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View Full Version : Plane of Time Events- What happened inside of it?


Josgar
11-26-2006, 07:44 AM
Does anyone have the story of exactly what happened inside the Plane of Time during EQ1 that caused it to split off... The only thing that I can find is that the Plane of Time caused the timesplit.<div></div>

Cusashorn
11-26-2006, 08:38 AM
<DIV>Ok, so the Adventurers in thier greed go to the Plane of Time for the sake of freeing Zebuxoruk and learn the knowledge of the gods.</DIV> <DIV> </DIV> <DIV>This doesn't bode well with the Evil Gods, who put up the very last remains of who they are to fight them off one last time. They all fail and drop phat lewts.</DIV> <DIV> </DIV> <DIV>But then the Elemental Gods themselves decide to go all Captain Planet on the adventurers by combining thier forces to create a gigantic Tiamat named Quarm.</DIV> <DIV> </DIV> <DIV>The Adventurers still managed to defeat them an finally free Zebuxoruk.</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>But then out of no-where, Miss Deus Ex Machina herself, Druzzil Ro, God of Magic, appears and tells Zeb that the Mortals must not be allowed to learn the knowledge he has, and he needs go back to sleep.</DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV> <DIV>Zebuxoruk in the end agrees with Druzzil, so she sends the mortals back in time just because Magic can litterally do anything and everything to just before they entered the Plane of Time. Nobody else in the universe is aware of anything that ever happened inside other than the adventurers themselves and the loot they have to show for it.</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>Sorry, I'm just giving you the Quick of it, but thats what happens.</DIV><p>Message Edited by Cusashorn on <span class=date_text>11-25-2006</span> <span class=time_text>09:39 PM</span>

Josgar
11-26-2006, 08:46 AM
So when they got sent back in time, that was one time split, but if the timeline continued... that is the other time split? So which one is EQL and which is EQ2?<div></div>

