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Zabjade
02-13-2006, 11:10 AM
<div><font face="Comic Sans MS" color="#66cc00" size="2">Anyone remember the name of that island halfway between Antonica and Odus in Erud's Crossing? Despite the mobs names there it is not Kerra Island, the real Kerra Island was north of Odus like some River Delta.</font></div><div><font face="Comic Sans MS" color="#66cc00" size="2"></font> </div><div><font face="Comic Sans MS" color="#66cc00" size="2">I also wonder if there are remains of a bridge across Erud's crossing I seem to remember a quest for funds to build one or something in EQ1...</font></div>

Cusashorn
02-13-2006, 11:13 AM
<div></div><div></div><div>Talysra's Paw</div><div> </div><div> </div><div> </div><div> </div><div> </div><div>The island that the Kerrans live on in Odus is called Kerra Ridge.  Yes, it is an island, but Kerra Ridge is it's official name, and Kerra Isle is the common known name of the island in Erud's Crossing.</div><div> </div><div> </div><div> </div><div>That "Build a Bridge between Erudin and Qeynos" was nothing more than hearsay. That NPC who mentioned it wasn't actually serious about it.</div><p>Message Edited by Cusashorn on <span class="date_text">02-13-2006</span><span class="time_text">12:22 AM</span></p>

Zabjade
02-13-2006, 12:15 PM
<div><font face="Comic Sans MS"></font></div><p><font face="Comic Sans MS" color="#66cc00" size="2">Thank you verry much. :smileyhappy:</font></p><p><font face="Comic Sans MS" color="#66cc00" size="2">Still I do wonder what Happened to Talysra's Paw? After all it wasn't that far from Qeynos. Was it blasted away. Is it a secret base for the Qeynosian Fleet? Is some lich thereusing it as a summer home?</font></p>

Cusashorn
02-13-2006, 12:32 PM
<div>We won't know untill we rediscover Odus. It was probably destroyed in the cataclysms though.</div>

Zabjade
02-13-2006, 02:26 PM
<div></div><blockquote><hr>Cusashorn wrote:<div>We won't know untill we rediscover Odus. It was probably destroyed in the cataclysms though.</div><hr></blockquote><font face="Comic Sans MS" color="#66cc00" size="2">Don't be so quick to say that, after all It was a Volcanic island. Smashing with a Shard of Luclin would bring it out of dormancy. even being cought in whatever slammed into Odus might awaken it. possible the lava making it bigger...</font>

Vhalen
02-14-2006, 12:02 AM
<div></div><p>This island actually exists as part of a grouping of isles known as the Isles of Ebb. I will try and send you some lore on the whole island chain some time, but here is a bit about the island in question. This is a small blurb from early design, enjoy:</p><p><span><span>o<span>       </span></span></span>Talysra’s Paw</p><p>This is the largest island of the chain. A small volcano mount sits on the island. This island has a bumpy wide sand bar running along the north half of it. The sand bar’s four high points are always above water and give the island the appearance of a massive cat’s paw. The Kerran’s who have come to inhabit this island are a secluded sect of the Kerran society. They have named the island after their newly found cat god, Talysra. They have also built a small village called Talys on the island. The densest woods of Aqua Palms appear here as do the regional flower and coconut trees. A small fissure in the side of the small volcanic mount has a tiny trickling floe of lava that seeps down to the northeast corner of the island where it runs into the water and creates vapor.</p><p> </p>

Vhalen
02-14-2006, 12:07 AM
<div></div><p>Oh wow, and here is a bit about the actual village on the island. Some of this lore may never be seen, but I hope you enjoy the original write up:</p><p><span><span>o<span>       </span></span></span>Talys</p><p>This is the only village in the sea and is a frequent stop of sailing vessels. The village is inhabited by a secluded sub tribe of Kerran’s calling themselves the Laahr. These Kerrans have come to study their roots and unlike the Kerrans of Kerra Ridge, they worship a new found deity known to few Kerrans. The village is small but has adequate facilities for any traveler. There is an inn located across a bamboo bridge and on one of the islands sand bar isles. A gnome from the Academy of Arcane Science, Professor R.J. Skittlewit, has come to Talys to challenge his wits of engineering by providing the natives with contraptions made out of the natural materials and employing natural resources. Machines exist such as a mill made of bamboo and reeds powered by the steam vent of the volcanic fissure. There is a vault also created by the gnome for adventurers to store supplies, allow for banking and store export goods. The Laahr have built a dock and supply outriggers for rent.</p><p> </p>

