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View Full Version : Hurricane changed on test


adamflanagan
01-23-2007, 05:31 AM
<DIV>"AE autoattack skills like hurricane or surrounding attacks will no longer hit mezzed mobs."</DIV> <DIV> </DIV> <DIV>brilliant news!</DIV>

Runaf
01-23-2007, 10:45 AM
<div align="left"><font color="#ccffff">Sweet! About time they changed it <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> Hope this fix goes through.</font></div><div></div>

Keyh
01-23-2007, 11:25 PM
I read the topic title and I was in terror. I said to myself "God no....what have they done..." This is great news though.

YeldarbSpiritbla
01-23-2007, 11:47 PM
<P>I also think it is a good change, however, it seems to me with all the ae changes they're thinking for us. What if I WANT to hit a mez'd mob, I would have to target it to hit it... Just another dumbing down of skills to take the place of lazy players. Was it really that hard to turn off hurricane for certain fights or situations? One button...</P> <P>Not complaining, I do like the change, but it just seems weird to me we can't, as intelligent players, do this ourselves. We complain about all the lag, especially in raids, but they keep adding equations to lag it even more. I can think for myself, I would rather cut down on the lag. Just some thoughts, not starting anything. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></P>

Zygwen
01-24-2007, 01:57 AM
<blockquote><hr>YeldarbSpiritblade wrote:<div></div><p>We complain about all the lag, especially in raids, but they keep adding equations to lag it even more. I can think for myself, I would rather cut down on the lag. Just some thoughts, not starting anything. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p><hr></blockquote>It might not necessarily increase lag. If they coded damage in a smart way they will have different channels for damage. Targeted damage and Non-targeted damage. Mez would make a mob immune to non-targeted damage so all they have to do is switch hurricane from being a targeted damage source to a non-targeted damage source and presto we instantly change from a chanter hating auto mez breaker to a model citizen. <div></div>

Cocytus
01-24-2007, 04:46 AM
<P>I actually hate this change. Good for raids. Bad for groups.</P> <P> </P> <P>In groups, it was a good way to force enchanters to learn other ways to keep mobs  from attacking, like stunning. And generally it was better for our dps.</P> <P> </P> <P>Besides - who cares? If it's REALLY NECESSARY to not break mez - just turn it off. This change is annoying.</P> <P> </P> <P>/sigh</P>

tiki-jiki
01-24-2007, 05:06 AM
<div><blockquote><hr>Cocytus wrote:<div></div> <p>I actually hate this change. Good for raids. Bad for groups.</p> <p>In groups, it was a good way to force enchanters to learn other ways to keep mobs  from attacking, like stunning. And generally it was better for our dps.</p> <p>Besides - who cares? If it's REALLY NECESSARY to not break mez - just turn it off. This change is annoying.</p> <p>/sigh</p><hr></blockquote>So should we be penalized because some Enchanters cannot play their class?</div>

Cocytus
01-24-2007, 05:10 AM
No. IMO that's what the update is doing to us - at least in a heroic perspective. Penalizing us for enchanters who don't know other methods of crowd control.

m0ya
01-24-2007, 06:02 AM
<P>I tihnk it's awesome... dont have do bother with it anymore.</P> <P>Leithe why would you want to break chanter mezz? They're mezzing for a reason, not only for fun.</P>

liveja
01-24-2007, 07:19 AM
<BR> <BLOCKQUOTE> <HR> Cocytus wrote:<BR> No. IMO that's what the update is doing to us - at least in a heroic perspective. Penalizing us for enchanters who don't know other methods of crowd control.<BR> <HR> </BLOCKQUOTE> <P>I'm missing something, here ... how is this change penalizing us?</P>

Cocytus
01-24-2007, 08:13 AM
On heroic groups, I want hurricane to break mez. Because heroic groups don't need to be mezzed.

