View Full Version : KoS Defiler Spell Lineup
Ixnay
02-09-2006, 04:16 AM
<div><p>Just back from work and I saw the beta NDA was lifted.</p><p>I've made Adept 3 versions of each of these with my Sage on beta, and have them scribed on my Defiler there. I'll post screen shots of all these as soon as login for beta is up again. All are upgrades of a previous spell except the new level 65 Defile, as mentioned below.</p><p>Abhorrent Seal - 61</p><p>Abhorrent Shroud - 61</p><p>Woeful Countenance - 62</p><p>Tendrils of Horror - 63</p><p>Malignancy - 64</p><p>Sacrificial Deliverance, Master 2 - 64 (I don't recall the other choices, but to me this was the only choice)</p><p>Fulginous Dominion - 65</p><p>Defile - 65 (our new "marquee" spell for KoS - it's an AE dot - I'm pleased with this new spell, as IMO, DPS is a big shortcoming of our class, and this is a step in the right direction, but I would like to either see the damage increased or the delay lowered.</p><p>Abasement - 66</p><p>Ancient Terror - 67</p><p>Putrefy - 67</p><p>Bane of Protection - 68</p><p>Malignant Shroud - 68</p><p>Spirit Avenger - 69</p><p>Torpid Chant - 69</p><p>Carrion Bulwark - 70</p><p>Impious Accretion - 70</p><p>Maelstrom - 70</p><p>Mail of Phantoms - 70</p></div>
MalkorGodchyld
02-09-2006, 04:25 AM
<div></div><div><font size="2"> Good to go! ...waiting patiently :smileyhappy:</font></div><div><font size="2"></font> </div><div><font size="2"></font> </div><div><font size="2"></font> </div><div><font size="2"> ~ Retired 60 Defiler ~</font></div><p>Message Edited by MalkorGodchyld on <span class="date_text">02-08-2006</span><span class="time_text">06:13 PM</span></p>
Ixnay
02-09-2006, 09:52 AM
<div></div><div></div><p><img src="http://www.solisearch.net/ims/pic.php?u=44598f2SY&i=267572"></p><p><img src="http://www.solisearch.net/ims/pic.php?u=44598f2SY&i=267573"></p><p>I've not been able to find the recipe in beta yet for our new spell, Defile, but I'm not worried about it, the EQ2 team has been more on top of things in this beta, IMO, than I've ever seen before in more than 5 years of playing SoE games. In general, KoS is huge, very finished, ahd shows great attention to detail. I can't say enough about how much fun KoS is compared to DoF even. KoS is going to bring the glory days to EQ2.</p><p>Message Edited by Ixnay on <span class="date_text">02-08-2006</span><span class="time_text">08:59 PM</span></p>
Ixnay
02-09-2006, 09:55 AM
<div></div><p><img src="http://www.solisearch.net/ims/pic.php?u=44598f2SY&i=267574"></p><p><img src="http://www.solisearch.net/ims/pic.php?u=44598f2SY&i=267575"></p>
NimSul
02-09-2006, 06:10 PM
<div></div><p>OMG i really really hope defile is a joke, itll prolly get flames left and right but if you stroll over to the fury forums their 65 thingy is 600-750/1sec compared to our 60-70/2sec ?????? plz dont tell me theirs is 20 times the damage ours is, 20 !!! ..................... 20 times /sigh</p><p>And maelstrom, i dont know if its even worth mentioning the uselessness that is this spell.</p><p>Btw do you have any info on the other master 2 choices?</p><p>And another question hehe, has there been any mentioning of the slow/dps reducer cap? with the upgerades to degenerate and tendrils it seems like all we gonna do is his the cap even harder than we do now.</p><p>Thx for the info way cool stuff mostly.</p>
Tanit
02-09-2006, 06:24 PM
<span><blockquote><hr>NimSul wrote:<div></div><p>OMG i really really hope defile is a joke</p><hr></blockquote>hehe, was actually thinking the same when i saw it. It does say that the damage increases when the target is damaged though.</span><div></div>
Broomhilda
02-09-2006, 07:37 PM
<div></div>Ixnay, as always, your a fountain of great info! Thank you for this Dear, I'm so excited about KOS now! :smileyvery-happy:
Ixnay
02-09-2006, 08:39 PM
<div></div><blockquote><hr>NimSul wrote:<div></div><p>OMG i really really hope defile is a joke, itll prolly get flames left and right but if you stroll over to the fury forums their 65 thingy is 600-750/1sec compared to our 60-70/2sec ?????? plz dont tell me theirs is 20 times the damage ours is, 20 !!! ..................... 20 times /sigh</p><p></p><hr></blockquote>Keep in mind the screen for Defile above is only Adept 1, but yeah, I'd like to see them at least double the damage and duration. I'm hopeful that would be considered a reasonable request. As for type of spell though, I'd rather have an out of group ae dot like this than just about anything else I can think of.
Calison
02-09-2006, 09:01 PM
<div></div>New Expansion one new spell go Sony =/
MilkToa
02-09-2006, 09:07 PM
<div></div><div></div><p>Thanks for the info and as had been said before, Defile is a bad joke. How can SOE justify giving furies a DOT at level 65 that does 10 times as much damage?</p><p> </p><p>Message Edited by MilkToast on <span class="date_text">02-09-2006</span><span class="time_text">08:12 AM</span></p>
Broomhilda
02-09-2006, 09:34 PM
<div></div><div></div><blockquote><hr>NimSul wrote:<div></div><p>OMG i really really hope defile is a joke, itll prolly get flames left and right but if you stroll over to the fury forums their 65 thingy is 600-750/1sec compared to our 60-70/2sec ?????? plz dont tell me theirs is 20 times the damage ours is, 20 !!! ..................... 20 times /sigh</p><hr></blockquote>Maybe because Furies dont have the awesome debuffing abilities that we Defilers have? Just a thought. :smileyindifferent: <p>Message Edited by Broomhilda on <span class="date_text">02-09-2006</span><span class="time_text">11:45 AM</span></p>
Ixnay
02-09-2006, 09:38 PM
<div></div><blockquote><hr>Calison wrote:<div></div>New Expansion one new spell go Sony =/<hr></blockquote>Seriously, KoS owns DoF so hard that once you play, you'll be too busy having fun to be unhappy with anything, trust me. I can understand and appreciate only one new marquee spell per expansion - with an expansion every six months, that's gonna be a lot of future new spells, they can't grow it much more than one per expansion and maintain that.
