View Full Version : Ditched Fury for Defiler
Eetog
04-24-2006, 10:50 PM
<DIV>I had a level 21 Fury, simply couldn't stand not having like ANY nuke dmg at all. They get one at 24, but I just wasn't into the Fury. </DIV> <DIV>Additionally, I was under the assumption that mitigating dmg > than heal over time. If healing a monk who has good avoidance, then when they do get hit, it'll mitigate only that. Would this be a correct statement?</DIV> <DIV> </DIV> <DIV>Secondly, stats. </DIV> <DIV> </DIV> <DIV>I am under the assumption that I should work on stats in the following order :</DIV> <DIV> </DIV> <DIV>Wis (power pool)</DIV> <DIV>Int (spell dmg)</DIV> <DIV>Agi (avoidance)</DIV> <DIV>Str (Buffable, melee dmg)</DIV> <DIV>Stam (hps)</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>Here's to hoping that the defiler is the healer I'm looking for. Any other advice that you guys wish you'd have known before leveling a defiler really high?</DIV> <DIV> </DIV> <DIV>Thanks, </DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV>
<DIV>Well as you progress it will be easier to cap your wisdom with better gear. So right now i focus in STA and INT. To be more durable in MT group and INT to get my dots to due more damage when soloing or ina small group. I like to be on the parse. But at lower levels yeah WIS and STA and then INT.</DIV>
Eileithia
04-24-2006, 11:01 PM
<P>You'll find that there really isn't any priest that has a lot of damage..</P> <P>As for order of stats..</P> <P>If you're soloing a lot I would look in this order:</P> <P>WIZ > INT > STA > STR > AGI</P> <P>If you plan on grouping / Raiding.. I would change that to:</P> <P>WIZ > STA > INT > STR > AGI</P> <P>In both cases, you will be maxing your power pool first, but the biggest secondary you want for soloing is spell damage, where as the biggest secondary for raiding will be HP.. The main reason being.. if you pull aggro on a raid, you will live for more than one hit giving you time to get your detaunt off, or have the tank pull the mob back.</P> <P>Also.. if you like doing damage, more than healing, I would probably roll a mage class. most are excellent soloers.. and if you like to do damage AS WELL as healing, then I might even suggest rolling a Paladin..</P> <P>Priests are not efficient soloers.. we are very safe soloers, but it can be mind-numbingly slow.</P> <P> </P>
Eetog
04-25-2006, 12:04 AM
<P>Paladin for healing and dmg? I made a SK for the dmg / self heal gig. I thought paladins were only meant to soak dmg, and that they couldn't deal it out properly. Long fights is what I heard from Pallies. Here are my characters :</P> <P>25 Conj</P> <P>29 Necro</P> <P>27 SK</P> <P>29 Bruiser</P> <P>9 Swashy / Brigand ... can't decide which</P> <P>and then my healer now 9 Defiler. </P> <P>Being able to heal myself is necessary. I can't seemingly get around it. I solo almost exclusively cause I'm flighty. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> I thought wards were the way to lessen spam healing of myself. </P> <P>I thought that perhaps cause the priests could heal, dmg, and minor melee dmg, buff, they would have the best of all worlds. I definately got the feeling of fights taking forever, even in the lower levels, but I thought as the spell dmg went up that it would be easier (even if the mobs hps got bigger). </P> <P>Well, drat. Now I'm all messed up. Mebbie I'll try a mage class. Being frail with no heal will mean many deaths for me, I think. </P> <P> </P>
Sokolov
04-25-2006, 12:50 AM
<div><blockquote><hr>Eetog wrote:<div>I had a level 21 Fury, simply couldn't stand not having like ANY nuke dmg at all. </div><hr></blockquote>Furies are the best Priest nuker...</div>
NimSul
04-25-2006, 01:53 AM
<BLOCKQUOTE> <DIV> <BLOCKQUOTE> <HR> Eetog wrote:<BR> <DIV>I had a level 21 Fury, simply couldn't stand not having like ANY nuke dmg at all. </DIV><BR> <HR> </BLOCKQUOTE></DIV></BLOCKQUOTE> <P> </P> <P>I agree with sokolov, if you ditched your fury cos it didnt have enough dps then a healer class isnt a class for you. I would suggest trying a dps class.</P><p>Message Edited by NimSul on <span class=date_text>04-24-2006</span> <span class=time_text>02:54 PM</span>
