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GreenNo
04-12-2006, 06:07 AM
<DIV>Credit where credit is due...thanks to <STRONG>Mystique</STRONG> for putting all the spell information together and keeping it updated.</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>I just started a Mystic and could not find a spell progression list, so I put this together.  I find this kind of information to be very helpful.   </DIV> <DIV>I only changed descriptions so they would hopefully fit on one line but still contain the important info.</DIV> <DIV>I've used ** in a few places to indicate where the spells are grouped but not necessarily replacements.</DIV> <DIV> </DIV> <DIV>I'm only level 16 so I don't know the M2 choices, but I see that information clearly covered in other posts.</DIV> <DIV> </DIV> <DIV>Hope this helps.</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>~GreenNova</DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV> <DIV>   1  Chilling wind, Instant cold damage; reduces the movement speed.<BR>   9  Cold Wind   <BR> 17  Grey Wind   <BR> 31  Touch of the Grey   <BR> 45  Ire of the Grey   <BR> 59  Wrath of the Grey   </DIV> <DIV><BR>   1  Minor Aid, Instant heal + increases max health for a short duration.<BR>   7  Aid   <BR> 15  Totemic Aid   <BR> 22  Replenishment   <BR> 29  Spiritual Replenishment   <BR> 43  Rejuvenating Chant   <BR> 57  Rejuvenating Rite   </DIV> <DIV><BR>   2  Haze, Decreases attack speed and offensive melee skills.<BR> 10  Wailing Haze   <BR> 24  Keening Haze   <BR> 38  Howling Haze   <BR> 52  Weeping Haze   <BR> 66  Shrieking Haze   </DIV> <DIV><BR>   3  Minor Ritual, Large heal + increases max health for a short duration.<BR> 10  Ritual   <BR> 18  Healing Ritual   <BR> 32  Spiritual Healing   <BR> 46  Enlightened Healing   <BR> 60  Learned Healing   </DIV> <DIV><BR>   3  Fever, Disease DOT. More damage if the enemy = being of shadow.<BR> 11  Sickness   <BR> 25  Miasma   <BR> 39  Pox   <BR> 53  Fevered Pox   <BR> 67  Plague   </DIV> <DIV><BR>   4  Minor Auspice, Increases health and power<BR> 16  Auspice   <BR> 30  Omen   <BR> 44  Prophecy   <BR> 58  Foretelling   </DIV> <DIV><BR>   5  Runic Mark, (Group) increases physical damage resistance; replenishing ward.<BR> 19  Runic Symbol   <BR> 33  Runic Shield   <BR> 47  Runic Talisman   <BR> 61  Runic Aegis   </DIV> <DIV><BR>      6  Cure Noxious<BR>** 13  Cure Trauma  <BR>** 19  Cure Elemental  <BR>** 28  Cure Arcane  <BR>** 58  Ancient Balm, Cures all impairments</DIV> <DIV><BR>   6  Summon Food and Water</DIV> <DIV><BR>   7  Enfeeble, Decreases enemy strength and stamina.<BR> 21  Delusion   <BR> 35  Fallacy   <BR> 49  Chimerik   <BR> 64  Eidolon   </DIV> <DIV><BR>      8  Revive, Non-combat rez; can be used on allies that are not part of your group.<BR>** 22  Path of the Grey, Combat rez; has a longer range than normal.<BR>** 36  Fields of the Grey, (Group) Combat rez; has a longer range than normal.<BR>    50  Recall of the Grey, Combat rez + replenishing ward for a short time.</DIV> <DIV><BR>   9  Enduring Breath, Breath under water.</DIV> <DIV><BR> 11  Spirit Guide, (Group) Summons item that can be used to revive a fallen priest.</DIV> <DIV><BR> 12  Spectral Ward, Ward for short duration or until max damage absorbed. If any remaining = heal.