GreenNo
04-12-2006, 06:07 AM
<DIV>Credit where credit is due...thanks to <STRONG>Mystique</STRONG> for putting all the spell information together and keeping it updated.</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>I just started a Mystic and could not find a spell progression list, so I put this together. I find this kind of information to be very helpful. </DIV> <DIV>I only changed descriptions so they would hopefully fit on one line but still contain the important info.</DIV> <DIV>I've used ** in a few places to indicate where the spells are grouped but not necessarily replacements.</DIV> <DIV> </DIV> <DIV>I'm only level 16 so I don't know the M2 choices, but I see that information clearly covered in other posts.</DIV> <DIV> </DIV> <DIV>Hope this helps.</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>~GreenNova</DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV> <DIV> 1 Chilling wind, Instant cold damage; reduces the movement speed.<BR> 9 Cold Wind <BR> 17 Grey Wind <BR> 31 Touch of the Grey <BR> 45 Ire of the Grey <BR> 59 Wrath of the Grey </DIV> <DIV><BR> 1 Minor Aid, Instant heal + increases max health for a short duration.<BR> 7 Aid <BR> 15 Totemic Aid <BR> 22 Replenishment <BR> 29 Spiritual Replenishment <BR> 43 Rejuvenating Chant <BR> 57 Rejuvenating Rite </DIV> <DIV><BR> 2 Haze, Decreases attack speed and offensive melee skills.<BR> 10 Wailing Haze <BR> 24 Keening Haze <BR> 38 Howling Haze <BR> 52 Weeping Haze <BR> 66 Shrieking Haze </DIV> <DIV><BR> 3 Minor Ritual, Large heal + increases max health for a short duration.<BR> 10 Ritual <BR> 18 Healing Ritual <BR> 32 Spiritual Healing <BR> 46 Enlightened Healing <BR> 60 Learned Healing </DIV> <DIV><BR> 3 Fever, Disease DOT. More damage if the enemy = being of shadow.<BR> 11 Sickness <BR> 25 Miasma <BR> 39 Pox <BR> 53 Fevered Pox <BR> 67 Plague </DIV> <DIV><BR> 4 Minor Auspice, Increases health and power<BR> 16 Auspice <BR> 30 Omen <BR> 44 Prophecy <BR> 58 Foretelling </DIV> <DIV><BR> 5 Runic Mark, (Group) increases physical damage resistance; replenishing ward.<BR> 19 Runic Symbol <BR> 33 Runic Shield <BR> 47 Runic Talisman <BR> 61 Runic Aegis </DIV> <DIV><BR> 6 Cure Noxious<BR>** 13 Cure Trauma <BR>** 19 Cure Elemental <BR>** 28 Cure Arcane <BR>** 58 Ancient Balm, Cures all impairments</DIV> <DIV><BR> 6 Summon Food and Water</DIV> <DIV><BR> 7 Enfeeble, Decreases enemy strength and stamina.<BR> 21 Delusion <BR> 35 Fallacy <BR> 49 Chimerik <BR> 64 Eidolon </DIV> <DIV><BR> 8 Revive, Non-combat rez; can be used on allies that are not part of your group.<BR>** 22 Path of the Grey, Combat rez; has a longer range than normal.<BR>** 36 Fields of the Grey, (Group) Combat rez; has a longer range than normal.<BR> 50 Recall of the Grey, Combat rez + replenishing ward for a short time.</DIV> <DIV><BR> 9 Enduring Breath, Breath under water.</DIV> <DIV><BR> 11 Spirit Guide, (Group) Summons item that can be used to revive a fallen priest.</DIV> <DIV><BR> 12 Spectral Ward, Ward for short duration or until max damage absorbed. If any remaining = heal.<BR> 19 Ghostly Ward <BR> 26 Ancestral Ward <BR> 40 Ancestral Aegis <BR> 54 Sacred Aegis <BR> 68 Ethereal Aegis </DIV> <DIV><BR> 13 Phantasmal Spirits, Mez all enemies in AOE; reduces hate; hostile actions reaks mez.<BR> 27 Quelling Spirits <BR> 41 Accordant Spirits <BR> 55 Harmonious Spirits <BR> 69 Sonorous Spirits </DIV> <DIV><BR> 13 Spirit of the Wolf, Increases the movement speed while out of combat.