BloodCelt
02-14-2006, 12:16 AM
<div></div><p>ah..  Erudin's Crossing.</p><p> </p><p>Many are the times before the age of easy travel, and when being KoS to good races meant something, that I would camp to the hilarious outrage of the guilds Necro, sputtering in rage at discovering that "someone" had changed his bind spot to that little island while he was asleep the night before.</p><p>Good times...  good times.</p><p>BC</p>

Cusashorn
02-14-2006, 12:50 AM
<div>Thats very cool, Vhalen. I'm really looking forward to the rediscovery of Odus. Erud's Crossing was always one of the better zones in EQlive.</div><div> </div><div>Sure, all the monsters there were only in the Teen levels, but it was a good place to XP, and the island layout and atmosphere itself was awesome.</div><div> </div><div> </div><div>I saw my first mermaid there...</div>

Andric_D
02-14-2006, 01:25 AM
<div></div><div><span><blockquote><hr>Vhalen wrote:<div></div><p>Oh wow, and here is a bit about the actual village on the island. Some of this lore may never be seen, but I hope you enjoy the original write up:</p><p><span><span>o<span>       </span></span></span>Talys</p><p>This is the only village in the sea and is a frequent stop of sailing vessels. The village is inhabited by a secluded sub tribe of Kerran’s calling themselves the Laahr. These Kerrans have come to study their roots and unlike the Kerrans of Kerra Ridge, they worship a new found deity known to few Kerrans. The village is small but has adequate facilities for any traveler. There is an inn located across a bamboo bridge and on one of the islands sand bar isles. A gnome from the Academy of Arcane Science, Professor R.J. Skittlewit, has come to Talys to challenge his wits of engineering by providing the natives with contraptions made out of the natural materials and employing natural resources. Machines exist such as a mill made of bamboo and reeds powered by the steam vent of the volcanic fissure. There is a vault also created by the gnome for adventurers to store supplies, allow for banking and store export goods. The Laahr have built a dock and supply outriggers for rent.</p><p> </p><hr></blockquote>also known as wisp isle - where many a wisp died in the earliest days of eq1 so that budding adventurers could afford combine weapons and other such expensive goodies</span></div><p>Message Edited by Andric_D on <span class="date_text">02-13-2006</span><span class="time_text">09:26 PM</span></p>

Unmask
02-14-2006, 01:52 AM
<div></div>Ah yes, I remember my travels there - the boat ride is where I learned a lot of languages too. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />  I don't know much about those combine weapons having being a monk.  I just went for the cash (later graduating to gargoyle isle).  Not entirely sure what I did with the money, just that I couldn't carry much of it. 

Ele
02-14-2006, 02:42 AM
<div></div><p>I watched my very first EQ Sunrise from that isle.  Amazing, simply amazing.</p><p> </p><p>Ephran</p>

Teak
02-14-2006, 03:02 AM
<div></div>I remember being a young dwarven cleric (my first EQLive toon) and hearing of this fabled "Wisp Isle" on the other end of the world where I could earn a fortune a day hunting down these creatures. They were quite the prize around Faydwer for a young adventurer since selling their essences to merchants could bring several gold each! Ahh... the good ol' days. Hearing the psedo-name of this island brought back some memories. I never did make it over to that isle.

Kamimura
02-14-2006, 03:59 AM
<div></div><blockquote><hr>Vhalen wrote:<div></div><p>They have named the island after their newly found cat god, Talysra. They have also built a small village called Talys on the island.</p><hr></blockquote>Interesting to know. I always thought they worshiped Prexus, because killing them gave you a negative faction hit with Prexus..