Gravewolf
02-09-2006, 10:43 PM
Also, it says in the description that it does more damage, the lower on health the target is. So I would imagine what is shown on the spell is the base damage and it could do quite a bit more each tick on something at half health or less...<div></div>
Ixnay
02-09-2006, 10:49 PM
<div></div><blockquote><hr>Gravewolf wrote:Also, it says in the description that it does more damage, the lower on health the target is. So I would imagine what is shown on the spell is the base damage and it could do quite a bit more each tick on something at half health or less...<div></div><hr></blockquote>Will try and test it out tonight, was hoping to wait till I could scroll the Ad3 version, but what it could also do instead is just damage at the higher end of the range, rather than the lower, based on mob health.
zonedbob
02-09-2006, 10:58 PM
<div></div><p>Maelstrom. Why have they bothered? I seldom have any use for the level 50 version.</p><p>Defile. Great - but only if you're going to be tackling groups of lvl 40 and lower mobs... they really need to up the DPS on that if its going to be any real use.</p><p>Still, can't wait for KoS. We get a pet! :smileyhappy:</p>
NimSul
02-09-2006, 11:54 PM
<div></div><p>For those that can even remotely see how the damage on defile is close to anything accepteble let me remind you furys equalent, yes the fury <font color="#ff0000"><strong>EQUAL</strong> </font><font color="#ffffff">Spell does 20 times as much damage </font></p><p><font size="7">20 !!!</font></p><p> </p>
I started a thread on it called: Defile get up in arms, get up in arms now and maybe next update we'll get SOMETHING USEFUL. Either make it a debuff or awesome damage. They gave us a fricken version of Caligionous thats crappier, longer recast time and no debuff to nox. Way to think in the box guys, actually I think they gave us the level 40 version of the AE dot we already have.Much hate to the Developers.<div></div>
Azeda
02-10-2006, 12:07 AM
<div>I know someone asked already but thought I would reiterate. What are the other choices for master 2s? I would like to know before I buy Sac. Dev. MA1 ... don't want to waste all that plat on a spell Im just going to upgrade.</div>
Unless I missed it, there will be no upgrade to group wards, and thats got me a bit worried.<div></div>
JoePa
02-10-2006, 12:20 AM
"Unless I missed it, there will be no upgrade to group wards, and thats got me a bit worried."Ditto...I thought we got upgrades every 14 levels? Wouldn't this put Group Ward upgrade at level 70? Hope those level 70-75 mobs dont hit too hard........
Broomhilda
02-10-2006, 12:24 AM
<div></div><blockquote><hr>JoePa wrote:"Unless I missed it, there will be no upgrade to group wards, and thats got me a bit worried."Ditto...I thought we got upgrades every 14 levels? Wouldn't this put Group Ward upgrade at level 70? Hope those level 70-75 mobs dont hit too hard........<hr></blockquote>Yes its there, check the spell list first post...Carrion Bulwark. I'm sure that's the group ward, however there is no picture for it. Thats whats throwing you off.
Lirnafel
02-10-2006, 12:41 AM
Hmm, my Master 1 debuffs (degenerate, abhorrence) are better than their T7 Adept 3 upgrades. Is there anything i missed?<div></div>
Calison
02-10-2006, 12:54 AM
<div></div>I notices that too.
Ixnay
02-10-2006, 01:34 AM
<div></div><blockquote><hr>Broomhilda wrote:<div></div>Yes its there, check the spell list first post...Carrion Bulwark. I'm sure that's the group ward, however there is no picture for it. Thats whats throwing you off.<hr></blockquote>There's a screen shot for Carrion Bullwark above - it's in the last set of screen shots. I posted it a little out of order based on the geometry of the screens.
Ixnay
02-10-2006, 01:41 AM
<div></div><blockquote><hr>Lirnafel wrote:Hmm, my Master 1 debuffs (degenerate, abhorrence) are better than their T7 Adept 3 upgrades. Is there anything i missed?<div></div><hr></blockquote><p>This is an excellent point - my Master 1 Abhorrence, for example, has a 32 percent chance to reduce all stats, and is less resistable than Malignancy, which is a higher level spell with only a 28% chance to reduce all stats.</p><p>If Abhorrence and Malignancy do exactly the same thing, which as far as I can tell is true on beta, why would I ever want to replace Abhorrence with Malignancy?</p><p>Even if I got a Master 1 of Malignancy, why would I even scribe it if I was no better off than I would be using my existing Master 1 Abhorrence?</p><p>I think the upgrades for Abhorrence and Degenerate need to either reduce a greater percent of stats, or add some feature, or be less resistable, otherwise they have no purpose, and I would never bother replacing the lower spells.</p><p>Thank you</p>
Broomhilda
02-10-2006, 01:45 AM
<div></div><blockquote><hr>Ixnay wrote:<div></div><blockquote><hr>Broomhilda wrote:<div></div>Yes its there, check the spell list first post...Carrion Bulwark. I'm sure that's the group ward, however there is no picture for it. Thats whats throwing you off.<hr></blockquote>There's a screen shot for Carrion Bullwark above - it's in the last set of screen shots. I posted it a little out of order based on the geometry of the screens.<hr></blockquote>Ah, so there is no group ward then? odd.
Ixnay
02-10-2006, 01:50 AM
<div></div><blockquote><hr>Broomhilda wrote:<div></div>Ah, so there is no group ward then? odd.<hr></blockquote>Good catch - I'm not sure whether this is an oversight or intended. Before anyone makes an outraged defiler post on this, can someone please check and see whether all other priest classes get all their previous group specials upgraded in KoS, or whether those have been left out of the upgrades for the other priests also.
Gravewolf
02-10-2006, 01:54 AM
I believe I saw other priest classes posting about missing group (specialty) heals. Either intentional or an oversight across the board.<div></div>
Erage
02-10-2006, 01:55 AM
<div>They were suppose to be getting rid of spell upgrades for the line of spells that are based off of %'s. There is absolutely no reason for them to upgrade this line if they are just making it exactly the same but cost more power. The thing about the Revulsion line is that there isn't a single upgrade to this line that does anything different but add more power to cast. Master 1 Revulsion will lower attributes by 32%, the exact same amount as Master 1 Abhorrence, but has half the power cost as Abhorrence. They just added a new lvl 7 defiler spell on that line called Repulsion that costs only 13 power. Can't say for certain, but I'd guess that it too debuffs the exact same %'s as all the other spells in it's line. I just dont see a point in them continueing on with this spell line.</div>
Erage
02-10-2006, 02:10 AM
<div></div>Both Shamans and Druids do not have their speciality heals and instead they have the upgrade to the lvl 58 resistance/hp buff. Templars and Inquisitors both have Dire Intercession and Malevolent Diatribe, lvl 70 specialty heals. I assume this is an oversight for Shamans and Druids and instead of the lvl 58 upgrades, we should have our specialty heals.
