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Elf_Queen
08-29-2006, 07:38 AM
Im new to roleplaying and started a character on Antonia Bayle and so far it has been very fulfilling but my question is if a persons character is low level, would that mean their character would be young in age or inexperienced? I like to hope not, since my necromancer is low level but I like to think she has been around for a very long time in the world. And not just when she hits level 70 because I plan to take a very long time enjoying the game again (more thoroughly this time!) and not power leveling

RaphaNissi
08-29-2006, 08:25 AM
This is probably better answered on the AB boards, but I can help you out.  The levels have more to do with experience of your character in the skill of their class than with the age.   You can have your necro be as old as you would like no matter the level.  <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /><div></div>

Desdichada
08-29-2006, 08:30 AM
<DIV>Skill wise and power wise a low level character is obviously not as advanced. So, there has to be some explanation for these limitations. It is usually a good place to start developing your RP story. Amnesia, some accident, a trauma of some sort could lead to a temporary loss of skills. Just a thought.</DIV> <DIV> </DIV> <DIV> </DIV>

Troubor
08-29-2006, 08:49 AM
<P>I agree that age and experience level have no direct connection...one can make a verly elderly looking human at first level.</P> <P>And there can even be some mundane reasons too.  Maybe the person was something that isn't defined by a adventurer or artisan class before becoming an adventurer.  Or..you could always, if you like tradeskilling at all..go up a few levels as a tradeskiller, say that was your profession before becoming an adventurer.  (My character was trained as a weaponsmith by his family, he's now more of an adventurer, but still considers his childhood training a "hobby")</P>

Cusashorn
08-29-2006, 08:59 AM
If levels equaled Age, then every Troll and Ogre in the game would be dead at 60.

Emerix
08-29-2006, 01:51 PM
<DIV>Some dev posted a while ago that in game level doesnt resemble rp power .</DIV> <DIV>Some roleplayers may think different but well imho : to hell with level . as long as you roleplay well i care shyte what level you are .</DIV>

AbsentmindedMage
08-29-2006, 08:03 PM
<P>No, level does not have anything to do with age or really the traveling experience of your character.</P> <P> </P> <P>If you need an in-game explanation for why you are not as powerful as you wish to be then I will point you to the docks in Commonlands.  There is a human there that deals with shipping.  Talk to him and get his quest. Follow through with it. and you will discover a possible reason for your lack of power.</P> <P> </P> <P>Spoiler:</P> <P>It turns out that Captain who delivered you to the Outpost Isle was in on a scheme.  A scheme that involved abducting people then erasing their memories and delivering them to either the Overlord's or Queen's Outpost.  He would get paid for the ones he brought to the Isles.  He claimed he found them lost at sea but in reality most are abducted citizens or travelers who have had their memories wiped.</P><p>Message Edited by AbsentmindedMage on <span class=date_text>08-29-2006</span> <span class=time_text>09:05 AM</span>

VizP
08-29-2006, 09:32 PM
Actually the game 'seems' to indicate your level has everything to do with your power.. or at least your percieved power by those around you. When I started the claymore quest which is basically aimed at 65+, the quest starter talks about how you are almost a legend in your city and in my character's case how the Overlord has great plans for the character. The reason you are such a 'legend' is because in the course of getting to that level, you would have likely done countless quests, killed x monsters in y zones and likely made a name for yourself. Along the way you increased in power not only by attaining wonderful equipment but your own spells and skills increased in proficiency to the highest level. So if some people want to believe they at lvl 5 have incredible power and roleplay so... fine for them. However it doesnt exactly make much sense in terms of the 'game' where the npcs only treat you as someone of that level when you actually reach an in game level that is appropriate. My character only started his journey as a 'nobody' at those earlier levels and now at lvl 70 can feel he really is 'someone special' because of all the experiences and moments that shaped him into the powerfu character he is now. I personcally cant imagine rping him as some powerful entity far earlier. As far as Im concerned, it would simply be unrealistic.<div></div>

SilkenMaid
08-29-2006, 09:32 PM
<P><FONT color=#ff99ff>How creative you are in your characters roleplay expereince is pretty much up to you, as long as it ties in somewhere and something in the game generally. </FONT></P> <P><FONT color=#ff99ff>Just let your creative juices flow....</FONT></P> <P> <STRONG><EM><FONT face=Garamond color=#ff66ff>{Silkwind - Runnyeye}</FONT></EM></STRONG></P> <P><STRONG><EM><FONT face=Garamond color=#ff66ff>{Suffering from signature clueless...}</FONT></EM></STRONG></P><p>Message Edited by SilkenMaid on <span class=date_text>08-30-2006</span> <span class=time_text>04:35 AM</span>

Angel eye
08-29-2006, 11:08 PM
I always start my heavy role-playing after I hit level 40. Sometimes if I will roleplay an emmisarry type character who is level 5 or whatnot. But I believe that to make an effective traveler-adventurer, its better to obtain some level of decency so that you can actually have more to choose of a role for your character and the like. You know what I mean?

