View Full Version : Questions about the deity known as Luclin
Killustrator
02-13-2006, 06:37 AM
<div>Hello all, I'm interested in knowing more about the female deity known as Luclin, Maiden of Shadows... I found some info. on OGaming, but it's basically just a run down. I'm curious if she's evil, good...neutral, or whether her followers are. I'd appreciate any info. I could get. Thank you!</div>
Cusashorn
02-13-2006, 09:14 AM
<div>She's the Goddess of Shadows, and she's Evil-Neutral. She has taken absolutely NO Involvement in any of the affairs between mortals and gods. Ever. All she wanted was Luclin all to herself, but sadly the Shissar, the Combine Empire, The Vah Shir, and the rest of the Norrathians found a way to get up there anyway.</div>
Killustrator
02-13-2006, 01:24 PM
<div>I appreciate the reply and information. Considering she's evil-neutral and never gets involved with mortal conflicts, would it be wrong for a group of monsters, murderers and madmen to consider her their patron deity, particularly if they're assassins?</div>
Saroc_Luclin
02-13-2006, 06:03 PM
Actually I'd say she's more purely Neutral, maybe with shades of Evil in her but not much. Despite what the second post said, she seems to use the moon as something to hold her collections. Records from the Combine and Shissar, and some of the stories we've heard from the Shar Vahl seem to indicate that Luclin had a hand somehow in getting them to the moon, or at least influenced their arrival to the moon.She seems to like to 'collect' races that are near death/destruction and protect them on her moon. Hence she grabbed the Shissar before the Greenmist reached them. The Combine were subtly influenced and shown the way to Luclin soon before the collapse of their empire. The Kerrans of Shar Vahl were drawn to Luclin as their city was blasted out to form the Hole.So with that in mind, it makes you wonder about the origins of the other races on Luclin, especially the 'alien' races. (The Akkehvians seem to be natives I suspect, and the Vampyre were created, but the Grimlings are unknown origin). I wonder if there might be a colony of Kedge somewhere on Luclin, or if she was unable to save them in time due to the nature of that species.Maybe the way to Luclin opened up because she realized the plans the Gods were about to enact on the mortals of Norrath (as seen in PoP), and she wanted to save a sampling of the Norrathan races of the time before the plans were fullfilled. She hadn't expected the Mortals to stop the plans however. She may even have purposefully gone to Zek and SolRo to invade the Nexus and shut it down because the Mortal Magics were too strong for her to shut it down herself now.Oh and not EQII history, but there's another facet of Luclin's power the EQLive lorists have been mulling over for awhile now. The corpse summoners in the Guild Lobby (introduced with Dragons of Norrath) are all "Priests of Luclin".<div></div>
Another interesting tidbit is that Vex Thal (the end-game zone of EQ1's Shadows of Luclin expansion, for those who didn't play it), was originally named Luclin's Tower.Unfortunately, much of the lore surrounding Luclin (both the goddess and the expansion) was probably lost when the original designers left the game with the expansion unfinished.<div></div>
Cusashorn
02-13-2006, 10:14 PM
<div></div><blockquote><hr>Saroc_Luclin wrote:She seems to like to 'collect' races that are near death/destruction and protect them on her moon. Hence she grabbed the Shissar before the Greenmist reached them. The Combine were subtly influenced and shown the way to Luclin soon before the collapse of their empire. The Kerrans of Shar Vahl were drawn to Luclin as their city was blasted out to form the Hole.<div></div><hr></blockquote>Not blasted out, technically unintentionally teleported against thier will.
Kondul
02-14-2006, 07:31 PM
Also, while never officially confirmed there's some evidence to suggest there was, at some point, cults dedicated to Luclin (if not a full fledged church) on Norrath. Specifically people cite the carvings in the canyons leading up to Highpass as having remarkable similarity to the avatar of Luclin which appears in Vex Thal.