Zheen
01-24-2007, 11:31 AM
Maybe good group communication will fix that. If I am in a group that doesnt communicate well../exitok ok maybe not /exit but a warning first will happen.<div></div>

Dakkon_10
01-24-2007, 12:07 PM
<P>I'd rather have mezzed mobs and lose a couple dps than have a dead group and an enchanter glaring daggers at me... It's not our decision what is mezzed or what isn't mezzed, that's the enchanter's. If they don't know what the heck they're doing then that is their problem, I'm just tired of taking the blame.</P>

MrDiz
01-24-2007, 07:55 PM
If you have adds, chanter can now mez them whilst you blissfully keep AoE on the non mezzed targets. If you actually want to break mez simply cos you dont feel its needed why not simply tell him its not needed?

Shiverr
01-24-2007, 11:02 PM
<P><counts the number of times he's gotten into arguments with mezzers when telling them to let him get the AOE's off first before they mezz></P> <P><ran out of digits, so is skrewed></P> <P>Mezzers are great and very useful.  Mezzers can be very annoying and avoided unless needed for certain zone.</P> <P>This will help, but ya its not gonna fix a *people & behavior* thing.</P> <P> </P>

kellan123
01-25-2007, 04:36 AM
I bet they'd be inclined to stun the mobs instead, if asked to.<div></div>

Splatty_Spat
01-25-2007, 11:53 AM
<DIV>Great for lazy players or players to [I cannot control my vocabulary] to know when to click that one button (which is insta click) on and off. Don't really need this change, but I can see why other classes would be happy if you have grouped with some dumb [I cannot control my vocabulary] swashies.</DIV><p>Message Edited by Lineshta on <span class=date_text>01-25-2007</span> <span class=time_text>06:53 AM</span>

MrDiz
01-25-2007, 02:13 PM
A button disnt let us carry on AoE hurricaning a group of mobs whilst a chanter mezzed the roaming and that caught us unawares. This change does. Use it, dont use it. Is it dumb down? Of course. If you are still allergic to 'dumb down' after two years of non-stop then im surprised you havnt been admitted to a clinic yet. This game is the Sesame street of rpgs.

AScarlato
01-25-2007, 08:45 PM
<P>I don't really see where all the hostility comes from this change.</P> <P>1.  We still will have to turn it on and off on occasion.  For example, times like when you are passing non-aggro mobs (i.e., the Thralled tunarians and dwarves) and are pulling monsters into their room from the hallway.  Also, Hurricane for me has a knack of managing to hit sometimes wandering mobs who otherwise were NOT going to aggro on the party.  More than one occasion I found myself saying "Wow, I didn't know hurricane would have hit that from here."</P> <P>2.  Did you ever think that though the change was for a Swashbuckler skill, the true intention was not actually to really benefit or impact Swashbucklers?  Perhaps maybe the change is to benefit Enchanters...a class that for the most part you already have to pull teeth to get any significant number of people to play?   When a mob adds, the Enchanter mezes, and the tank either is unaware of the add or has not taunted it yet, or figured "Oh I don't have to taunt yet, its mezed..."  And our itty bitty autoattack breaks it...who is the mob going to go after first?  Who also dies in 2-3 hits more often than not?  Yeah, the Enchanter.</P> <P>Finally I find it appalling to suggest that it is our job to "train" enchanters when to mez or when to stun.  Perhaps because mezzing is so useless in many situations, by the time Enchanters get to level 70 and get invited to Castle groups or whereever, they need to find some time to learn how to actually mez.  I know on the chanter boards it is common for Enchanters to say that they found themselves needing to learn this skill because, as Leithe suggests, it often isn't necessary and groups get annoyed by mez.  </P> <P>I'm in agreement with everyone who said having a two minute discussion on why the Enchanter is mezzing and if it is necessary in the party is far superior to the swashbuckler just blatantly breaking it to prove some kind of point.</P> <P>Personally, I like the change.  It makes grouping with enchanters less annoying FOR ME.  I don't have to turn on and off Hurricane based on whether the enchanter needs to mez a particular pull.  If anything, I could argue that the real laziness is coming from people who are hellbent on breaking mez, and want the easy, effortless hurricane proc to do so.  If you're that insistant, you can take the effort to switch to the mob you want to un-mez.</P> <P>I don't find this change that makes two classes more compatible to be any kind of "dumbing down."</P> <P> </P> <P>-Satyr, 70 Swashbuckler, Antonia Bayle</P>

