View Full Version : not sure if this belongs here but, Lavastorm ent in nek? not working
Tazyn Youngbeast
05-05-2006, 07:17 AM
<DIV>i recently got lvl 70 and am now really bored haha, so i took up to the old zones, i knew there was a door to lavastorm in nektulos but had never been to it, i went to it, and i couldnt enter and there was a big fire elemental at the door. i then ventured to lavastorm to check if there was a door to nektulos, well im posting this while im exploring, i havent found one yet though, was this ever in the game? why doesnt it work now?</DIV>
Cusashorn
05-05-2006, 07:19 AM
<DIV>Originally they were planning on putting Lavastorm in at the top of the zone there, but then changed it to it's own continent.</DIV> <DIV> </DIV> <DIV>Why they still have Lavastorm labeled there is beyond me, but it is perfect to use for a future adventure pack (Fallen Dynasty perhaps?)</DIV>
Tyrus Dracofire
05-05-2006, 11:14 AM
<P>no, it didnt go to Fallen Dynasty.</P> <P>that Lavastorm gate in Nek is part of mystery quest, could be part of fragmented lavastorm broke from main part. no one has done or solve fire elemental's riddle.</P> <P>samething that said Everfrost entrance in blackburrow still sealed.</P>
Cusashorn
05-05-2006, 11:23 AM
<BR> <BLOCKQUOTE> <HR> Tyrus Dracofire wrote:<BR> <P>no, it didnt go to Fallen Dynasty.</P> <P>that Lavastorm gate in Nek is part of mystery quest, could be part of fragmented lavastorm broke from main part. no one has done or solve fire elemental's riddle.</P> <P>samething that said Everfrost entrance in blackburrow still sealed.</P><BR> <HR> </BLOCKQUOTE> <P><BR>I said it's a good POSSIBILITY for an Adventure Pack, meaning those doors are there, and just waiting to be used. Why not put the access to Fallen Dynasty there?</P> <P> </P> <P>Understand what I'm saying?</P> <P> </P> <P> </P> <P>As for the fire elemental's riddle... There was nothing you could do about that NPC anyway. Now-a-days, if you hail him, he'll tell you to remember the 3 fragmented pieces and to kill the ancient evil in the desert for the "Courts of Maj'Dul: Of Fate and Destiny" quest.</P><p>Message Edited by Cusashorn on <span class=date_text>05-05-2006</span> <span class=time_text>02:24 AM</span>
vinterskugge
05-05-2006, 11:53 AM
<BR> <BLOCKQUOTE> <HR> Cusashorn wrote:<BR> <P>I said it's a good POSSIBILITY for an Adventure Pack, meaning those doors are there, and just waiting to be used. Why not put the access to Fallen Dynasty there?</P> <HR> </BLOCKQUOTE>Because it's going to be a new island.<BR>
The reason is simply that in EQlive, Lavastorm was directly north of Nektulos Forest.<div></div>
Cusashorn
05-05-2006, 07:08 PM
<BR> <BLOCKQUOTE> <HR> vinterskugge wrote:<BR> <BR> <BLOCKQUOTE> <HR> Cusashorn wrote:<BR> <P>I said it's a good POSSIBILITY for an Adventure Pack, meaning those doors are there, and just waiting to be used. Why not put the access to Fallen Dynasty there?</P> <HR> </BLOCKQUOTE>Because it's going to be a new island.<BR><BR> <HR> </BLOCKQUOTE> <P>*sigh*</P> <P> </P> <P>Why can't people understand?<BR></P>
<div><blockquote><hr>Cusashorn wrote:<div></div> <blockquote> <hr> vinterskugge wrote: <div></div> <blockquote> <hr> Cusashorn wrote: <div></div> <div></div> <p>I said it's a good POSSIBILITY for an Adventure Pack, meaning those doors are there, and just waiting to be used. Why not put the access to Fallen Dynasty there?</p> <hr> </blockquote>Because it's going to be a new island. <hr> </blockquote> <p>*sigh*</p> <p>Why can't people understand?</p><hr></blockquote>That takes logic..It could be used for that, I dunno. To me it seems the door is useless as it leads out to the ocean according to the mappage in game. /shrug</div>
Tarkin-Wretch
05-05-2006, 11:55 PM