radical_EDWARD
04-25-2006, 11:40 AM
<DIV><BR></DIV> <BLOCKQUOTE> <HR> Eetog wrote:<BR> <DIV>I had a level 21 Fury, simply couldn't stand not having like ANY nuke dmg at all. They get one at 24, but I just wasn't into the Fury. </DIV> <DIV>Additionally, I was under the assumption that mitigating dmg > than heal over time. If healing a monk who has good avoidance, then when they do get hit, it'll mitigate only that. Would this be a correct statement?</DIV> <DIV> </DIV> <DIV>Secondly, stats. </DIV> <DIV> </DIV> <DIV>I am under the assumption that I should work on stats in the following order :</DIV> <DIV> </DIV> <DIV>Wis (power pool)</DIV> <DIV>Int (spell dmg)</DIV> <DIV>Agi (avoidance)</DIV> <DIV>Str (Buffable, melee dmg)</DIV> <DIV>Stam (hps)</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>Here's to hoping that the defiler is the healer I'm looking for. Any other advice that you guys wish you'd have known before leveling a defiler really high?</DIV> <DIV> </DIV> <DIV>Thanks, </DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV><BR> <HR> </BLOCKQUOTE> <DIV>hehe ok before you go and do something foolish like rerolling a defiler, let me tell u this. A fury after lvl 58 is THE MOST powerful healer in the game, in term of healing and dps ability. They have 2 more direct heal than any other priest. They have the most powerful nuke and aoe out of all the priest, their nuke is more powerful than all of the mages class except for wizards and warlocks <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> Having playing a lvl 70 fury for a bit, i have to say that it is a much more fun class to play, compare to a defiler. A defiler has weak dps, slow casting wards and heals, and your utilities are pure defensive. Furies have fast casting heals, insanely powerful nukes and aoe, and fun utilities like grp invis and cheetah. If youre looking for a priest class that have the dps to solo efficiently, i have to say u cant go wrong with a fury. </DIV> <DIV> </DIV> <DIV> </DIV> <DIV>/drool</DIV> <DIV> </DIV> <DIV><IMG src="http://i5.photobucket.com/albums/y172/emanji/furynuke.jpg"></DIV> <DIV> </DIV> <DIV>healer with lots of healing.... <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> </DIV> <DIV> </DIV> <DIV><IMG src="http://i5.photobucket.com/albums/y172/emanji/EQ2_000201.jpg"><BR></DIV>
Spangles
04-25-2006, 03:43 PM
<P>Defiler is certainly NOT the class to go if you want to dish out some decent damage. As is mentioned above, the Fury is undoubtedly the best option for a healer capable of dishing out damage. However if you are looking for a decent class to solo with then in my opinion the Shadowknight rules the roost. I have given most classes a go to see which I like and can offer the following advice on the classes I currently have active:</P> <P>42 Necro - was my first main. V Good solo ability. Good for groups. Limited use when trying to engage grouped mobs. Too squishy to survive if the pet can't keep aggro on all the group. Got bored with it eventually and created:</P> <P>65 Assassin - my highest toon. Good solo ability. Excellent in a group. V Good utilities. Can deal out good damage, but may need to pick out mobs carefully because chain armour only goes so far to protect you.</P> <P>53 Defiler - getting most of my airtime on the server at the moment. Fair solo ability - because of the wards, heals and a fast horse I never feel like I will die but it takes forever to kill anything. If you want to level up or get anywhere in a hurry you need to group with others. Excellent group ability.</P> <P>50 Shadowknight - Excellent solo ability. Good grouper. Full plate and proccing heal wards make it hard work for mobs to take one of these fellas down. Not the best taunts in the world, but I was the MT in Runnyeye for most of the time from Lvl 32-40 and I did ok. Decent damage dealer with both melee and spells. Gets evac at Lvl 44 <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></P> <P>I have tried most of the other classes too (with the exception or Wizzie and Warlock) and have never been totally happy with them for one reason or another.</P>
