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Dak
04-26-2006, 08:56 PM
<DIV>I just started reading this forum, and saw many here using other than crushing weapons. I have a lvl 19 mystic, that can use nothing but crushing weapons, and all low damage for his lvl. So far I am not much pleased about the class, as it is hard to solo, and his damage spells and weapons are so very low.</DIV> <DIV>Any pointers on this?</DIV> <DIV> </DIV>

Purcupile
04-26-2006, 09:24 PM
<P>I soloed 90% of the way to level 44.  You are correct it is a difficult class for fighting.  You will soon be getting some new spells which will help you.  When you get about 10 more levels the Mystic becomes a lot more fun to play.</P> <P> </P> <P>Purcupile</P>

Dak
04-26-2006, 09:40 PM
<P>ty for the info.</P> <P>After my first toon being a warlock, and what a bad choice that was, then the dirge my second, I have seen the worst to one of the best, and was not sure about this choice.</P> <P>So far I love trhe Dirge, they are such a fun and challenging toon to pay, and worth the effort. I am hoping the same here with the Mystic, even if they are a bit slower to achieve the fun. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></P> <P> </P>

thedu
04-26-2006, 10:12 PM
I also soloed a huge amount and still do; It is *NOT* easy.  But I think everyone should take the time to solo whatever class they play. The reason for this is - Because you learn just exactly what you can do and what you can't - You learn your spell lines - You learn what your classes best abilities are With that aside, and if you really want to level faster  as I posted in another thread group non-stop until the upper 40s. It's a little bit different with some spell lines and other stuff. <div></div>

Banditman
04-26-2006, 10:16 PM
Also, you've been playing, until now, DPS classes.  Priests, and especially Mystics, will *never* *ever* *ever* be mistaken for a DPS class.  We win because we simply live through it.  It takes a LOT longer to solo as a Mystic, and in general as a Priest, than any other class.  You will however be a lot safer while doing so.If you want to move through the levels quickly you have to group.  It's really that simple.  No one is telling you that it's not possible to solo up, but it isn't fast and nothing will change that.<div></div>

Dak
04-26-2006, 10:43 PM
<BR> <BLOCKQUOTE> <HR> Banditman wrote:<BR>Also, you've been playing, until now, DPS classes.  Priests, and especially Mystics, will *never* *ever* *ever* be mistaken for a DPS class.  We win because we simply live through it.  It takes a LOT longer to solo as a Mystic, and in general as a Priest, than any other class.  You will however be a lot safer while doing so.<BR><BR>If you want to move through the levels quickly you have to group.  It's really that simple.  No one is telling you that it's not possible to solo up, but it isn't fast and nothing will change that.<BR> <BR> <HR> </BLOCKQUOTE> <P><BR>I know the warlock is supposed to be T1 DPS, in EOS stories, but the truth, the warlock is much worse than the Mystic  at this lvl and at 45 he is almost unplayable.  In truth, the Warlock is more of a T-1 drain on tanks and healers.</P> <P>Dirge on the other hand, is not much a DPS class as they are a Utility class, and masters of that. </P> <P>Mystics I am still learning about and was getting uneasy I had made a bad choice again.</P> <P>Ty all for the info.</P> <P> </P><p>Message Edited by Dakwa on <span class=date_text>04-26-2006</span> <span class=time_text>11:45 AM</span>

Dak
04-26-2006, 10:47 PM
<BR> <BLOCKQUOTE> <HR> thedump wrote:<BR>I also soloed a huge amount and still do; It is *NOT* easy.  But I think everyone should take the time to solo whatever class they play. The reason for this is<BR><BR>- Because you learn just exactly what you can do and what you can't<BR>- You learn your spell lines<BR>- You learn what your classes best abilities are<BR><BR>With that aside, and if you really want to level faster  as I posted in another thread group non-stop until the upper 40s. It's a little bit different with some spell lines and other stuff.<BR> <BR> <HR> </BLOCKQUOTE> <P><BR>Good points and something I do a lot of. Just not been able to keep my Mystic a live much to solo very well. Almost as bad as my warlock, but a bit better. </P> <P>Someone else said they get better with age, so lvling him should work. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></P> <P> </P>

