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NocteBla
03-17-2006, 12:18 AM
<div></div><div>What ever happened to the Avatar of Fear in the Temple of Cazic-Thule? In the Tome of Destiny, several of the other gods chose avatars to represent them during the Second Rallosian War, so it's apparent that the avatars didn't go away when the gods left, so where's the Avatar of Fear? It's not Venekor is it?</div><div> </div><div> </div><div>Vhalen? Can we get a little background on the Avatar of Fear and how Venekor came to reside in the Temple of Cazic-Thule?</div><p>Message Edited by NocteBlanc on <span class="date_text">03-16-2006</span><span class="time_text">11:33 AM</span></p>

Vhalen
03-17-2006, 01:12 AM
<div></div>Venekor's story is still being told. The Overrealm has more secrets that may reveal Venekor's background. As for the Avatar of Fear, the one you may recall from the Age of Turmoil met a terrible fate at the hands of brave adventurers in an epic battle. But fear not, shards of that avatar may still exist. What these shards do, if anything, remains to be discovered... much like the shards.

Star
03-17-2006, 01:19 AM
<div></div>Man, I love this stuff. I need to find a way to get into the lore master's library. Though I'd probably get so wrapped up in a book he's catch me there.

FlintAH
03-17-2006, 01:39 AM
OMG Nagafen has the Claymore I bet.  Shards of Aaryonar.  Exonus.  !!!!!  Love the quest line.  Just got the belt.<div></div>

Cusashorn
03-17-2006, 01:48 AM
<div>Originally, the Avatar of Fear was a named mob that spawned in CT long before they revamped the zone, but afterwards he was part of a Ring event. A ritual to summon him and stuff.</div><div> </div><div>Vhalen says that the Avatar of Fear was destroyed, but I bet that since the gods have seperated themselves from Norrath anyway, the lizardmen probably can't summon it anymore even if it wasn't destroyed.</div><div> </div><div> </div><div>That's my theory anyway. Not really a big deal here though.</div>

Basho
03-17-2006, 03:11 AM
Ahh, the good old days of pulling AoF out of his bubble with a pet so the pet would eat the HT.  I can't recall which came first, the change to mob AI so it wouldn't HT right away or the revamp of the zone.<div></div>

Duhulk
03-17-2006, 07:34 PM
<div></div><p>I think it was rather foolish for Venekor to mess with the Temple of Cazic Thule. In the entire history of Norrath, every single person, of significant importance, who has messed with the factions of fear has met a very mean end :smileyhappy:</p>

FlintAH
03-17-2006, 08:05 PM
Yes but the Thulians are also after the claymore aka Exonus.  What if that will give them the power to summon the Avatar of Fear again?  It is supposed to be an item so powerful that it wasnt supposed to ever leave the planes.<div></div>

Nainitsuj
03-19-2006, 01:17 AM
<div></div><blockquote><hr>Vhalen wrote:<div></div>Venekor's story is still being told. The Overrealm has more secrets that may reveal Venekor's background. As for the Avatar of Fear, the one you may recall from the Age of Turmoil met a terrible fate at the hands of brave adventurers in an epic battle. But fear not, shards of that avatar may still exist. What these shards do, if anything, remains to be discovered... much like the shards.<hr></blockquote>How does a person kill green fog?

NocteBla
03-19-2006, 01:26 AM
<div></div>The Avatar of Fear isn't the Greenmist. The Avatar of Fear (in EQ1) was simply a smaller model of Cazic-Thule himself. The Greenmist is a tool used by the Avatar of Fear (under the instruction of Cazic-Thule himself, presumably) to kill the enemies of Thule.

Nainitsuj
03-19-2006, 01:36 AM
<div></div><blockquote><hr>NocteBlanc wrote:<div></div>The Avatar of Fear isn't the Greenmist. The Avatar of Fear (in EQ1) was simply a smaller model of Cazic-Thule himself. The Greenmist is a tool used by the Avatar of Fear (under the instruction of Cazic-Thule himself, presumably) to kill the enemies of Thule.<hr></blockquote>Hm.  I must of read the lore on the web site wrong then.  Could of sworn I read that the avatar was a fog.