Eetog
04-25-2006, 07:17 PM
<DIV>You guys are friggen awesome. Thank you very much for this information. </DIV> <DIV> </DIV> <DIV>I think I'm going to start a site dedicated to my toons and go back to my Fury. I think there is so much information out there, and none of it shows screenshots of damage and efficiency like you did with me. Some sites are even detrimental information. I think I'll make a running database of quality of spell (app 1-4, adepts, masters) and do exactly what you did there with showing the damage. That helped very very much and cinched my decision for me. </DIV> <DIV> </DIV> <DIV>Amazing effort, and I appreciate the help. This was exactly what I needed. </DIV> <DIV> </DIV> <DIV>Thanks again, and safe travels. </DIV> <DIV> </DIV> <DIV>t. </DIV>
quetzaqotl
04-25-2006, 11:18 PM
<BR> <BLOCKQUOTE> <BLOCKQUOTE> </BLOCKQUOTE> <DIV>rad ed wrote:</DIV> <DIV> </DIV> <DIV>"hehe ok before you go and do something foolish like rerolling a defiler, let me tell u this. A fury after lvl 58 is <STRONG>THE MOST powerful healer in the game</STRONG>, in term of healing and dps ability. They have 2 more direct heal than any other priest." </DIV> <DIV> </DIV> <DIV> </DIV> <DIV>There is no "best healer" by playing someone elses lvl 70 toon doesnt make you an expert of the class, getting a bit tired of this bs sorry but we have issues too concerning our subpar debuffs and some broken or nonsensical spells.</DIV> <DIV>Btw we get 1 more direct heal the other one is a group heal which heals after 10 secs so it isnt really direct, also our other direct heal only gets used when the tank is in the orange.</DIV> <DIV>Also all healers except for druids got a dps boost recently and Ive read on the forums some inqs are clocking 600-900 dps on a regular basis against single target heroics and there are situations where templars outdmg furies (yes Im not making it up).</DIV> <DIV>This all has to get documented as the changes are still pretty fresh.</DIV> <DIV>But as far as contributing to a grp a shaman contributes much better to a group imo they buff hp a ton more wards are insane and your debuffs are so much better than our debuffs it isnt even funny.</DIV> <DIV>Also furies dont have any crowd control whatsoever so when soloing tough mobs you'll get your [expletive haxx0red by Raijinn] handed to you if youre not careful.</DIV> <DIV>Our nukes are slow casting big hitting and they drain power quite a bit, so the plus we have also has a downside.</DIV> <DIV> </DIV> <DIV>Take some time and visit the fury forums youll get better info on our class there.</DIV></BLOCKQUOTE><p>Message Edited by quetzaqotl on <span class=date_text>04-25-2006</span> <span class=time_text>12:21 PM</span>
radical_EDWARD
04-25-2006, 11:39 PM
<BR> <BLOCKQUOTE> <HR> quetzaqotl wrote:<BR> <BR> <BLOCKQUOTE> <BLOCKQUOTE> </BLOCKQUOTE> <DIV>rad ed wrote:</DIV> <DIV> </DIV> <DIV>"hehe ok before you go and do something foolish like rerolling a defiler, let me tell u this. A fury after lvl 58 is <STRONG>THE MOST powerful healer in the game</STRONG>, in term of healing and dps ability. They have 2 more direct heal than any other priest." </DIV> <DIV> </DIV> <DIV> </DIV> <DIV><FONT color=#ff0000>There is no "best healer" by playing someone elses lvl 70 toon doesnt make you an expert of the class</FONT>, getting a bit tired of this bs sorry but we have issues too concerning our subpar debuffs and some broken or nonsensical spells.</DIV> <DIV><FONT color=#ff0000>Btw we get 1 more direct heal the other one is a group heal which heals after 10 secs so it isnt really direct, also our other direct heal only gets used when the tank is in the orange.