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View Full Version : [Buggued or not?] EoF Reach Special AA.


Verit
12-19-2006, 03:45 PM
I took the Reach Special AA:<i><font color="#cc00ff">Increases the melee attack range on all autoattacks and combat arts</font></i><font color="#ffffff">But i just the a change on CAs, nothing with autoattack.Someone took it and tested it?</font><div></div>

Debunkt
12-19-2006, 08:37 PM
CA's natually have a longer attack distance than your auto attack. If Reach increases both then you still be able to hit with CA's from further away, yet have to get a little closer for auto attack.

Mion da Peon
12-19-2006, 09:01 PM
<P>Example:</P> <P>Most CAs have a range of 5 and most melee has a range of erm 3.5 (?) subtract these and you get a difference of 1.5.  Double both numbers and your also doubling the distance between them EI 1.5 -> 3.0</P> <P>[edit] so in short... its more noticable with reach</P><p>Message Edited by Mion da Peon on <span class=date_text>12-19-2006</span> <span class=time_text>08:02 AM</span>

Zygwen
12-19-2006, 09:11 PM
Our blue AoEs don't seem to be affected by the Reach line final ability which might be just as well because it would have a huge range. Auto attack range also seems to be a lot shorter than CAs and the way the math is done, the original range is doubled before they add 5 meters to it. I think the Auto attack range is closer to 7-10 meters versus the CA's 15 meters. Our auto attack range with Reach is still greater than without but not enougth to avoid most aoes, I've tried. <div></div>

Cocytus
12-20-2006, 08:10 AM
<BR> <BLOCKQUOTE> <HR> Mion da Peon wrote:<BR> <P>Example:</P> <P>Most CAs have a range of 5 and most melee has a range of erm 3.5 (?) subtract these and you get a difference of 1.5.  Double both numbers and your also doubling the distance between them EI 1.5 -> 3.0</P> <P>[edit] so in short... its more noticable with reach</P> <P>Message Edited by Mion da Peon on <SPAN class=date_text>12-19-2006</SPAN> <SPAN class=time_text>08:02 AM</SPAN><BR> <HR> </BLOCKQUOTE> <P><BR>CA's have a range of 5, auto attack is 2.5 IIRC. With reach, CA range should be 10 and auto attack should be 5. I may be doing my math wrong, but that's it, roughly.</P> <P> </P> <P><BR> </P> <BLOCKQUOTE> <HR> Zygwen wrote:<BR><STRONG>Our blue AoEs don't seem to be affected by the Reach line final ability</STRONG> which might be just as well because it would have a huge range. Auto attack range also seems to be a lot shorter than CAs and the way the math is done, the original range is doubled before they add 5 meters to it. I think the Auto attack range is closer to 7-10 meters versus the CA's 15 meters. Our auto attack range with Reach is still greater than without but not enougth to avoid most aoes, I've tried.<BR> <BR> <HR> </BLOCKQUOTE> <P>No, but the radius increasers in the line itself are annoying and should be changed to max targets.</P> <P> </P> <P>In regards to AE avoidance - most AEs that effect all targets in AE range will still land, however...There are many mob AEs that have a set target number and are based solely on proximity. These AE's hit <STRONG><U>considerably</U></STRONG> harder.</P> <P> </P> <P>Bottom line is...many AEs are proximity base. This AA helps quite a bit. Also, it allows you to make arctic blast a regular CA that you don't have to back up to use.<BR></P>

Verit
12-20-2006, 01:05 PM
I tried to compare the limit of autoattack with a SK friend and i just notice something like 1m.<div></div>

Zygwen
12-20-2006, 09:33 PM
<blockquote><hr>Verityn wrote:I tried to compare the limit of autoattack with a SK friend and i just notice something like 1m.<div></div><hr></blockquote>I suspected that it was 1m. With reach that should translate to about 7. Compared to 15 for CAs. It annoys me that the auto attack range is so short.<div></div>