View Full Version : Aura of Warding
jfleming2003
04-18-2006, 07:19 PM
Has anybody else noticed that mid-fight you'll see zeros pop up above your group's heads? It's odd to me to be in the middle of a huge epic fight and look over to see the ward last for the full duration and to not see a message saying the ward absorbed X amount of damage.
krazykaj
04-18-2006, 07:32 PM
If the ward expires without anyone taking dmg it is applied as a heal. That is how our wards are made to be. It comes in handy if someone took dmg that bypassed the ward or had damage previous to being warded, but you can't just make wards last indefinitely. It would be a lil too overpowered and then people would cry for nerfs and they would take all defilers wards away instead of just making them back to how they were to begin with. SoE's brand of "fixing" stuff.<div></div>
NimSul
04-18-2006, 08:14 PM
Aura of warding is a single target ward cast on all group members, so if your in a fight where theres no "splash" damage on anyone other than the tank they will last the whole fight if they arent refreshed.
masoninc61
04-18-2006, 10:46 PM
<DIV>It casts a different ward for each member? I thought it was like a mini group ward.</DIV>
NimSul
04-19-2006, 03:29 AM
I thought so too at first , but was educated by fellow defilers in defiler channel.
sostrows
04-19-2006, 06:20 AM
Yeah, casts a small solo ward on each grp member.<div></div>
jfleming2003
04-20-2006, 02:07 PM
Thanks guys, I didn't realize it was an individual ward either. Still seems as if the tank's ward isn't absorbing damage though when it should be.Krazy...I'm not sure what question you were answering. Not all of our wards expire with a heal, only our single target and the pet's. Also, I said nothing about it lasting forever...
Sokolov
04-21-2006, 06:01 PM
I suppose we can say that if the Aura of Warding was group based, it wouldn't heal anyone.In my healing guide thread I had been under the assumption that Wards were Last In First Out, but others were of the opinion that it is First In First Out... which, in my opinion, would render thinks like Aura of Warding and Spiritual Circle less powerful when applied afterwards (or in some cases not affect anything at all).<div></div>
NimSul
04-21-2006, 06:20 PM
<BR> <BLOCKQUOTE> <HR> Sokolov wrote:<BR><BR>In my healing guide thread I had been under the assumption that Wards were Last In First Out, but others were of the opinion that it is First In First Out... which, in my opinion, would render thinks like Aura of Warding and Spiritual Circle less powerful when applied afterwards (or in some cases not affect anything at all).<BR> <BR> <HR> </BLOCKQUOTE>Hmmm ? what do you mean by "last in first out" and "first in first out"<BR>
Sokolov
04-21-2006, 06:22 PM
<div></div><div></div><div><blockquote><hr>NimSul wrote:<div></div> <blockquote> <hr> Sokolov wrote:In my healing guide thread I had been under the assumption that Wards were Last In First Out, but others were of the opinion that it is First In First Out... which, in my opinion, would render thinks like Aura of Warding and Spiritual Circle less powerful when applied afterwards (or in some cases not affect anything at all). <div></div> <hr> </blockquote>Hmmm ? what do you mean by "last in first out" and "first in first out"<hr></blockquote>Let's say the Wards land in this order:Single Ward.Group Ward.Spiritual Circle.Aura of Warding.Player gets hit - which Ward is it applied to?And then there's that whole regenerating permanent buff Ward too... plus is each regen of the Spiritual Circle considered to be a new Ward? Or a new effect of the first cast (which changes it's "In" order and would affect which Ward gets the damage).</div><p>Message Edited by Sokolov on <span class="date_text">04-21-2006</span> <span class="time_text">07:22 AM</span></p><p>Message Edited by Sokolov on <span class=date_text>04-21-2006</span> <span class=time_text>07:44 AM</span>
NimSul
04-21-2006, 06:51 PM
<P><BR>Let's say the Wards land in this order:<BR><BR>Single Ward.<BR>Group Ward.<BR>Spiritual Circle.<BR>Aura of Warding.<BR></P> <P>Thats accually a very good question, the single and group wards work on a first cast first used basis, however i have seen no evidence proving that regenerating or auto recast wards work the same way, i would assume that circle/aura/bane works the same way but i have nothing conclusive saying so. Also i believe the ward on shroud line is the first used no matter what, but have nothing to confirm/deny this either. </P> <P>Anyone have anything to prove either way in these cases?</P>
Sokolov
04-21-2006, 06:58 PM
The implication here is that one should not "stack" Spiritual Circle on last if it is handled as First In First Out. One should cast it first or wait until the last possible second to do so to maximize it's actual useful duration. On the other hand, if it is Last In First Out, then you can cast it anytime and have it be effective except if you throw another Ward on afterwards. If the regenarated Ward is part of the same Circle buff then the above applies, but if it casts a new Ward everytime then in a First In First Out situation it makes the Circle significantly less effective.(Sorry about that jumble, not sure how to say it better.)<div></div>
sostrows
04-21-2006, 09:10 PM
maybe we can figure out some info based on LU#23...*** User Interface *** - Ward text will now be sent to everyone nearby and can now be loggedsimilar to other heals.- Damage remaining on a ward will now display in the effects andmaintained window giving you an idea of when they will expire.- Reactives, poisons and other limited proc number spells will displaythe amount remaining in the maintained window.<div></div>
Sokolov
04-21-2006, 09:19 PM
*nods excitedly*<div></div>
Elerri
04-24-2006, 06:03 PM
The best "solution" would be to let the ward with least time left until it fades take the damage.Currently I think it's "first in first out" on our single target/group wards - and I dunno about proced wards and short term wards like from our 1 minute pet or the proc from the wolf.
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