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View Full Version : So i did some testing today to see if wards crit..


GidionSWE
05-08-2006, 07:05 PM
<DIV>turns out they are <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" /></DIV> <DIV> </DIV> <DIV><IMG src="http://web.telia.com/~u83504849/solo%20ward.jpg"><IMG src="http://web.telia.com/~u83504849/group%20ward.jpg"><IMG src="http://web.telia.com/~u83504849/torpor.jpg"></DIV> <DIV> </DIV> <DIV> </DIV> <DIV>Problem is these are M1 ethereal aegis, AD3 umbral liturgi and M1 torpor.</DIV> <DIV>regular ward amount for each of these are 1788, 2928 and 595 respectively..</DIV> <DIV> </DIV> <DIV>now, some dev, think it was moorguard, said at one time or another (too lazy to dig up the post) that crits increased dmg/heals etc by 30%.</DIV> <DIV> </DIV> <DIV>problem is... crit ward / regular ward on all of these only = 15% increase.</DIV> <DIV>2058 / 1788 = 1.15</DIV> <DIV>3367 / 2928 = 1.15</DIV> <DIV>684 / 595 = 1.15</DIV> <DIV> </DIV> <DIV>So shamans go from not knowing for the longest time if our wards can crit or not at all to finding out they are... but just not as well as all the other spells currently in the game... [Removed for Content] ..</DIV> <DIV> </DIV> <DIV>I wonder what SOE has against shamans rly to put a nerf like this on our specialty heal.</DIV>

Banditman
05-08-2006, 07:58 PM
I would love to see a post that stated there was a "set" amount for a crit.  I was under the impression that the amount was between 10 and 30 percent.<div></div>

NimSul
05-08-2006, 08:06 PM
<P>A crit in eq2 is not at all very powerfull. It has no said amount. Like you im too lazy to find the dev backup :smileysurprised: but crits goes like this:</P> <P>Spell damage for (x -> z) amount, when spell crits it damage for (z+1 -> z+30%)</P> <P>Thats for damage spells, I would assume that can be directly applied to heals/wards the same way but have not accually seen any dev posts to back this up. And the fact that you get a 15% increase on all 3 samples are interesting. On your example that would be:</P> <P>wards for 1788, crits for 1789-2324. Which perfectly matches your data.</P> <P>Did you do several crits on every ward and get the same crit value every time?</P> <P>Did you have other healers test if reactives/regains test this? or even our own direct heals. To see if the 15% increase on crits are global for all heals?</P>

GidionSWE
05-08-2006, 08:44 PM
<DIV><BR> <BLOCKQUOTE> <HR> NimSul wrote:<BR> <P>A crit in eq2 is not at all very powerfull. It has no said amount. Like you im too lazy to find the dev backup :smileysurprised: but crits goes like this:</P> <P>Spell damage for (x -> z) amount, when spell crits it damage for (z+1 -> z+30%)</P> <P><FONT color=#ff0000>I went ahead and dug up the old post i was talking about u can see it here: </FONT><A href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=combat&message.id=97304&view=by_date_ascending&page=1" target=_blank>http://eqiiforums.station.sony.com/eq2/board/message?board.id=combat&message.id=97304&view=by_date_ascending&page=1</A></P> <P><FONT color=#ff0000>There moorgard indeed says that is how crits are supposed to work.. but its soon established its not and that crit infact only add 30%... be it min value x 1.3 or max value x 1.3 or something inbetween.</FONT></P> <P>Thats for damage spells, I would assume that can be directly applied to heals/wards the same way but have not accually seen any dev posts to back this up. And the fact that you get a 15% increase on all 3 samples are interesting. On your example that would be:</P> <P>wards for 1788, crits for 1789-2324. Which perfectly matches your data.</P> <P>Did you do several crits on every ward and get the same crit value every time?</P> <P><FONT color=#ff0000>Yes i critted all 3 different wards atleast 2 times each and they allways got the same 15% increase amount.</FONT></P> <P>Did you have other healers test if reactives/regains test this? or even our own direct heals. To see if the 15% increase on crits are global for all heals?</P> <P><FONT color=#ff0000>asked both a cleric and a druid in guild and they both say they get a 30% increase on their reactives/regens</FONT></P><BR> <HR> </BLOCKQUOTE></DIV>

