View Full Version : Cures and chat text
Baccalarium
06-24-2006, 10:57 PM
<DIV>I've seen groups that can instantly recognize a particular ailment a mob has placed on one or more players, and when its been cured. I keep telling myself I need to get my chat boxes setup so I can see this. I can occasionaly get a configuration where I can see the </DIV> <DIV>"{player} has removed {effect} from {player}" type of message but I can never seem to figure out which catagory of chat its in so I can isolate it from the the others. Nor can I find a chat catagory that will let me see effects that have been placed on players. I'd love to have a chat window that displayed only this information but can't seem to find catagories of text that ailments and cures lie within.</DIV> <DIV> </DIV> <DIV> </DIV>
Thatdumbg
06-25-2006, 08:45 PM
I have the cures setup to go to my chat window but I couldn't find which option it was at a cursory glance. When I log on tonight I'll dig abit more.<div></div>
Mystiq
06-25-2006, 10:41 PM
The cure text is under Nearby Chat -- Narrative I believe. A very spammy channel, I hate having it turned on 90% of the time except to see the cure messages and other environment info such as when killing Tarinax.<div></div>
Baccalarium
06-29-2006, 07:06 AM
Thanks yall, now I can at least see when I cure it. Still can't make out what it is when it goes on. But still major improvement over just knowing it was a arcane, or trauma or whatever effect from the icon.
Banditman
06-29-2006, 06:35 PM
Eventually, you get to the point where you just kinda "know" what it is even with just the type icon.<div></div>
SonnyA
06-30-2006, 01:52 PM
<BR> <BLOCKQUOTE> <HR> Banditman wrote:<BR>Eventually, you get to the point where you just kinda "know" what it is even with just the type icon.<BR> <BR> <HR> </BLOCKQUOTE><BR>If it's red, it's probably Debillitate.
Baccalarium
06-30-2006, 11:18 PM
<DIV>Lol, that much I've figured out, if its red and one of correct mobs is in group, assume its debilitate; Shoot first, ask questions later.</DIV> <DIV> </DIV> <DIV> </DIV>
Munter78
07-05-2006, 09:46 PM
<BR> <BLOCKQUOTE> <HR> Baccalarium wrote:<BR> <DIV>Lol, that much I've figured out, if its red and one of correct mobs is in group, assume its debilitate; Shoot first, ask questions later.</DIV> <DIV> </DIV> <DIV> </DIV><BR> <HR> </BLOCKQUOTE><BR>Debilitate really isnt that bad now, did a few zones with mobs that had it, and tank didnt get hurt as much (since LU24). Maybe they ninja-nerfed it? However there is a trauma spell used in Halls of Seeing, I forget the name, begins with an "I" I think, it will take a tank to death in one blow if its not removed in that very second lol. you need a healer to just spam cure trauma the whole fight. Its so lame. They put in the update notes that they removed it off one mob, but left it on like 2 others lol.
Banditman
07-05-2006, 09:58 PM
Invalidate.<div></div>
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