<DIV>i have no history of the door myself. as far as i am concerned, lavastorm never had a door but then again nektulos never had a dock either so....when did this door get placed there? and if it doesnt lead to lavastorm why would someone close it off by putting a door there? i believe this to be a serious oversight on the dev's part when building this shattered norrath. they were probably going to make the door lead to lavastorm and put in an access quest for it but then later decided to just put a dumb bell on the dock and make lavastorm a continent like everything else. nothing is togather anymore. /sigh sometimes the easiest way isnt the best.</DIV>
Cusashorn
05-06-2006, 12:31 AM
<DIV>I still think it's a good place to put an adventure pack there.</DIV> <DIV> </DIV> <DIV>Using Fallen Dynasty as an example: it takes place on an island. No problem.</DIV> <DIV> </DIV> <DIV>All they gotta do is make the first zone of the adventure pack a dock and a boat on the other side of that door. Don't have to have much activity, or much space. Just a dock and a boat, and a couple of quest NPC's who tell you how to go further into the adventure pack. Thats all.</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>No geographical inconsistencies involved with the map or anything since the docks arn't visible on the world map anyway.</DIV>
<DIV>I have to say i'm kinda perplexed about this door as well. The fire element guy further perplexes me making me wonder if he should be there for something much more entailed then a simple advancement/quest for Maj'dul. Course maybe just Maybe the lavastorm we know and the lavastorm behind those gates are 2 completely different zones. The 1 zone behind Nektulos forest just waiting to be opened up the same going for the tunnel from blackburrow to everfrost. </DIV> <DIV> </DIV> <DIV>There is alot of lore in this game i'm starting to discover and i'm really starting to like. </DIV>
We don't have every single event after the gods departed documented in it's entirety. Perhaps before the full blown Rending Lavastorm was having serious volcanic activity and as such they built this huge door, likely magical, it looks very strong. It could be for any other threat as well.. keep out minions of the Temple of Sol Ro, the goblins.. Najena even? /shrug just more possibilities<div></div>
DreamerClou
05-06-2006, 06:29 AM
Before the desert of Ro expansion came out, the fire elemental guy would just say, You are not worthy, or something to that effect when hailed.
Tazyn Youngbeast
05-06-2006, 09:19 AM
<DIV>hailed the elemental and he/she said something about three stones? or something, so maybe three stones go in door and open it, havent found a door in lava yet still, question is, where are the three stones.</DIV>
Wilde_Night
05-06-2006, 10:39 AM
<DIV>The door has always been labled "Entrance to Lavastorm." I hope that one day, it can be opened as an alternate way into Lavastorm.. perhaps through a deep tunnel system that goes under the water.. even the back entrance through Najena? But to have them alter it after all this time to be the entrance to an adventure pack that has nothing to do with Lavastorm in any way/shape/form is kinda silly.</DIV>
Cusashorn
05-06-2006, 01:13 PM
<BR> <BLOCKQUOTE> <HR> Tazyn Youngbeast wrote:<BR> <DIV>hailed the elemental and he/she said something about three stones? or something, so maybe three stones go in door and open it, havent found a door in lava yet still, question is, where are the three stones.</DIV><BR> <HR> </BLOCKQUOTE><BR>It mentions three fragments of a Medallion and a great Evil in the desert. What it's refering to is the "Of Fate and Destiny" quest in Maj'Dul, in which you must defeat Dorn B'Dynn and the corrupt ruler of Maj'Dul themselves.
