Rayche
12-14-2006, 11:18 PM
<DIV>I know resists have been adjusted a bit on LU#29, and I've noticed slightly more resists on my slows, but not a lot.</DIV> <DIV> </DIV> <DIV>Until I went to Shadowed Grove last night working on some Lesser Fay progressive quests.</DIV> <DIV> </DIV> <DIV>I was mentored down to level 56, and trying to debuff some level 58-60 solo con and heroic Shadowed Invaders, Corrupted Sprite lookin things, Ghosts and some other insect looking shadowed creatures.</DIV> <DIV> </DIV> <DIV>The funny thing is, every creature in here except for the ghosts is supposed to be EXACTLY what I specialize in killing. I even thought to myself that I could come back here and solo some of this stuff pretty easily. I was dead wrong.</DIV> <DIV> </DIV> <DIV>My dots were resisted typically 3 out of 4 casts. (All Adept 3 or Master 1 atm btw.) My slows were resisted as much as 7 times in a row, but usually only took 3 or 4 casts to get one to stick. (Which amounts to about the time it dies from the group.)</DIV> <DIV> </DIV> <DIV>I found all my spells to be useless enough here that soloing these would be a MAD mana drain just warding myself and meleeing them down. I also tried scream of ancients (Or whatever the latest poison/disease debuff is) and it of course was resisted every time. (Only 5 tries, but that was enough)</DIV> <DIV> </DIV> <DIV>So is there any other way for us to debuff resists? I don't usually have this kind of trouble landing spells on mobs, even if they're 3-4 levels above me. This appears to be unique, but makes this a really useless area for Mystics, which defeats the purpose of being "Extra" powerful against beings of Shadow.</DIV> <DIV> </DIV> <DIV>Thoughts?</DIV><p>Message Edited by Gojirax on <span class=date_text>12-14-2006</span> <span class=time_text>10:18 AM</span>