Andric_D
02-14-2006, 05:04 AM
<div></div><div><span><blockquote><hr>Unmasked wrote:<div></div>Ah yes, I remember my travels there - the boat ride is where I learned a lot of languages too. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />  I don't know much about those combine weapons having being a monk.  I just went for the cash (later graduating to gargoyle isle).  Not entirely sure what I did with the money, just that I couldn't carry much of it. <hr></blockquote>hey ya - gargoyle/spectre isle was awesome as well. grouped & duo'd it for several levels with guildies/a monk friend of mine on Karana. No idea of any lore regarding that isle</span></div><p>Message Edited by Andric_D on <span class="date_text">02-14-2006</span><span class="time_text">01:05 AM</span></p>

Vhalen
02-14-2006, 07:15 AM
<div></div><p>It may be a bit more than you see in the Age of Turmoil, but here it is:</p><p><span><span>o<span>       </span></span></span>Isle of the Dead</p><p>Long ago, in secrecy, the --------- placed the crypts of the most evil mortals of the time on this island. The island appears as a rocky island surrounded by jagged rocks. The topdown view of the island is that of a skull. Massive stone totems were placed on the shoreline to ward away the curious and keep in any evil spirits. There is an ancient mortuary and tomb for five ------- and -------. A small temple was eventually built on the island. This temple hides the -----------. The entrance is sealed by magic placed upon a massive stone disc that must be rolled aside before one can gain entry. There is one long wide passage that tells the story of the island through images. There is a center chamber with ----------. There is ------ in the middle that is used to ---------. There are many ------ in -----. Each passage tells the history of the vile acts committed by the mortal whose tomb lies at the end of the passage. Many -------- guard the inside of the tomb. The topside of the island is guarded by evil itself, evil specters and apparitions to repel any who wish to gain entry into the tombs.</p><p> </p>

FlintAH
02-14-2006, 08:13 AM
you are a big ---- meanie.<div></div>

Zabjade
02-14-2006, 08:14 AM
<div><font face="Comic Sans MS"></font></div><font color="#66cc00" size="2" face="Comic Sans MS">Out of Curiosity is the Info on Talysra Paw, the age or Turmoil or EQ2 time? Probably the former. Also is the Isle of Dead in Erud's Crossing or someplace else (Never recalled seeing it on maps)</font>

Unmask
02-14-2006, 11:04 AM
<div></div><p>Mad Libs!!  <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p><blockquote><hr>Vhalen wrote:<div></div><p>It may be a bit more than you see in the Age of Turmoil, but here it is:</p><p><span><span>o<span>       </span></span></span>Isle of the Dead</p><p>Long ago, in secrecy, the --------- placed the crypts of the most evil mortals of the time on this island. The island appears as a rocky island surrounded by jagged rocks. The topdown view of the island is that of a skull. Massive stone totems were placed on the shoreline to ward away the curious and keep in any evil spirits. There is an ancient mortuary and tomb for five ------- and -------. A small temple was eventually built on the island. This temple hides the -----------. The entrance is sealed by magic placed upon a massive stone disc that must be rolled aside before one can gain entry. There is one long wide passage that tells the story of the island through images. There is a center chamber with ----------. There is ------ in the middle that is used to ---------. There are many ------ in -----. Each passage tells the history of the vile acts committed by the mortal whose tomb lies at the end of the passage. Many -------- guard the inside of the tomb. The topside of the island is guarded by evil itself, evil specters and apparitions to repel any who wish to gain entry into the tombs.</p><p> </p><hr></blockquote>

Cusashorn
02-14-2006, 12:20 PM
<div></div><blockquote><hr>Zabjade wrote:<div><font face="Comic Sans MS"></font></div><font color="#66cc00" size="2" face="Comic Sans MS">Out of Curiosity is the Info on Talysra Paw, the age or Turmoil or EQ2 time? Probably the former. Also is the Isle of Dead in Erud's Crossing or someplace else (Never recalled seeing it on maps)</font><hr></blockquote>Gargoyle Island in Ocean of Tears.

Andric_D
02-14-2006, 07:32 PM
<div><span>awesome stuff)<blockquote><hr>Vhalen wrote:<div></div><p>It may be a bit more than you see in the Age of Turmoil, but here it is:</p><p><span><span>o<span>       </span></span></span>Isle of the Dead</p><p>Long ago, in secrecy, the --------- placed the crypts of the most evil mortals of the time on this island. The island appears as a rocky island surrounded by jagged rocks. The topdown view of the island is that of a skull. Massive stone totems were placed on the shoreline to ward away the curious and keep in any evil spirits. There is an ancient mortuary and tomb for five ------- and -------. A small temple was eventually built on the island. This temple hides the -----------. The entrance is sealed by magic placed upon a massive stone disc that must be rolled aside before one can gain entry. There is one long wide passage that tells the story of the island through images. There is a center chamber with ----------. There is ------ in the middle that is used to ---------. There are many ------ in -----. Each passage tells the history of the vile acts committed by the mortal whose tomb lies at the end of the passage. Many -------- guard the inside of the tomb. The topside of the island is guarded by evil itself, evil specters and apparitions to repel any who wish to gain entry into the tombs.</p><p> </p><hr></blockquote></span></div>