RaphaNissi
11-26-2006, 08:49 AM
Here is the actual in game dialogue for the Plane of Time if you wanted to read it all.Solusek Ro says, 'This is absurd, why are we wasting our time and energy on this!? Direct action is needed, now! Banishing Zebuxoruk will not stop the mortals from entering into our planes. Their greed for power will have them soon trampling through our realms!' Rallos Zek says, 'On this I agree! We must take action and the time is now. I will not have these mortals achieving the powers that we hold.' Fennin Ro says, 'Calm yourselves, you need to appreciate the situation that is at hand.' Xegony says, 'Please listen to reason, we are doing what we must. The mortals possess a direct tie to Zebuxoruk. If his stasis is finished their link will dwindle as well as their powers and knowledge.' Rathe says, 'The knowledge that was given to them by Zebuxoruk will fade from their minds. We must do this now, for if they were able to translate the divine language all existence would unravel. The balance of power in the universe would be destroyed.' Solusek Ro says, 'This is exactly the point that I am making! So you agree we must show them now that we are the power above them, and not to be questioned!' Rallos Zek says, 'You must see what he refers to; we must turn to Norrath and show them our power. What they are trying to accomplish cannot be allowed to come to pass.' Fennin Ro says, 'My son, please understand we must stop this advancement of mortals without halting their existence. The balance of power must be maintained. Without the mortals the balance would fade.' Solusek Ro says, 'So they have made your decision for you too father. You are all wrong, this will only bring them further into our realms seeking answers! We must take action now. Have at your foolish games, I will not allow them to obtain my power.' You look up and see a meteor burning through the sky; Solusek returning to his tower to brood over the matters at hand. Rathe says, 'Rallos still your warring heart. This is what must be done. We must place him in a stasis from which he will not be released. Come share your power. We must commence now.' Xegony says, 'Mithaniel, Karana please record what you see here. With your good nature I am sure that your records will be impartial to any side. We must record this for the ages and learn from our mistake of allowing Zebuxoruk to gain so much power that is easily passed on to mortals.' The Triumvirate of Water speaks as one voice. It says, 'Now step up to the chambers. Give a part of yourselves to the bind on Zebuxoruk. Through our power, the bonds on him will never be broken. He will be eternally placed in stasis.' Saryrn says, 'What of our weakened state. I refuse to return to my realm without the power to rule over my minions.' Terris Thule says, 'Yes, how can I spread my touch over my lands if I lack so much of myself?' Cazic Thule says, 'Do not worry daughter, we shall stay here until we are able to recover our strength.' Rallos Zek says, 'Our armies shall serve us as we regenerate our abilities. We have nothing to fear.' Bertoxxulous says, 'My soldiers of pestilence shall watch over us. Let us return to our chambers now.' Innoruuk says, 'Are you enjoying watching this Hammer of the Tribunal? I hope your petty report will show my disdain for the Tribunal having no hand in this.' The Seventh Hammer says, 'Do not waste your energy Innoruuk. You know they are eternally preoccupied with their trials. Surely even you understand many of these trials exist because of the hate you instill into the population of Norrath.' Innoruuk says, 'Do not mock me! I shall seek you out after this is done and my power is restored. You will not be so smug after our next meeting.' After defeating Quarm: Zebuxoruk staggers about and looks at you drowsy, from his weakened state. 'My thanks to you. I am surprised to see you have made it here. We must get back to Norrath. The time has come for me to share my knowledge. Something is coming, a threat to us all, and the sands in the hourglass are thinning. Make haste and take me back the way you came.' Zebuxoruk says, 'I am surprised at the gods for taking such drastic measures, though I suppose all of the creations of the Nameless are capable of displaying poor judgment and irrational behavior. These gods are burdened with powers and responsibilities beyond our comprehension, yet at times even they do not understand the eventual effect of their actions. I am compelled to share the knowledge of the gods with the populace of Norrath, so that I might save their creations. They do not realize that if mortality ceases to exist... if they are not worshipped and held aloft by the beliefs of those that they now have grown to fear... they will fall from power and a new age of darkness will wash over existence as they know it. I did not seek to interfere with them or their realms, only to free them from a fate that awaits all of us. It is this fate that now stands ready, greedily gathered on the edge of the void, ready to test the will of all mortals.' Zebuxoruk says, 'If they have taken measures these extreme I must rethink what I have done, and what I will do. If there was this much cause for conc...' Suddenly in a bright flash a feminine figure appears before you. Your ears ring from the loud burst as she slowly materializes. Druzzil Ro speaks with no movement of her mouth. Her thoughts flow through you, calming you as you begin to comprehend what she is trying to communicate to you. Druzzil Ro speaks to your mind, 'Zebuxoruk, my student I cannot allow this to happen. If you were to escape from another prison the will and power of the gods will have been compromised.' Zebuxoruk says, 'Druzzil, I have missed you. Wasn't it you that taught me in your own realm to seek knowledge and share it in all forms?' Druzzil Ro speaks to your mind, 'That I did, but I also taught you not to share your wealth of knowledge if it would affect the fate of others. I cannot allow this to happen. I must set things back to how they were before you and these mortals arrived here, I believe that you cannot understand this and I am sorry.' Druzzil Ro looks upon Zebuxoruk one last time, as a wave of sadness comes across her gentle face. Druzzil Ro begins to chant an incantation; mana flows out from her body in all directions. Things begin moving slowly in reverse. You become dizzy from the experience and fall to your knees. As you look up the last thing you can see is Druzzil Ro smiling in your direction. She then waves her arms gracefully and points at you. There is a brilliant flash and you find yourself displaced through time and space. For a moment you lose touch with yourself. As you wake, you find yourself back in the Plane of Knowledge, moments after talking to Maelin with the information of retrieving the Quintessence of Elements. Druzzil has preserved the timeline, and restored existence back to its normalcy. You have entered Plane of Knowledge<div></div>

Cusashorn
11-26-2006, 08:56 AM
<DIV>Vhalen or Moorgard once said that EQ2's timeline takes place after the Plane of Time, and EQlive's timeline continues where the Plane of Time never happened..</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>I can't find the quote with the search feature but all it would make much more sense if the Plane of Time never happened in EQ2.. At least it does to me. Doesn't make much sense for the Plane of Time to never have officially happened in the game where it exists..</DIV>