</FONT></DIV> <DIV><FONT color=#ff0000>Also all healers except for druids got a dps boost recently</FONT> and Ive read on the forums some inqs are clocking 600-900 dps on a regular basis against single target heroics and there are situations where templars outdmg furies (yes Im not making it up).</DIV> <DIV>This all has to get documented as the changes are still pretty fresh.</DIV> <DIV>But as far as contributing to a grp a shaman contributes much better to a group imo they buff hp a ton more wards are insane and your debuffs are so much better than our debuffs it isnt even funny.</DIV> <DIV><FONT color=#ff0000>Also furies dont have any crowd control whatsoever so when soloing tough mobs you'll get your [expletive haxx0red by Raijinn] handed to you if youre not careful.</FONT></DIV> <DIV>Our nukes are slow casting big hitting and they drain power quite a bit, so the plus we have also has a downside.</DIV> <DIV> </DIV> <DIV>Take some time and visit the fury forums youll get better info on our class there.</DIV></BLOCKQUOTE> <P>Message Edited by quetzaqotl on <SPAN class=date_text>04-25-2006</SPAN> <SPAN class=time_text>12:21 PM</SPAN><BR> <HR> </BLOCKQUOTE> <P><BR>As you can see i didnt say "best healer" i said most powerful healer in term of DPS and healing ability, please dont put words in my mouth. Yes you have no debuff and buff, but i have stated that defilers are defensive healers with defensive utility, and furies are offensive healer with offensive utility. As much as you would like to think, nuking a mob for 3k is alot more fun than casting 3 debuffs. I've played a fury in a grp and raid, have you ever play a defiler? The guy is asking for opinions from defiler about our class compair to fury, you obviously have no idea what youre talking about so pls just keep your worthless opinions to your self <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> </P> <P> </P> <P> </P>
quetzaqotl
04-25-2006, 11:49 PM
<DIV>Rad ed i will when you stop giving others worthless advice about a class you dont have a clue of.</DIV> <DIV>But yeah furies nuke for more and thats fun, most powerful healer is an overstatement and can be translated to best healer.</DIV> <DIV>btw dont get abusive with me <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />.</DIV><p>Message Edited by quetzaqotl on <span class=date_text>04-25-2006</span> <span class=time_text>12:50 PM</span>
radical_EDWARD
04-26-2006, 12:13 AM
<DIV><BR> <BLOCKQUOTE> <HR> quetzaqotl wrote:<BR> <DIV>Rad ed i will when you stop giving others worthless advice about a class you dont have a clue of.</DIV> <DIV>But yeah furies nuke for more and thats fun, most powerful healer is an overstatement and can be translated to best healer.</DIV> <DIV>btw dont get abusive with me <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />.</DIV> <P>Message Edited by quetzaqotl on <SPAN class=date_text>04-25-2006</SPAN> <SPAN class=time_text>12:50 PM</SPAN><BR> <HR> </BLOCKQUOTE><BR>lol u keep saying that i have no clue about the fury class, yet ive played a lvl70 fury on raid, instances run, and soloing. Again im asking if you know anything about the defiler class or have even played one at all? The OP stated that he wants a priest with nuke dmg, we all said he should stick with the fury. Yet you came in and said nothing but useless jibberish. If anything i am promoting the fury class and that play style, i have no idea what point are you trying to make. </DIV><p>Message Edited by radical_EDWARD on <span class=date_text>04-25-2006</span> <span class=time_text>01:16 PM</span>
quetzaqotl
04-26-2006, 12:16 AM
