONT color=#000000></FONT></DIV> <DIV><FONT color=#000000>But this is more fun then the other so call "problems" out there. Technically it only involves changing 1 variable. Job done.. in 2 min.</FONT></DIV><p>Message Edited by Gobind on <span class=date_text>01-21-2005</span> <span class=time_text>07:20 AM</span>
Akurei Sens
01-21-2005, 08:36 PM
<DIV>being a code monkey myself, I agree in both terms. it should be shorter reuse, and wouldn't be to hard to fix.</DIV> <DIV> </DIV> <DIV>the issue is, devs won't even notice/consider stuff like this for some time</DIV> <DIV> </DIV> <DIV>with the way they "fix" things, I often wonder if they even comment their code</DIV>
Dimidri
01-22-2005, 06:25 AM
<DIV>My goal is to one day meet/be one of the development team on a MMORPG.</DIV> <DIV> </DIV> <DIV>Then maybe I'll know what the heck goes through their heads.</DIV>
DSArmagedd
01-23-2005, 08:18 AM
<DIV>Been There, Done That, Gone insane on uncommented code to prove it <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /></DIV> <DIV> </DIV> <DIV>I've programed for more than one MUD. What I've so very much longed for was a design plan document of some sort. We've never had them... a professional MMORPG should. This new in the game it shouldn't be so much of a problem, but as a game expands into layers of speggeti code.... life becomes difficult.</DIV> <DIV> </DIV> <DIV>In a development house that's as big as the EQ2 team, they almost should dedicate one guy to the 1 or 2 minute fixes that would please the customer base. That way you can 'do more' to keep the customers happy.</DIV>
DrHajj
01-23-2005, 12:46 PM
Is there a level 30 fun spell? How many "fun" spells do we get?- Hajj
Akurei Sens
01-24-2005, 12:04 PM
<DIV>3 </DIV> <DIV>20 clobber</DIV> <DIV>40 disguise</DIV> <DIV>50 disguise</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>yea the only time I don't comment, is when it's an app I know only I'll be doing code on, my brain has been so twisted by coding I just compile in my head and know where probs are hehe</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>gotta love a 400 billion line piece of software missing a single ; giving you 300 million errors because of it hehe</DIV><p>Message Edited by Akurei Senshi on <span class=date_text>01-23-2005</span> <span class=time_text>11:05 PM</span>
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