Xalmat
11-26-2006, 10:49 AM
Pretty much what everyone above says is correct.From the player's point of view, a very simplified version:There are five trials that must be completed within a very short amount of time that must be completed based on these themes: Earth, Fire, Air, Water, Undead.Once you complete these trials, three more trials open up with similar themes as well: Earth, Fire, Air, Water, Undead.After completing the second set of trials, a third trial opens up where you seemingly take down a huge number of Diaku (giant Ogres) followed by two Avatars of the Elements.When the Avatars of the Elements are defeated, you have essentially breached the inner chambers of the Plane of Time, and can now directly attack the Gods themselves, right after they have sealed poor Zeb away. The first set of gods are lesser gods: Terris Thule, Vallon Zek, Tallon Zek, and Saryrn.When the lesser four gods are defeated, you travel further into the Plane of Time and attack four grand Gods and their respective armies: Innoruuk, Cazic Thule, Rallos Zek, and Bertoxxulous.Defeating them then opens up the final battle: the grand elemental dragon Quarm. Rather than just an ordinary dragon, they are actually the collective, united form of the Elemental gods themselves: Fennin Ro, Xegony, The Triumvirate of Water (Tarew Marr, Povar, and E'ci), and the 12 Rathe Councilmen.When Quarm is defeated, Zeb is freed, and Druzzil Ro interferes.

Jaargen
11-26-2006, 11:29 AM
<DIV><BR> <BLOCKQUOTE> <HR> Cusashorn wrote:<BR> <DIV>Vhalen or Moorgard once said that EQ2's timeline takes place after the Plane of Time, and EQlive's timeline continues where the Plane of Time never happened..</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>I can't find the quote with the search feature but all it would make much more sense if the Plane of Time never happened in EQ2.. At least it does to me. Doesn't make much sense for the Plane of Time to never have officially happened in the game where it exists..</DIV><BR> <HR> </BLOCKQUOTE><BR>I disagree.</DIV> <DIV> </DIV> <DIV>Zebuxoruk had made mention if he wasn't freed, the gods themselves would be at risk.  I see this in EQ1.  Mistmoore threatened the gods and as far as we can tell, that timeline may come to an end when the servers finally turn off at the end of that game (a few years off I am sure).</DIV> <DIV> </DIV> <DIV>Anyway, here is how I see it.</DIV> <DIV> </DIV> <DIV>EQ1, Druzzil successfully roles back time and prevents the killing of the gods and the freeing of Zebuxoruk.  Mortals and the gods continue on in thier conflict and events continue to ramp up and Mistmoore uses this strife to become a god himself.</DIV> <DIV> </DIV> <DIV>EQ2, Druzzil seems to be unable to turn back time.  As such, only a few of the gods are able to come back from the void and recoalese.  Some of the demi-gods I am guessing don't succeed.  To come back, they drain the planes themselves and some of the lesser planes (like plane of sky) cease to exist.  The gods realizing they are too weak to fight the mortals and if they don't withdraw to rebuild their power, all the planes may fail.  As such they break Antonica apart and destroy the nexus.  (not sure if they were involved with Luclin being destroyed or not, it seems to have happened later.  After several hundred years, the gods are finally back to the power they need to handle contact with the mortals.</DIV> <DIV> </DIV> <DIV>Anyway, if you want to read what happened in Time, you can get the book of Zebuxoruk in the Sage tower in South Qeynos (on desk behind the guy who sells the quest books) and I am sure you can find it in Freeport as well.</DIV>

panther55
11-26-2006, 02:00 PM
<DIV>What are Zebuxurrok's thirteen prophecies?</DIV>

Josgar
11-26-2006, 07:54 PM
Luclin had nothing to do with the gods. I think some army went up there and placed magical bombs in the center of it to blow it up. The gods did stop teleportation to Luclin.<div></div>

Jait
11-27-2006, 12:19 AM
<div></div>Zebs storyline is continual throughout PoP, he keeps talking about some threat (Vul?) that could wipe out both Gods and Mortals.  Finally after PoT, he gives a line like this...."It is this fate that now stands ready.  Greedily gathered on the edge of the void, ready to test the will of all mortals."<div></div><p>Message Edited by Jait on <span class=date_text>11-26-2006</span> <span class=time_text>11:20 AM</span>

Kindayr
11-27-2006, 12:43 AM
<blockquote><hr>Jait wrote:<div></div>Zebs storyline is continual throughout PoP, he keeps talking about some threat (Vul?) that could wipe out both Gods and Mortals.  Finally after PoT, he gives a line like this...."It is this fate that now stands ready.  Greedily gathered on the edge of the void, ready to test the will of all mortals."<div></div><p>Message Edited by Jait on <span class=date_text>11-26-2006</span> <span class=time_text>11:20 AM</span><hr></blockquote>I think he's talking about Murmamites and the Rift Seekers.