SageGaspar
05-06-2006, 08:11 PM
<div>It's called the Fire Guard and there's actually a quest given by a guy in southern Nektulos along the wall west of the CL gate to go check it out. Don't think there's much lore given, but there were a lot of doors that didn't exist in EQ1 that were added in EQ2.</div>
<BR> <BLOCKQUOTE> <HR> SageGaspar wrote:<BR> <DIV>It's called the Fire Guard and there's actually a quest given by a guy in southern Nektulos along the wall west of the CL gate to go check it out. Don't think there's much lore given, but there were a lot of doors that didn't exist in EQ1 that were added in EQ2.<BR></DIV><BR> <HR> </BLOCKQUOTE> <P><BR>The NPC is a dark elf named <STRONG>Noxhil</STRONG>. If it turns out that an expansion or adventure pack includes access to the rest of Neriak (the old dark elf city) I bet he will be involved and his role expanded. He drops some hints that the dark elf Queen and her loyalists, with him being an advance scout, are still alive and rebuilding beyond the Fallen Gate. If and when that makes it in-game I would expect it to be a little like exploring the Underdark from D&D.</P> <P>I remember reading some in-game lore about the proximity of Lavastorm to Nektulos Forest but do not recall its source. It explained why there are such creatures as Ash and Cinder Owlbears, those flying firey creatures (name?) by claiming ashes and gases from Lavastorm would ocassionally rain down on Nektulos and contaminate the forest and living creatures there.</P> <P>Personally, I wished they would kept the door as the primary path to Lavastorm and had the access quest involve solving the Fire Guard's riddle. I believe that the original path to Everfrost was a mariner's bell on the pier surrounded by Nightbloods in the Enchanted Lands; at least, I <EM>thought</EM> there was a bell there at one time. Maybe they just moved both bells, to Lavastorm and Everfrost, to the Thundering Steppes and Nektulos Forest piers* and removed the access quest requirements to make travel easier and faster.</P> <P>*: Docks float on the water so they can rise and lower with the tide. Piers are built on top of pilings firmly planted in the ground and are fixed in position. Everyone calls them docks -- including the NPC's -- so I am not trying to correct anyone but just offering some nautical terminology.</P>
Tazyn Youngbeast
05-06-2006, 11:22 PM
wait so what does the fire elemental have to do with maj dul? is there a connection? and im betting next expansion on neriak as a new starting city. reconstructed neriak that is. But i really wonder about this door, was it enabled earlier in game, never went to it near release, it may lead to ocean but why is there a door there if it just leaded to the ocean why wouldnt they make it a collapsed cave or something of that.
Cusashorn
05-07-2006, 03:09 AM
<BR> <BLOCKQUOTE> <HR> Tazyn Youngbeast wrote:<BR> wait so what does the fire elemental have to do with maj dul? is there a connection? and im betting next expansion on neriak as a new starting city. reconstructed neriak that is. But i really wonder about this door, was it enabled earlier in game, never went to it near release, it may lead to ocean but why is there a door there if it just leaded to the ocean why wouldnt they make it a collapsed cave or something of that.<BR> <HR> </BLOCKQUOTE><BR>Absolutely nothing. All it tells you is to remember to combine together the three fragments of the medallion that you collected from each of the Courts of Coin, Truth, and Blades, and to use it to defeat the ancient evil in the desert, which is Dorn B'Dynn and a very corrupt leader of Maj'Dul.