Nainitsuj
02-10-2006, 03:15 AM
<div></div><blockquote><hr>Ixnay wrote:<div></div><blockquote><hr>Lirnafel wrote:Hmm, my Master 1 debuffs (degenerate, abhorrence) are better than their T7 Adept 3 upgrades. Is there anything i missed?<div></div><hr></blockquote><p>This is an excellent point - my Master 1 Abhorrence, for example, has a 32 percent chance to reduce all stats, and is less resistable than Malignancy, which is a higher level spell with only a 28% chance to reduce all stats.</p><p>If Abhorrence and Malignancy do exactly the same thing, which as far as I can tell is true on beta, why would I ever want to replace Abhorrence with Malignancy?</p><p>Even if I got a Master 1 of Malignancy, why would I even scribe it if I was no better off than I would be using my existing Master 1 Abhorrence?</p><p>I think the upgrades for Abhorrence and Degenerate need to either reduce a greater percent of stats, or add some feature, or be less resistable, otherwise they have no purpose, and I would never bother replacing the lower spells.</p><p>Thank you</p><hr></blockquote>That's how every spell is. Master 1 is better than the adept 3 upgrade. Seems to be intentional. There has been no fix yet.
Docimodo
02-10-2006, 03:23 AM
<div>yeah what gives with our 58 group buff getting an upgrade and us having no group ward upgrade!</div>
MilkToa
02-10-2006, 03:40 AM
<div></div><blockquote><hr>Broomhilda wrote:<div></div><div></div><blockquote><hr>NimSul wrote:<div></div><p>OMG i really really hope defile is a joke, itll prolly get flames left and right but if you stroll over to the fury forums their 65 thingy is 600-750/1sec compared to our 60-70/2sec ?????? plz dont tell me theirs is 20 times the damage ours is, 20 !!! ..................... 20 times /sigh</p><hr></blockquote>Maybe because Furies dont have the awesome debuffing abilities that we Defilers have? Just a thought. :smileyindifferent: <p>Message Edited by Broomhilda on <span class="date_text">02-09-2006</span><span class="time_text">11:45 AM</span></p><hr></blockquote><p>Hmmm, I don't expect defilers to have the same DPS as furies considering our superior debuffing capabilities but I would expect the difference to be 2 -3 times more DPS for the fury not 10 - 20 times.</p><p> </p><p> </p>
Lirnafel
02-10-2006, 04:53 AM
<div><span><blockquote><hr>Nainitsuj wrote:<div></div><blockquote><hr>Ixnay wrote:<div></div><blockquote><hr>Lirnafel wrote:Hmm, my Master 1 debuffs (degenerate, abhorrence) are better than their T7 Adept 3 upgrades. Is there anything i missed?<div></div><hr></blockquote><p>This is an excellent point - my Master 1 Abhorrence, for example, has a 32 percent chance to reduce all stats, and is less resistable than Malignancy, which is a higher level spell with only a 28% chance to reduce all stats.</p><p>If Abhorrence and Malignancy do exactly the same thing, which as far as I can tell is true on beta, why would I ever want to replace Abhorrence with Malignancy?</p><p>Even if I got a Master 1 of Malignancy, why would I even scribe it if I was no better off than I would be using my existing Master 1 Abhorrence?</p><p>I think the upgrades for Abhorrence and Degenerate need to either reduce a greater percent of stats, or add some feature, or be less resistable, otherwise they have no purpose, and I would never bother replacing the lower spells.</p><p>Thank you</p><hr></blockquote>That's how every spell is. Master 1 is better than the adept 3 upgrade. Seems to be intentional. There has been no fix yet.<hr></blockquote>Thats not true. I just checked my Master 1 damage spell (infestation) and my buffs (ghastly shroud, malevolent efflux) and the Adept 3 upgrade is better. The new single ward is also better at Adept 3 than the old one at Master 2. The problem is purely with the percentage debuffs.</span></div>
MalkorGodchyld
02-10-2006, 11:14 AM
<div></div><p><font size="2">Hmm...im definately dissapointed but i wont fly off the hinge just yet.</font></p><p><font size="2">Im gonna give SOE a chance to look things over... Defile ! gosh the spell is named after our class & it sucks?? come on...whats up with our crazy recast timers ! sigh...</font></p><p><font size="2">Malignancy...why?? no group ward??? Maelstrom?? Now granted we all can "make" everything useful but sheesh. How about making an upgrade an UPGRADE. I was really hoping for a master 2 purulence too ~ oh well</font></p><p><font size="2">This isn't a rant either by the way....just concern :smileyindifferent: oh & thks for the info Ixnay!</font></p><p><font size="2"></font> </p><p><font size="2"> ~ Retired 60 Defiler ~</font></p><p><font size="2"></font> </p><p><font size="2"></font> </p><p><font size="2"> </font></p>
JoePa
02-10-2006, 08:22 PM
"<font size="2"> Defile ! gosh the spell is named after our class & it sucks?? come on...whats up with our crazy recast timers ! sigh..."I would really like to understand how much this damage this spell does at various % points in a mobs health. This spell could really rock in group encounters where you are using other group DPS spells 1st and follow with this once they are at 50-75%. Can any who have used on test tell us how much this ticks for at 75%/50%/25%? Feels like more of a solo ability than group, but could be worthwhile when teamed with a Warlocks AOE. Any extra DPS is appreciated, would like it to be level appropriate though.</font>
lordblackhea
02-10-2006, 09:51 PM
<div>As all ways Ixnay you are a Ton of Info and some of us would be lost with out yha . we thank you for taken the time in makeing posts with the lateist info about Defilers . hope yha keep up with the good work and again Thanks ~! :smileyhappy: .... Unholy lvl 60 Defiler of Everfrost</div>
<div></div><p>I might just be missing it, but where/what is the upgrade to Portent? I didn't see a screen of any single target HP/Pow buffs. My tanks will be very dissappointed if I don't get an upgrade to that one <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p><p>Thanks for the screens as well, great info. Be really great to see some parse data on the defile spell; something tells me thats the only way to really determine it's current value. Folks seem to be over reacting to the unknown, if it increases overtime as targets HP decreases, it could put out some major DPS for multi enc mobs. I'm fine with that as it would be a nice contrast for our low dps/hi debuff single target spells. IE. something fun to cast on group encounters when the time comes up. ;^)</p><p> </p>
Tanit
02-11-2006, 04:23 AM
<span><blockquote><hr>Raffta wrote:<div></div><p>I might just be missing it, but where/what is the upgrade to Portent? I didn't see a screen of any single target HP/Pow buffs. My tanks will be very dissappointed if I don't get an upgrade to that one <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p><hr></blockquote>Portent is lvl58 so won't get upgraded until lvl72</span><div></div>
<div><span> </div><blockquote><hr>Raffta wrote:<div></div><p>I might just be missing it, but where/what is the upgrade to Portent? I didn't see a screen of any single target HP/Pow buffs. My tanks will be very dissappointed if I don't get an upgrade to that one <img border="0" height="16" src="http://eqiiforums.station.sony.com/i/smilies/16x16_smiley-happy.gif" width="16"></p><hr></blockquote><div>Portent is lvl58 so won't get upgraded until lvl72</div><div>______________________________________</div><div> </div><div>Ahh, of course. thanks for the reminder. Guess i should quit reading this stuff at work <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></span></div>
MalkorGodchyld
02-11-2006, 05:54 AM
<div></div><p><font size="2">Edit...on my earlier post i accidentaly wrote purulence & not Portent... :smileywink: anyway i was hoping for a master 2 but it looks like we didnt get it.</font></p><p><font size="2"></font> </p><p><font size="2"> Yeah, hopefully we can get some info to how useful Defile really is because the spell description isn't all that exciting IMO. </font></p><p><font size="2"> ~ Retired 60 Defiler ~</font></p><p><font size="2"></font> </p>
radical_EDWARD
02-11-2006, 10:27 AM
<div></div><p>here it is boys and girls. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> Enjoy <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /></p><p> </p><p><img src="http://i5.photobucket.com/albums/y172/emanji/uh5.jpg"></p><p><img src="http://i5.photobucket.com/albums/y172/emanji/uh4.jpg"></p><p> </p><p><img src="http://i5.photobucket.com/albums/y172/emanji/uh3.jpg"></p><p><img src="http://i5.photobucket.com/albums/y172/emanji/uh1.jpg"></p><p><img src="http://i5.photobucket.com/albums/y172/emanji/uh2.jpg"></p>
Aaliel Stonefists
02-12-2006, 08:37 AM
<div></div>Maybe this question was answered when DoF released, but I just started playing again late December. Are the DoF spells a one shot deal, or are they planned to be upgraded at some interval greater than 14 levels? I see no upgrade for Cannibalize or Voice of the Ancestors, and this makes me cry!