Banditman
04-26-2006, 11:23 PM
If you are having trouble with a Warlock I'd look a little deeper.Our Warlocks are *insane* DPS in AE situations.Deep knowledge of nearly any class makes that class very playable.  I've run across very few classes that are just unplayable.  The problem is typically the expectations of the player not coinciding with the reality of the class.<div></div>

Dak
04-26-2006, 11:43 PM
<BR> <BLOCKQUOTE> <HR> Banditman wrote:<BR>If you are having trouble with a Warlock I'd look a little deeper.<BR><BR>Our Warlocks are *insane* DPS in AE situations.<BR><BR>Deep knowledge of nearly any class makes that class very playable.  I've run across very few classes that are just unplayable.  The problem is typically the expectations of the player not coinciding with the reality of the class.<BR> <BR> <HR> </BLOCKQUOTE> <P><BR>I have played this toon, solo and group, and although they are good in groups, it requires the tank to keep the aggro off the warlock and the healers to keep them alive, drawing way too much from the rest of the party. And to be honest, too many can out DPS a warlock anyhow. The Warlock is just a T-1 drain on any group until SOE decides to fix them, and way to many other players are feeling the same way. It would not surprise me to be seeing as severe drop in that class due to the problems with it.</P> <P>The only spells you can use are the lower ones and single target, as that reduces the draw from the tank. As it is, no one can out aggro any warlock, and keep them like the warlock can without trying to.</P> <P> </P>

Banditman
04-27-2006, 12:05 AM
My guild tanks have no problems with Warlock aggro, until they get up over 1k DPS.  Things get a little silly at that point, but then again, 1k DPS is a pretty silly amount of damage.<div></div>

trin ka
04-27-2006, 07:01 PM
<DIV>Having a Mystic I decided to roll a Warlock so I could do dmg. I love the little ball of hate. I dont seem to have aggro issues at lvl 58. I could, but I dont hit the nuke buttons every time they are up. Guild tanks have no issue getting aggro back from me. Now if I cast devestation and nil absolution right off the rip I'm gonna get it no doubt..but I dont. Basically if I'm in a group...I lead off with the diesease/ poison debuff...then cast all the single target DOT's. If its a group..right when the first target is almost dead I'll cast Nebula line to group stun/dmg. I'm not saying your playing your warlock wrong..I had issues with him until he hit upper 40's...but now I love him...if I'm worried about AOE's I just dont cast them..I do tons of dmg just using my single target nukes..dont forget to use your aura line before casting single target nukes..adds some DPS for 3 Single target nukes<img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> Dont give up on your Lock<img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></DIV><p>Message Edited by trin kahl on <span class=date_text>04-27-2006</span> <span class=time_text>08:06 AM</span>

Terq
04-28-2006, 09:50 PM
<P>Any decent damage classes are going to be able to pull agro off of a tank, even with the tank having master level taunts.  I know that I can pull agro pretty much at will with my ranger or warlock, if I decide to go all out.  The trick is trying to maximize your damage, without pulling agro.  </P> <P>You said that you solo a lot, which as others have pointed out, is a great way to know the strengths and weaknesses of your class.  That said, agro control is simply not part of the soloing equation.  While maximizing burst damage is certainly a viable solo strategy, it often times will pose problems for the group. </P>

Dak
04-29-2006, 11:39 AM
<BR> <BLOCKQUOTE> <HR> Terq wrote:<BR> <P>Any decent damage classes are going to be able to pull agro off of a tank, even with the tank having master level taunts.  I know that I can pull agro pretty much at will with my ranger or warlock, if I decide to go all out.  The trick is trying to maximize your damage, without pulling agro.  </P> <P>You said that you solo a lot, which as others have pointed out, is a great way to know the strengths and weaknesses of your class.  That said, agro control is simply not part of the soloing equation.  While maximizing burst damage is certainly a viable solo strategy, it often times will pose problems for the group. </P><BR> <HR> </BLOCKQUOTE> <P><BR>The thing is in groups and solo I use only the low damage spells, as anythinig else just causes to much problems, and it seems most find the same thing, except a very minute few. I don't know what you all are doing, but even a single target spell doing 250 DMG can out pull any tank in the game from a warlock. Sorry having played one from the start I just do not see the character as very survivable when you have to be rez or revive seven to ten times you play in a low damge zone like Zek. If that is your idea of a good mage, then I am glad for you. Personally, I'll play any other character but a warlock until it is fixed.</P> <P> </P><p>Message Edited by Dakwa on <span class=date_text>04-29-2006</span> <span class=time_text>12:40 AM</span>