Zabjade
02-14-2006, 07:59 PM
<span><blockquote><hr>Cusashorn wrote:<div></div><blockquote><hr>Zabjade wrote:<div><font face="Comic Sans MS"></font></div><font color="#66cc00" size="2" face="Comic Sans MS">Out of Curiosity is the Info on Talysra Paw, the age or Turmoil or EQ2 time? Probably the former. Also is the Isle of Dead in Erud's Crossing or someplace else (Never recalled seeing it on maps)</font><hr></blockquote>Gargoyle Island in Ocean of Tears.<hr></blockquote><font size="2"><font face="Comic Sans MS"><font color="#66cc00">   Ok, and what does that have to do with Isle of the Dead?</font></font></font></span><div></div>

Cusashorn
02-14-2006, 09:10 PM
<div>Put two and two together, will ya?</div>

Zabjade
02-15-2006, 07:40 AM
<div><font color="#66cc00"></font></div><p><font color="#66cc00" size="2" face="Comic Sans MS">Never been to the Ocean of Tears my system back then couldn't handle it. dropping out while zoneing is bad so never went there and started all my humans in Qeynos.</font></p><p><font color="#66cc00" size="2" face="Comic Sans MS">So that makes it more like Algebra X+Y=Z-K now all you have to do is find the numbers.</font></p>

Unmask
02-15-2006, 10:12 AM
<div></div>Isle of the dead was the one mentioned by Vhalen and it was also gargoyle island because it had gargoyles too.  Gargoyles dropped gargoyle eyes which were worth significantly more than the greater lightstones.

Zabjade
02-15-2006, 08:46 PM
<span><blockquote><hr><font size="1">Unmasked wrote:</font><font size="1">Isle of the dead was the one mentioned by Vhalen and it was also gargoyle island because it had gargoyles too.  Gargoyles dropped gargoyle eyes which were worth significantly more than the greater lightstones.</font><hr></blockquote><font color="#66cc00"><font face="Comic Sans MS">Like I've said, never been there. <span>:smileytongue:</span></font></font></span><div></div>

Hakeem
02-15-2006, 09:14 PM
<div></div>In 5+ years of eq1 never really got the name of the island. Now I can sleep soundly. Correct me if im wrong but this might be the island in eruds crossing.  Right after beta in eq1 the island was known as kerra island. Spreading from a misinterpretation of the map. Apon later inspection (and the release of the actual  kerra isle) the island was renamed (by players) to Wisp Island only because of its large populus of willowisps (one of the best sources of pp at the lower levels) The only stop inbetween Qeynos Docks and Erudin. A small island with cat merchants and tents at one end. A large mountain with a crater (wasnt really a volcano). Populated by Vampire Bats, Willowisps, a Mermaid and other low lvl creatures.Is this the same zone?Malvolio<div></div><p>Message Edited by Hakeem on <span class="date_text">02-15-2006</span><span class="time_text">08:16 AM</span></p>

Cusashorn
02-15-2006, 11:07 PM
<div></div><blockquote><hr>Hakeem wrote:<div></div>In 5+ years of eq1 never really got the name of the island. Now I can sleep soundly. Correct me if im wrong but this might be the island in eruds crossing.  Right after beta in eq1 the island was known as kerra island. Spreading from a misinterpretation of the map. Apon later inspection (and the release of the actual  kerra isle) the island was renamed (by players) to Wisp Island only because of its large populus of willowisps (one of the best sources of pp at the lower levels) The only stop inbetween Qeynos Docks and Erudin. A small island with cat merchants and tents at one end. A large mountain with a crater (wasnt really a volcano). Populated by Vampire Bats, Willowisps, a Mermaid and other low lvl creatures.Is this the same zone?Malvolio<div></div><p>Message Edited by Hakeem on <span class="date_text">02-15-2006</span><span class="time_text">08:16 AM</span></p><hr></blockquote>It is, and the lore states it's an inverted volcano, meaning it collapsed in on itself. The local creatures are named to reflect that the land is volcanic and hot, and one of the NPC's mentions it too.