<P>I corrected your narrowminded view of a fury as the "most powerful healer", that indicates to me that you don't have a clue or at least not much of a clue <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />.</P> <P>(also your display of "knowledge" of the fury class on the fury boards didnt help my view of you as a fury expert much) </P> <P>I dont have to play a defiler to see that what you re posting about MY class (fury) is shortsighted.</P> <P>Message Edited by quetzaqotl on <SPAN class=date_text>04-25-2006</SPAN> <SPAN class=time_text>01:19 PM</SPAN> <P><SPAN class=time_text>The "point" is, that when I see incomplete info or scewed info like using terms like "most powerful healer" i get the urge to correct that as thats rubbish.</SPAN></P> <P><SPAN class=time_text>There have been enough rubbish posts about how much better furies supposed to be to other healers with people posting "best healer""most powerful healer" its all bs and it gets old.</SPAN></P><p>Message Edited by quetzaqotl on <span class=date_text>04-25-2006</span> <span class=time_text>01:30 PM</span>
Supa Mint Flava
04-26-2006, 02:59 AM
<P>I haven't played a fury, but I've played a warden to level 54 and I prefer defiler. I love playing a class that makes a big difference in a raid. Love the wards and like the debuffs even more.</P> <P>We get one huge nuke and that's it....Defile at level 65. But, it's a really good one, especially on multi-mobs. I parsed just under 700 dps on a figh last night (tons of wimp mobs...died fast, very short fight). Aside from that spell, we don't really do much damage imo.</P> <P>Landing huge nukes is fun, but I must say debuffs are fun too because I know the difference they make.</P>
Eetog
04-26-2006, 05:33 PM
<DIV>I remade my Fury and I think I'll just get him to 24 or 25, when I get my first nuke. Furies have an adequate debuf (AGI WIS Line), so that's something. Least I can take some of their avoidance. I'm apprehensive about being a leather self-tank, even with the peerless predator line. Sure it gives stamina and AGI, but I'm still a leather tank. WIthout monk or brusier mitigation, I'm gonna get clobbered. </DIV> <DIV> </DIV> <DIV>With the fury I'll get a mix of nuke, dot, debuffs, heals. I'm going to log in my SK tonight who has the Sword of Berik and see if the Fury can use it. That would be neat, and I have an extra sword of thunder in the bank. </DIV> <DIV> </DIV> <DIV>I wish I could wear chain, but can't have the best of all worlds, I guess. </DIV> <DIV> </DIV> <DIV>I'm definately going to try to pump up my agi. I can't get a spell off to save my [Removed for Content]. I think SOE seriously need to look at interrupt rates. On the isle last night, I fought two of the skeletons and man, they interrupted spell after spell after spell. With two critters on me, I couldn't even try to time the spells inbetween hits. Every mob seems to dual wield double attack these days. Avoid or get interrupted. </DIV> <DIV> </DIV>
quetzaqotl
04-26-2006, 06:52 PM
<P>Hmm Eetog furies dont have any good debuffs cast the agi/wis debuff see what happens, next fight dont cast it and see what happens, you wont notice a difference.</P> <P>As for interrupts yes thats one of the other downsides of our nukes, we have the slowest ones so were more vulnerable to interrupts while casting damage spells.</P> <P>But as I said you should read up on the fury forums if youre interested in some info on our class.</P> <P>Also it would be nice to see some numbers for defiler dmg spells (couldnt find pics of how much dmg they do after they got changed), banditman (i believe?) had a nice priest dps comparison I believe.</P><p>Message Edited by quetzaqotl on <span class=date_text>04-26-2006</span> <span class=time_text>08:02 AM</span>
Sokolov
04-26-2006, 07:51 PM
No pictures, but way easier to use:<a href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=20&message.id=5907" target=_blank>http://eqiiforums.station.sony.com/eq2/board/message?board.id=20&message.id=5907</a><div></div>
quetzaqotl
04-26-2006, 08:38 PM