Homeskillet
02-14-2006, 08:10 PM
<div></div><blockquote><hr>Saroc_Luclin wrote:Actually I'd say she's more purely Neutral, maybe with shades of Evil in her but not much. Despite what the second post said, she seems to use the moon as something to hold her collections. Records from the Combine and Shissar, and some of the stories we've heard from the Shar Vahl seem to indicate that Luclin had a hand somehow in getting them to the moon, or at least influenced their arrival to the moon.She seems to like to 'collect' races that are near death/destruction and protect them on her moon. Hence she grabbed the Shissar before the Greenmist reached them. The Combine were subtly influenced and shown the way to Luclin soon before the collapse of their empire. The Kerrans of Shar Vahl were drawn to Luclin as their city was blasted out to form the Hole.So with that in mind, it makes you wonder about the origins of the other races on Luclin, especially the 'alien' races. (The Akkehvians seem to be natives I suspect, and the Vampyre were created, but the Grimlings are unknown origin). I wonder if there might be a colony of Kedge somewhere on Luclin, or if she was unable to save them in time due to the nature of that species.Maybe the way to Luclin opened up because she realized the plans the Gods were about to enact on the mortals of Norrath (as seen in PoP), and she wanted to save a sampling of the Norrathan races of the time before the plans were fullfilled. She hadn't expected the Mortals to stop the plans however. She may even have purposefully gone to Zek and SolRo to invade the Nexus and shut it down because the Mortal Magics were too strong for her to shut it down herself now.Oh and not EQII history, but there's another facet of Luclin's power the EQLive lorists have been mulling over for awhile now. The corpse summoners in the Guild Lobby (introduced with Dragons of Norrath) are all "Priests of Luclin".<div></div><hr></blockquote><p>Actually the Shissar weren't grabbed at all. A small group of them led by Saarezanansisuish ( forgot how to spell his [Removed for Content] name :p) saught to flee, and they did so my teleporting to one of Norrath's moons. They then built their temple, and used magic to make the surrounding area of it airless...why? Because they were afraid of Greenmist, they figured with no air and thus no breeze, nothing to carry it, Greenmist could not spread to threaten them...it would simply...hang.</p><p>The Combine also had no influence by Luclin which led them to the moon. The Combine influx was a matter of a faction of them loyal to Tsaph Katta seeking to flee those loyal to Seru. With the help of Grieg they used the Combine spires to teleport them to Luclin. This was at first a temporary thing to flee the Seru Seperatists, but it turned out Grieg could not get them back to Norrath, he didn't quite know how. Seru eventually figured out how to follow the Loyalists, and they eventually ended up stuck too, thus they both formed their seperate strongholds; Katta Castelum, and Sanctus Seru.</p><p>Luclin is by no means ''open'' to any other races, as is seen by the ideals of her race, the Akheva. So fanatically loyal are they to Luclin, that the reason why the Akheva Ruins, are Ruins...is because a group of Akheva had learned the Common tongue, and thus tainted themselves. Aten Ha Ra and her followers saw this as a perversion, these Akheva saw it as something useful...and so a civil war erupted, and was still raging during EQ1, between Aten Ha Ra and Vex Thal and the followers of the dead Akel Ha Ra in the near destroyed city of Ka Vethan (if I recall the name correctly), which is why it is because of the storm called down by Aten Ha Ra, which destroyed the city and the lands around it. That storm still lies dormant over those lands, commonly known as the ''Maiden's Eye''.</p><p>Luclin is quite simply, an evil diety, mainly in the sense she is very guarded, wants little to do with anything of Norrath and the other Gods. She is a being of shadows, secretive, alone. Her creations, the Akheva, are a perfect reflection of that. They view the moon of Luclin as their diety's holy creation, and will do anything to protect it and cleanse it of these Norrathian taints.</p>
Saroc_Luclin
02-14-2006, 08:43 PM
Perhaps "grabbed" was the wrong term to use. What I meant with the Combine, and I think there is evidence the Shissar were influenced this way too, is that normally Luclin is hidden by the Veil that prevented people from knowing that moon existed normally. But when the Combine was looking for someplace else to go, Luclin emerged from the Veil, giving them the inspiration to go to the moon. IIRC, there is lore hints that the Shissar had a similar veil piercing vision to give them the idea that "Hey maybe Luclin would be a good place to hide out on".Also, it may be meaningless or very meaningful, but for some reason, when the Combine arrived on Luclin, they discovered that it was impossible for them to return to Norrath afterwards; which implies to me that there was probably SOME reason that they were able/allowed to go there, and once they got there, their means to return were cut off. (The Spires in Mon Letalis were Grieg's attempts to build a way home, with spires on par with the Dreadlands spires, but they were insufficient to get back to Norrath with despite his best efforts. Then again, Luclin herself was said to be influencing Grieg as well, driving him mad eventually)<div></div>
Homeskillet
02-14-2006, 08:54 PM
<div></div>Luclin has always drifted in and out of its ''veil'' but its existance was something known without doubt by many like the Combine and Shissar. The Shissar teleported there without need to pierce the veil, the Combine had calculated when Luclin would appear and thus escape their following the assassination attempt on Tsaph Katta by the followers of Seru.
Cusashorn
02-14-2006, 09:18 PM
<div></div><blockquote><hr>Kondular wrote:Also, while never officially confirmed there's some evidence to suggest there was, at some point, cults dedicated to Luclin (if not a full fledged church) on Norrath. Specifically people cite the carvings in the canyons leading up to Highpass as having remarkable similarity to the avatar of Luclin which appears in Vex Thal.<hr></blockquote><p>That Face on the canyons in East Karana is Aradune, and the other carving further up is E'Ci.</p><p> </p><p> </p><p> </p><p>And his name is Ssraeshza...</p>
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