Banditman
05-08-2006, 09:42 PM
Moorgard never said that heals worked on the same formula.  Re-read the post very carefully.  He very specifically stated that attacks worked on a min+30% to max+30% basis but when specifically asked by another poster whether the same formula held true for heals, chose not to answer.So it could be that heals across the board are min+15% to max+15% . . . and in this case we're right where we should be since min and max are the same on Wards.<div></div>

NimSul
05-08-2006, 11:12 PM
<DIV>Bah that stinks, another bug to put on the list of bugs that will never be fixed :smileysad:</DIV> <DIV> </DIV> <DIV>Did you do any testing on direct heals? do they add 15% or 30% ?</DIV>

Banditman
05-08-2006, 11:19 PM
The problem with direct heals is you have no way to really test them easily.With a Ward, you've simply got a solid number . . . if it isn't the number in your spellbook it's a crit.With a Heal, you've got a range . . . the only way to really see it is you could mass cast heals until you got something that exceeded your spellbook listed maximum.  The problem is, all you see is the amount.  Was that an absolute max?  Did it actually heal for less because the target wasn't hurt for as much as I Healed for?  You just don't know how much it was BEFORE the crit.  No firm basis for comparison, except over a VERY VERY large sample set of critical heals.What you'd need is a true Heal for a set amount, and I don't think there are any.<div></div>

NimSul
05-08-2006, 11:34 PM
<P>The splitpaw heal it a fixed heal, 668 at 70.</P> <P>But you can just have someone jump to loose hp and then heal them and youll know the exact heal. Its easy to see when it crits cos of the bigger tekst, if you get a crit of more than max+15% then it crits for more than wards.</P>

Banditman
05-09-2006, 04:55 PM
Knock yourself out.<div></div>

Sokolov
05-09-2006, 08:31 PM
A search brings up this post, which appears to indicate that Heals (at least those of other priests) crit for up to 30%:<a href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=13&message.id=22931&query.id=13420#M22931" target=_blank>http://eqiiforums.station.sony.com/eq2/board/message?board.id=13&message.id=22931&query.id=13420#M22931</a>Even the weird proc ones crit for the same, 9/31 = 29% on the last post there for Mark of Nobility.<div></div>

Mystiq
05-10-2006, 04:07 AM
An easy way to keep track of your ward and heal crits is to simply change the spell critical chat text color in user interface options.I've been happily watching wards crit since the last LU <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /><div></div>

Moonspinn
05-11-2006, 09:17 PM
I just made a new tab in my combat chat for crits. Sometimes it's empty, sometimes not so. I think I've even seen the dog's Aura of Warding crit lol.

Banditman
05-12-2006, 12:04 AM
Yep - he can crit.  If you are in a group with someone who buffs the crit chances for the group, pup will benefit.<div></div>

Late
05-29-2006, 12:13 AM
<div><blockquote><hr>Banditman wrote: If you are in a group with someone who buffs the crit chances for the group, pup will benefit.<div></div><hr></blockquote>What classes have this ability? Just curious.</div>

Mystiq
05-29-2006, 03:18 AM
<div><blockquote><hr>Latero wrote:<div><blockquote><hr>Banditman wrote: If you are in a group with someone who buffs the crit chances for the group, pup will benefit.<div></div><hr></blockquote>What classes have this ability? Just curious.</div><hr></blockquote>Enchanters and Bards can, through achievements.</div>

rickfrey29726
05-31-2006, 07:16 PM
yes very nice aa.. with my pal jester in my group i crit all over tanks faces and the group gets to see in the dark green numbers... with MoA i crit  over the grps face too<div></div>

Pingu_cfc
06-01-2006, 03:55 PM
<DIV>When you talk about wards crit'ing , are you referring to its actual ward amount crit'ing or the heal if the ward runs out crit'ing ?</DIV>

Banditman
06-01-2006, 04:42 PM
Wards themselves crit for +15% of the original value.The heal at the end does not, but, if the Ward was a crit, the heal at the end will "appear" to be a crit.  (it will be the big numbers)<div></div>

Mystiq
06-05-2006, 10:27 PM
Your Ancestral Aegis critically heals Target for 0 points of damage.Best. Message. Ever.<div></div>