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MrDiz
11-14-2006, 04:58 PM
I usually switch to a 1.0 delay weapon (pantys spear) when I have inspirations or CoB up for max number of procs, but I keep using CAs... which might mean im delaying the auto-attacks a little. Anyone tried just firing inspirations and doing no CAS?I tried some tests last night but was hard to judge which was most effective by the parses as it was HoS and KB constantly freaks up my flow <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />

SmCaudata
11-14-2006, 08:28 PM
<div><blockquote><hr>MrDizzi wrote:I usually switch to a 1.0 delay weapon (pantys spear) when I have inspirations or CoB up for max number of procs, but I keep using CAs... which might mean im delaying the auto-attacks a little. Anyone tried just firing inspirations and doing no CAS?I tried some tests last night but was hard to judge which was most effective by the parses as it was HoS and KB constantly freaks up my flow <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /><hr></blockquote>Every time you use a CA you end up missing a full auto-attack + inspiration so about 800+ damage.  This means that the only CAs worth using are your big ones.  Since your big ones are on a long recast timer anyway, you may as well use them after inspiration wears off.  Also if you are using inspiration on groups of mobs then delaying the CA reduces the number of hurricane chances you get so then you should never use a CA.  The exception to this being traumatic swipe on an AoE mob.  There have been reports of people typing /weaponstats with the spear and seeing only 0.7 delay IIRC.  This makes the spear not as usefull as previously thought.  It could be a display bug. It could be a coding bug as the devs said that there was no minimum delay, or it could be a change that they put into the game for some reason.</div>

Mion da Peon
11-14-2006, 10:43 PM
I believe you autoattack during your recovery time so if your delay is between 0.5 and 1.0 your autos should perfectly sync up with queued combat arts delivering more hits during inspiration than just autoattack alone.

AegisCrown
11-15-2006, 01:22 AM
as it stands if you get a 200 haste modifer for effectve 125% haste with rhothp youll be at 0,4 dly...<div></div>

morningmists
11-15-2006, 01:40 AM
<DIV>with a 1.3 dly 1h/max dbl atk weapon fbss haste and bravado proc I get 27 inspiration hits conistently</DIV> <DIV> </DIV> <DIV>if I use any CAs that number starts to drop dramatically the more I use</DIV><p>Message Edited by morningmists on <span class=date_text>11-14-2006</span> <span class=time_text>12:40 PM</span>

SmCaudata
11-15-2006, 03:29 AM
<div><blockquote><hr>Mion da Peon wrote:<div></div>I believe you autoattack during your recovery time so if your delay is between 0.5 and 1.0 your autos should perfectly sync up with queued combat arts delivering more hits during inspiration than just autoattack alone.<hr></blockquote>You do nothing during recovery time except movement.  There was this post a while back where an ability with an exceptionally long recovery time did this.</div>

Cocytus
11-15-2006, 04:19 AM
When using inspiration and rhothp, do not use CAs.

Keldo
11-15-2006, 05:55 AM
<DIV>Only CA I ever use during Inspiration is Ploy - Swathe if there are a large amount of enemies around.</DIV>

SmCaudata
11-15-2006, 08:13 AM
<div><blockquote><hr>Keldoth wrote:<div></div> <div>Only CA I ever use during Inspiration is Ploy - Swathe if there are a large amount of enemies around.</div><hr></blockquote>That's even worse. Those take up 2.0 and 2.5 sec of your inspiration time. That is like missing 3 or 4 inspiration attacks and if 50% of those hit grouped mobs you are missing effectively 4.5 to 6 inspriation attacks for one ploy or swathe.</div>

Keldo
11-15-2006, 08:47 AM
Yes but 8 > 4.5 to 6<div></div>

SmCaudata
11-15-2006, 11:40 AM
Good point. I was thinking raids where groups are usually around 3 or 4.  In large groups I use swathe and ploy to open and stuff is usually dead much to fast to make hurricane worthwhile.  All I could think of for large groups were some of the rumbler traps in DT and the one large group of amys near the end of LoA.<div></div>

Cocytus
11-17-2006, 03:55 AM
I generally just save swathe/ploy for after inspiration is through.