Cusashorn
11-27-2006, 02:24 AM
<BR> <BLOCKQUOTE> <HR> Kindayr wrote:<BR><BR> <BLOCKQUOTE> <HR> Jait wrote:<BR> Zebs storyline is continual throughout PoP, he keeps talking about some threat (Vul?) that could wipe out both Gods and Mortals.  Finally after PoT, he gives a line like this....<BR><BR><BR>"It is this fate that now stands ready.  Greedily gathered on the edge of the void, ready to test the will of all mortals."<BR><BR><BR><BR><BR><BR><BR><BR> <P>Message Edited by Jait on <SPAN class=date_text>11-26-2006</SPAN> <SPAN class=time_text>11:20 AM</SPAN><BR> <HR> </BLOCKQUOTE><BR>I think he's talking about Murmamites and the Rift Seekers.<BR> <HR> </BLOCKQUOTE><BR>Yeah he was talking about the Legion of Mata Muram.

Kindayr
11-27-2006, 02:47 AM
<BLOCKQUOTE> <HR> Cusashorn wrote:<BR> <BR> <BLOCKQUOTE> <HR> Kindayr wrote:<BR><BR> <BLOCKQUOTE> <HR> Jait wrote:<BR> Zebs storyline is continual throughout PoP, he keeps talking about some threat (Vul?) that could wipe out both Gods and Mortals.  Finally after PoT, he gives a line like this....<BR><BR><BR>"It is this fate that now stands ready.  Greedily gathered on the edge of the void, ready to test the will of all mortals."<BR><BR><BR><BR><BR><BR><BR><BR> <P>Message Edited by Jait on <SPAN class=date_text>11-26-2006</SPAN> <SPAN class=time_text>11:20 AM</SPAN><BR> <HR> </BLOCKQUOTE><BR>I think he's talking about Murmamites and the Rift Seekers.<BR> <HR> </BLOCKQUOTE><BR>Yeah he was talking about the Legion of Mata Muram.<BR> <HR> </BLOCKQUOTE> <DIV>Wait what!? I was right for once! -celebrates-</DIV> <DIV> </DIV> <DIV>Back to topic: I just hope the Devs don't carry out the Void line as bad as they did in GoD and OoW in EQLive, and i'll be happy.<BR></DIV>

Jaargen
11-27-2006, 04:46 AM
<BR> <BLOCKQUOTE> <HR> Josgar wrote:<BR>Luclin had nothing to do with the gods. I think some army went up there and placed magical bombs in the center of it to blow it up. The gods did stop teleportation to Luclin.<BR> <BR> <HR> </BLOCKQUOTE> <P><BR>The bomb was the Dresolik (sp?  sorry been a couple years since I been to Tower of Sol Ro).  Beings of fire carrying a large crystal, it was the Dresolik.  It was a crystal that Solusek Ro and Rallos Zek were preparing to wipe out mortals.  There are lore books in the Tower of Solusek Ro that explain it.  Solusek managed to covertly open a portal from plane of fire in to the tower of flame since the plane of fire has greater power.  He then had a special crystal draw power from this well.  The purpose was to have a clock work behemoth (from gnomes worshiping zek) carry the gem to norrath where it would be detonated.  It would kill all but those beings immune to fire.  An armor was set to follow and kill those.</P> <P>With the planes disrupted, it seems Solusek used it to destroy the nexus.  The beings decribed sound exactly like Solusek's minions.</P>

quamdar
11-28-2006, 04:47 AM
<div><blockquote><hr>Cusashorn wrote:<div>Vhalen or Moorgard once said that EQ2's timeline takes place after the Plane of Time, and EQlive's timeline continues where the Plane of Time never happened..</div> <div> </div> <div> </div> <div>I can't find the quote with the search feature but all it would make much more sense if the Plane of Time never happened in EQ2.. At least it does to me. Doesn't make much sense for the Plane of Time to never have officially happened in the game where it exists..</div><hr></blockquote>that is what i alwasy though too but i guess if it happened in the EQ2 timeline they closed off the planes afterward to make sure mortals didn't come back but in EQ1 where it technically didn't happen the planes are still open because the mortals have never went into the plane of time so they don't feel a need to close it off totally yet.</div>

Vyrance
11-28-2006, 05:27 AM
i always thought the GoD and OoW storylines were pretty good.  the Dragorn race had a cool storyline for them, and their dragon-god Dranik, the supposed father of dragonkind, was cool.<div></div>