<BR> 19  Ghostly Ward   <BR> 26  Ancestral Ward   <BR> 40  Ancestral Aegis   <BR> 54  Sacred Aegis   <BR> 68  Ethereal Aegis   </DIV> <DIV><BR> 13  Phantasmal Spirits, Mez all enemies in AOE; reduces hate; hostile actions reaks mez.<BR> 27  Quelling Spirits   <BR> 41  Accordant Spirits   <BR> 55  Harmonious Spirits   <BR> 69  Sonorous Spirits   </DIV> <DIV><BR> 13  Spirit of the Wolf, Increases the movement speed while out of combat.</DIV> <DIV><BR> 14  Breath of Spirits, (Group) Heal + increases max health for a short duration.<BR> 28  Spiritist's Salve   <BR> 42  Transcendant Blessing   <BR> 56  Transcendant Grace   <BR> 70  Transcendence   </DIV> <DIV><BR> 14  Wards of Spirit, (Group) Ward for a short duration or until max damage absorbed.<BR> 28  Wards of Shadow   <BR> 42  Umbral Ritual   <BR> 56  Umbral Sacrement   <BR> 70  Umbral Liturgy   </DIV> <DIV><BR> 15  Eidolic Ward, Emergency ward; no casting time, no power required</DIV> <DIV> </DIV> <DIV> 16  Spiritual Seal, (Group) increases noxious resistance and health pool<BR> 30  Umbral Fortitude   <BR> 44  Eidolic Mettle   <BR> 58  Umbral Mettle   </DIV> <DIV><BR> 18  Sprit of the Bull, (Group) increases Strength and Stamina<BR> 32  Spirit of the Rhino   <BR> 46  Spirit of the Elephant   <BR> 60  Spirit of the Mammoth   </DIV> <DIV><BR> 20  Udor's Spirit of the Hawk, Fun Spells<BR> 30  Form of the Builder   <BR> 35  Slithering Form of the Serpent   <BR> 45  Form of the Great Stag   <BR> 50  Talisman of the Spiritist</DIV> <DIV><BR> 20  Ursine Elder, Bear form, increase strength and max health; see stealth.<BR> 34  Ursine Oracle   <BR> 48  Ursine Prophet   <BR> 62  Ursine Auger   </DIV> <DIV><BR> 23  Water Spirit, (Group) Walk and breath under water.</DIV> <DIV><BR> 23  Cold Fire, Cold DOT.<BR> 37  Icy Flames   <BR> 51  Arctic Flames   <BR> 65  Glacial Flames   </DIV> <DIV><BR> 26  Cry of the Ancients, (Encounter) Reduces the stamina, poison resistance, and elemental resistance<BR> 40  Howl of the Ancients   <BR> 54  Scream of the Ancients   <BR> 68  Wail of the Ancients   </DIV> <DIV><BR> 29  Prophetic Guard, (Group) Increases noxious resistance; wards noxious damage for a limited time.<BR> 43  Prophetic Shield   <BR> 57  Prophetic Aegis   </DIV> <DIV><BR> 32  Anger of the Ancients, (Encounter) Instant disease damage.<BR> 48  Fury of the Ancients   <BR> 60  Wrath of the Ancients   </DIV> <DIV><BR> 35  Grim Lethargy, (Encounter) Decreases the attack speed.<BR> 49  Dreadful Lethargy   <BR> 63  Lethargy   </DIV> <DIV><BR> 35  Umbral Trap, (Blood Lines) Lowers combat attack damage; extended duration.<BR> 39  Mourning Soul, Decreases target's combat attack damage.<BR> 53  Grieving Soul   <BR> 67  Lamenting Soul   </DIV> <DIV><BR> 40  Haero's Aura of Awareness, Use eyes of the spirit realm.</DIV> <DIV><BR> 41  Eidolic Savior, Fatal damage instead grants heal, power, and ward. cannot be interrupted, no power; very fast cast.<BR> 55  Umbral Savior   <BR> 69  Ghastly Savior   </DIV> <DIV><BR> 42  Fading Spirit, (Group) Cures noxious and arcane impairments <BR> 56  Gasping Spirit<BR> 70  Ebbing Spirit</DIV> <DIV><BR> 45  Shadowy Attendant, Summon spirit; cannot move or attack; casts beneficial spells on group.