<div>To the poster above, they arn't going to be upgraded because, as they are separate spell lines all together, SOE thought it would be best if they didn't upgrade. Shame, Forced Canni upgrade at 66 would have been a useful boost :smileysad: Also, thanks go to everyone in beta posting all the pics and spell info :smileyhappy:</div>
Jazmynn
02-12-2006, 06:17 PM
<div></div><p>Strange but I am happy with Maelstrom being upgraded. For long raid fights, this is a small way for me to give the main group back a little power when everyone is oop and makes the difference at the end of the raid.</p><p>I look forward to the expansion. </p>
Dragonreal
02-12-2006, 06:59 PM
<div></div><div></div><blockquote><hr>Babik wrote:<div>To the poster above, they arn't going to be upgraded because, as they are separate spell lines all together, SOE thought it would be best if they didn't upgrade. Shame, Forced Canni upgrade at 66 would have been a useful boost :smileysad: Also, thanks go to everyone in beta posting all the pics and spell info :smileyhappy:</div><hr></blockquote><p>We actually dont' know they won't EVER be upgraded.. I remember a post somewhere on the beta boards saying the special spells we all get (the lvl 50 spells and the ancient spells) were going to have a longer life cycle than normal spells and if they're keeping it like the lvl 50 spells were then we have another expansion to go through before we should be expecting upgrades to the dof ancients.</p><p>Also since everyone's mentioning it, the fury 65 spell apparently has a CHANCE to hit and not a guaranteed hit so in actual use, it's not as powerful as it sounds. There's posts on the fury boards (and more on the beta boards) of furies saying that their 65 spell is actually doing less damage than their ae fire dot, RIng of Fire, due to call of storms being only a chance to hit and not a guaranteed hit.</p><p>edit: here's the post from the fury boards about their new spell..</p><blockquote><hr>Lady Dee wrote:<div></div><div></div><p>Naw that hat im wearing is just some legendary T7 I didnt win the fabled class hat</p><p>As for Call of storms: It stuns the caster not the mobs...and it has THE COOLEST spell animation ever....</p><p>however the amount of damage it does it pathetic....ring of fire master 1 does about 33K damage in total to</p><p>8 lv 60 solo mobs for 1 cast on average....the call of storms does about 8K damage in total to the same</p><p>group of mobs. </p><p> </p><p>I have bugged and feedback the spell in hope the increase the hit chance.</p><p>Message Edited by Lady Dee on <span class="date_text">02-08-2006</span><span class="time_text">07:25 PM</span></p><hr></blockquote><p>Message Edited by Dragonrealms on <span class="date_text">02-12-2006</span><span class="time_text">09:04 AM</span></p>
Docimodo
02-12-2006, 09:01 PM
<div></div><blockquote><hr>Tanith_ wrote:<span><blockquote><hr>Raffta wrote:<div></div><p>I might just be missing it, but where/what is the upgrade to Portent? I didn't see a screen of any single target HP/Pow buffs. My tanks will be very dissappointed if I don't get an upgrade to that one <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p><hr></blockquote>Portent is lvl58 so won't get upgraded until lvl72</span><div></div><hr></blockquote>Malevolent efflux is also a level 58 spell and it got an upgrade.... what gives
NimSul
02-12-2006, 09:19 PM
<div></div><blockquote><hr>Dragonrealms wrote:<div></div><div></div><blockquote><hr>Lady Dee wrote:<div></div><div></div><p>Naw that hat im wearing is just some legendary T7 I didnt win the fabled class hat</p><p>As for Call of storms: It stuns the caster not the mobs...and it has THE COOLEST spell animation ever....</p><p>however the amount of damage it does it pathetic....ring of fire master 1 does about <font color="#ff0000">33K</font> damage in total to</p><p>8 lv 60 solo mobs for 1 cast on average....the call of storms does about <font color="#ff0000">8K</font> damage in total to the same</p><p>group of mobs. </p><p> </p><p>I have bugged and feedback the spell in hope the increase the hit chance.</p><p>Message Edited by Lady Dee on <span class="date_text">02-08-2006</span><span class="time_text">07:25 PM</span></p><hr></blockquote><p>Message Edited by Dragonrealms on <span class="date_text">02-12-2006</span><span class="time_text">09:04 AM</span></p><hr></blockquote><p>Im sorry, can you plz explain what the "k" means? we dont have this letter when it comes to defiler dps.</p><p>And in her words, 8k is pathetic damage, the defiler spell does 5,7k IF you let it tick for 16 sec and IF you have 8 mobs around you in the very very small 7,5meters ae range.</p><p>Basically Defile does 70% of the damage it takes to get to "pathetic damage" in the super rare unlikely situation that you have 8 mobs alive for 16 sec in a 7,5 meters circle around you. Im not even sure you can have 8 mobs that close to you for that long without getting beat to hell by assault like spells from mobs.</p>
Dragonreal
02-12-2006, 10:01 PM
<div></div><p>k = 1000</p><p>My point is that the fury spell isn't as great as it sounds and if you're worried about assaults and aes and interrupts and WHATEVER from that many mobs, think how bad the fury's gonna have it when they're STUNNED for 16s with their spell and in leather armor and only a 10s duration specialty heal... and no they can't just put porc up to help reduce the damage because that stuns them as well.</p>
MalkorGodchyld
02-12-2006, 11:46 PM
<div></div><p><font size="2"> The fury spell not being as good as it sounds is a moot point dude... there's no comparison with the uselessness of Defile in it's current state. SO...moving on, come to think of it im not too excited about our spell line up in general. Why in the hell would we want an upgrade to Malevolent Efflux?? Thats probably our most useless group buff in the event that your not taking poison/disease dmg! & yeah its lvl 58 just like Portent. Our single ward looks like the most useful "upgrade" we're gonna get for 10 lvls....yep 10 lvls! </font></p><p><font size="2"> A maelstrom upgrade doesnt excite me at all personally...that stun doesnt make it a upgrade that i look forward to getting. SO...decisions decisions. Wait & see if the powers that be get a clue!? Betray & be a goodie goodie? Reroll? or quit all together ? ( cuz i DO like being a defiler) lol...i really wanna know who designed Defile! Just for curiosity sake. </font></p><p><font size="2"></font> </p><p><font size="2"> </font></p><p><font size="2"></font> </p>
MalkorGodchyld
02-12-2006, 11:46 PM
<div></div><div></div><div></div><p><font size="2"> The fury spell not being as good as it sounds is a moot point dude... there's no comparison with the uselessness of Defile in it's current state. SO...moving on, come to think of it im not too excited about our spell line up in general. Why in the hell would we want an upgrade to Malevolent Efflux?? Thats probably our most useless group buff in the event that your not taking poison/disease dmg! & yeah its lvl 58 just like Portent. Our single ward looks like 1 of about 3 useful "upgrades" we're gonna get for 10 lvls....yep 10 lvls! </font></p><p><font size="2"> A maelstrom upgrade doesnt excite me at all personally...that stun doesnt make it a upgrade that i look forward to getting. SO...decisions decisions. Wait & see if the powers that be get a clue!? Betray & be a goodie goodie? Reroll? or quit all together ? ( cuz i DO like being a defiler) lol...i really wanna know who designed Defile! Just for curiosity sake. </font></p><p><font size="2"></font> </p><p><font size="2"> ~ Retired 60 Defiler ~</font></p><p><font size="2"></font> </p><p>Message Edited by MalkorGodchyld on <span class="date_text">02-12-2006</span><span class="time_text">10:47 AM</span></p><p>Message Edited by MalkorGodchyld on <span class="date_text">02-12-2006</span><span class="time_text">10:51 AM</span></p>
