View Full Version : Bad nerf in Sonorous Spirits after LU24.... anymore ?
|thebos
06-15-2006, 10:15 AM
Well i think is a huge nerf ... like 70% of time reduction ... that is not a "balancing" is a big NERF ! is our only spell of this kind and now .... TY soe ! as u allways do new content = new nerfs ... if any see more changes out of commented in lu24 update notes post it please ! (like our singled DD nuke if i remember it didnt dispell target before LU24)See u !<div></div>
SonnyA
06-15-2006, 11:20 AM
There's really no need for this whine. The spell still does what it's supposed to do.
Eepop
06-15-2006, 07:37 PM
The only really useful part of the spell ever was the AE aggro reduction. The little mez is just fluff and always has been. Just be glad we only had one control spell to be "nerfed". <div></div>
Finora
06-16-2006, 12:18 AM
<P>/chuckle</P> <P>I can't believe someone whined about this spell. I personally get more use out of my group rez than this spell. (no they aren't related, old Halls of Fate resulted in some very fast multiple deaths for casters and bards).</P><p>Message Edited by Calendri on <span class=date_text>06-15-2006</span> <span class=time_text>04:19 PM</span>
<P>Seriously, how many times do you actually cast that? And have you ever used the stun as part of your pre-battle strategy? </P> <P>/boggle. Some people will complain about anything.</P>
rickfrey29726
06-16-2006, 11:18 AM
to the OP: reroll summoner/chanter done?now you have something to cry about!<div></div>
|thebos
06-16-2006, 05:25 PM
if u didnt know how to use it is not my problem man ! is easy before lu24 if u get agro from many and cannot win or u just dont want to do it u could use it run and be safe = no die .... now is imposible also with it u could have few sevs to finish with the actual target avoiding extra damage. It was just an emergency spell .... and u dont need to be rude ... i just said it was a big nerf IN that spell ... im not saying i cannot play without it ! was just a comentary ... dont speak as if u were better .... u aren not that person...<div></div>
Thatdumbg
06-16-2006, 07:46 PM
Still a nice tool for training through heroics =P<div></div>
Mystiq
06-16-2006, 11:50 PM
The notes regarding the changes to this and every other control type spell in the game have been on the test server forum for some time now. It shouldn't be a shock to anyone and the notes regarding the changes were plainly documented. LU 24's main focus was giving Enchanters back some power to their mezzes, stuns and stifles. Power they should have always had, and power that was unfairly distributed in some form or another to almost every other class in the game, thereby watering down and diminishing the usefulness of the two classes that specialize in control. So the rest of us had to sacrifice some of our control so that Enchanters could get the dev love they sorely needed. I for one applaud the changes, as the benefits as they pertain to the end game far outweigh the utility we lost with our pathetic deaggro spell. Deal with it.<div></div>
|thebos
06-17-2006, 02:42 AM
will do it hehe ... anyway i dont know why u think is pathetic a 4k aoe agro reduction... that spell can save our life and a group wipe perfectly () ... even a raid if ure in the mt group... i have used it many times with a perfect result .... is simple u are combating u take agro u use the spell and agro goes... also u can rezz somebody in the group while mobs are mezz... even a pre-evac ... and so many others situations .... Is this just nearly one of our best spells ? of course not ! but is very good in many situations ... and i am happy having it ... even now ...See u !<div></div>
Godflower
06-19-2006, 03:57 PM
<DIV>This spell is one of my favorites and I use it all the time just for the stun. I was sorry to see a bit of the power go, but agree with Mystique's take on it.</DIV>
jimmythenun
06-19-2006, 09:26 PM
<DIV>This is a big nerf for PVP mystics. When you inevitably get pounced on by scouts, this spell was a lifesaver for running or getting your wards up.</DIV>
thedu
06-19-2006, 09:48 PM
Here's a thought for PvP although I don't play on it; Stun then fear. Gives you a little bit more time to run away. <div></div>
<P>/sarcasm on</P> <P>Your Mystic has a fear spell? </P> <P>I want a refund!</P> <P>Edited: now with 100% more sarcasm. </P><p>Message Edited by Terq on <span class=date_text>06-19-2006</span> <span class=time_text>01:45 PM</span>
<DIV>Gotta love people posting on other class boards then their own and who try to "contribute" by telling us to use spells we don't have.</DIV>
thedu
06-20-2006, 08:21 PM
<blockquote><hr>Terq wrote:<div></div> <div></div> <p>/sarcasm on</p> <p>Your Mystic has a fear spell? </p> <p>I want a refund!</p> <p>Edited: now with 100% more sarcasm. </p><hr></blockquote> D'oH! Why you little....! Yeah, so I forgot the changed the spells prior to accordant spirits to stun and mez, and got rid of the fear spells. I haven't paid attention spell bleow 40 in a long time. Uhmm...you talking about me Lejina? <span><span>:smileysurprised:</span></span><div></div>
<DIV> </DIV><p>Message Edited by Lejina on <span class=date_text>06-20-2006</span> <span class=time_text>02:40 PM</span>
Munter78
06-22-2006, 09:05 PM
