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View Full Version : Level 24 Master choice help...


Solu
01-06-2007, 07:13 PM
<DIV>Here I am staring at my level 24 choices going hmmm.</DIV> <DIV> </DIV> <DIV>Ruled out Shanghai right away since it offers the least DPS increase but that leaves the other 3.</DIV> <DIV> </DIV> <DIV>Unfriendly Reminder is the best DPS option, given we have enough ways to get around back at 24 to do it every 30s.  But this isn't a paper world and I know from time to time the game tells me I'm not far enough behind the MOB to launch this CA.  Rare but it happens.</DIV> <DIV> </DIV> <DIV>Flamboyant Swathe is slightly better DPS wise as long as there are 3 MOBs and none miss.  4+ it pulls ahead but I can't solo 4+ MOBs :p  Add that I don't use AOE every fight thanks to the large number of roaming MOBs in EoF that it really becomes an 'add' hail mary skill more often than not.</DIV> <DIV> </DIV> <DIV>The real surprise was Undercut, I don't use it now but if I did and I spammed it every 10s the increase alone provides just slighly less DPS increase than Unfriendly without positional reqs.  Twice if you consider I don't use it now.</DIV> <DIV> </DIV> <DIV>At least that's how it looks on paper.</DIV> <DIV> </DIV> <DIV>I went the AOE route at 14 and have no regrets but that was on a 30s timer and frankly from 14 to 24 outside of Orc and Gnoll 3 man groups I've probably only used it here and there.  Guess it comes down to the same question I had at 14.  Better to improve a skill used in hard fights or one that helps every fight.  Death is pretty painless and infrequent so far so I wonder if I'm better off increasing my XP/HR instead of worrying about my Debt/HR <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></DIV> <DIV> </DIV> <DIV>Thoughts?</DIV>

PeaSy1
01-07-2007, 05:54 AM
Take swathe and buff the hit % in the swash aa lines.<div></div>