Starness
11-29-2006, 12:47 AM
<BR> <BLOCKQUOTE> <HR> Jaargen wrote:<BR> <BR> <BLOCKQUOTE> <HR> Josgar wrote:<BR>Luclin had nothing to do with the gods. I think some army went up there and placed magical bombs in the center of it to blow it up. The gods did stop teleportation to Luclin.<BR> <BR> <HR> </BLOCKQUOTE> <P><BR>The bomb was the Dresolik (sp?  sorry been a couple years since I been to Tower of Sol Ro).  Beings of fire carrying a large crystal, it was the Dresolik.  It was a crystal that Solusek Ro and Rallos Zek were preparing to wipe out mortals.  There are lore books in the Tower of Solusek Ro that explain it.  Solusek managed to covertly open a portal from plane of fire in to the tower of flame since the plane of fire has greater power.  He then had a special crystal draw power from this well.  The purpose was to have a clock work behemoth (from gnomes worshiping zek) carry the gem to norrath where it would be detonated.  It would kill all but those beings immune to fire.  An armor was set to follow and kill those.</P> <P>With the planes disrupted, it seems Solusek used it to destroy the nexus.  The beings decribed sound exactly like Solusek's minions.</P><BR> <HR> </BLOCKQUOTE> <P><BR>Actually I believe that somewhere you find out that the Sleeper is the one that destroyed the moon and saved Norrath from the plans of Ro and Zek. Or at least that's what the dragons would have you believe in the story from the Prismatic quest. I think it's just as likely that perhaps the mortals that were on the moon when the invasion happened (detailed in one of the pre release lore stories I believe) managed to hold off the armies and detonate the bomb before it could be transported via the spires to the surface of Norrath.</P> <P>However, yes, some of the gods very much had a hand in the destruction of the moon, in an indirect manner.</P> <P>On Zeb, the whole idea that Druzzil was not able to roll back time seems odd. My guess would be that despite the failure to roll back time Zeb was moved by Druzzil's suggestion that he should not relay his info to the Mortals and chose not to. Instead he removed his memories and knowledge from himself and placed it in safe keeping with Chel'Drak. I imagine he knew the God's plan to divide the world and shatter it, thus breaking the strength of the mortals. Being broken Zeb must have known mortals would not have the strength to face the impending doom so he used Chel'Drak as the measuring stick to tell when mortals were ready for his information.</P>

Cusashorn
11-29-2006, 12:48 AM
<BR> <BLOCKQUOTE> <HR> Starness wrote:<BR> <BR> <BLOCKQUOTE> <HR> Jaargen wrote:<BR> <BR> <BLOCKQUOTE> <HR> Josgar wrote:<BR>Luclin had nothing to do with the gods. I think some army went up there and placed magical bombs in the center of it to blow it up. The gods did stop teleportation to Luclin.<BR> <BR> <HR> </BLOCKQUOTE> <P><BR>The bomb was the Dresolik (sp?  sorry been a couple years since I been to Tower of Sol Ro).  Beings of fire carrying a large crystal, it was the Dresolik.  It was a crystal that Solusek Ro and Rallos Zek were preparing to wipe out mortals.  There are lore books in the Tower of Solusek Ro that explain it.  Solusek managed to covertly open a portal from plane of fire in to the tower of flame since the plane of fire has greater power.  He then had a special crystal draw power from this well.  The purpose was to have a clock work behemoth (from gnomes worshiping zek) carry the gem to norrath where it would be detonated.  It would kill all but those beings immune to fire.  An armor was set to follow and kill those.</P> <P>With the planes disrupted, it seems Solusek used it to destroy the nexus.  The beings decribed sound exactly like Solusek's minions.</P><BR> <HR> </BLOCKQUOTE> <P><BR>Actually I believe that somewhere you find out that the Sleeper is the one that destroyed the moon and saved Norrath from the plans of Ro and Zek. Or at least that's what the dragons would have you believe in the story from the Prismatic quest. I think it's just as likely that perhaps the mortals that were on the moon when the invasion happened (detailed in one of the pre release lore stories I believe) managed to hold off the armies and detonate the bomb before it could be transported via the spires to the surface of Norrath.</P> <P>However, yes, some of the gods very much had a hand in the destruction of the moon, in an indirect manner.</P> <P>On Zeb, the whole idea that Druzzil was not able to roll back time seems odd. My guess would be that despite the failure to roll back time Zeb was moved by Druzzil's suggestion that he should not relay his info to the Mortals and chose not to. Instead he removed his memories and knowledge from himself and placed it in safe keeping with Chel'Drak. I imagine he knew the God's plan to divide the world and shatter it, thus breaking the strength of the mortals. Being broken Zeb must have known mortals would not have the strength to face the impending doom so he used Chel'Drak as the measuring stick to tell when mortals were ready for his information.</P><BR> <HR> </BLOCKQUOTE><BR>It was never proven one way or the other about Kerafyrm's involvement with Luclin.