SageGaspar
05-07-2006, 03:15 AM
<div><blockquote><hr>Cusashorn wrote:<div></div> <blockquote> <hr> Tazyn Youngbeast wrote: <div></div>wait so what does the fire elemental have to do with maj dul? is there a connection? and im betting next expansion on neriak as a new starting city. reconstructed neriak that is. But i really wonder about this door, was it enabled earlier in game, never went to it near release, it may lead to ocean but why is there a door there if it just leaded to the ocean why wouldnt they make it a collapsed cave or something of that. <hr> </blockquote>Absolutely nothing. All it tells you is to remember to combine together the three fragments of the medallion that you collected from each of the Courts of Coin, Truth, and Blades, and to use it to defeat the ancient evil in the desert, which is Dorn B'Dynn and a very corrupt leader of Maj'Dul.<hr></blockquote>I think the original plan might've been just to have it point you in the right direction on expansions, dunno why this didn't happen with Kingdom of Sky. I doubt there's any big plans for it in the immediate future, but hey, I've been wrong once or twice.</div>
Cusashorn
05-07-2006, 03:16 AM
<BR> <BLOCKQUOTE> <HR> SageGaspar wrote:<BR> <DIV><BR> <BLOCKQUOTE> <HR> Cusashorn wrote:<BR> <BR> <BLOCKQUOTE> <HR> Tazyn Youngbeast wrote:<BR> wait so what does the fire elemental have to do with maj dul? is there a connection? and im betting next expansion on neriak as a new starting city. reconstructed neriak that is. But i really wonder about this door, was it enabled earlier in game, never went to it near release, it may lead to ocean but why is there a door there if it just leaded to the ocean why wouldnt they make it a collapsed cave or something of that.<BR> <HR> </BLOCKQUOTE><BR>Absolutely nothing. All it tells you is to remember to combine together the three fragments of the medallion that you collected from each of the Courts of Coin, Truth, and Blades, and to use it to defeat the ancient evil in the desert, which is Dorn B'Dynn and a very corrupt leader of Maj'Dul.<BR> <HR> </BLOCKQUOTE><BR>I think the original plan might've been just to have it point you in the right direction on expansions, dunno why this didn't happen with Kingdom of Sky. I doubt there's any big plans for it in the immediate future, but hey, I've been wrong once or twice.<BR></DIV><BR> <HR> </BLOCKQUOTE><BR>Yeah I agree with you. I'm surprised it doesn't mention anything about the Claymore Line now that KoS is out.
Tazyn Youngbeast
05-07-2006, 07:04 AM
not sure if this has anything to do with the door but, it could explain the quest noxhil did, i did the noxhil quest about 5 min before i posted this, i then logged onto my other account and went afk but when i got back to comp it was the beginning video, so i decided to watch it, it showed lucan talking, then it turned to a darkelf lady, could this be the darkelf empress that noxhil was talking about?
SageGaspar
05-07-2006, 07:25 AM
<div><blockquote><hr>Tazyn Youngbeast wrote:<div></div>not sure if this has anything to do with the door but, it could explain the quest noxhil did, i did the noxhil quest about 5 min before i posted this, i then logged onto my other account and went afk but when i got back to comp it was the beginning video, so i decided to watch it, it showed lucan talking, then it turned to a darkelf lady, could this be the darkelf empress that noxhil was talking about?<hr></blockquote>I haven't watched the video in a long long time, but I would assume that's Lucan's consort/assassin/wizard. </div>
Cusashorn
05-07-2006, 07:33 AM
<DIV>That's Tayil, Lucan's Right Hand Elf.</DIV> <DIV> </DIV> <DIV>So far you can find her in 3 individual places all over the game.</DIV> <DIV> </DIV> <DIV>The Isle of the Overlord when you start off, The Hidden Refuge in Tenebrous Tangle, and by Lucan's side when you betray Freeport.</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>Same can be said for Murrar Shar, the Kerran seen in that opening vid. </DIV>
MystaSkrat
05-07-2006, 08:34 AM
<BR> <BLOCKQUOTE> <HR> DeathMutant wrote:<BR> <BR> <P> I believe that the original path to Everfrost was a mariner's bell on the pier surrounded by Nightbloods in the Enchanted Lands; at least, I <EM>thought</EM> there was a bell there at one time. Maybe they just moved both bells, to Lavastorm and Everfrost, to the Thundering Steppes and Nektulos Forest piers* and removed the access quest requirements to make travel easier and faster.</P><BR> <HR> </BLOCKQUOTE><BR>If you mean the bell to Lavastorm, you're right. It used to be on the dock in the Northeastern part of Enchanted Lands, and they moved it to the Nek docks a while back.