<P>tyvm, its interesting to read it tho pics wouldve been nicer imo as no cast recast+mana cost are posted on all spells.</P> <P>Also I didnt know the difference debuff wise was this wide between our 2 classes ( I mean [expletive haxx0red by Raijinn]), tho we do more dmg in single casts (need to know recast+cast+mana cost to compare tho) we dont have the sec effects (debuffs!) like defilers have.</P> <P>Seriously debuffs debuffs debuffs, sorry but I didnt know you had this many :smileywink:</P> <P><SPAN class=time_text></SPAN> </P><p>Message Edited by quetzaqotl on <span class=date_text>04-26-2006</span> <span class=time_text>09:59 AM</span>
Sokolov
04-26-2006, 09:34 PM
<div></div>Well, I personally prefer the text version - I believe that post is the single best "spell list" post on this entire boards. It's clear, concise and not cumbersome. Pictures are unweildy and are never ordered by level and not searchable by text and usually only ever has one tier level (Adept3 OR Master1 usually, but not both).As for the difference in styles, I started this comparison which I haven't finished yet:<img src="http://i4.photobucket.com/albums/y142/Sokolov22/spells.jpg"><div></div><p>Message Edited by Sokolov on <span class=date_text>04-26-2006</span> <span class=time_text>10:34 AM</span>
quetzaqotl
04-26-2006, 09:52 PM
Oh looks like thats gonna be a useful list if you need some fury input lemme know <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />
Eetog
04-26-2006, 10:41 PM
<P>Wow, I followed that link and that is one of the best spell lists I've seen. I'd like to see one for the Fury and the Inquisitor. I try to avoid playing good characters if at all possible. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></P> <P> </P> <P>I'll dig around and see if I can find one for the other two. Thank you VERY much. </P>
quetzaqotl
04-26-2006, 10:45 PM
<DIV><A href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=17&message.id=10893" target=_blank>http://eqiiforums.station.sony.com/eq2/board/message?board.id=17&message.id=10893</A></DIV> <DIV> </DIV> <DIV>eet some info on fury spells, its sticky on the fury forums</DIV>
mikemcmodmi
05-02-2006, 02:23 AM
Nice list. One mistake though. Wardens only get 5 damage spells. Solar flame is lvl 59 and we don't get a lvl 69 nuke. They replaced the cold nuke with a fire nuke and changed the name. No idea why, then nurfed the damage back in T6. Something about us being able to solo too well. Winter's sting doesn't exist anymore.<p>Message Edited by mikemcmodmike on <span class=date_text>05-01-2006</span> <span class=time_text>03:24 PM</span>
Sokolov
05-02-2006, 05:31 PM
<div></div>Thanks =)I got the info from somewhere... wish I could remember where.<div></div><p>Message Edited by Sokolov on <span class=date_text>05-02-2006</span> <span class=time_text>06:32 AM</span>
sostrows
05-02-2006, 06:59 PM
All of our damage spells have debuffs attached. Chart misses that.<div></div>
Sokolov
05-02-2006, 07:04 PM
Yep, it does. The chart is basically meant to be a visual way to see what each gets when other classes get their spells so that we can do more effective class comparisons. Each spell is labelled as my personal intrepretation of the primary use of each spell and is, of course, subject to debate.<div></div>
sostrows
05-02-2006, 07:08 PM
Bane is listed as a debuff. Should be a heal etc. Do you have this in .xls format?<div></div>
Sokolov
05-02-2006, 07:18 PM
<div></div>Yes, it's .xls.There is a rationale behind Bane being a debuff. I have defined "debuffs" as an ability that is casted on a mob which gives a delayed or indirect effect which requires another action to have any actual effect. In the case of defensive debuffs, this may mean that it lowers the mob's STR, causing his attacks to hit for less, or it may be that it triggers a heal proc when the mob successfully attacks. In the case of offensive debuffs, it may mean a reverse damage proc which triggers upon the mob getting damaged, or it may mean a WIS debuff, increasing future spell effectiveness.For instance, if Bane is classified as a heal, there is no distinction then between it and an ordinary heal. Likewise, I have