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ilucife
02-03-2006, 01:44 AM
<b>Swashbuckler changes:</b>- Hail of Steel will now start working after the casting of the spell takes place and will update correctly on the last tick.- Hail of Steel now has a small power cost with each thrown shot. Shots can be interrupted and have a minimum range.wow................................ just wow, they managed to take a useless skill and make it even more useless./applaud, jolly good work soe, ID doesnt matter i guess<div></div>

Franco2254
02-03-2006, 01:54 AM
<div></div>Guess your not using Hos right if you see it as useless. Imo good chance I use Hos alot during a raid inbetween jousts with  mobs that have a nasty aoe.

Debunkt
02-03-2006, 02:30 AM
<div></div><p>You hate the change!? /heartattack Shocking. :smileytongue: The first obviously helps us start firing faster, raid mobs are heueuge there is no need to aim - I see this as a good change. The second restricts us from using it up close... go figure, we knew it was a ranged skill. I haven't tested it yet but I sincerely doubt the recurring power cost will be all that much.</p><p>I approve of these changes!</p>

ilucife
02-04-2006, 01:59 AM
yeah but gives me something to b-tch about..... just wanted to keep up with the general theme of the swashy boards. i was looking at the power consumption mainly, but i am glad its instant now.as far as me thinking its useless, yes actually i do i use it for 3 things1)raids-on mobs with more than one ae, mobs that dont have a consitent timer, or mobs we are fighting for the first time2)to kill grey mobs to make myself feel uber3)duels-to hit casters when im rooted, or when im just screwing around with the wardens, furies in my guildif your using HoS between jousts you kinda wasting a skill/time/dps  (imho)-what i domob ae's, i run in offload debuffs, lie low, stealth attack, auto attack until time is called, Arctic Blast on the way out (so ranged auto kicks in) evade when im out of range. rinse lather repeat....HoS has a 2 second stifle so that 2 seconds your not doing anything... but as i said that just my strat, take it or leave it, i gives a [expletive haxx0red by Raijinn]<div></div>

Debunkt
02-04-2006, 03:03 AM
<div></div><blockquote><hr>iluciferi wrote:...2)to kill grey mobs to make myself feel uber<div></div><hr></blockquote>Yeah, I'm gonna miss this too. It was cool for quests where you had to take grey/green mobs, just watch them drop in 3 or 4 hits. In those golden moments I really <em>felt</em> like a ranger...ah well, guess that's as close as I'll ever be :smileywink:

Luk
02-04-2006, 04:40 AM
<div></div><div><hr></div><blockquote dir="ltr"><div>HoS has a 2 second stifle so that 2 seconds your not doing anything.</div><div> </div></blockquote><div><hr></div><div> </div><div>So you wait 2.7 seconds for your auto attack to fire off what is is, 150 points of damage, rather than using HoS to hit for 1000+ every 2 seconds......strange.....</div><div> </div><div>Yes it stifles and roots you, but can be clicked of at anytime by either hitting the hot key again, or by cancelling in your maintained window.</div>

ilucife
02-04-2006, 01:50 PM
<div></div><div></div>actually licit if you hit arctic on your way out you dont have to wait 2.7 seconds, arctic + normal ranged will go off at teh same time (try it and see, just pay attention to your ranged ammo) then its the ranged delay until you get called back in.  is there anyone that uses this tactic? (HoS between jousts). hos is 2 seconds stifle, then the time it takes for first hit (which is your ranged delay) which is about 4 seconds if you dont belive me try it, like i said i gives a <font size="2" face="Arial"><span>[expletive haxx0red by Raijinn]</span></font>,prove me wrong then ill serve you blueberry pancakes <font size="2" face="Arial"><span>[expletive haxx0red by Raijinn]</span></font><div></div><p>Message Edited by iluciferi on <span class="date_text">02-04-2006</span><span class="time_text">12:57 AM</span></p><p>Message Edited by Gorathh on <span class="date_text">02-04-2006</span><span class="time_text">02:57 AM</span></p>

overfloat
02-08-2006, 03:11 AM
<div></div><p>Derailing slightly...</p><p>My internet access was out of commission for most of the last week, so I only got to test HoS briefly this weekend. Is the new "multi-cast" mechanism just confusing me, or do ranged autoattacks now interlace with HoS throws?</p><p>I didn't have time to pay close attention during sporadic HoS use on our raid, and I was too forgetful to go back and check logs... but it seemed to me there were far more "throw" animations than there were HoS casts, and I'm sure I glimpsed additional lines of ranged attacks between HoS hits, and I'm fairly certain I went through ranged ammo about twice as fast as usual.</p><p>If that's true, this may actually be a nice improvement to HoS: additional proc chances, not just for poisons but for Avoid Censure.</p><p>Anyone else notice this, or was it just my imagination?</p>