MalkorGodchyld
02-12-2006, 11:46 PM
<div></div><div></div><p><font size="2"> </font><font size="2"></font></p><p>Message Edited by MalkorGodchyld on <span class="date_text">02-12-2006</span><span class="time_text">10:48 AM</span></p>
Feanor Baugl
02-13-2006, 12:09 AM
<div><span><blockquote><hr>Dragonrealms wrote:<div></div><p>k = 1000</p><p>My point is that the fury spell isn't as great as it sounds and if you're worried about assaults and aes and interrupts and WHATEVER from that many mobs, think how bad the fury's gonna have it when they're STUNNED for 16s with their spell and in leather armor and only a 10s duration specialty heal... and no they can't just put porc up to help reduce the damage because that stuns them as well.</p><hr></blockquote>I must ask are u seriously tryin to defend our [Removed for Content] spell by tellin us "hey Fury's spell isn't that great...." or? if ur not then sorry.. But if u really are serious then well I don't know what to say. The spell is gonna destroy the last hope for us Defilers <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" />(People has said why not wait until it goes live so we can see the "closer to death...", why? the description should give us the numbers, how hard can it be)</span></div>
t0iletduck
02-13-2006, 12:45 AM
hehe, wait until you see what mystics get at lvl 65 <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />The discussion about the dps of defile vs whatever furies get will definately take a back seat.<div></div>
Dragonreal
02-13-2006, 03:27 AM
<div></div><p>if you guys like furies so much then go make one, and why are you complaining about that particular spell they get when they've had something better than it since lvl 55? If you all like your defilers so much, why are you gonna reroll or change your class just cuz of 1 spell.. I mean seriously that makes no sense whatsoever. I didn't say that spell was good, I didn't say it was bad. And you knwo what? defilers aren't the onyl ones to get a pos marquee spell.. how about wardens and tunare's watch? That's STILL worse than defile, but you don't see any wardens saying they're gonna reroll just cuz of 1 spell.</p><p>1 weak spell (that's still in beta omg) does NOT break your class; you people are as bad as the templars with the whining.</p>
Gravewolf
02-13-2006, 03:57 AM
<div><span><blockquote><hr>Dragonrealms wrote:<div></div><p>if you guys like furies so much then go make one, and why are you complaining about that particular spell they get when they've had something better than it since lvl 55? If you all like your defilers so much, why are you gonna reroll or change your class just cuz of 1 spell.. I mean seriously that makes no sense whatsoever. I didn't say that spell was good, I didn't say it was bad. And you knwo what? defilers aren't the onyl ones to get a pos marquee spell.. how about wardens and tunare's watch? That's STILL worse than defile, but you don't see any wardens saying they're gonna reroll just cuz of 1 spell.</p><p>1 weak spell (that's still in beta omg) does NOT break your class; you people are as bad as the templars with the whining.</p><hr></blockquote>^^^I'm glad someone said it, wasn't going to waste my time, but was definitely thinking it! <span>:smileyhappy:</span></span></div>
t0iletduck
02-13-2006, 04:19 AM
aye, i really don't care if we have dps or not. When i want to have dps, i go play my brigand. In a raid i barely cast any offensive spells anyway save for the ones that have a debuff attached.I was just hoping that our 65 spell would be a nice buff or debuff, not lousy ae dot. Dang you Mystics! <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /><div></div>
<div></div><div></div><p>One class line spell does make a HUGE difference. We should not even have a DoT line spell on beta in the first place.</p><p>lets see..</p><p>Defiler vs Mystic</p><p>Defile vs Bolster...</p><p> </p><p>55dmg dot vs a 24% buff to all atribs and hp...</p><p> </p><p>lets see...</p><p><font size="5">Thats why we complaining.</font></p><p>If i wanted to do dps I would not have rolled a healer and certainly not a sham.</p><p> </p><p>Message Edited by werlak on <span class="date_text">02-12-2006</span><span class="time_text">04:23 PM</span></p>
NimSul
02-13-2006, 06:12 AM
<div></div><p>If defilers had any use at all outside a mt group in raids which is where we are gonna be because of this 1 ! spell then it wouldnt have such a huge effect. What do we have outside a mt group?</p><p>We have very slow direct heals, big but the cast time make it futile to cast cos the mt will be fully healed anyways and inquis/fury/warden do this alot better and mystic/templar do it at least just as good.</p><p>Group wards are the least effective way of healing a group from a ae, if you preward 1 member will eat all the ward and others will take full damage, reactives are alot more spread out and regains are just far better for this.</p><p>We have no damage worth mentioning, with like 200-250 int i can do 200ish dps single target with master 1 damage spells and we are certainly not worth wasting int buffs on.</p><p>Buffing, we got 1 group buff that buffs str by 65ish at adept 3 and a singe target dot buff for a 80/4sec dot, this is nothing anyone would ever choose a defiler for over another healer, only healer that is worse at buffing dps is templar maybe, i think they might have a skill buff which is real nice for orange mobs.</p><p>Debuffing is indeed extremely importent but one of our 3 main debuffs is a reactive proc so no mt group spot no debuff. And more importent if you look around the raid zones. Gates 1 maybe 2 mobs in there accually needs us to debuff rhoen and adofo, 2 encounters in a 3-4 hour raid, Court BQ and (sunchild) 1-2 mobs in a 1-2 hour raid. FoL nothing here really needs debuffing. Eyefarm - nothing, LJ - nothing, PPR 3 last identical encounters (maybe ciriktna and the twin names before 4th floor) 3-5 encounters in a 4-5-6 hour raid zone.</p><p>Basically the uberness of the mystic buff combined with the uselessness of defile has shoved us out of the only spot in a raid where we have good use and put us in a situation where we are the 2nd choice for 90% of raiding and close to useless but for the last few encounters we are very very usefull. Raiding defilers are complaining because their usefullness has dropped to barely any for almost all raiding because of this one single spell. Defilers - carefull, for use on boss mobs only.</p><p>ps, if i could roll my defiler to a fury and keep the masters and lvls i have now the ONLY thing keeping me from doing it would be that my guild dont have room for another fury atm.</p>
NimSul
02-13-2006, 06:20 AM