Kamd
11-18-2006, 05:35 AM
<P>I don't have any way to verify that you can't attack during recovery time, it's too quick for me to know for sure but it doesn't really seem like it was to me.  But I do know for sure that your weapon delay ticks while you are casting spells or combat arts, and will land as soon as it's done.  I do this with my warden using a 2hb with 2.5 sec dly.. hit, cast for 2 sec, hit, 2 sec, hit, 2 sec, hit, 3 sec, hit, 2 sec, hit, 2 sec, hit, 2 sec, hit, and nothing is usually alive longer than that if i'm in a group.  The cast time being 2 sec, recovery 0.5 and my dly 2.5... i cast full speed and hit for full amount of my 2hb, although i get absolutely no benefit from haste, but that's not so bad. </P> <P>Maximising dps from inspiration is incredibly more complex tho.. there are so many variables.</P> <P>Quickly I'd like to point out something you guys are missing about lucky ploy and swathe that you guys didn't mention, that is using en garde, inspiration and those 2.  You get 4 chances to proc en garde off each mob, and inspiration procs off each of those en garde hits.  4 x 15% is a 60% chance to proc en garde and inspiration off each mob you hit... not to mention if you wait to cast them till after inspiration, more than likely 1-3 of them will be dead already, dropping your damage unless they are raid mobs, in which case you should be careful about your agro <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />.</P> <P>about whether to use ca's or not has so many more variables tho.  The most important being how many seconds you are wasting auto attack while using CA's.  But CA's aren't at all that bad I don't think, although it's hard to say for sure..  1 attack per 0.5 or 0.4 is a pretty good dly considering you will still have a considerable number of autoattacks in between, depending on the dly of the weapon, and thinking about all the dps you would be wasting if you don't click those buttons.. it's 30-35 damage per second for each CA you have lit up, and up to 60 for Guile, the highest dps move for swash besides inspiration and en garde.</P> <P>But it weighs up heavily in the other direction too.. you get a 72% chance to double attack on your autoattack, and you get more hits on inspiration, en garde, risky advance, pirate stab, planar orb of the wanderer when you are auto'ing.</P> <P>Only good example I've really had was when I did lockjaw with a swash from a high end raiding guild.. he did 1400 dps, i did 1300, but I did 2400 more dmg with inspiration than he did, mine with adept3 his master1.  he was using AVP 2.0 dly, and has 0.4 sec cast times.. I also have 0.4 cast times,  but i swapped to a 1.2 sec 1dws, and had used most of my combat arts before i hit inspiration except guile.   I may have come closer or beat him if i had remembered to use en garde, but I was still learning how to use it effectively at the time and i forgot about it.</P> <P>My gut tells me that the best way to do it would be to wait till you won't take agro, cast all your arts, switch to a fast weapon, en garde, perfect finesse, inspiration and autoattack + guile.. hit a move or two if it pops up early because you will be wasting dmg if it stays lit too long, but wait till inspiration ends if it is later.  Also if you have that chain bp from RoV hit that too before hit hit inspiration.. I did 7500 dmg with it in 32 procs one time during inspiration.</P><p>Message Edited by Kamdur on <span class=date_text>11-17-2006</span> <span class=time_text>04:36 PM</span>

Yimway
11-21-2006, 09:41 PM
<div></div>This is what I do...First off I run thru all CA's to get debuffs up on mob, etc.Then I selectively fire them as they repop, but I don't use the double and tripple attacks.  When the first one refreshes I begin my inspiration run.I fire in order:en gardeFinesseruthless cunninginspirationWhile firing these up I make sure I'm positionined in melee range of maximum number of targets.I then hit the double and tripple attacks with inspiration up, i usually time them a few seconds apart so I get a fair amount of normal melee swing in there.Running parse this seems to maximize my dps. The casting times of most the CA's especially the aoe's isn't worth it IMO.I can't believe no one else mentioned rutheless cunning.  You do have your level 35 vampire spell don't you?  You don't want the additional 41% dps modifier on your inspiration attacks?  <div></div><p>Message Edited by Yimway on <span class=date_text>11-21-2006</span> <span class=time_text>08:45 AM</span>

SmCaudata
11-22-2006, 08:58 AM
Why save the double and tripple attacks?  Inspiration only procs off of the first of the fluries anyway, so they are like any other attack, thus if you are getting in your CAs before inspiration use them.As for ruthless cunning, people did mention it, but much of this was done pre EoF (100% caps).  I actually watch my haste/dps status and hit either finess or cunning before hitting inspiration.  Since the buffs are on 5 minute timers and inspiration is on a 2 minute timer it works well to rotate.  My group = 30% inquisitor buff + 48% from finess.  If I am lucky my ring will proc.  Basically Cunning there would be mostly wasted.  On fights when I am going to use cunning, I use it right away since it is 1 minute in duration and then hit inspiration when haste is capped and CAs are down.As for En Garde I use it against mobs with high parry rates (monk mobs) or when fighting groups, since positioning means I will get parried more often.<div></div>I could use all my temp buffs at the same time to get super high DPS on one mob, but I tend to look at zone wide parsing and more selctive use for my special abilities.  En Garde isn't worth the casting time on many of the raid encounters pre-EoF.  Knowing the zones will improve DPS imensely.