Zabjade
02-16-2006, 08:58 AM
<div><font face="Comic Sans MS"></font></div><font color="#66cc00" size="2" face="Comic Sans MS">The island was pretty close to Qeynos, makes me wonder why no one has sent any expeditions there unless there was visible tectonic activity such as shaking and lava?</font>

Cusashorn
02-16-2006, 09:03 AM
<div></div><blockquote><hr>Zabjade wrote:<div><font face="Comic Sans MS"></font></div><font color="#66cc00" size="2" face="Comic Sans MS">The island was pretty close to Qeynos, makes me wonder why no one has sent any expeditions there unless there was visible tectonic activity such as shaking and lava?</font><hr></blockquote>It was right between Odus and Antonica, It wasn't closer to Qeynos than it was to Erudin or anything.

Zabjade
02-16-2006, 09:18 AM
<div></div><p><font color="#66cc00" size="2" face="Comic Sans MS">True but it was very close. It is probably still used as a navagational landmark when rounding Coldwind Point from the Thundering Steppes, Zek, Everfrost, or the Straits of 12. The cone of the volcano was likely visable from the mast of a sailing ship with a telescope. Compared to most of the oceans Erud's crossing was more like the channel between Brittan and France maybe half again twice the width. </font></p><p><font face="Comic Sans MS"><font size="2"><font color="#66cc00">I could be wrong on the distance, but will only admit it if a Devolper chimes in with lore.</font> </font></font>:smileywink:</p>

Deeply
02-16-2006, 03:59 PM
<div></div><p>Ahh the good old days !.</p><p>Well if I ever went to Ocean of Tears it was to hunt down Soarin Brightfeather and Gullwing ( ? ) , for the Ebon war spear for my shaman .Kill Sisters on Sister isle for there chastity belts or what ever they were , sit and camp the Ancient cyclops for Jboots for like ever !.Parts for the Bard Epic on Seafury isle ,,,,so much fun.</p><p>I loved Aviak isle , it was so out of the way that it was a great place to solo with little or no other people there.</p><p>Oh and on the way to Gargoyle isle  you just had to bump off the Oracle for his robe !.</p><p>Wonder if they will add this zone on soon and dont forget Allizewaur!!!.</p>

Saroc_Luclin
02-17-2006, 12:06 AM
Allizewaur!!!!I remember when my cleric was still very young, and the boats still ran throuhg OoT. At the time I think I was playing my ranger actually and taking the boat to Freeport, when I saw something off the bow of the ship. I ran to the bow and looked out and was WOWed to see this HUGE lizard on this tiny island. It was *just* close enough for me to target and get the name (and eeep when I saw how deeply red con'ed he was).The boat continued on its automatic track, but I ran along the side of the boat, keeping that tyrant in view until it passed by to the stern, all the time I was just wowing to myself about it.That was still probably one of my favorite moments in the game of all time.<div></div>

Cusashorn
02-17-2006, 12:36 AM
<div>I do believe you can find the Allizewsaur in a special instance zone located in the Feerrott.</div>

Zabjade
02-18-2006, 12:27 AM
<font color="#66cc00"><font size="2"><font face="Comic Sans MS">Steering this thread back somewhat on topic, i think valen mentioned something about other islands in the "Wisp Isle" chain?</font></font></font><div></div>

Zabjade
02-24-2006, 05:57 AM
<div></div><p><font color="#66cc00" face="Comic Sans MS" size="2">Not really a "bump" but this is the best thread to put it in. I recently looked at the Swords & Sorcery Everquest II pen and paper RPG, and inside is a map that has several areas that we have access to. </font></p><p><font color="#66cc00" face="Comic Sans MS" size="2">Fjords of Yekesha (SE of Feerrot) Highguard (SW of Karan) The Forbidden Forrest (between Zek and the Enchanted Lands) and several isles above the <strong><u>CHAIN</u></strong> of Isle<strong>S</strong> of Refuge. I might have missed one or more, I didn't have $34+ to buy the book. <font color="#669900">(Was looking for besm's Advance D20 Magic)</font></font></p>