Starness
11-29-2006, 12:53 AM
<BR> <BLOCKQUOTE> <HR> Cusashorn wrote:<BR> <BR><BR>It was never proven one way or the other about Kerafyrm's involvement with Luclin.<BR> <HR> </BLOCKQUOTE> <P>Hence why I said: Or at least that's what the dragons would have you believe in the story from the Prismatic quest.</P> <P>And also added a likely second idea for how that all went down... that the people in the Nexus and Shadowhaven managed to prevent the teleportation of the bomb to Norrath and lost their own lives in the proccess.<BR></P>

Illmarr
11-29-2006, 11:38 PM
<BR> <BLOCKQUOTE> <HR> Vyrance wrote:<BR>i always thought the GoD and OoW storylines were pretty good.  the Dragorn race had a cool storyline for them, and their dragon-god Dranik, the supposed father of dragonkind, was cool.<BR> <BR> <HR> </BLOCKQUOTE> <P><BR>Yeah. In the snafu of GoD's release, so much about the expansion was derided. Who wants to fight beings from another dimension/world in a Fantasy game they complained. (Oh wait, OLTS anyone?) If you follow the storyline as you're working through Uqua and Ink'Tuta it's really rich and very well fleshed out. </P> <P> </P>

Kyrin
11-30-2006, 04:07 AM
Thanks for that review of PoTime, hadn't seen it in a really long time <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" />   Never managed to progress too far into GoD however, and wasn't around for Omens of War...I always wanted to know the lore behind GoD as I was playing it.  Does anyone have the lore for GoD & OoW handy, or a post with it? Would be much appreciated. =)<p>Message Edited by Kyrin23 on <span class=date_text>11-29-2006</span> <span class=time_text>03:08 PM</span>

Saroc_Luclin
11-30-2006, 07:00 PM
<a href="http://p200.ezboard.com/fotherworlds31279frm6.showMessage?topicID=18.topic" target=_blank>This</a> is a (somewhat fanciful but most of the details seem right) account of GoD.<a href="http://samanna.net/gen.info/lore.shtml#god" target=_blank>Samanna</a> also has much of the EQLive lore up on that site, but only what was on the EQLive sites it seems. It links to a few other sites as well.As for what happened during GoD (and some OoW), it more or less went like this. Some of the story we found out after we visited Kuaa in Omens of War, Taelosia is a continent that is isolated from the rest of Norrath by strong currents and chaotic storms. It is not an uninhabited continenent however, but it is very arid by the looks of it. It was inhabited by a race of elf like creatures called Taelosians (no idea who created them). Taelosians are strong magic users, strong in geomagic (animating and sculpting from rock) and their architecture reflects this. They built a thriving city (complete with sewers) and lived well. Eventually though, there was a difference of opinion about religious aspects in the Taelosian culture. One group, the Nihil, just wanted to keep the status quo and let bygones be bygones. The Trushik clan however started worshipping an oceanic deity named Trushar (who may or may not but probably doesn't exist). This faction left the city and moved into the mountains of Taelosia, building great temples for their devotion.Tensions kept increasing until the Trushik decided to prove their god was best by summoning him. Apparantly following visions they received, they built and performed a summoning spell and opened a portal in Qvic. Unknown to them at the time, it was a portal that connected to Kuaa, the enslaved world of the Dragorn in the realm of Discord. And Mata Muram had his forces waiting for the portal.The moment the portal opened, Mata Muram's forces poured through it. Anuek's took over control of the Taelosian side of the portal while Kyvs and Ukons and other ugly forces poured throuhg the city and temples, killing and enslaving all they found. Both factions of Taelosians tried to fight them off, but the Muramites were simply too strong. Most of the leadershipe was killed, some Taelosians were brought to Kuaa (along with their golem creations) to teach how to create those golems, some taelosians were enslaved to create more golems for the muramite army, and the rest went into hiding trying to resist or to just survive while the Muramites fortified their beachhead.Then, without warning, the portal to Kuaa blew up. We later learn it was the Riftseekers on Kuaa who were rebelling against Mata Muram who shut down the portal. The Riftseekers are the race that Muram and other Discordian armies use to go from world to world. They can sense the weaknesses in Space/Time and tear open those weaknesses into portals. They also apparently contacted the Priests of Discord on Norrath and shared the knowledge of the portals to try and bring forces to take down OMM, though they generally don't like anyone. Anyways, the destruction of the portal decimated Mata Muram's forces on Taelosia and Kuaa. It caused the big crater you see in the middle of Qvic, and it ruined the city of Dranik on Kuaa.With contact to Mata Muram lost, the leader of the Muramites (Tunat) decided to solidify his hold on Taelosia and wait before expanding to the rest of Norrath. He set up base in the Trusic temple of Tacvi and made sure his forces regularly patrolled the cities, towns, mountains, temples and even the sewers of Taelosia. He ordered Cynosure (sp.) to study the crater and try to reopen the portal from this end, and generally let the rest of his generals do what they wanted to. There is a sense that the Muramites are a bit bored as we arrive on Taelosia, but they are still VERY dangerous. (Some of the leaders spend their time in an arena in Riwwii, making creatures fight eachother to the death and taunting while the shows go on.)That leads us to the Wayfinders and Mordrin Rasp building their big ship that can finally breach the barrier around Taelosia. Their first expedition to the shores shows that it is not a nice place, to say the least. So the Wayfinders get their farstone teleportation magic working to the Queen of Thorns and to the shores of Natimbi, and send word out that there is a Huge Threat that has to be dealt with that way. (and that there is loot galore to gather there too if you can, and good fishing too). Adventurers flocked there and eventually figured out what was going on and beat the leader of the Muramites and freed the Taelosians (except for the bad case of Muramititis their continent and cities are still suffering from).<div></div>