Mion da Peon
02-08-2006, 10:34 AM
<div></div>Ahh hell, I might have to buy decent throwing ammo now.

overfloat
02-08-2006, 09:22 PM
<div></div><blockquote><hr>Mion da Peon wrote:<div></div>Ahh hell, I might have to buy decent throwing ammo now.<hr></blockquote>My first thought too! <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" />

02-08-2006, 11:22 PM
<span><blockquote><hr>overfloater wrote:<div></div><p>Derailing slightly...</p><p>My internet access was out of commission for most of the last week, so I only got to test HoS briefly this weekend. Is the new "multi-cast" mechanism just confusing me, or do ranged autoattacks now interlace with HoS throws?</p><p>I didn't have time to pay close attention during sporadic HoS use on our raid, and I was too forgetful to go back and check logs... but it seemed to me there were far more "throw" animations than there were HoS casts, and I'm sure I glimpsed additional lines of ranged attacks between HoS hits, and I'm fairly certain I went through ranged ammo about twice as fast as usual.</p><p>If that's true, this may actually be a nice improvement to HoS: additional proc chances, not just for poisons but for Avoid Censure.</p><p>Anyone else notice this, or was it just my imagination?</p><hr></blockquote>I'd have to check logs again tonight, but I'm pretty sure I didn't see any other procs during HoS yesterday evening.</span><div></div>

Success
02-09-2006, 03:36 AM
I don't like the new way they are doing HoS. They now use a casting bar to show it working (uses small amount of mana each time) and it ;ags bad when you are in those lagging [expletive haxx0red by Raijinn] zones. I see it pausing quite often with variable delays in the casting. <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" />

overfloat
02-10-2006, 08:42 AM
<div></div><blockquote><p></p><hr> wrote:<p></p><p><span>I'd have to check logs again tonight, but I'm pretty sure I didn't see any other procs during HoS yesterday evening.</span></p><hr><p></p></blockquote><p>Yeah, I went back and checked the logs -- I was mistaken, no other non-Steel Hail throws during HoS. Still the animations weren't matching the casts, which I think may be caused by...</p><p> </p><blockquote><hr>Successer wrote:They now use a casting bar to show it working (uses small amount of mana each time) and it ;ags bad when you are in those lagging [expletive haxx0red by Raijinn] zones. I see it pausing quite often with variable delays in the casting. <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /><hr></blockquote><p>Yep, definitely noticed this too. It's almost as if HoS is toggled on at the client end, not the server end, and it still requires an automatic trigger from the client for each cast, which can be affected by lag. Either that or the casts are triggered at a constant rate at the server end but they just get relayed to the client at odd intervals.</p>

Duhulk
02-12-2006, 12:15 AM
<div></div><p>While I don't have an issue with the power costs, the skill "bugs out" too easilly.</p><p>I'll use it, and nothing will happen ever. Or, even more common, I use it, the mob twiches a little, and it stops working. :smileysad:</p>

Luk
02-12-2006, 05:18 AM
<div></div>I haven't checked this, does the new set up allow you to switch targets while HoS is up, previously you got locked onto a target and if you switched HoS would no longer work. Example if target died and you switched, you could not continue to use the current cast of HoS on the new target.

overfloat
02-12-2006, 11:52 AM
<div></div><blockquote><hr>Licit wrote:<div></div>I haven't checked this, does the new set up allow you to switch targets while HoS is up<hr></blockquote>Really? I thought I had tried that the other day and didn't see another cast... but probably I didn't wait long enough to see. Those casts are <u>definitely</u> not coming regularly. Even in non-raid situations (goofing off on a regular PP run) some casts were chaining immediately, some had a delay of 2-3 seconds, most caused a double throw animation but only one hit attempt (that's where I was misinterpreting that HoS and autoattack were interlacing with each other, just an animation bug). I'm pretty sure HoS throws are now relayed to the client rather than conducted at the server end, which seems to end up slowing down our overall attack rate.

Iseabeil
02-12-2006, 12:33 PM
<div></div><blockquote><hr>Duhulk wrote:<div></div><p>While I don't have an issue with the power costs, the skill "bugs out" too easilly.</p><p>I'll use it, and nothing will happen ever. Or, even more common, I use it, the mob twiches a little, and it stops working. :smileysad:</p><hr></blockquote><p>Had a similar problem the other day when we were killing the Maj'Dul dragons. I was out of range to use Arctic Blast as HoS seems to have longer range and flicked it on. waited, waited, waited... turns out that one of those minor items on ground blocked my view, wich on normal ranged CA wouldnt let me cast it at all, with HoS it never gave any error info on it making me stand there looking like a silly mouse that lost her cheese :p</p><p> </p>