Tyrus Dracofire
05-23-2006, 12:46 AM
<DIV>i believe that sealed door that go to Lavastorm is missing part of land known as Najena. that could be possible remaining part of the land which got seperated from main Lavastorm.</DIV> <DIV> </DIV> <DIV>so there is possible remaining shattered land of Halas under the Blackburrow tunnel. the lost city of Halas may have partly survived and split from Everfrost mainland. hmmmm?????</DIV>
Dreyco
05-23-2006, 02:43 AM
OOC: The entrance to Najena actually still resides within Lavastorm, though the cave-in has blocked all hopes of entering it again. ... for now, that is <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> , if there is a possibility of seeing Najena as an adventure pack/part of an expansion pack in the future. <div></div>
The-Fourm-Pirate
05-23-2006, 05:05 AM
Halas is underwater near the Druzaic shrine for Words of Pure Magic. It won't be coming back any time soon :smileyhappy:
WarShe
05-23-2006, 10:53 AM
<DIV>There was some info about the dark elf from the movies posted not all that long ago here.</DIV> <DIV> </DIV> <DIV><A href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=lore&message.id=8126&query.id=10146#M8126" target=_blank>http://eqiiforums.station.sony.com/eq2/board/message?board.id=lore&message.id=8126&query.id=10146#M8126</A></DIV> <DIV> </DIV> <DIV>"It is Tayil. She has been quite busy as of late, looking into a matter of great importance to the Overlord. She works very closely with a secret organization known as the Freeport emissaries. The Freeport emissaries a sort of... 'secret police force' of the Overlord's. It is rare that you will encounter the emissaries. Word from the dark part of the taverns is that the emissaries have been seen in Freeport West lately, waiting for something or someone. I am sure Tayil is involved if the emissaries are involved. "</DIV><p>Message Edited by WarSheol on <span class=date_text>05-22-2006</span> <span class=time_text>11:55 PM</span>
Zabjade
05-23-2006, 02:11 PM
<blockquote><hr>The-Fourm-Pirate wrote:<div></div>Halas is underwater near the Druzaic shrine for Words of Pure Magic. It won't be coming back any time soon :smileyhappy:<hr></blockquote><font color="#66ff00"><font size="2"><font face="Comic Sans MS">Halas was NOT next door to Permafrost, Halas was a wys WEST of Miraguls[sp] If Halas is anywhere it is off map west of the Docks. Sorry pet Peeve. </font></font></font><div></div>
Cusashorn
05-23-2006, 07:19 PM
<BR> <BLOCKQUOTE> <HR> Zabjade wrote:<BR><BR> <BLOCKQUOTE> <HR> The-Fourm-Pirate wrote:<BR> Halas is underwater near the Druzaic shrine for Words of Pure Magic. It won't be coming back any time soon :smileyhappy:<BR> <HR> </BLOCKQUOTE><FONT color=#66ff00><FONT size=2><FONT face="Comic Sans MS">Halas was NOT next door to Permafrost, Halas was a wys WEST of Miraguls[sp] If Halas is anywhere it is off map west of the Docks.<BR><BR>Sorry pet Peeve.<BR></FONT></FONT></FONT> <BR> <HR> </BLOCKQUOTE>So? Najena is immediately off to the west of Lavastorm in EQ2, yet in EQlive it was a significant ways east.<BR>
<BR> <BLOCKQUOTE> <HR> Cusashorn wrote:<BR> <BR> <BLOCKQUOTE> <HR> Zabjade wrote:<BR><BR> <BLOCKQUOTE> <HR> The-Fourm-Pirate wrote:<BR> Halas is underwater near the Druzaic shrine for Words of Pure Magic. It won't be coming back any time soon :smileyhappy:<BR> <HR> </BLOCKQUOTE><FONT color=#66ff00><FONT size=2><FONT face="Comic Sans MS">Halas was NOT next door to Permafrost, Halas was a wys WEST of Miraguls[sp] If Halas is anywhere it is off map west of the Docks.<BR><BR>Sorry pet Peeve.<BR></FONT></FONT></FONT> <BR> <HR> </BLOCKQUOTE>So? Najena is immediately off to the west of Lavastorm in EQ2, yet in EQlive it was a significant ways east.<BR><BR> <HR> </BLOCKQUOTE><BR>Acutally, if anyone's been into the revamped Lavastorm (right before DoN came out), everything in that zone got moved around. I can't remember for sure, but I want to say Najena was one of the most drastic moves.
