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Camibella
05-30-2006, 02:46 PM
<DIV><FONT size=2> <P>Has anyone noticed any changes in agro lately? It seems as if mobs head strait to me or my dog regardless of what happens. My husband is a tank we have duo’ed and raided together all the way up to lvl 70 and all 50 AP. It seems that in the last week or so Agro has changed.</P> <P>My AP are<BR>Strength 4 4 5 8 1<BR>Intelligence 4 4 4 8 0</P> <P>I run with the dog fully buffed (non attack or defend) and I keep the following buffs on at all time:</P> <P>Fortelling (adept III) – Me<BR>Ursine Augur (master I) - Me<BR>Runic Aegis (master I) – Group<BR>Umbral Mettle (adept III) – Group<BR>Spirit of the Mammoth (adept III) – Group<BR>Foretelling (adept III) – Tank<BR>Ancient Avatar (adept III) – Tank</P> <P>I was thinking it could be Runic Aegis but… It didn’t ever do that before. It seems as if this is only in the last 1-2 weeks and nothing I know of has changed with the way we buff (except note below), pull, or the way he taunts. </P> <P>With the recent agro issues I don’t bolster before pulls I make sure he has well established agro.<BR>I never ward before pulls.</P> <P>Is it just me?</P> <P><FONT size=2>Separate Issue:</FONT></P> <P>Does it seem like Spiritual Foresight is firing off a lot less these days?<BR>I was thinking about moving my 8 AP from Aura of Warding and moving it to Aura of Haste to see if he procs SF more. Anyone have any feedback on this?</P></FONT></DIV>

NimSul
05-30-2006, 03:19 PM
<P>I dunno about the aggro issue, dont have it myself but then again im not a mystic either :smileywink:</P> <P>About the dog thing tho, since procs are normalised to a unhasted autoswing you do accually gain more procs pr min from haste. ie at 100% haste you proc twice as much as with 0 haste.</P> <P>I wouldnt take points from aura of warding if you are raiding tho, i think its by far the best AA we get for raiding shammy's.</P>

Camibella
05-30-2006, 03:26 PM
<BR> <BLOCKQUOTE> <HR> NimSul wrote:<BR> <P>About the dog thing tho, since procs are normalised to a unhasted autoswing you do accually gain more procs pr min from haste. ie at 100% haste you proc twice as much as with 0 haste.</P> <P>I wouldnt take points from aura of warding if you are raiding tho, i think its by far the best AA we get for raiding shammy's.</P><BR> <HR> </BLOCKQUOTE> <P>But taking points from Aura of Warding and moving them into Haste should make SF proc more right? And SF > AoW for raids! =) <BR>By Far I would say SF is worth its AP points in plat for raids. I watch all other groups get ate by AEs except mine (except maybe last raid we did, may have just been unlucky on the old RNG). <BR></P><p>Message Edited by Camibella on <span class=date_text>05-30-2006</span> <span class=time_text>07:28 AM</span>

Banditman
05-30-2006, 04:46 PM
It will proc less.  The very minimal gain in haste will not make up for the HUGE loss in proc chance.<div></div>

Terq
05-30-2006, 11:51 PM
<DIV>Moving points to Aura of Haste from Aura of Warding *should* make Spiritual Foresight cast more often.  However, Aura of Warding will cast much less often.  </DIV> <DIV> </DIV> <DIV>I am more comfortable with Doggie's group ward helping out with an AOE than betting the farm on the roulette chance that Spiritual Foresight will be up when the AOE fires off.  </DIV> <DIV> </DIV> <DIV>If you want to look at the math, Doggie's attack normally has a 5% chance to proc AOE immunity.  So, 1 out of 20 attacks procs SF.  (I know that I am ignoring the normalization, but this is for simplicity).  Even with 8 points in Aura of Haste (16% haste), doggie now procs SF  1 out of 17.25 attacks.  (0.05 * 100/1.16 = 17.25)</DIV> <DIV> </DIV> <DIV>If you don't buy this, then go ahead and respec into a 4-4-8-4-8 str build, and simply watch that spell effects window.  The SF icon just isn't up there all that much.  However, at a 4-4-4-8-8 build, aura of warding is almost always up.  </DIV>

Banditman
05-31-2006, 12:12 AM
Yea, the tradeoff between Warding and the roulette of Foresight is just not worth it.That 445 points on each person is a godsend in an unavoidable AE.  It behaves exactly like a ST Ward.  It will absorb all of it's value on each target and if any is left over, heal the target.So, let's say AoW is up and a 1500 pt AE comes.  THe AoW makes it a 1k AE on each person.  Then AoW procs again.  10 seconds later it converts to a 500 point group heal when it expires.Foresight is useless as a group buff.  It's only saving grace is that it keeps dogdog alive to keep procing AoW.<div></div>

Terq
05-31-2006, 12:43 AM
<P>Your comment brought up an interesting point Bandit...</P> <P>Will a second proc of AoW "force" a heal to the group?  I don't think so, (and didn't really think so after reading your response).  So, if the ward is constantly refreshed (as is pretty much the case when you have 8 points in AoW), any unused ward would be wasted as a potential heal.  </P> <P>I could envision a "Sic 'em" / "Heel (not heal)" cycle, so that the heal goes off every time (if you are in an aoe situation).  I haven't tried this.  It might be too much to try and work in.  AOE situations tend to get kinda crazy anyhow.  </P>

NimSul
05-31-2006, 04:10 AM
<P>A second proc will heal the group only if the ward expires before the groupmembers take more damage. </P> <P>As for the ae immunity, i think of it more as a lotto heal. We would never ever base a raid strat off a possibility. Either the ae is weak enough so that we can eat it every time or we have to joust it somehow. If the proc happens to go off when the ae hits then thats just a added bonus. Its way too unreliable to base anything of.</P>

Banditman
05-31-2006, 04:42 PM
Correct, you have to call off the hound to force the heal portion.It's fairly useful for something like Scream of Chaos where you are gonna take the damage anyway.<div></div>