Cusashorn
03-19-2006, 01:50 AM
<div>The Avatar of Fear took on the Greenmist Fog personified to tell the ogres that this is the fate they shall suffere for having defiled the temple of Thule.</div><div> </div><div> </div><div>That doesn't mean that the fog is/was the Avatar of Fear though.</div>

Uumuuanu
03-21-2006, 11:27 PM
<div></div><blockquote><hr>jwmaynar wrote:<div></div>Man, I love this stuff. I need to find a way to get into the lore master's library. Though I'd probably get so wrapped up in a book he's catch me there.<hr></blockquote><p>Not a bad idea actually, although no given library has all of the information.   Throughout the history of EQ there have been many libraries, including several lost libraries, all of the highly protected.  My guess is that IF you found the library of the lore keeper,  even attempting to open one of the books yourself would unleash creatures beyond your wildest imagination.   </p><p>Since in theory everything that has ever or will ever exist is in the library, your opening a book could release a level 200 mob that would simply blink you out of existence; thus if you were to find the library, it would remain a secret as you would no longer exist to tell anyone about it.</p>

FlintAH
03-23-2006, 04:37 AM
<div><span><blockquote><hr>Uumuuanu wrote:<div></div><blockquote><hr>jwmaynar wrote:<div></div>Man, I love this stuff. I need to find a way to get into the lore master's library. Though I'd probably get so wrapped up in a book he's catch me there.<hr></blockquote><p>Not a bad idea actually, although no given library has all of the information.   Throughout the history of EQ there have been many libraries, including several lost libraries, all of the highly protected.  My guess is that IF you found the library of the lore keeper,  even attempting to open one of the books yourself would unleash creatures beyond your wildest imagination.   </p><p>Since in theory everything that has ever or will ever exist is in the library, your opening a book could release a level 200 mob that would simply blink you out of existence; thus if you were to find the library, it would remain a secret as you would no longer exist to tell anyone about it.</p><hr></blockquote>I think he was refering to Vhalen the devs office.</span></div>

Vhalen
03-23-2006, 06:12 AM
<div></div><p>Hey! There is nothing over level 150 in my books, yet.</p><p>The Avatar of Fear is not the Greenmist. The Greenmist is an arcane force all its own. Deities can speak through the Greenmist, a tactic used to strike intense fear upon those who are about to die in agony or those unfortunate enough to be caught in the middle of such horrors. Such a sight, no one wants to see. This tactic was used as far back as the Shissar Empire of Kunark. That was its second recorded instance.</p><p>Let's all breath a sigh of relief that the Greenmist is gone from Norrath... </p>

troodon
03-23-2006, 06:42 AM
<div></div><blockquote><hr>Vhalen wrote:<div></div><p>....as far back as the Shissar Empire of Kunark. That was its second recorded instance.</p><hr></blockquote>:smileysurprised:

NocteBla
03-23-2006, 07:10 AM
<div></div><blockquote><hr>Vhalen wrote:<div></div><p>This tactic was used as far back as the Shissar Empire of Kunark. That was its second recorded instance.</p><p></p><hr></blockquote>Who was the first?

Saroc_Luclin
03-23-2006, 07:21 AM
<div><span><blockquote><hr>Vhalen wrote:<div></div><p>Let's all breath a sigh of relief that the Greenmist is gone from Norrath... </p><hr></blockquote>*Cues ominous music* Dun-dun-DUNNNN!!!!!</span></div>

dalaorn_eq2
03-23-2006, 08:15 AM
<div></div><span><blockquote><hr>Vhalen wrote:<div></div><p>Deities can speak through the Greenmist, a tactic used to strike intense fear upon those who are about to die in agony or those unfortunate enough to be caught in the middle of such horrors. Such a sight, no one wants to see. This tactic was used as far back as the Shissar Empire of Kunark. That was its second recorded instance.</p><hr></blockquote>So Greenmist isn't exclusively Thulian in nature?  I do vaguely remember reading a lore piece a long time ago on a site that collected EQLive lore, about Bertoxxulous and Cazic Thule having a bit of a disagreement during ancient times, with Bertoxxulous then manifesting in physical form on Norrath and the story ending with Bertoxxulous literally vomiting up torrents of pestilence and disease upon Cazic's lizardmen, with an ensuing green cloud spreading around nearby lands of the event.I'm still new to EQ1 so I've yet to access any lore that might exist on lv 46+ PoP zones, but I did read all the Bertoxxulous stories sold by the Bert-lore merchant in Plane of Knowledge and couldn't find this story in-game.  Was the lore I read official and if so, was that a case of Bert using the Greenmist?</span><div></div>

