View Full Version : AAs
Tonedog19
05-26-2006, 08:40 PM
<DIV>Just wondering what line peeps are going down for AAs. I just noticed today that the final thing in the Wis line is for allies, so I take it you cannot cast that on your self, witch would have been my first choice if possible. </DIV> <DIV> </DIV> <DIV>So, maxed out the wis, then did like 4 in the next step to make heals stronger and now I am going down the AGI line. I like the possible heal/melee crits but I hate the final thing in that line. There are some good things on the STR side also, but like half way down is a bad one then a few good ones again, so not sure what to do really.</DIV> <DIV> </DIV> <DIV>What is everyone else doing? Remember we can only get 50 AAs right now so have to do it right.</DIV>
Eepop
05-26-2006, 09:01 PM
Im doing agility until I get 25 points, and then I am respeccing STR down to spiritual foresight. 26-29 are going to max out Aura of warding 30-33 are going to +wis 34-37 are going to ritual 38-50 Ritual Aggression and Ritual Absolution <div></div>
SonnyA
05-26-2006, 09:59 PM
<P><BR></P> <HR> Eepop wrote:<BR>Im doing agility until I get 25 points, and then I am respeccing STR down to spiritual foresight.<BR><BR>26-29 are going to max out Aura of warding<BR>30-33 are going to +wis<BR>34-37 are going to ritual<BR>38-50 Ritual Aggression and Ritual Absolution<BR><BR> <BR> <HR> <P>Funny, that's the same path I took. Except I started in the strength line and just maxed Aura of warding and Aura of haste before respeccing to spiritual foresight. Now I'm working on the wis line.</P> <P>Btw. We parsed the dogs healing capability (with aura of warding <img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" /> in Vyemms the other day. On trash mobs it did 5-7% of all healing and it dished out a whooping 80 dps at the same time.</P> <P>It's a bit difficult to parse if the group proc from spiritual foresight actually prevented something. But in my mind it does it a lot, and that makes me feel all warm and fuzzy inside <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></P>
Eepop
05-26-2006, 10:03 PM
<blockquote><hr>SonnyA wrote:<div></div><p>Funny, that's the same path I took. Except I started in the strength line and just maxed Aura of warding and Aura of haste before respeccing to spiritual foresight. Now I'm working on the wis line.</p> <p>Btw. We parsed the dogs healing capability (with aura of warding <img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" /> in Vyemms the other day. On trash mobs it did 5-7% of all healing and it dished out a whooping 80 dps at the same time.</p> <p>It's a bit difficult to parse if the group proc from spiritual foresight actually prevented something. But in my mind it does it a lot, and that makes me feel all warm and fuzzy inside <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p><hr></blockquote>I tried that, but I just got too annoyed with the dog dying with Aura of warding and Aura of haste needing to be rebuffed every fight. So I respeced to agility until I can get the 25 points. Without spiritual foresight, its better for me to just act like the dog doesnt exist. Well better for my sanity anyway. And having 100% melee crit is fun. <div></div>
Seelie
05-27-2006, 12:31 AM
Hmmmm ... anyone played much with the STA line yet? <div></div>
Mystiq
05-27-2006, 02:14 AM
I have the str line for Spiritual Foresight, with some extra points in AoW and Leg Bite (I have a good spear and he's always attacking so...). I finished up with the Int line down to Immunities which I maxed. I'm considering a DPS respec since there isn't anything left my guild hasn't beaten and a little adjustment in achievements shouldn't hurt. Not that I'll ever see myself on the DPS top 10, but it might be fun.<div></div>
Dman4
05-27-2006, 09:35 AM
<DIV>Main tank spec: Wis 4/8/4/4/1 (alacrity for tank tuants, and heal booster).</DIV> <DIV>Melee group spec: Str 4/4/8/8/1 (+16% haste, 24% cast ward on hit, 20% 5second AoE immune).</DIV> <DIV>PvP Spec: Int.</DIV> <DIV> </DIV> <DIV>Obviously these don't use all the points but you get the idea. Defilers are more often in MT groups than Mystics, so I opted for the Melee group option and I'm using the remaining points to get 8 in Ritual (heal boost). It's great to be able to offer the melee's 16% haste and ward every 7 seconds that helps them deal with damage shields or AE damage. And then every once in a while you get to outright immune-block an AE in a raid which is freaking awesome. When everyone has to joust out except your group because you spec a certain AA, you know you are being useful.</DIV> <DIV> </DIV> <DIV>Basically a strong STR line will let your group eat AE's better than any other group... and with weak group heals, that helps a mystic.</DIV>
