View Full Version : Deft Rush... odd results
Syrano
12-17-2004, 08:06 AM
Okay after a couple of uses of Deft Rush and Flamboyant Swathe I've run 'em through a parser and here's what we have. Both were used in two fights as AE's against five mobs, the tailors in Ruins of Varson and two Servants of varsoon. Tailors conned white to me (30th swashy), servants were blue single over cons.Here's the stats:Flamboyant Swathe Min: 52 Max: 95 Avg: 67.58Deft Rush Min: 21 Max: 31 Avg: 25.50And that's pretty consistent with what I've seen in it's use. Both Are Adept I variants. Deft Rush costs 48 power, Flamboyant Swathe costs 48 as well. Bang for the buck award definately goes to Flamboyant swathe. Deft rush hit less often and did less damage overall. That's a serious problem as Flamboyant swathe is going to go grey on me in a few more levels.<p>Message Edited by Syrano on <span class=date_text>12-16-2004</span> <span class=time_text>07:32 PM</span><p>Message Edited by Syrano on <span class=date_text>12-16-2004</span> <span class=time_text>07:33 PM</span>
SafeG
12-17-2004, 11:42 PM
<DIV>Yeah I was thinking the same, deft rush is definitely bugged. When I looked at the description and saw it did high dmg I was quite pleased but as you said it does about 20 dmg to each mob which is only high damage if you are a lvl 1 templar trying to take on a lvl 50 mob. Maybe thats what they meant?</DIV> <DIV> </DIV> <DIV>Hopefully its fixed soon cause flamboyant swathe is superb and another skill at least equal to that would be really great.</DIV>
Naggyba
12-17-2004, 11:42 PM
Ye,a i noticed it was really weak too for the power you use. I quit using it and probably going to do /feedback on it.
ive never missed a mob with Deft Rush Adept I, but Flamboyent Swathe Adept I, i miss from time to time. Also, Flamboyent Swathe hits anything around you, doesnt Deft Rush only hit those who are engaged in the encounter?
Syrano
12-19-2004, 04:50 AM
Deft rush is the same color as flamboyant, so they both hit anything around you in range, encounter or not. I noticed the definition of Deft says "A highly precise" attack and wondered if it was always hit. Even so, that's a huge price to pay, being 1/3 the damage of swathe for the same power? If Swathe hits two of 4 people that means even if deft hits all four it can't compete for power->output ratio. That's a little excessive.I'm not saying it has to change, I'm just saying I have little need for it hence it's religated to my list of skills I may use once in awhile but not regularly hotbar if at all. Why do I have little need? IH ave little need to use a AoE player based attack that does 20-30 pts of damage to blue con mobs at level 30 and costs 48 power. That's all.
Naggyba
12-19-2004, 11:12 PM
I logged a 4 hour session last night. Every encounter was group mobs (Zek). Everytime I used flamboyant, I used Deft. I never used one without using the other.Flamboyant - 197 hits for 15,589 Damage totalDeft - 161 hits for 5010 Damage total
Arago
12-20-2004, 07:45 PM
<DIV>Deft Rush: i have adept 1 and it hit for crap very disappointed, AVAST</DIV>
Syrano
12-21-2004, 11:34 PM
<blockquote>I logged a 4 hour session last night. Every encounter was group mobs (Zek). Everytime I used flamboyant, I used Deft. I never used one without using the other.Flamboyant - 197 hits for 15,589 Damage totalDeft - 161 hits for 5010 Damage total</blockquote>Welcome to my /bug report Mr. Deft Rush. May ye be fixed soon! Thanks Naggy, that's what I was assuming would happen. Somethin's gotta give here, let's hope it's the lousy damage output on Deft.
/shrug.I'll use it for the same reason I use circular strike with flambuoyant. It's still more power efficient, given a handful of enemies, than a backstab, and I'll take all the AE damage I can crank out dps wise in such situations.I won't cry if it gets adjusted, but I'll be using it as is regardless.