WarShe
05-23-2006, 11:40 PM
<P>Only issue with revamped I have is EQ2 has said they only follow the old EQlive lore up through PoP.</P> <P>So revamps after that shouldnt have any effect on the zone locations after PoP in EQ2.</P> <P>Any thing out of place between PoP and now seem to get blamed on the shattering hehe.</P>
<DIV>My point was that it doesn't seem like exact geographic location is as sacred as we'd all like it to be. The "official" response for the difference in Blackburrow was that the tunnels had collapsed and these were new ones, though it still doesn't really work, due to the collapsed Everfrost tunnel that's in the completely wrong area if it is a new tunnel system. Lavastorm is completely different. The locations of Cazic Thule, the Fear gate, and Permafrost are different. Fallen Gate is explained away by that there might be a long tunnel between the zone in door in CL and the gate you see once you've zoned in.</DIV> <DIV> </DIV> <DIV>I think what it all comes down to is that the *basic* geography is kept consistant by the devs of EQ2, but the specifics are not always. Some of this can be explained by the shattering/rending, but some of it is more like artistic license.</DIV> <DIV> </DIV> <DIV>It's very possible that the door leads to some part of Lavastorm that was not disconnected, but it's also very likely that it is perhaps a prison for some being, as Noxhil seems to imply. That's not to say this prison could not be in a portion of Lavastorm.</DIV>
Cusashorn
05-24-2006, 01:55 AM
<BR> <BLOCKQUOTE> <HR> WarSheol wrote:<BR> <P>Only issue with revamped I have is EQ2 has said they only follow the old EQlive lore up through PoP.</P> <P>So revamps after that shouldnt have any effect on the zone locations after PoP in EQ2.</P> <P>Any thing out of place between PoP and now seem to get blamed on the shattering hehe.</P><BR> <HR> </BLOCKQUOTE><BR>Not to mention that Dragons of Norrath came out after EQ2 was released, which is another issue altogether entirely.
Cusashorn
05-24-2006, 01:57 AM
<BR> <BLOCKQUOTE> <HR> Thax wrote:<BR> <DIV>My point was that it doesn't seem like exact geographic location is as sacred as we'd all like it to be. The "official" response for the difference in Blackburrow was that the tunnels had collapsed and these were new ones, <STRONG>though it still doesn't really work, due to the collapsed Everfrost tunnel that's in the completely wrong area if it is a new tunnel system.</STRONG> Lavastorm is completely different. The locations of Cazic Thule, the Fear gate, and Permafrost are different. Fallen Gate is explained away by that there might be a long tunnel between the zone in door in CL and the gate you see once you've zoned in.</DIV> <DIV> </DIV> <DIV>I think what it all comes down to is that the *basic* geography is kept consistant by the devs of EQ2, but the specifics are not always. Some of this can be explained by the shattering/rending, but some of it is more like artistic license.</DIV> <DIV> </DIV> <DIV>It's very possible that the door leads to some part of Lavastorm that was not disconnected, but it's also very likely that it is perhaps a prison for some being, as Noxhil seems to imply. That's not to say this prison could not be in a portion of Lavastorm.</DIV><BR> <HR> </BLOCKQUOTE><BR>Actually, the developers did respond to this one. The Gnolls believe in maintaining thier traditions. Even though they completely rebuilt Blackburrow, they decided to "remake" famous parts of the old Blackburrow, such as the collapsed tunnel to Everfrost.
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