</DIV> <DIV><BR> 14 Breath of Spirits, (Group) Heal + increases max health for a short duration.<BR> 28 Spiritist's Salve <BR> 42 Transcendant Blessing <BR> 56 Transcendant Grace <BR> 70 Transcendence </DIV> <DIV><BR> 14 Wards of Spirit, (Group) Ward for a short duration or until max damage absorbed.<BR> 28 Wards of Shadow <BR> 42 Umbral Ritual <BR> 56 Umbral Sacrement <BR> 70 Umbral Liturgy </DIV> <DIV><BR> 15 Eidolic Ward, Emergency ward; no casting time, no power required</DIV> <DIV> </DIV> <DIV> 16 Spiritual Seal, (Group) increases noxious resistance and health pool<BR> 30 Umbral Fortitude <BR> 44 Eidolic Mettle <BR> 58 Umbral Mettle </DIV> <DIV><BR> 18 Sprit of the Bull, (Group) increases Strength and Stamina<BR> 32 Spirit of the Rhino <BR> 46 Spirit of the Elephant <BR> 60 Spirit of the Mammoth </DIV> <DIV><BR> 20 Udor's Spirit of the Hawk, Fun Spells<BR> 30 Form of the Builder <BR> 35 Slithering Form of the Serpent <BR> 45 Form of the Great Stag <BR> 50 Talisman of the Spiritist</DIV> <DIV><BR> 20 Ursine Elder, Bear form, increase strength and max health; see stealth.<BR> 34 Ursine Oracle <BR> 48 Ursine Prophet <BR> 62 Ursine Auger </DIV> <DIV><BR> 23 Water Spirit, (Group) Walk and breath under water.</DIV> <DIV><BR> 23 Cold Fire, Cold DOT.<BR> 37 Icy Flames <BR> 51 Arctic Flames <BR> 65 Glacial Flames </DIV> <DIV><BR> 26 Cry of the Ancients, (Encounter) Reduces the stamina, poison resistance, and elemental resistance<BR> 40 Howl of the Ancients <BR> 54 Scream of the Ancients <BR> 68 Wail of the Ancients </DIV> <DIV><BR> 29 Prophetic Guard, (Group) Increases noxious resistance; wards noxious damage for a limited time.<BR> 43 Prophetic Shield <BR> 57 Prophetic Aegis </DIV> <DIV><BR> 32 Anger of the Ancients, (Encounter) Instant disease damage.<BR> 48 Fury of the Ancients <BR> 60 Wrath of the Ancients </DIV> <DIV><BR> 35 Grim Lethargy, (Encounter) Decreases the attack speed.<BR> 49 Dreadful Lethargy <BR> 63 Lethargy </DIV> <DIV><BR> 35 Umbral Trap, (Blood Lines) Lowers combat attack damage; extended duration.<BR> 39 Mourning Soul, Decreases target's combat attack damage.<BR> 53 Grieving Soul <BR> 67 Lamenting Soul </DIV> <DIV><BR> 40 Haero's Aura of Awareness, Use eyes of the spirit realm.</DIV> <DIV><BR> 41 Eidolic Savior, Fatal damage instead grants heal, power, and ward. cannot be interrupted, no power; very fast cast.<BR> 55 Umbral Savior <BR> 69 Ghastly Savior </DIV> <DIV><BR> 42 Fading Spirit, (Group) Cures noxious and arcane impairments <BR> 56 Gasping Spirit<BR> 70 Ebbing Spirit</DIV> <DIV><BR> 45 Shadowy Attendant, Summon spirit; cannot move or attack; casts beneficial spells on group.<BR> 59 Umbral Attendant </DIV> <DIV><BR> 47 Avatar, Increases strength, stamina, and agility.<BR> 61 Ancient Avatar </DIV> <DIV><BR> 48 Wards of the Eidolon, (Group) Emergency ward; no casting time, no power required</DIV> <DIV><BR> 50 Oberon, Ward to a chosen ally; ward slowly regenerates absorbtion; mystic is stunned while maintained<BR> 70 Oberon Barrier </DIV> <DIV><BR> 52 Torpor, Regenerating ward; Heal over time; reduced movement and attack speed; recurring power cost.</DIV> <DIV><BR> 55 Slothful Spirit, Procs when opponent successfully cast spell or CA. Drains power each time + divine damage</DIV> <DIV><BR> 65 Bolster, Greatly boosts max health, attributes, and size of an ally for a limited duration.</DIV>