Uumuuanu
03-23-2006, 11:41 PM
<div></div><div></div><blockquote><hr>Vhalen wrote:<div></div><p>Hey! There is nothing over level 150 in my books, yet.</p><p>The Avatar of Fear is not the Greenmist. The Greenmist is an arcane force all its own. Deities can speak through the Greenmist, a tactic used to strike intense fear upon those who are about to die in agony or those unfortunate enough to be caught in the middle of such horrors. Such a sight, no one wants to see. This tactic was used as far back as the Shissar Empire of Kunark. That was its second recorded instance.</p><p>Let's all breath a sigh of relief that the Greenmist is gone from Norrath... </p><hr></blockquote><p>Actually Vhalen what I was trying to suggest would be THE coolest instanced zone in the game.    Picture this-</p><p> </p><p>You trek to a far off place in some future expansion where you find ~the lore master~ whom gives you a chance to visit his library.   Your group (or raid maybe even) is transported to a level appropriate instance (it adjusts the mobs to be found withing -X levels to +X levels of the group based on difficulty chosen).    You are warned however that touching anything in the library of the lore master could result in fatality.     When you arrive you are in a vast library (think like 10x the size of the library in the EQ1 PoK, multiple floors, hallways of books etc).   Seconds after you zone in, you see the librarians cat (or owl or whatever) run away, knocking over a book.  The book slams off onto the floor into an open page and out of it spawns the first creature you must face.</p><p>After killing this creature,  you notice that dozens(or hundreds) of books in the library are clickable.   Each time you open a book, a few seconds later a creature from that book spawns.  Example,  if you clicked a book title  ~Anatomy of the Harpy~   a pack of harpies might spawn out of the book to attack you.   This gives you the chance to power up, buff,  bio etc inbetween books.  What you don't realize is that some of these books might contain named monsters or worse yet vastly overwhelming creatures that could eat your group without blinking an eye (aka very rare spawn).   </p><p>The other problem you have is that the librarians pet is still running around the library tipping over books, releasing wandering mobs. (This avoids people simply taking thier time in the zone without recourse).   Ultimately you might be on a timer or simply run out of books to click or be overwhelmed and die from all of the creatures you released (especially those people who insist on clicking everything they see as a clicky).  When you die, you would be forced to rez your groupies or if you whiped you would revive outside the zone.</p><p> </p><p>Seems like it would be more fun then any single zone since creatures from any zone anywhere in the entire game could spawn ontop of you.  Goblins, orcs, harpies, ravasect, dragons, you name it,  anything that exists can be found in the Lorekeepers Library.</p><p> </p><p> </p><p>/begs Vhalen   pleeeeeeeaaaasssseee  Tony (think Roger Rabbit)</p><p>Message Edited by Uumuuanu on <span class="date_text">03-23-2006</span><span class="time_text">10:43 AM</span></p>

KindredHeart
03-28-2006, 09:26 PM
<div></div><div></div><div></div><div></div><div></div><div>I think it would just be nice to have a real library within the game.  Players could earn access via a soloable quest (I believe it should be soloable because I believe everyone should have access to fun information).  The library would be ancient looking and would house all the lore from EQ1.  This would give players new to Everquest a resource for understanding more about the rich world they live in, and it would give others an in game roleplaying method of researching Norrath's past.</div><div> </div><div>If you really wanted to you could even create tons of quests releated to gathering information for the librarians and archeologists to help expand the collection of knowledge.  This would allow for the library information stores to build gradually over time as I realize putting all that lore into in game books would take awhile.  If you just devoted someone to putting in a few a month that would be awesome, and the quest line would make it seem realistic that they were in fact gathering the information.  A card catalog could allow players to see what new additions had recently been added.</div><div> </div><div>As new expansions and adventure packs are released the lore that's published on the SOE player's site could eventually find it's way into new volumes housed within the library.  Give players the ability to "check out" a copy of one book at a time.  They could take the book with them adventuring or crafting, and read it when they are camping something or regening.  It would give everyone something fun to do during those unavoidable waits that happen in all games.</div><div> </div><div>You could even have fun little fictional stories supposedly created by NPC characters in the game.  I can just imagine how fun it would be to read a Dwarven book of love sonnets devoted to ale, or an Ogre's tale of ... well something enlightened *cough* I'm sure.</div><p>Message Edited by KindredHeart on <span class="date_text">03-28-2006</span><span class="time_text">10:36 AM</span></p>

DreamerClou
03-29-2006, 03:09 AM
<div>"If you really wanted to you could even create tons of quests releated to gathering information for the librarians and archeologists to help expand the collection of knowledge.  This would allow for the library information stores to build gradually over time as I realize putting all that lore into in game books would take awhile.  If you just devoted someone to putting in a few a month that would be awesome, and the quest line would make it seem realistic that they were in fact gathering the information"</div><div> </div><div><hr></div><div> </div><div> </div><div>The In-game books sold in the Mage guilds of each city contain a lot of everquest lore as well.  They are books where when you read them it opens a quest where you kill such and such a mob to open up the next page.  They are also scattered throughout each city besides the Mage guild as well.</div>