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Ookami-san
01-29-2007, 08:49 PM
<DIV>Since I recently got back into playing EQ2, after nearly a year off, I'm starting to accumulate enough AAs that I've come up with some questions I need help with.</DIV> <DIV> </DIV> <DIV>I've decided, for better or worse, to go down the AGL and WIS paths.  I'd love to give you a big, long explanation with stats to back up my decision... but honestly... AGL and WIS make me feel more...um... swashy... </DIV> <DIV> </DIV> <DIV>With that said... if I go down the WIS line, I want a one-hander... and not just any one-hander, I want a rapier looking 1-Hander.  Again with the swashy thing.</DIV> <DIV> </DIV> <DIV><STRONG>Are there any good one hander or even DW one handers I can get, with preference to rapier-looking ones (sabers, epees, etc.)?</STRONG></DIV> <DIV> </DIV> <DIV>Also... as far as the swashy AA tree goes... I know everyone seems to want Advance Warning... but the poison end proc seems REALLY nice to me... an extra 5% proc chance for all three poisons means... more DPS, more debuffing, more hate control... or whatever poisons you use.  Not to mention, to the endgame poison option, you're IMPROVING the various poisons' effects.  Of all of them, this seems the most versatile, as it affects different poisons.</DIV> <DIV> </DIV> <DIV><STRONG>What are your thoughts... has anyone taken the poison path, and if so... what do you think?</STRONG></DIV> <DIV><STRONG></STRONG> </DIV> <DIV>Thanks!</DIV>

AegisCrown
01-29-2007, 08:53 PM
if you have the coin i highly reccomend the velium rapier, its a decent weapon and its cool looking, if you raid id say target to get teh sarnak war cutlass or the qeynos kilij.  i am on a leave of absence and havent fully explored the aa lines, but advanced warning shouldnt be a priority<div></div>

Ookami-san
01-29-2007, 09:12 PM
<BR> <BLOCKQUOTE> <HR> AegisCrown wrote:<BR>if you have the coin i highly reccomend the velium rapier, its a decent weapon and its cool looking, if you raid id say target to get teh sarnak war cutlass or the qeynos kilij.  i am on a leave of absence and havent fully explored the aa lines, but advanced warning shouldnt be a priority<BR> <BR> <HR> </BLOCKQUOTE><BR>Where does the Sarnak War Cutlass drop?

AegisCrown
01-29-2007, 09:13 PM
the cutlass drops off venekor in halls of seeing, its a 1h with a 2.0 delay and its fun, also i would recomend str/wis it does work out to be better<div></div>

Pasrac
01-29-2007, 09:53 PM
When should you start working towards using a one hander? currently I am 48 and was thinking of staying with duel weilds until late 50s. This is not my main but it might soon be as I love the class.. Any thoughts on AA choices for both trees from experance would be useful also...

AegisCrown
01-29-2007, 10:22 PM
i cant remember if the the DA scales with level or not, but i would wait till you can put 8 points into unemcuberance before switching<div></div>

Ookami-san
01-29-2007, 11:47 PM
What about adornments?  Do we have any "favored" adornments? 

YeldarbSpiritbla
01-30-2007, 12:07 AM
<DIV>AegisCrown is right, str line gives you more dps than the rest of the lines put together, BUT wis line is very cool, i like it a lot, and the agi line does have some good benefits. Turn around you scallywag, let me stabs you in the back, harrrrrr. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></DIV> <DIV> </DIV> <DIV>Advanced Warning has no use in solo play and very little in group play, BUT, if you raid, it is absolutely essential, period. I really like the poison line too, very cool. I didn't take the poison route as I have to have AW, and the debuffs line benefits the raid more. There are raid swashies that take the poison route and like it. I don't also because I rarely use poisons in group or solo play. I didn't take reach because in most situations that I'm in, I don't want to hit everything within a mile. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> I really like all the EoF AA's as I can see uses for all of them.</DIV>

DngrMou
01-30-2007, 12:26 AM
<P>I have a question too.</P> <P> </P> <P>I'm doing str, well...for the strength boost, and I'll eventually have 8 points into rank 1.  Agility to rank 2, (4 points in that), walk the plank is great.  Now I wonder....is it worth investing an additional 17 points in int for that FD in rank 5?  Even with only a 30 sec duration, it's enough to break an encounter, and give a swash a bit of breathing room....and make my swash even more solo friendly.  </P> <P>has anyone tried this line?  Thoughts please?</P> <P>I've only used my 1 silver respec, so I still have a few to go before it gets expensive, but I'm considering shooting everything I have now in int first, just for that fd.  I can switch back if I don't like it, for relatively cheap.</P>

Luk
01-30-2007, 01:32 AM
Investing in FD is a waste of points, if you want FD, play a brawler, also putting an extra 4 points into a rank 1 for the stats is a waste those 4 points will be better spent elsewhere<div></div>