listed the Inquisitor spell which procs an AE heat damage spell on mob death not as damage, but as an offensive debuff. In my intrepretation, I have decided that "debuff" does not have to necessarily mean that it does X to a stat, but rather than the mob is the target of a relatively (from the mob's point of view) detrimental effect. In the case of Bane, whether I cast this, or another "true" debuff, my intention would, at the time of casting, not be to heal my target, but to make it harder for the target to kill my group - a defensive debuff - whether this is done because the spell would effectively heal my group in the future or would slow down the incoming damage, the defensive but hostile (mob targetted) nature of the spell will still be true.If I were to change Bane to heal, then I would also change many other debuffs to damage or heal spells. As well, I would have to move buffs which gives heal or damage procs as well. I believe this would make the chart less useful as you would end up with a significant portion of the chart listed simply as "damage" or "heal."Perhaps a compromise could be "Triggered Heal" and "Triggered Damage" for these types of spells... and change "Offensive Debuff" to "Attribute Debuff."<div></div><p>Message Edited by Sokolov on <span class=date_text>05-02-2006</span> <span class=time_text>08:50 AM</span>
Sokolov
05-02-2006, 07:39 PM
<div></div><div></div>For a fully comprehensive list, I would have to do this I think:A hostile spell is defined as castable only on an enemy, and a beneficial spell is defined as castable only on a friend or ally.Damage - A hostile spell used primarily for damageDamage Debuff - A hostile spell that damages and debuffsTriggered Damage Debuff - A hostile spell with a triggered damage effectTriggered Damage Buff - A beneficial spell with a triggered damage effectOffensive Debuff - A hostile spell that lowers offensive attributes Offensive Buff - A beneficial spell that increases offensive attributesDefensive Debuff - A hostile spell that lowers defensive attributes Defensive Buff - A beneficial spell that increases defensive attributesHeal - A beneficial spell that heals or wardsTriggered Heal Debuff - A hostile spell with a triggered heal effectTriggered Heal Buff - A beneficial spell with a triggered heal effectCure - A beneficial spell that removes detrimental effectsTriggered Cure Debuff - A hostile spell with a triggered cure effectTriggered Cure Buff - A beneficial spell with a triggered cure effectMiscallenous - Other stuffThat is a lot of "categories." Basically, I chose to merge some of the options in such a way that the "target type" and overall inclination is preserved, whereas others may choose to merge them in a way that best preserves their end effect. In any case, I am open to suggestions, but I hope you better understand my rationale for what I did (and that I didn't just do it wrong). To be honest, I am not sure how to better classify it without going into excessive detail.<div></div><p>Message Edited by Sokolov on <span class=date_text>05-02-2006</span> <span class=time_text>09:00 AM</span>
sostrows
05-03-2006, 04:31 AM
Yeah, I see your point.Chart is linking as a .jpgAnyway to get it as a .xls?<div></div>
Sokolov
05-03-2006, 05:30 PM
I'd have to email it to ya, don't think photobucket would let me upload an .xls file <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /><div></div>
posseder
05-03-2006, 07:48 PM
i think the 1 for offensive debuff for my defiler is the funniest i ever seen
Sokolov
05-03-2006, 08:16 PM
LOL! Well, I could do "Useless" but then every class would want half their spells in that category <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /><div></div>
sostrows
05-07-2006, 10:47 PM
I think Invective is bugged. I have never seen a mob take any damage from it as it is suppose to when it uses power. I've only seen the DOT portion in logs.<div></div>
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