View Full Version : Broken Scourge and Immunities ?
ModPlod
03-12-2006, 02:49 PM
<div>Recently hit 25 AA points so i went for the line that finishes with scourge.</div><div> </div><div>Part of that line is a spell called immunities. This offers a 4k mit against magic on caster and group ae mit of about 400 towards magic when pet is out. It appears to make no difference at all. No ones magic mit chages and certainly I dont get the 4k mit increase. I am understanding this spells desciption wrong and is it the pet thats getting it.</div><div> </div><div>Moving on to last part of that line scourge. Suppposed to remove 97 levels of benficial blah blah blah AOE from mobs when you use the spell to kill off your pet. </div><div> </div><div>Now i detonate my pet next to a mob and before mob kills it but yet again nowhere in my parsers or combat logs etc does it say that the mob has been debuffed or had anything happen to it. The pet is also supposed to cause some damage on its death. Yet I find it doesnt.</div><div> </div><div>Has anyway else got this line or noticed this problem. Please tell me If I am mistaken as I feel cheated somewhat if this line is broken.</div>
Evil Gandhi
03-12-2006, 09:00 PM
<div></div><div>The same thing has happened to me. I went all INT from the start, as well, with Immunities as one of the few AAs that would transfer halfway decent in raids IMO. So, I finally ding my 14th AA yesterday, grab Immunities, and check my resists. I cast it, then proceeded to let out a huge [Removed for Content]? It looked like all my resists went up approximately 120, certainly not the 3900 that was promised in the AA Tree. Later that evening in a group, I checked a different player out, before and after casting it. Their resists didn't move despite being less than a foot from doggie. /shrug. Bug it like I did, maybe we can get this straightened out. Good luck!</div>
Mystiq
03-13-2006, 05:15 AM
<div><span><blockquote><hr>ModPlod wrote:<div>Recently hit 25 AA points so i went for the line that finishes with scourge.</div><div> </div><div>Part of that line is a spell called immunities. This offers a 4k mit against magic on caster and group ae mit of about 400 towards magic when pet is out. It appears to make no difference at all. No ones magic mit chages and certainly I dont get the 4k mit increase. I am understanding this spells desciption wrong and is it the pet thats getting it.<font color="#9966ff">The text for this ability is misleading. What I believe it actually does is raise the resists of the pet by 4k, not you. This can be either chosen instead of Spritual Foresight (the final ability in the Str line) to improve the survivabliity of the pet, or to supplement SF in regards to certain types of frontal and direct AE's that still hit the pet. The text does need to be clarified and you should /bug that as I have. The group resist buff part, judging from your experience, appears to not be working properly either, and should also be /bugged.</font></div><div> </div><div>Moving on to last part of that line scourge. Suppposed to remove 97 levels of benficial blah blah blah AOE from mobs when you use the spell to kill off your pet. </div><div> </div><div>Now i detonate my pet next to a mob and before mob kills it but yet again nowhere in my parsers or combat logs etc does it say that the mob has been debuffed or had anything happen to it. The pet is also supposed to cause some damage on its death. Yet I find it doesnt.</div><div> </div><div>Has anyway else got this line or noticed this problem. Please tell me If I am mistaken as I feel cheated somewhat if this line is broken.<span><font color="#9966ff">I don't have any abilities in the Int line, but I do have Spiritual Foresight, which procs an AE immunity buff on the entire group. While there is a chat line when the proc goes off saying something like "You are protected by Spiritual Foresight", I never actually know if it ever blocks an AE, nor does a buff icon pop up in the effects window when it procs. It seems the visual and chat feedback for our achievement abilities needs to be added or fixed.</font></span></div><hr></blockquote></span></div>
SonnyA
03-13-2006, 08:35 PM
<blockquote><hr>Mystique wrote:<div><span><blockquote><div><span><font color="#9966ff">I don't have any abilities in the Int line, but I do have Spiritual Foresight, which procs an AE immunity buff on the entire group. While there is a chat line when the proc goes off saying something like "You are protected by Spiritual Foresight", I never actually know if it ever blocks an AE, nor does a buff icon pop up in the effects window when it procs. It seems the visual and chat feedback for our achievement abilities needs to be added or fixed.</font></span></div></span><hr></blockquote></div></blockquote><p>I'm curious about the final skill in STR line. Is it permanently on the dog and does it really increase survival rate of it that much?</p><p>I mean. Before this effect will trigger, the dog will have to make a successful attack and I know that sending him to attack anything but a solo mob usually means a horrible death for dogdog.</p><p>Is it really worth persuing?</p>
<div></div><p>SonnyA, Read the spell discription and effect again. The AA gives your pet prem AoE dodge and gives it a 20% chance to proc a group AoE dodge when it lands an attack. So This is a great spell once the pet starts to take buff effects as that 20% chance will go off alot and if they can change it so you know when your effected and not you will be golden.</p><p> </p><p>As is there are some raid fights now that have a group based AoE, meaing no matter where you are you will be effected by the attack but its just the group, not raid. This ability from your pet will give you a chance that 1 or 2 out of X AoE attacks will be dodged. Its a great AA, and I would say a must have.</p><p> </p><p>The last AA for the int line I think is for PvP. NPC's normally only have 1 buff on them if any. Killing your pet to dispell it makes it near pointless outside of PvP. In PvP though killing your pet to remove all buffs from the group your fighting would be great. Say bye bye to all your buffs, wards, reactives, and so forth. Great PvP spell to have, though not a Raid or PvE spell. Immunites I think was better in beta when it raised the groups resistances alot more. Sadly its effect is so low that it doesnt do much. Now when it works right it still is a good buff but for the most part your tank might be maxed out on resistances anyway. Though +800 to all resistances at 8 ranks is nothing to laugh at.</p>
I wave bought the Scourge AA today, and it seems very bugged. It reliably dispels one buff of a player in PvP, but fail to dispel any buff I have found on mobs, I tested it on low level fighter and scout mobs (zombies, skeletons, gnolls) in Antonica and Nek Forrest. The one buff icon they showed before the fight remained on them after Scourge. I will respec to get rid of it again, atm it is useless in PvE.As fas as Immunities is concerned, the "caster" in the spell effect description seems to be the pet, who gets the 4k resist. The groupmembers get the 400 resist bonus when in range, it also shows a buff icon in the spell effects window (not in maintianed tho, since the pet "maintains" the buff).From the looks of it, I would be so bold to assume that all effects that are described with "Applies XYZ on termination..." have the pet as caster of the effect, while normally the "caster" is the mystic.<div></div>
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