Syrano
12-23-2004, 03:10 AM
<DIV>Unfriendly reminder (att apprentice I) (upgrade to backstab, received BEFORE Deft Rush) can hit for up to 200 points of damage (depending on buffs and debuffs) and costs what? like 30 power or so? Deft Rush hits for 20-30 a mob. Usually low 20's. It costs 48 power (at adept I).</DIV> <DIV> </DIV> <DIV>You'd so a 30/180 ratio = 48/288 ratio (48/30 = 1.6x180 = 28<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />. In order to do 288 points of damage with Deft Rush you'd need to hit at least 10 mobs, probably closer to 12 or 13. I don't know how often you're going to find 12 or 13 mobs in the area.</DIV> <DIV> </DIV> <DIV>Not to mention, Flamboyant Swathe costs the SAME power and does nearly 3 times the damage output alone. Why on earth would you waste 48 power on Deft Rush? That's just not being efficient. </DIV> <DIV> </DIV> <DIV>Circular Strike at 35th level (apprentice I) does about the same damage as Deft Rush but costs nearly half as much. So even if you WERE going to use a underpower AE you'd use Circular strike instead of Deft Rush. </DIV> <DIV> </DIV> <DIV> </DIV>
<blockquote><hr>Syrano wrote:<DIV>Unfriendly reminder (att apprentice I) (upgrade to backstab, received BEFORE Deft Rush) can hit for up to 200 points of damage (depending on buffs and debuffs) and costs what? like 30 power or so? Deft Rush hits for 20-30 a mob. Usually low 20's. It costs 48 power (at adept I).</DIV><DIV> </DIV><DIV>You'd so a 30/180 ratio = 48/288 ratio (48/30 = 1.6x180 = 28<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />. In order to do 288 points of damage with Deft Rush you'd need to hit at least 10 mobs, probably closer to 12 or 13. I don't know how often you're going to find 12 or 13 mobs in the area.</DIV><DIV> </DIV><DIV>Not to mention, Flamboyant Swathe costs the SAME power and does nearly 3 times the damage output alone. Why on earth would you waste 48 power on Deft Rush? That's just not being efficient. </DIV><DIV> </DIV><DIV>Circular Strike at 35th level (apprentice I) does about the same damage as Deft Rush but costs nearly half as much. So even if you WERE going to use a underpower AE you'd use Circular strike instead of Deft Rush. </DIV><DIV> </DIV><DIV> </DIV><hr></blockquote>Perhaps it's just level differences, but at level 26, I have yet to see unfriendly break 150, regardless of debuffs, unless the enemy was rather grey to me. And on those same greys I not only circular strike (and thus, I'd assume, deft rush, if they're so similar in damage) for up to 40. These same greys are also the ones that I'm typically clearing en masse (yes, groups of 10-15) to clear out an old quest.I should point out, I do agree that it looks somewhat broken. Low damage in itself isn't a problem with me -- I didn't see much increase in damage from a non-blued out backstab to unfriendly reminder when I got it, either -- against whites, mind you. I went from seeing 100-120 point backstabs in my mid teens to seeing 110-130 point unfriendly reminders when I got the upgrade. But that upgrade didn't involve a wild increase in power cost.
the_Lawbringer
03-12-2005, 12:36 AM
<DIV>Finally hit 28.6 last night and got to use my new Deft Rush -<EM> </EM><SPAN class=postbody><EM>A precise high damage multi-enemy attack</EM>. High damage my [Removed for Content]! :smileymad: It's on the same timer as Circular Strike so I just shelved Deft Rush in favor of the level 14 ability that does the same damage for half the power. :smileysad:</SPAN></DIV> <DIV><SPAN class=postbody></SPAN> </DIV> <DIV><SPAN class=postbody>Surely this is just an oversight and something they will address in an upcoming update.</SPAN></DIV>
Quazaris
03-15-2005, 09:44 PM
<DIV>I am at work but look at the 2 skills again . Doesn't Flamboyant swath have a max of 5 targets and deft rush a max of 10 targets?</DIV> <DIV> </DIV>
AScarlato
03-15-2005, 10:44 PM
<DIV>Deft Rush hits up to 10 targets, while Flamboyant Swathe only hits up to 5.</DIV> <DIV> </DIV> <DIV>Perhaps if you had more than 5 targets, the overall damage done by Deft Rush would go up.</DIV> <DIV> </DIV> <DIV>-Satyr</DIV>
Maitreak
03-19-2005, 08:12 AM
<DIV>One reason to use Deft as well is the cahnce to Proc a Poison on one of those 10 MoBs, not neccesarily the up front damage.</DIV>
<span><blockquote><hr>Quazaris wrote:<div>I am at work but look at the 2 skills again . Doesn't Flamboyant swath have a max of 5 targets and deft rush a max of 10 targets?</div> <div> </div><hr></blockquote>Correct. But back in December, this wasn't apparent, since we didn't have the detailed spell descriptions.</span><div></div>
Zukas
03-25-2005, 04:49 AM
<DIV>Deft Rush - the ae hits mobs outside of group, at my current level it takes i believe 20 less power than flamboyant, and is doing usually 50 to each mob (30-70)</DIV> <DIV> </DIV> <DIV>Flamboyant Swathe - has been hitting for 100+ and only attacks mobs in the targeted group</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>either way, abuse your power and damage capabilities. i tend to use both on larger groups of mobs, while if its only 2 or 3 ill just use flamboyant swathe</DIV>
<span><blockquote><hr>Zukashe wrote:<div>Deft Rush - the ae hits mobs outside of group, at my current level it takes i believe 20 less power than flamboyant, and is doing usually 50 to each mob (30-70)</div> <div> </div> <div>Flamboyant Swathe - has been hitting for 100+ and only attacks mobs in the targeted group</div> <div> </div> <div> </div> <div>either way, abuse your power and damage capabilities. i tend to use both on larger groups of mobs, while if its only 2 or 3 ill just use flamboyant swathe</div><hr></blockquote>Flamboyant swathe is not encounter-limited. It just has a smaller cap of targets. Try it sometime. Grab two single-mob encounters, and hit both of them with flamboyant swathe. It works fine. It's exactly the same as deft rush, only higher damage at the sacrifice of max targets.</span><div></div>
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