Ookami-san
01-30-2007, 01:56 AM
<BR> <BLOCKQUOTE> <HR> Licit wrote:<BR>Investing in FD is a waste of points, if you want FD, play a brawler, also putting an extra 4 points into a rank 1 for the stats is a waste those 4 points will be better spent elsewhere<BR> <BR> <HR> </BLOCKQUOTE><BR>In his HUMBLE opinion. :smileyvery-happy:

DngrMou
01-30-2007, 02:44 AM
<BR> <BLOCKQUOTE> <HR> Licit wrote:<BR>Investing in FD is a waste of points, if you want FD, play a brawler, also putting an extra 4 points into a rank 1 for the stats is a waste those 4 points will be better spent elsewhere<BR> <BR> <HR> </BLOCKQUOTE><BR>I can understand the waste of 'X' number points in Int that I'll not realize any benefit from, but why is FD itself a waste?  And why are the extra 4 points in str rank 1 a waste?  If I guess correctly, at level 70 the diff between +20 and +32 to str means little?

Luk
01-30-2007, 02:19 PM
FD is a waste becasue of its duration and recast, 30 seconds and 5 minutes iirc, if you are smart you would never need to use it, if its an emergancy, evacMy self buffed STR at lvl 70 is 615 with 4 points in the +STR part of the STR line, an extra few points at that level doesn't do much and you will gain more from spending the points in something that gives you more benefit.<div></div>

DukeTyri
01-30-2007, 06:01 PM
<P>I have gone with the Velium Rapier and 4/5/4/8/8 Wis and 4/4/4/8 Agi</P> <P>From the Swashbuckler side I have gone Style (& Avoid AoE) and Debuffs (& 10% resist bonus), with 5 point put the extra Mit reduction from back attack.</P> <P>Not sure it's the best build, but as someone who raids lightly, I certainly find it enjoyable for soloing, grouping and light raiding, and the Rapier does look good from a style point of view!</P> <P>Also, it's good to know, that if I ever do finish claymore, there is a nice weapon on the horizon to upgrade to.</P>

Ookami-san
01-30-2007, 09:14 PM
<DIV>Where does the vellium rapier drop?</DIV>

Oxie
01-30-2007, 09:34 PM
<DIV>Deathtoll in legendary chests. Folks who can't get into DT tend to pick them up off the broker. If you're going 1h, I'd suggest using a sword, so you can make use of the Torporous Strike spell.</DIV>

Rueny
01-31-2007, 03:15 AM
I also went with the Velium Rapier and 4/5/4/8/8 Wis and 4/4/4/8 Agi.  It works well and the best part is that on the rare times when I need to swap out to a sword Avast Ye will still work.  I wouldn't switch to 1 hand untill you are able to max out Unencumberence on the wis line.  If you switch earlier then that ou will lose quite a bit of DPS.  <div></div>

Penda_1994
01-31-2007, 04:02 AM
<div></div><div></div> FD is not a waste. It won't lead you down the path of uber dps which seems to be what a lot of people want, but it will let you escape some messy situations.   If you solo, it can be  useful for when you take on more then you can handle.  In a group, depending on the makeup it can be the difference in reviving the group where you are or having to revive at the beginning of a zone.   It's all personal preference. <div></div><p><span class="time_text"></span></p><p>Message Edited by Penda_1994 on <span class=date_text>01-30-2007</span> <span class=time_text>03:03 PM</span>

SwordMaster
01-31-2007, 02:55 PM
<BR> <BLOCKQUOTE> <HR> Licit wrote:<BR>FD is a waste becasue of its duration and recast, 30 seconds and 5 minutes iirc, if you are smart you would never need to use it, if its an emergancy, evac<BR><BR>My self buffed STR at lvl 70 is 615 with 4 points in the +STR part of the STR line, an extra few points at that level doesn't do much and you will gain more from spending the points in something that gives you more benefit.<BR> <BR> <HR> </BLOCKQUOTE> <P>I understand your concerns, but first its 3 min recast btw,   </P> <P>Yes it is only 30 seconds, but i have found myself many times where the MT is not doing his job and even if my Deaggro burn to MT spell is Master I T7 (forget the name of it&nbsp<img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> is on him,  it is NICE to have that FD ability so he can regain the aggro of the mob, I have many times figured out in raids that I see that it is going to be a wipe i hit that button, not the evac button cuz that would just p'o the whole group. and we dont have to run all the way back either ... Given yes there is a bruiser in the raid as well, but still i would say the INT line was a wise thing.  Especially if i am soloing the FD is a big tool because i can first sneak and soon someone sees through that roams, i hit the FD, when that roamer leaves, i stand up hit the sneak and run further =) Ive hardly encountered a see through one of the after in a shared dungeon. </P> <P>I use FD for the MT to regain Aggro if i give it too much dps and I use Evac in a group (nonraid) when i know the group is about to wipe. ... Simple as that.</P> <P>Also the FD is the BEST ever known thing ive had, yes given its only 30 seconds but its enuff for the roaming mob to leave the area and hit the sneak button and it has saved me from MANY MANY mend costs. I average only 2-4 deaths in say 5 days? Without i would say my death would been triple that...</P> <P>Besides the INT line gives ya a couple more deaggro spells, which is neccessary when you give alot of dps to the mob imho..  therefore Spending points in the INT line is not a waste if you give alot of DPS to the mob.... Its not all about saving the group...its about saving your own butt from the dps you bring to the group =)</P>