Thatdumbg
05-27-2006, 09:44 AM
I guess my AA's are specced different then most of the crowd, but I maxed stamina and wisdom (with the focus on being in the MT group). Ritual of Alacrity (WIS5) is great for helping a tank to establish aggro early on (cast immediately before or as pull is occuring), Herbal Expertise (STA4) is awesome for keeping status effects off of him (which is more important then ever), and Coagulate (STA5) is just as good as another 500 point HP buff. Not only that, but the effects along the way still give some utility: for using the pet on mobs that don't AE, or using it in groups.<div></div>
GidionSWE
05-27-2006, 12:36 PM
<DIV>I got str 4 4 5 8 1 and agi 4 4 4 8 </DIV> <DIV> </DIV> <DIV>I wouldnt get rid of the aura of warding and spiritual foresight ever...exluding the fact that it keeps my pet from dying by the farts of mobs... Theres been several occasions where its protected my group too.. And checking parses aura of warding has done as much as 19% of my total healing and usually 10+% atleast.</DIV> <DIV>Crit heals is just something im checking out i used to have full immunities... Its one of those things thats pretty hard to see the effect of but cant say im hating it. Pretty hard to see the effect of immunitis and virulance too anyway.</DIV>
Dman4
05-27-2006, 09:03 PM
<DIV>My only complaint about Aura of Warding is that it causes my pet to generate more hate than i do. It may be the combination of Aura of Warding with the AE immunity proc as well as the pet attacking, but it often PULLS mobs off the tank. I've never had aggro issues as a mystic but for some reason if I put my pet on a target in the encounter that isn't being focus'd, I sometimes pull aggro and then the pet dies and then I get aggro because my pet's hate is attributed to me.</DIV> <DIV> </DIV> <DIV>Moral of the story: Send your pet onto the tank's target if it has 2 or 3 procs.</DIV>
Baccalarium
05-29-2006, 05:04 PM
<DIV><!--StartFragment --> First perhaps a more general comment on AA strategy. I decided up front that my first focus would be those second level abilities that would be valuable to me. I knew it would be a while before I'd be finishing any lines out completely so I might as well get some things I could use in the mean time. This seemed reinforced by the fact that most the deeper abilities rely on the dog to stay alive, and I wouldn't have enough points to get to dog saving AA's for a long time. If I'm carefull I can use one of the cheap respecs to move points from the low teir abilities to finish out a line later.<BR><BR>So I started with<BR>Wisdom 4/2/0/0/0 (stat and symbol based heal boost, no dog required)<BR>Then Stam 4/2/0/0/0 (shield bash and debuf, no dog required, shield when solo, small groups, or weak mobs)<BR>Then Strength 4/4/4/1/0 ( dog required, and usually dead, spear only when looks more important than function.)<BR><BR>and recently used free respec to<BR>Strength 4/4/4/4//8 (dog required, but stays alive, and procs lots of group benefits)<BR>and now starting wisdom line back up, till decide where to go from here.<BR><BR>Been very happy with first few runs with full strength line. Haven't seen any problems with dog taking agro, but will keep any eye out for it.<BR><BR></DIV>
Sillililygirl
05-29-2006, 06:22 PM
<div></div>Is there anything that actually helps the pet stay alive?After reading this and looking at AAs again I'm leaning towards wis/str lines.Not sure about agil/sta lines.<div></div><p>Message Edited by Sillililygirl on <span class=date_text>05-29-2006</span> <span class=time_text>09:25 AM</span>
<P>Spiritual Foresight (the Str line) will prevent AoEs from getting to the dog. You can also try to position him behind the mob to avoid ripostes. Other than that, not much that you could do for him. </P> <P>I am thinking along the same lines as Mystique, and looking at a more DPS type build (for those annoying times when I am forced to solo something). After getting Spiritual Foresight, I maxed out aura of warding, and aura of haste. Now I am looking at adding some of the Wis line, and allocating points between agression, and leg bite. Any suggestions? 24% on the agression is awefully tempting, but the leg bite is a sure thing...</P> <P>/shrug</P>
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