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View Full Version : INT and the Raiding Swash


SageGaspar
06-13-2006, 02:43 PM
I was just curious if anyone had tried pumping INT recently and seen the effect that it's had on their damage output.The reason I ask is that raiding recently, I've been pretty capped on STR all the time. AGI I'm not capped, but power is typically a non-factor and power poison is always there on the few fights that it is. I did focus on STA a little bit but there are so few situations where a couple hundred HP means the difference between life and death. WIS doesn't do jack for me, I'm going to need the resist gear anyway if resists are important.I was considering changing out some gear, and if I burn a respec and a couple plat I can get add about 110 INT to my meager 60ish that I have now, bringing me up around 170 before outside buffs. I was just curious if anyone knew what kind of damage increase I might be looking at with those numbers and if it'd be worth it.<div></div>

Xanoth
06-13-2006, 03:51 PM
<DIV>i thought int was a duff stat for rogues... or does it effect poison procs?</DIV>

SageGaspar
06-13-2006, 03:57 PM
Poison procs and a couple others. Of course some people are claiming it's stopped doing that in T7, and others are claiming that it is, the numbers on the applied one and examines work funky... that's why I'm interested if someone's parsed it recently hehe.<div></div>

mayhem111
06-13-2006, 04:01 PM
<DIV>Exactly how much its going to go up I'm not sure.   I've noticed in groups where I have gotten int buffs that my poison goes up in damage about 40-50 damage with around 100-200 int.  I usually use adestes poison unless I need power.  But most raids I go on I still use the power tap poison.  I would rather be able to keep my debuffs up the whole fight then get a bit more damage here and there.  There is a potion that can up your int around 60 some so there is a bit more there as well.</DIV>

Kenazeer
06-13-2006, 06:56 PM
<DIV>Just yesterday I was playing around with switching AAs since I still had a free respec available. I switched to INT line and four points in the first rank got me 12 points of extra damage on the DD portion of Adestes. Int doesn't seem worth buffing in my opinion.</DIV>

Keldo
06-14-2006, 11:26 AM
Each point of INT equates to about 0.56 extra damage added to Caustic poison.Just checking from my own int which is currently 105, Grandmaster's Caustic Poison reads 597 damage.That means with 1 INT, Caustic poison deals 539 damage.  With 510 INT it would deal 824 damage.  An increase of 53%.Each 50 INT increases the damage delt by the proc by about 5.3%.  Assuming you deal 15% of your damage in poison, this equates to about 0.795% increase in your total damage per 50 INT.Assuming I did the math correctly, which I probably did not!<div></div>

SageGaspar
06-14-2006, 01:16 PM
<div><blockquote><hr>Keldoth wrote:Each point of INT equates to about 0.56 extra damage added to Caustic poison.Just checking from my own int which is currently 105, Grandmaster's Caustic Poison reads 597 damage.That means with 1 INT, Caustic poison deals 539 damage.  With 510 INT it would deal 824 damage.  An increase of 53%.Each 50 INT increases the damage delt by the proc by about 5.3%.  Assuming you deal 15% of your damage in poison, this equates to about 0.795% increase in your total damage per 50 INT.Assuming I did the math correctly, which I probably did not!<div></div><hr></blockquote>It makes sense... I guess I'll have to try parsing it a bit later. I'm a bit skeptical about the reading on the poison from inconsistancies that others have pointed out and I've  since observed between the poison and the actual buff icon. Just have to round up a set of INT gear on the broker or find a fury friend to test high INTs hehe.</div>

Tarya
06-16-2006, 12:00 PM
I'm working on INT line and the impact has been that the poisons and debuffs do proc soooo fast even when I'm not very high yet on INT. Scary to think how much they proc when I do max it all -> maxing my alchemist now - and fast lol. So my studies are not over yet but so far it looks good... the longer the fight the higher we are on DPS list. <div></div>

Luk
06-16-2006, 01:02 PM
<div><blockquote><hr>Tarya wrote:I'm working on INT line and the impact has been that the poisons and debuffs do proc soooo fast even when I'm not very high yet on INT. Scary to think how much they proc when I do max it all -> maxing my alchemist now - and fast lol. So my studies are not over yet but so far it looks good... the longer the fight the higher we are on DPS list. <div></div><hr></blockquote>How does having the INT line effect your proc rate?The only thing INT does for poisons is effects how much they proc for, not how often they proc.</div>

AegisCrown
06-19-2006, 06:43 AM
i dont focus just on int i am trying to bring it alon as my 3rd stat str>agi>int.  atm im at 541 509 180 self buffed w/o potion so figure 240 with poitons and it affect damage specially when you cna get like a grp int buff or anything to help.  carrying int dolls is also helpful for when you get an buff and dont need what ever dolls your using.<div></div>

Tarya
06-19-2006, 02:07 PM
Well the difference was huge... I ran out of poisons in no time when I started to advance in this AA... I rolled my own alchemist to keep me supplied. To me this sounds like the poisons go off more often. <div></div>

SageGaspar
06-19-2006, 03:37 PM
<div><blockquote><hr>Tarya wrote:Well the difference was huge... I ran out of poisons in no time when I started to advance in this AA... I rolled my own alchemist to keep me supplied. To me this sounds like the poisons go off more often. <div></div><hr></blockquote>Did you recently upgrade a haste buff or are you hasted in groups more often? 100% haste = mo' procs.</div>

AegisCrown
06-19-2006, 11:51 PM
this is when i wish bards could use poison... give a good difference on hits and how fast procs decay.<div></div>