View Full Version : Runic Talisman/ward agro fix comming?
paisan
09-20-2005, 06:38 PM
<DIV> <DIV> <HR> Thanks for all the feedback guys. The issue with hate from Nihilism being granted to the Warlock, and ward aggro in general have been fixed. Keep an eye out for them in an upcoming update.</DIV> <P></P> <DIV>_______________________<BR>Chris Junior<BR>Game Designer, EverQuest II</DIV></DIV> <HR> I just hope they didn't do a quick and dirty fix such as removing the ward component of Runic Talisman. Better yet i hope he is refering to the ward stacking agro problem/solution.
paisan
09-20-2005, 09:20 PM
<DIV><STRONG><FONT color=#ffcc00>*** Spells and Combat Arts *** <BR><BR></FONT></STRONG>- Player characters feigning death will no longer stand up and break feign if they take damage. <BR><FONT color=#ffff00>- Wards now generate considerably less hate for the caster.</FONT> <BR>- Dual Breed (Half Elf Racial Tradition) will now properly increase power. <BR>- Dominate cam no longer be scribed or used by Illusionists, as it is a Coercer spell. <BR><BR><B>Warlock changes: </B><BR>- Hate generated by the damage produced from Nihilism will now go to the recipient of the buff. <BR>- Netheros should now scale in level with the Warlock.</DIV> <DIV> <HR> </DIV> <DIV> </DIV> <DIV>Weeeeeee.</DIV> <DIV> </DIV> <DIV>Nothing specific for Runic Talisman like warlocks got but across the board will be nice too. I bet we still get the adds running toward us tho. </DIV> <DIV> </DIV>
CallMeToyMan
09-21-2005, 06:29 PM
The aggro generated from Runic Talisman seemed okay to me last night after they made the change to reduce hate from wards. <div></div>
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