<div></div><div></div><blockquote><hr>Dragonrealms wrote:<div></div><p>if you guys like furies so much then go make one, and why are you complaining about that particular spell they get when they've had something better than it since lvl 55? If you all like your defilers so much, why are you gonna reroll or change your class just cuz of 1 spell.. I mean seriously that makes no sense whatsoever. I didn't say that spell was good, I didn't say it was bad. And you knwo what? defilers aren't the onyl ones to get a pos marquee spell.. <font color="#ff0000">how about wardens and tunare's watch? That's STILL worse than defile, but you don't see any wardens saying they're gonna reroll just cuz of 1 spell.</font></p><p>1 weak spell (that's still in beta omg) does NOT break your class; you people are as bad as the templars with the whining.</p><hr></blockquote><p>What are you smoking? i would choose a single target cure that can cure anything any day of the week over defile and twice on sundays.</p><p>And btw if you wanna complain that wardens 65 spell is inferior to mystic/fury one ill be more than happy to support you on the warden boards on it, but it dont change the fact that defilers are made obsolete for most raiding by bolster/defile</p><p>edit spelling</p><p>Message Edited by NimSul on <span class="date_text">02-12-2006</span><span class="time_text">05:21 PM</span></p>
Docimodo
02-13-2006, 07:19 AM
<div></div><blockquote><hr>werlak wrote:<div></div><div></div><p>One class line spell does make a HUGE difference. We should not even have a DoT line spell on beta in the first place.</p><p>lets see..</p><p>Defiler vs Mystic</p><p>Defile vs Bolster...</p><p> </p><p><strong><font size="7" color="#ff0000">55dmg dot vs a 24%<font color="#66ff00"> (OMG ITS EVEN WORSE 32% at Master 1)</font> buff to all atribs and hp...</font></strong></p><p> </p><p>lets see...</p><p><font size="5">Thats why we complaining.</font></p><p>If i wanted to do dps I would not have rolled a healer and certainly not a sham.</p><p> </p><p>Message Edited by werlak on <span class="date_text">02-12-2006</span><span class="time_text">04:23 PM</span></p><hr></blockquote>Am i reading this right? this is actually the case?<p>Message Edited by Docimodo on <span class="date_text">02-15-2006</span><span class="time_text">05:19 AM</span></p>
Erage
02-13-2006, 08:30 AM
<div></div><p>Yes indeed, Mystics get that 36 second buff/2 min recast as their new spell, and we get a 55 damage every 2 seconds point blank AE. My jaw dropped when I saw these 2 spells in beta. Still one week to go, but it still remains unchanged. Additionally, the level 70 group ward upgrade is still missing, but we have the resistance/hp upgrade in it's place. I think they need to put a little more thought into these spells, especially if they are only going to give us 1 new spell. I'm not very happy with that garbage spell.</p>
Feanor Baugl
02-13-2006, 08:58 AM
Defilers new spell Defile:<img src="http://web.telia.com/%7Eu19311946/Defile.jpg">Mystics new spell Bolster:<img src="http://web.telia.com/%7Eu19311946/Bolster.jpg">All those who think we just whine and complain feel balance between the classes is important? If so tell me how these spells are balanced cause I just can't see it.<div></div>
MalkorGodchyld
02-13-2006, 10:18 AM
<div></div><div></div><font size="2"></font><blockquote><hr size="13"><font size="2">? defilers aren't the onyl ones to get a pos marquee spell.. how about wardens and tunare's watch? That's STILL worse than defile, but you don't see any wardens saying they're gonna reroll just cuz of 1 spell.</font><p><font size="2">Dragonrealms wrote:</font></p><div><font size="2"></font></div><p><font size="2">if you guys like furies so much then go make one, and why are you complaining about that particular spell they get when they've had something better than it since lvl 55? If you all like your defilers so much, why are you gonna reroll or change your class just cuz of 1 spell.. I mean seriously that makes no sense whatsoever. I didn't say that spell was good, I didn't say it was bad. And you knwo what1 weak spell (that's still in beta omg) does NOT break your class; you people are as bad as the templars with the whining.</font></p><hr></blockquote><p><font size="2"> I don't remember anybody complaining about the Fury spell...i DO remember differences being pointed out to justify why our spell is underpowered though. And incase you haven't read whats been written, "Defile" is the icing on the cake as far as 60 - 70 is concerned. </font></p><p><font size="2"> Im sure even if Defile was uber, the fact that our Debuffs are barely able to be called upgrades...the fact that we have no group ward upgrade...& lastly a few of the upgrades we DO get, while not <em>useless, </em>they come pretty close~ (all that would probably have been mentioned regardless</font> ) </p><p><font size="2"> But you said yourself that our concern makes no sense to you. SO ~ i take that to mean you dont understand. If so why even post a flame on these boards?? Even if there IS a slight overeaction in some cases, what concern is it of yours? This is the intitial shock of feeling left out & sure we'll get over it or the Devs will show some wisdom & look into it.</font></p><p><font size="2"> Either way if the concern is collective among the community then it MEANS something. I never get why ppl post in another class' forums if they're not being constructive in some way. But whatever</font></p><p><font size="2"></font> </p><p><font size="2"> ~ Retired 60 Defiler</font> ~</p><p>Message Edited by MalkorGodchyld on <span class="date_text">02-13-2006</span><span class="time_text">08:53 AM</span></p>
Lyasa
02-14-2006, 01:38 AM
just a thought but it looks like group ward and group resist buff got switched up. might wanna feedback that one heavy.looking at efflux (previous resist buff = lv 5<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />and carrion aegis (previous group ward = lv 56)<div></div>
Docimodo
02-14-2006, 04:58 PM
<div></div><div>Well thats the end for defiler as a heal class, all we are left with is debuffs and with the cap on dps/attack speed debuffs we are left with barely half of our debuffs not to mention the loss of use of the tendrils line (except in rare circumstances).</div><div> </div><div>The mystic is now better in mt group due to that spell (dear lord 32%? what were they thinking?) and also better out of MT grp due to having more single target cross group spells to land on MT (we have 3. they have a similar 3 plus that super regen ward).