khurath
11-23-2006, 12:54 AM
<P>Please, enlighten me: What is Ruthless Cunning? I don't have this spell.</P> <P>Also someone mentioned a "planar orb of the wanderer" and a "Chain bp from RoV": what are these?</P> <P>Should I absolutely get them? and if so how?</P> <P>Thanks from a (relatively) new Swashy.</P> <P> </P> <P>Berithyel</P> <P>55 Swashy</P> <P>Oasis</P>

Cocytus
11-23-2006, 02:43 AM
<BR> <BLOCKQUOTE> <HR> Yimway wrote:<BR><BR>I fire in order:<BR>en garde<BR>Finesse<BR>ruthless cunning<BR>inspiration<BR> <HR> </BLOCKQUOTE> <P><BR>My order is similar, only ruthless is at the beginning.</P> <P>Ruthless Cunning</P> <P>En Garde</P> <P>Finesse</P> <P>Inspiration</P> <P> </P> <P>Also, Ruthless cunning is the Bloodline Chronicles +DPS boost. You can do the quests and get app II, or buy a higher version of the spell from a jeweler.</P>

ElricM
11-25-2006, 08:11 AM
<DIV>I'm using the same order:</DIV> <DIV> </DIV> <DIV>Ruthless Cunning</DIV> <DIV>En Garde</DIV> <DIV>Perfekt Finesse</DIV> <DIV>Inspiration</DIV> <DIV> </DIV> <DIV>I'm using Chel Drak's Shard as weapon normaly cause it's damage output is incredibly high (like a legendary two-handed weapon ore more, 87,8 damage rating), but before I cast Inspiration i switch to a faster weapon. With this spell combination I'm doing extreme damage especially on greater encounters. Pre- EoF i did not use Ruthless cunning when a coercer was in my group, giving me his 74% dps buff. But now i cast Ruthless Cunning every time the spell is up.</DIV><p>Message Edited by ElricM on <span class=date_text>11-24-2006</span> <span class=time_text>07:14 PM</span>

Dakkon_10
11-25-2006, 10:20 PM
I'm using a 1.3 dly one-hander and I always get better dps from spamming CA's during inspiration. Sailwind helps.

Cocytus
11-26-2006, 01:51 AM
<DIV>Using a 1.3 delay here too (hoping to upgrade to 1.6 soon as we finally kill vyemm, Silver Sword of Rage), but I get more DPS not spamming - however, I am STR/WIS spec'd, not AGI/WIS.</DIV>

AegisCrown
11-26-2006, 05:34 AM
i pop en garde before inspiration, i use a 2.0 sec dly (pre-haste) weapon i have seen 30+ inspiration hits on a single target when i use CAs.<div></div>

Mannhec
11-26-2006, 06:12 AM
<DIV>On the final named in Obelisk of Blight tonight... I parsed out at about 1800 DPS (Fight duration, ~25 seconds). With only using Brazening and Lucky Ploy, then slapping Finesse, Inspiration, En Garde. In that order.</DIV> <DIV> </DIV> <DIV>Including Hurricane Inspiration procs, I had 37 Inspiration attacks. 33 of those were on the named himself. I use the Ancient Velium Shortspear, which has a delay of 1.3 and I was probably somewhere around 150 haste with everything going.</DIV> <DIV> </DIV> <DIV>My normal order for the skills is:</DIV> <DIV>Finesse (Longest duration)</DIV> <DIV>Inspiration (Shortest duration, longest cast time)</DIV> <DIV>En Garde</DIV> <DIV>Ruthless Cunning</DIV> <DIV> </DIV> <DIV>Sometimes I only do the first two, then once Inspiration fades, I'll pop the other two.</DIV> <DIV> </DIV> <DIV>Just my ideas, I'm not a raider by any means. ><</DIV>

Cocytus
11-27-2006, 12:08 PM
<DIV>Always cast inspiration last :p</DIV>

Luk
11-27-2006, 01:05 PM
<P>fyi</P> <P>unless it has been changed in the last few weeks, Inspiration doews not proc off en garde, en garde is considered a proc (even though some parts are 100%) and procs do not proc off procs.</P>

MrDiz
11-27-2006, 03:41 PM
Ok, definately finding the way to max this is get a dirge <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> Wait for him to CoB, hit inspirations and finesse, switch to my 1.0 delay weapon... wait for 10 seconds without touching the keyboard .... then hit hideaway when I get aggro (*grin*) and switch back to my 2.5delay weapon.How effective is this now? Let me put it one way, one thing I predict for the near future: The inspirations AA improvement is going to get nerfed.<p>Message Edited by MrDizzi on <span class=date_text>11-27-2006</span> <span class=time_text>02:42 AM</span>