Dakkon_10
01-31-2007, 04:57 PM
<DIV>FD would be ok if it lasted longer than 30 seconds. Alot of the time this isn't enough for mobs to reset or your health to regen. When I tried it out I found that to be more the problem then the recast. The only other problem is nothing else in the line besides boot dagger, which required a dagger, was very useful. Imo, it's much better to put your points elsewhere and invest in being a tinkerer. The memory blur item is all you'll need for getting aggro off you, although you have to know when to use it, and the FD items are very useful.</DIV>

AegisCrown
02-01-2007, 12:49 AM
<div><blockquote><hr>Penda_1994 wrote:<div></div><div></div> FD is not a waste. It won't lead you down the path of uber dps which seems to be what a lot of people want, but it will let you escape some messy situations.   If you solo, it can be  useful for when you take on more then you can handle.  In a group, depending on the makeup it can be the difference in reviving the group where you are or having to revive at the beginning of a zone.   It's all personal preference. <font color="#ff0000">Lets see sure it wont elad down teh apth of uberness but it leaves the swashbuckler lacking and not performing their duties, dps and debuffs.  sure if you take on more than you can handle you can fd or you can just die pay the 1-2g repair and move on, dieing in this game is too easy to recover from anyway.  the only time it would really matter for a grp was if the dungeon wont allow you to revive inside.  sure its personal preference but its also stupid.  </font><div></div><hr></blockquote><font color="#ff0000"></font><div><blockquote><hr>SwordMaster wrote: <blockquote> <hr> Licit wrote:FD is a waste becasue of its duration and recast, 30 seconds and 5 minutes iirc, if you are smart you would never need to use it, if its an emergancy, evacMy self buffed STR at lvl 70 is 615 with 4 points in the +STR part of the STR line, an extra few points at that level doesn't do much and you will gain more from spending the points in something that gives you more benefit. <hr> </blockquote> <p>I understand your concerns, but first its 3 min recast btw,   </p> <p>Yes it is only 30 seconds, but i have found myself many times where the MT is not doing his job and even if my Deaggro burn to MT spell is Master I T7 (forget the name of it&nbsp<img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> is on him,  it is NICE to have that FD ability so he can regain the aggro of the mob, <font color="#ff0000"></font></p><p><font color="#ff0000">you really need to find a new tnak or one of the right level.  cause there is no way with FD that a swashbucklers DPS is through the roof on top of you having the passive threat decreasers in the INT line.  sorry but you just need a crappy tank to hold it then, your must just be bizaarly horrible.</font></p><p>I have many times figured out in raids that I see that it is going to be a wipe i hit that button, not the evac button cuz that would just p'o the whole group. and we dont have to run all the way back either ... <font color="#ffff00">Given yes there is a bruiser in the raid as well, but still i would say the INT line was a wise thing.</font>  </p><p><font color="#ff0000">see you nailed it right there on the head, and besides you got 3 other classes and tinkerers to FD for you.  dont waste your aas and develop your character better.</font></p><p>Especially if i am soloing the FD is a big tool because i can first sneak and soon someone sees through that roams, i hit the FD, when that roamer leaves, i stand up hit the sneak and run further =) Ive hardly encountered a see through one of the after in a shared dungeon.</p><font color="#ff0000">i understand the sneakign around roamers, but still its on a 5min recast and thats what kills it.  you either have to explor slowly or not at all.</font> <p>I use FD for the MT to regain Aggro if i give it too much dps and I use Evac in a group (nonraid) when i know the group is about to wipe. ... Simple as that.</p><p><font color="#ff0000">look at previous posts critique, your tank must blow if your passive detaunts, elude, slip, censure arent working.</font></p> <p>Also the FD is the BEST ever known thing ive had, yes given its only 30 seconds but its enuff for the roaming mob to leave the area and hit the sneak button and it has saved me from MANY MANY mend costs. I average only 2-4 deaths in say 5 days? Without i would say my death would been triple that...</p><font color="#ff0000">do deaths really matter that much, or is it your kvd?  both are stats dont get you far in the game and besides dieing means taking risks and those risks usually involve learning something.  btw ive died like 3400 times, death count doesnt matter</font> <p>Besides the INT line gives ya a couple more deaggro spells, which is neccessary when you give alot of dps to the mob imho..  therefore Spending points in the INT line is not a waste if you give alot of DPS to the mob.... Its not all about saving the group...its about saving your own butt from the dps you bring to the group =)</p><p><font color="#ff0000">the only lots of dps you can do when you have the INT line is relative to what you normally do or maybe that of a 4 year old. please go respec and see your true potential</font></p><hr></blockquote></div></div>