</div><div> </div><div>They should make these temporary single target buffs able to be placed raid wide and that would solve everything or even better;</div><div>Have defile remain as an aoe dot BUT u cast it on a group friend. The aoe is centered at him and all damage done by the aoe is converted into a ward on that target. A boost in its damage might help too. (I like this idea as it seems in keeping with our 'subjugation of the spirits to aid our allies' class description)</div><div> </div><div> </div><div> </div><div> </div><div>If not well I'm just gonna go for pure dps spec on AA points, screw reverse proc wards ill never be in the mt group as a mystic gets the same aa tree and if they do it right will always be better than I with that one spell of godliness, screw adding a ward to cures whats the f'ing point ill never be curing the MT from out of group and any cure landed on a non MT will be after the damage has been done so whats the point of a crappy ward on it. seems like thats what a defiler is envisioned as doing: DPS so I may aswell get the increased crit chance AAs the AE dot AAs the pet dps AAs ill get the mage prismatic 2 since we have more freaking offensive spells than a f'ing mage. FFS /screams</div><div> </div><div>Ill be out dpsing everyone with the sheer number of [expletive haxx0red by Raijinn]ty ae dots that we get as a class. Oh my what fun I will have. I mean really, I will never use that spell on a raid as it currently stands, it has no effect other than dps and a drain of almost 400 f'ing power [expletive haxx0red by Raijinn]. The other damage spells we get had some effect that would augment the raids dps significantly (noxious/wisdom debuff) this one is just... eww... /unearthly scream</div><div>/ground shaking scream</div><div>/earth shattering WHINE</div><div> </div><div> </div><div>Editted 'it has no effect other than dps' to 'it has no effect other than dps and a drain of almost 400 f'ing power [expletive haxx0red by Raijinn]'</div><p>Message Edited by Docimodo on <span class="date_text">02-14-2006</span><span class="time_text">04:03 AM</span></p>
MilkToa
02-15-2006, 08:11 AM
<div></div><div>The adept 1 version of Abysmal Fury, a level 42 warlock spell, does 97-172 posion AoE damage instantly and every second for 8 seconds for 178 power; that's more damage, in less time, for less power, than our class defining level 65 spell 'Defile' . Why would anyone waste there time casting this spell?</div><div> </div><div> </div><p>Message Edited by MilkToast on <span class="date_text">02-14-2006</span><span class="time_text">07:14 PM</span></p>
Dragonreal
02-16-2006, 08:02 PM
<div></div><p>Post from lockeye on the beta boards I've been trying to find for awhile now but lost..</p><p> </p><blockquote><hr>Lockeye wrote:<div>-In an beta update soon, the new level 65 unique spells should be available for purchase. Not all of them have been balanced tuned yet and a few of them are awaiting further code support, but all of them should be working in some capacity.</div><hr></blockquote><p>Now there really is no reason to continue on about rerolling/quitting/changing to a mystic when it seems clear to me the spell is still most likely being balanced and/or coded properly. Even if the spell still ends up being pointless after beta, I still will not see any reason to stop playing a class you like over one lackluster spell and I do know what it feels like to get a crap marquee spell while your counterpart gets an uber marquee spell; the same thing happened to wardens and furies in dof.. warden tunare's watch is utter crap compared to every other priest lvl 52 spell and ESPECIALLY in comparison to fury back into the fray, but it's still just one spell and it didn't break my class or nerf me or make me less useful OR, and most importantly, lessen my enjoyment of my class, and I really just feel sorry for anyone who's going to allow 1 spell affect them that badly (especially after a lot of the bragging of how wonderful your class is).</p>
playat
02-16-2006, 11:22 PM
<div></div>jeebus go away man leave us defilers alone to mourn already
Docimodo
02-16-2006, 11:47 PM
<div></div><p>I don't see anyone bragging? if we were bragging about our class we would post in other priest forums and say look at us etc. I think you mistake posts from defilers in this Defiler forum as 'bragging about the class' whereas in reality they are most likely bragging about their own personal skill or about some technique they found to be highly effective.</p><p> </p><p>I'll say one thing though thats based on what someone has said before. Defilers are a rare class, even now. the ones that you see at max level now are generally only those that were max level pre dof and with a rare exception were ALL in top raiding guilds since basically the beginning. What I'm getting at here is that the defiler was a very complex class to play effectively (recently has become fairly easy) a lot of people that started out as a Defiler re rolled to the super healer classes most notably the Templar. Only the very best of players persevered with the class and we were rewarded with the rebalance so that we could at last sit back click a couple of wards and get a cup of coffee much in the same way as templars could click a couple of reactives and that would be that.</p><p>Any post made by a level 60 defiler about his/her uberness was in all probability a brag about their personal uberness aimed towards other defilers who were having trouble to be a good healer and complaining, because they bloody well had to be in order to heal with such a gimped broken class. Alas wards have now been fixed, debuffs seem to be even more effective and thus the new defilers are coming up in levels with ease (just like all the other heal classes since as of right now we are all pretty balanced)</p><p>when it comes to raids theres an extra complication and balance that has to be preserved. that is the effectiveness of a healer to do their job from within and without the group he/she happens to be situated in. Now this is where the defiler and mystic are a bit different;</p><p>Given a raid with say one mystic and one defiler where does a raid leader put each? Consider; </p><p>1. In order to be effective we must get the most use out of all the spells both of these classes have and thus we will not have them in the same group as the major part of group buffs does not stack between us.</p><p>2. We know the use of wards on the maintank is a good thing and to get the biggest wards on the tank we will need one of these to be in the MT group so that group wards may be utilised</p><p>3. since both shaman buff str in some way and have other buffs which augment physical melee damage the other of the two will be placed in the melee dps group (includes bow damage ofcourse)</p><p>4. now it is a matter of choosing which way around they go. ignoring stat/hp/power buffs (since they arent that critical if both parties have master 1 spells difference is negligable defiler buff more pure hp mystic buff less but with the bonus of more agil and power (power not so useful as the agil)) the defiler has a a few spells that are going to be wasted if someone in their group is not being smote upon. Tendrils of terror (reactive debuff) being the primary one of these but spiritual circle following close behind (ward pet).</p><p>5. say i place my defiler in the melee dps group what can he/she cast on the main tank. off top of head:</p><p> a. single target ward</p><p> b. small heal</p><p> c. big heal</p><p> d. standard cures (not practical as cant see type effectively, this is job for in group healers)</p><p> e. umm thats it</p><p> say i place the mystic here</p><p> a. single target ward</p><p> b. small heal (increases max hp side effect)</p><p> c. big heal (increase max hp side effect)</p><p> d. standard cures (not practical as cant see type effectively, this is job for in group healers)</p><p> e. ancient balm (bit more practical when tank shouts on ts im stunned, Mystic doesnt have to worry asking for type of cure)</p><p> f. Torpor (dear lord... a hefty regen with a ward component too (to quote a mystics post 'I do catch myself looking over my shoulder for a nerf bat its that good...')