Elf_Queen
08-30-2006, 03:50 AM
Well, I wasn't thinking of my necromancer of being uber-powerful at a low level, that wouldn't seem right to me either. I guess I just wanter her to be old and wasn't sure how that would work since surely being old equates to being experienced.. And I have thought of a back story that would explain why her adventure  experience is low, she lived in seclusion for many years, mostly reading and studying and living but not really existing in freeport. The reason for this is she had a bad experience in Neriak where she was sort of "charmed" by an enchanter Lord who was controled her mind for many years, in an attempt to use her skills of summoning for his own purposes, this man was her husband whom deceived her at the beginning into "falling in love" with him, through spells. Promised her a life of riches and excess wealth. Young and naive, she agreed ... and this control prevented her from leaving him, although a part of her mind  secluded from his control remained intact. In secrecy when he was away or she had time alone she learned necromancy, instead of conjuration, which she originaly was trained to do. She felt there were less limits with necromancy, the undead had no rules... either way she was gifted. To make a long story short, the rending happened and Neriak sealed off and her husband lost his control over her. She hunted him with her new summoned minions and killed him, (kind of like the charmed pet killing the master.. I liked that idea..) This is when she was at her peak. After he was dead she refused to place trust in anyone else and lived a solitary life in Freeport, she never adventured, She needed no allies, and had no allegiance.The Overlord didn't really notice of her existance or her lack of duty. When she finally came out of her shell that happened around the shattering, maybe some past demons shattered in her soul as well. And something awoke in her and she began to adventure again,.. so all was not lost for her. She still retained her youthful looks, maybe some dark magic or due to her being secluded for so long?  But her practical magic had failed considerably, she had the knowledge but no way to put it to use, things had changed so much,. She would have to relearn everything. The next chapter in her life is most unexpected.. she meets a haughty High elf conjuror (well she attacks him in a fit of anger, she's still very lonely and torn up about her past but at least she is"feeling" now) and they duel passionately but with no winner, their skills matched. (my hubby) who is incredibly intrigued by her, and follows her halfway across the world to try and unravel her mystery. But she is very guarded and will not give up without a fight! Anyways, thats about it in a nutshell but theres more to come for her

silvername
08-30-2006, 07:12 AM
very nice back story. And you played it in with noraths history. nice.

ke'la
08-30-2006, 12:17 PM
<P>Well instead of lvl = power couldn't you just have level = noteriaty?</P> <P>with a Noteriaty of 1 not even the guys on the Isle know you, by noteriaty 70 almost all of Norath have heard of your exploites.</P> <P>Presonally I hope they flag caractors that have completed the Storyline quests (Prismatic, Sceptor?, and Claymore). and have some of the NPC recognize you for that achivement(eventhough I have only done Prismatic)</P><p>Message Edited by ke'la on <span class=date_text>08-30-2006</span> <span class=time_text>01:18 AM</span>

IrishWonder
08-30-2006, 12:32 PM
<BR> <BLOCKQUOTE> <HR> ke'la wrote: <P>Presonally I hope they flag caractors that have completed the Storyline quests (Prismatic, Sceptor?, and Claymore). and have some of the NPC recognize you for that achivement(eventhough I have only done Prismatic)<BR></P> <HR> </BLOCKQUOTE>They actually have implemented this :smileywink: There are a few characters that you have the options of telling about your exploits in the Prismatic or Peacock quest lines, provided you've done those quest lines. I can only remember one off the top of my head... I believe it's the gnome that starts the "Wonderful Inventions of a Crazed Gnome" heritage quest.

ke'la
08-31-2006, 12:48 AM
<BR> <BLOCKQUOTE> <HR> IrishWonder wrote:<BR> <BR> <BLOCKQUOTE> <HR> ke'la wrote: <P>Presonally I hope they flag caractors that have completed the Storyline quests (Prismatic, Sceptor?, and Claymore). and have some of the NPC recognize you for that achivement(eventhough I have only done Prismatic)<BR></P> <HR> </BLOCKQUOTE>They actually have implemented this :smileywink: There are a few characters that you have the options of telling about your exploits in the Prismatic or Peacock quest lines, provided you've done those quest lines. I can only remember one off the top of my head... I believe it's the gnome that starts the "Wonderful Inventions of a Crazed Gnome" heritage quest.<BR> <HR> </BLOCKQUOTE><BR>Accually if I remember Right I was able to tell Jabber about my killing Darathar and he said something along the lines of "He alwas was a little troublemaker"

RoninSenshi
08-31-2006, 03:11 PM
<P>Level doesn't equate to Character age.</P> <P>Level equates to the level that your character is experenced in their chosen fighting style.</P>

IrishWonder
08-31-2006, 06:52 PM
<BR> <BLOCKQUOTE> <HR> ShintouShinai wrote:<BR> <P>Level doesn't equate to Character age.</P> <P>Level equates to the level that your character is experenced in their chosen fighting style.</P><BR> <HR> </BLOCKQUOTE><BR>I agree. I've always roleplayed my character's ages completely independent of their combat level. In order to justify my belief that combat level = class experience, I write my character's background as if he was not an adventurer (or atleast not that chosen class) until the time I began playing him... hence, he only started learning the art when I started playing.