<BR> 59  Umbral Attendant    </DIV> <DIV><BR> 47  Avatar, Increases strength, stamina, and agility.<BR> 61  Ancient Avatar   </DIV> <DIV><BR> 48  Wards of the Eidolon, (Group) Emergency ward; no casting time, no power required</DIV> <DIV><BR> 50  Oberon, Ward to a chosen ally; ward slowly regenerates absorbtion; mystic is stunned while maintained<BR> 70  Oberon Barrier   </DIV> <DIV><BR> 52  Torpor, Regenerating ward; Heal over time; reduced movement and attack speed; recurring power cost.</DIV> <DIV><BR> 55  Slothful Spirit, Procs when opponent successfully cast spell or CA. Drains power each time + divine damage</DIV> <DIV><BR> 65  Bolster, Greatly boosts max health, attributes, and size of an ally for a limited duration.</DIV>

Mystiq
04-13-2006, 02:20 AM
Great post GreenNova! I'm gonna put a link to it in my spell list thread. Nice work! I always figured I should make a spell progression list too, but was just too lazy to draw one up <span>:smileytongue:</span>.<div></div>

Nightfire
04-25-2006, 02:36 AM
<DIV>Great list Greennova it was very helpful.</DIV>

Skyline GT-R34
05-18-2006, 03:14 AM
I just cleaned up the above list to the "usable" spells you will have once you hit lvl 70. I found this easier for me and figured I'd post it to save anyone else that prefers this the time it takes.  6   Cure Noxious  6   Summon Food and Water  8   Revive - Non-combat rez; can be used on allies that are not part of your group.  11  Spirit Guide - (Group) Summons item that can be used to revive a fallen priest.  13  Spirit of the Wolf - Increases the movement speed while out of combat.  13  Cure Trauma  15  Eidolic Ward - Emergency ward; no casting time, no power required  19  Cure Elemental  22  Path of the Grey - Combat rez; has a longer range than normal.  23  Water Spirit - (Group) Walk and breath under water.  28  Cure Arcane  35  Umbral Trap - (Blood Lines) Lowers combat attack damage; extended duration.  36  Fields of the Grey - (Group) Combat rez; has a longer range than normal.  48  Wards of the Eidolon - (Group) Emergency ward; no casting time, no power required  50  Recall of the Grey - Combat rez + replenishing ward for a short time.  52  Torpor - Regenerating ward; Heal over time; reduced movement and attack speed; recurring power cost.  55  Slothful Spirit - Procs when opponent successfully cast spell or CA. Drains power each time + divine damage  57  Prophetic Aegis  57  Rejuvenating Rite  58  Umbral Mettle  58  Ancient Balm - Cures all impairments  58  Foretelling  59  Wrath of the Grey  59  Umbral Attendant  60  Spirit of the Mammoth  60  Wrath of the Ancients  60  Learned Healing  61  Ancient Avatar  61  Runic Aegis  62  Ursine Auger  63  Lethargy  64  Eidolon  65  Glacial Flames  65  Bolster - Greatly boosts max health, attributes, and size of an ally for a limited duration.  66  Shrieking Haze  67  Lamenting Soul  67  Plague  68  Ethereal Aegis  68  Wail of the Ancients  69  Sonorous Spirits  69  Ghastly Savior  70  Oberon Barrier  70  Ebbing Spirit  70  Transcendence  70  Umbral Liturgy <div></div>

themultisurf
01-20-2007, 02:59 PM
<P>Excellent spell listing.  Great work.  Very useful.</P> <P>I wanted print it out and have handy when I needed it.  Seems I can't do that from your particular list.  Any chance you could attach the listing as file?</P>