Hohum
01-25-2007, 08:56 PM
<DIV>LoL  SWG's the Sesame Street of mmorpg's <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> </DIV> <DIV> </DIV> <DIV>I always ask Mezzers to let me get my AoE's off before fighting anyhows so no real problem for me.</DIV> <DIV> </DIV> <DIV>Ho</DIV>

Cocytus
01-26-2007, 04:22 AM
<BR> <BLOCKQUOTE> <HR> AScarlato wrote:<BR> <P>2.  Did you ever think that though the change was for a Swashbuckler skill, the true intention was not actually to really benefit or impact Swashbucklers?  Perhaps maybe the change is to benefit Enchanters...<BR></P> <HR> </BLOCKQUOTE> <P><BR>At the cost of DPS, which does indeed impact a swashbuckler.</P> <P> </P> <P>This partially stems from a time I was in OOB awhile back with a mezzer. He kept [I cannot control my vocabulary]ing over teamspeak about me breaking mez. I told him...this is OOB. You don't need to mez. I'll just DPS, they'll die faster. I'm not turning off hurricane.</P> <P> </P> <P>Now to maintain that same space, I will have to intentionally GO OUT OF MY WAY to break the mezzes of enchanters who decide to be idiots rather than listen to my requests.</P> <P> </P> <P>I don't do pickup groups often, but...when I do, I'd rather not have to deal with an enchanter that thinks he has to mez absolutely everything. It's less productive than just killing it. If mez is crucial...simple. Turn off hurricane.</P>

m0ya
01-26-2007, 04:34 AM
<P>Oh sorry Mr King of the World but your dps isn't THAT important... If you dont like when your chanter mezz, tell him, if he still mezz, get used to it for the ±30mins the zone take to do...</P> <P>And anyway who cares about dps in a group.... in a group, encounters last about 15-20 max.... Nobody cares about 15-20sec parses...</P><p>Message Edited by m0ya on <span class=date_text>01-25-2007</span> <span class=time_text>03:36 PM</span>

Cocytus
01-26-2007, 04:44 AM
<DIV>When you're the tank, and you're not a plate tank, yes you do care about your dps :p</DIV>

AScarlato
01-26-2007, 08:22 AM
<P>Well, if I'm MTing, im sure the healers would vastly prefer the majority of mobs mezzed, as opposed to my added hurricane DPS.  Especially with my rather un-miraculous ability to taunt AE without the STA line.</P>

Admundfor
01-26-2007, 09:55 AM
<P>[Removed for Content]...only took 13 months....</P> <P> </P> <P> </P> <P> </P> <P>Serberous the Swiftpaws</P> <P>Rotting away on the docks of Qeynos</P> <P>and apparently still able to post :smileysurprised:</P>

Dakkon_10
01-26-2007, 12:46 PM
<BR> <BLOCKQUOTE> <HR> Lineshta wrote:<BR> <DIV>Great for lazy players or players to [I cannot control my vocabulary] to know when to click that one button (which is insta click) on and off. Don't really need this change, but I can see why other classes would be happy if you have grouped with some dumb [I cannot control my vocabulary] swashies.<BR></DIV> <HR> </BLOCKQUOTE> <P><BR>I like things that make my job easier, does that make me lazy? I make mistakes now and then, does that make me dumb? Doing things the hard way "just because" is imo stupid, and everyone makes mistakes so don't act like you've never made one yourself.</P> <P>I can agree that it is unnecessary, but I'd rather have this than not have it. I'd rather focus on more important things than whether my button is on or off.</P>

mythic
02-02-2007, 12:07 PM
<P>DPS in groups? [Removed for Content] is that?</P> <P>I dont really care about this Hurricane change.. just allows me to slack more</P> <P>2 clickies less...</P> <P>actualy to think of it.. it makes soloin lotsa more effectiv.. u dont have to turn of ur</P> <P>hurricane if u get adds..u can just straight mezz..</P> <P>good change.. </P> <P>*hooray*</P>