<BR> <BLOCKQUOTE> <HR> Mystique wrote:<BR>The notes regarding the changes to this and every other control type spell in the game have been on the test server forum for some time now. It shouldn't be a shock to anyone and the notes regarding the changes were plainly documented. <BR><BR>LU 24's main focus was giving Enchanters back some power to their mezzes, stuns and stifles. Power they should have always had, and power that was unfairly distributed in some form or another to almost every other class in the game, thereby watering down and diminishing the usefulness of the two classes that specialize in control. So the rest of us had to sacrifice some of our control so that Enchanters could get the dev love they sorely needed. I for one applaud the changes, as the benefits as they pertain to the end game far outweigh the utility we lost with our pathetic deaggro spell. Deal with it.<BR> <BR> <HR> </BLOCKQUOTE> <P><BR>If this is the case, they need to take away the heals they gave all the other classes</P> <P> </P> <P> </P>
thedu
06-22-2006, 09:22 PM
<blockquote><hr>Munter78 wrote:<div></div><p>If this is the case, they need to take away the heals they gave all the other classes</p> <hr></blockquote> That's a bad argument. We have a mini control utility, but it doesn't define our class. Pally's can LoH but it's not class defining and not always useable. We have a mini nuke but it's actually part of our class in that it has a debuff. If other Archtypes could heal as well we could then it would be different matter.<div></div>
Banditman
06-22-2006, 11:47 PM
The primary function of our class is to heal. The only other classes that can claim this belong to the Priest archtype.We can nuke too. We can DoT. We have a pet. Should we lose our nukes and DoT's because it's not our job to do damage? Should we lose our pet so Summoners aren't crowded out? Of course not. Our nukes are nowhere near the level of a true damage class. Our pets don't hold a candle to a Summoner.Likewise our control effect isn't even a shadow of what an Enchanter can do. Nor should it be.Conversely, while Paladins, Necros, Conjurors and Shadow Knights can heal, I don't feel at all threatened in my function by those classes. Their ability in that area is only a shadow of my own.<div></div>
BALTO
07-03-2006, 02:08 PM
<font color="#ff0000"><b>Madam Mystique the Threat Down ... YOUR FIRED.<font color="#ffffff">I'll take theboss, as my mystic...strange mystique, have you seen or talked to chanters prior to this change? dont seem like they're loven this change that's to help them out?Kinda ticked me off ages back when the point blank aoe went from unlimited to only 8...*shrugs*...soooo what util spells we have left? ummm beaver? nope fun spell...ummmmMMmmmmm mm mmm mmm mmm...teir one food an drink anyone? lol HELP ME PPL WHAT UTIL DO WE HAVE, that other class' dont excell with better that stands us apart...EB? that kills ppl, oh thats a winner, cleric with what 60pts to increase swin rate? heh sware they have a few spells to many that's nice, for be'n a stricly healer class...come on druids should have the gate ppl home spell.yes, i'm burning out once more...come'n back just because the wards were fix'd in DOF launch, the new class smell wore out a few times allready. crack'n me up, not that useful of a spell, an theboss has found all the golden tickets why this was such a hit an winner! Good job sir! I'd been proud if i had ever cared to make a alt, to have you as my mystic!!!ya other ones, are all to busy cast'n sloth on yourself.2 seconds is enough time to spam our 'OH CHEESE ITS!" wards, an ya ... that'd be close to the endits now just a de-agro spell, np...been raiding more than group'n, but i'll miss the days of be'n able to turn the tide back an saven the day for my group.L o L, chanters love this nerf...i mean update 24, you crack me up MAM!</font></b></font>
thedu
07-03-2006, 08:52 PM
<blockquote><hr>BALTO wrote:<font color="#ff0000"><b>Madam Mystique the Threat Down ... YOUR FIRED.<font color="#ffffff">I'll take theboss, as my mystic...strange mystique, have you seen or talked to chanters prior to this change? dont seem like they're loven this change that's to help them out?Kinda ticked me off ages back when the point blank aoe went from unlimited to only 8...*shrugs*...soooo what util spells we have left? ummm beaver? nope fun spell...ummmmMMmmmmm mm mmm mmm mmm...teir one food an drink anyone? lol HELP ME PPL WHAT UTIL DO WE HAVE, that other class' dont excell with better that stands us apart...EB? that kills ppl, oh thats a winner, cleric with what 60pts to increase swin rate? heh sware they have a few spells to many that's nice, for be'n a stricly healer class...come on druids should have the gate ppl home spell.yes, i'm burning out once more...come'n back just because the wards were fix'd in DOF launch, the new class smell wore out a few times allready. crack'n me up, not that useful of a spell, an theboss has found all the golden tickets why this was such a hit an winner! Good job sir! I'd been proud if i had ever cared to make a alt, to have you as my mystic!!!ya other ones, are all to busy cast'n sloth on yourself.2 seconds is enough time to spam our 'OH CHEESE ITS!" wards, an ya ... that'd be close to the endits now just a de-agro spell, np...been raiding more than group'n, but i'll miss the days of be'n able to turn the tide back an saven the day for my group.L o L, chanters love this nerf...i mean update 24, you crack me up MAM!</font></b></font><hr></blockquote> I have a great utility spell. It's called 'The winds of punctuation'. The power cost is minimal. It grants me the ability to type and/or write in english with proper punctuation. Believe me this spell has saved my back so many times.<div></div>
tebion
07-04-2006, 10:52 AM
TWoP 4tw!! <span>:smileyvery-happy:</span><div></div>
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