Banditman
05-01-2006, 05:10 PM
If 250 points of damage is outpulling aggro on a tank your tanks flat out SUCK.  No other way to say it, sorry.<div></div>

Terq
05-02-2006, 06:57 PM
<BR> <BLOCKQUOTE> <HR> Banditman wrote:<BR>If 250 points of damage is outpulling aggro on a tank your tanks flat out SUCK.  No other way to say it, sorry.<BR> <BR> <HR> </BLOCKQUOTE><BR>If you are grouping with the same tank night after night, talk with him and see what he is doing to hold (or in your case, lose) agro.  If he is trying to rely on DPS, then that is your problem right there.  A good tank taunts early, and taunts often.   DPS is a distant second.

Dak
05-02-2006, 07:55 PM
<BR> <BLOCKQUOTE> <HR> Terq wrote:<BR> <BR> <BLOCKQUOTE> <HR> Banditman wrote:<BR>If 250 points of damage is outpulling aggro on a tank your tanks flat out SUCK.  No other way to say it, sorry.<BR> <BR> <HR> </BLOCKQUOTE><BR>If you are grouping with the same tank night after night, talk with him and see what he is doing to hold (or in your case, lose) agro.  If he is trying to rely on DPS, then that is your problem right there.  A good tank taunts early, and taunts often.   DPS is a distant second.<BR> <HR> </BLOCKQUOTE><BR>They get ticked off because their taunts won't work. THey are not relying on dps. And I have done this with every tank I have played him with, and seen others do the same. It is not just me, but every warlock I have seen.

Eepop
05-02-2006, 08:12 PM
Does the tank have any adept 3s?  If not, he needs to get off bis but and get some. Does he have his taunts adept 3? If he has adept 3s, but not of his taunts, his priorities are wrong. Are the mobs orange to the tank?  The group would be much better off finding mobs that are white to yellow to the tank. Maybe the tank I work with is just the god of aggro, but he has almost never lost aggro..even against our warlock with all masters and capped int. <div></div>

StealthStrider
05-02-2006, 08:17 PM
<P>Getting back to the message subject, I am pretty sure you have another type of weapon that you can use.  I have used crushing almost exclusively until just recently.  My weapon right now is The Pike of the Thicket which is a one-handed piercing attack.  I think the only choices for damage type as far as a Mystic goes is Crushing or Piercing.  </P> <P>I do have to agree that soloing a Mystic can be a pain as we do not do much damage to speak of.  Although I am usually contacted shortly after logging in with someone looking for a healer to group with (even without the LFG tag on).</P> <P>Good luck to you!</P>

Finora
05-17-2006, 05:43 PM
<P>I've loved my mystic so far and contrary to most others, I've used a spear of some sort almost exclusively. I do have  maces for things I had to get a mace for ( screaming mace, prismatic, grizzfazzle's) but I like my spear. /shrug</P> <P>To solo as a mystic (or any other class) upgrade your spells to at LEAST app4. You wouldn't believe how many people out there don't bother to do that. I know people who are 30 something and still running around with app2, and whining about how much they suck.</P> <P>As for your warlock, I have just a wee warlock, but she absolutely DESTROYS anything even con or lower. Heroic named groups of mobs, debuff, stun, aoe nuke, dead. </P> <P>We've got a couple of warlocks in the guild too, and they aren't huge agro magnets, but then again our tanks are all very good at their jobs and have upgraded all their taunts. We have 1 warlock that pulls agro sometimes, but he does it on purpose. Even so, the warlocks we have are putting out a ton of damage.</P> <P>You have to remember agro management isn't just the tanks job, it's everyone's. I know warlocks get a deagro spell pretty early on, like lvl15 I think. Using that before you big nukes should help tons.  (not saying you aren't, but somethings not right if your tanks can't hold agro, either with their spells or yours.)</P> <P> </P>