Eriol
11-30-2006, 09:15 PM
Thanks Saroc for that summary. My guild was just entering the Elemental Planes when GoD was released (we were a newer guild, hence weren't at the top), so we really didn't do a whole lot there, so it's great to get the whole story.

Saroc_Luclin
11-30-2006, 09:33 PM
No prob; my guild just killed Tunat on Tuesday, so much of it is fresh in my mind. (Especially as it meant I finished the Breakdown in Communication aug. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />. It did have a lot of nice lore and explanations for what was going on, but much of it was hidden behind locked zones and stuff that made it less apparant (along with the other issues from GoD's release)   <div></div>

Illmarr
11-30-2006, 11:43 PM
<P>The story behind Uqua is that it's the last bastion of the Taelosians that worshipped Trushar. They've seen the devestation that they caused their people. Their Spiritual leader, (God it's been over three years since we beat it, and was so many random consonants in everyone's name, but think he was refered to as Barxt and he coughed up my Fleshbiter <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />) Having been overcome by grief over opening the portal that allowed the Muramites access to Norrath in the first place, decided the only way to beat them is to again try and call forth Trushar. The whole point of the Uqua event is to stop this from happening.</P> <P> </P> <P>The Kyv (I've seen him post here before, but forget his handle on these boards) is the biggest GoD historian.propagandist I know, He had an amazing body of work detailing it all, I'll search for a link to it all.</P>

Saroc_Luclin
11-30-2006, 11:48 PM
<div></div>Yeah the Kyv's posts are where I got most of my knowledge about GoD from originally. What I typed up is mainly from memory and from what I could find on some quick searches.His posting handle is <span class="title_big"><span>Ezedriel.</span></span><div></div>   

DreamerClou
12-08-2006, 10:43 AM
Thanks for that write up Saroc.  I never really knew the lore behind those two expansions!

Saroc_Luclin
12-08-2006, 08:31 PM
The huge quest arc from GoD "Breakdown in Communication" is also one of the biggest sources of lore for the expansion. There was a writeup/guide made for it once, complete with NPC dialogues. Since I was working on the quest at the time, I grabbed a copy of it and made it available <a href="http://ca.[Removed for Content].com/[email protected]/Breakdown.html" target=_blank>on my own site</a> (It is not mine but I wanted my guildmates to have it if any of them were interested)I think Allah's has most of the dialogues as well.<div></div>