</p><p>6. It must be noted that if the defiler is out of mt group we not only lose the ability to use some of our classes best spells but also out of neccessity the mystic in the tank group no longer will spam the single target heals with the added max hp effect and wont use torpor when more even more healing is required as they will be casting group wards preferentially and curing etc etc.</p><p>these first 6 points demonstrate i hope the advantages both classes have in each situation. how uber they are in what i believe to be their designed locations for raiding and how they lose a lot of thier spells when switched.</p><p>7. Now comes KoS we hit level 65 and we acquire our new 'class defining' spells. Defile is beyond weak compared to Bolster. It is that good in my opinion that it will force the switch of the mystic and defiler in raid groups and take away the use of a lot of spells from both sides. It would be like giving a troubador the ultimate tank buff forcing a switch of the dirge in mt group with the troub usually in a caster group making half their spells useless.</p><p>8. hey why not give a warlock some heals and a scout an ae rescue taunt. give tanks some ae detaunts they need em for sure give paladins big group only wards give shadowknights ae heals (make us not fit together nice basically). As it is now it feels right. come kos if those spells go live well its gonna be a mess.</p><p> </p><p>Ps i ramble feel free to correct and or comment </p>
Lyasa
02-17-2006, 08:32 AM
abyssmal fury only lasts 3 s. not 8.but if you want ae dps then yah. warlock is the place. (look at Rift, lv 65 warlock spell, 3-5k pb ae nuke, 12 target max. downsides? 550 power + 5s cast time + 3 min recast + stunned after spell is cast)but i don't suggest rolling one if you like healing stuff, they don't do that.and while i can see how mystic's 1 buff is very very nice, defilers' still seem to have the greater overall buffs. at least in my opinion. if ever set up MT group, then likely i'm gonna put a defiler in over a mystic (unless there is no defiler) mainly for the HP buffs and the slow proc. (unsure on the stacking of mystic and defiler buffs or might just put both in group)anycase think you're getting depressed about 1 spell over an entire line up, and the spell may even get changed so it's better. (though i can definitely conceed the argument that a debuff or buff would make more sense, considering the class)<div></div>
Cragger
02-17-2006, 09:54 PM
<div></div><blockquote><hr>Dragonrealms wrote:<div></div><p>Post from lockeye on the beta boards I've been trying to find for awhile now but lost..</p><p> </p><blockquote><hr>Lockeye wrote:<div>-In an beta update soon, the new level 65 unique spells should be available for purchase. Not all of them have been balanced tuned yet and a few of them are awaiting further code support, but all of them should be working in some capacity.</div><hr></blockquote><p>Now there really is no reason to continue on about rerolling/quitting/changing to a mystic when it seems clear to me the spell is still most likely being balanced and/or coded properly. Even if the spell still ends up being pointless after beta, I still will not see any reason to stop playing a class you like over one lackluster spell and I do know what it feels like to get a crap marquee spell while your counterpart gets an uber marquee spell; the same thing happened to wardens and furies in dof.. warden tunare's watch is utter crap compared to every other priest lvl 52 spell and ESPECIALLY in comparison to fury back into the fray, but it's still just one spell and it didn't break my class or nerf me or make me less useful OR, and most importantly, lessen my enjoyment of my class, and I really just feel sorry for anyone who's going to allow 1 spell affect them that badly (especially after a lot of the bragging of how wonderful your class is).</p><hr></blockquote><p>Lookie Lookie everybody we got us a Gaige Jr. in the making.</p><p>*Childish but someone had to say it*</p><p>Why don't you go over to your Warden forum and push for equality in KoS between Warden and Fury. And let us Defilers on the Defiler forum push for equality between us and Mystics.</p>
MilkToa
02-17-2006, 11:37 PM
<div></div><blockquote><hr>Fenrihr wrote:abyssmal fury only lasts 3 s. not 8.but if you want ae dps then yah. warlock is the place. (look at Rift, lv 65 warlock spell, 3-5k pb ae nuke, 12 target max. downsides? 550 power + 5s cast time + 3 min recast + stunned after spell is cast)but i don't suggest rolling one if you like healing stuff, they don't do that.and while i can see how mystic's 1 buff is very very nice, defilers' still seem to have the greater overall buffs. at least in my opinion. if ever set up MT group, then likely i'm gonna put a defiler in over a mystic (unless there is no defiler) mainly for the HP buffs and the slow proc. (unsure on the stacking of mystic and defiler buffs or might just put both in group)anycase think you're getting depressed about 1 spell over an entire line up, and the spell may even get changed so it's better. (though i can definitely conceed the argument that a debuff or buff would make more sense, considering the class)<div></div><hr></blockquote><p>I hate to tell you but it's the only new spell we get, all the others are just updates to previous versions. If you have masters of your current spells many of the updates won't be upgrades unless you get masters of the new spells (adept 3s may or maybe be upgrades to previous masters). So if that's they way SOE wants to do things they should at least give us a new spell worth scribing. Personally, I won't waste a rare on defile.</p><p> </p><p> </p>
Gaige
02-18-2006, 01:04 AM
<div></div><blockquote><p></p><hr>Cragger wrote:<p>Lookie Lookie everybody we got us a Gaige Jr. in the making.</p><hr></blockquote>It isn't mine? I demand a blood test!
jfleming2003
02-24-2006, 10:38 PM
Call me stupid, but I don't understand why some want Defile to have more dps. I'd personally like it to actually be a heal or a buff, a bit more similar to the Mystic's Bolder. (I'm not yelling nerf nor calling out the Mystics so omg please don't jump down my throat) After all, I am a healer. SOE could take every single one of my dmg spells away and I would care less.I like our debuffs, but there are times where landing those debuffs or getting a heal off in time would make-or-break the fight. (spoken from a raider) If I wanted to do damage I would have made a dps class.If the dmg is wanted for grinding...maybe you should xp on something a bit more difficult if you have time to sit back and relax and cast nukes. I dunno, maybe it's just me...but grinding on mobs 7+ lvls above me is tons more fun than ones equal to my level. Throw in a light armor wearing tank and it'll keep you on your toes. Time flies, but not much time for nuking. So I say, if you want to do more dps, play a different class. I would personally like to see Defile as a heal or buff. Doesn't have to be the SAME as Bolster...but something more useful to a healer.And to the OP...thanks bunches for the spell list and screenshots!
masoninc61
03-10-2006, 07:38 PM
lol<div></div>
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