View Full Version : Anyone actually pleased with the changes or can promote how / why the changes are better ?
ModPlod
09-14-2005, 01:00 PM
<DIV>Anyone actually pleased with the changes or can promote how / why the changes are better ?</DIV> <DIV> </DIV> <DIV>Heard a lot of negative lets have some + if anyonce can justify it</DIV> <DIV> </DIV> <DIV>I had this reply to a slightly off topic post i made earlier on another subject</DIV> <DIV> </DIV> <DIV><STRONG><U>QUOTE :</U> "</STRONG>I was playing with a mystic from my guild earlier who was actually very pleased with some of the changes that have occured, so i dont mean to sound like an [expletive ninja'd by Faarbot] or anything but maybe you should'nt give up yet until you really have some time to adjust? I play a Ranger and at first i was shocked and pretty much confused at the changes that have happened to us, but after a few of hours of messing around solo and a few more grouping with my guildies i started to really like the changes. Obviously i cannot understand what its like to play another character post revamp, but all i'm saying is i had a bit of a horrid first reaction to my character, but i'm happy i did take the time to just screw around a figure out what was going to work in the new scheme"</DIV><p>Message Edited by ModPlod on <span class=date_text>09-14-2005</span> <span class=time_text>10:01 AM</span>
Karlen
09-14-2005, 03:12 PM
Once I had a chance to sort through all my spells, it didn't seem too bad. I can still solo the stuff I was soloing before -- have only tried two levels higher though so far. I joined a group last night and my wards were keeping everyone healthy (except once when I got confused because my spells are moved around). Battles take a little longer now, but not really in a bad way. <div></div>
<P>I actually think that the changes are great. Healing/warding is so much easier now than it was on Monday. Things that I would never be able to MH before are now not so tough. </P> <P>I do lament the loss of the group cures, but I believe that spreading these things out among priests was probably the best thing to do. It is definitely going to impact raid tactics though. </P>
Atin_Les
09-14-2005, 06:16 PM
<P><FONT color=#99ff00 size=2>My initial gut reaction after the changes was its good.</FONT></P> <P><FONT color=#99ff00 size=2>Cast times were shorter and I was certainly doing a lot more AoEs, no more waiting 8 second. Heals and Wards appeared to be ok, although aggro was initially a problem. Need to remember to reduce hate now. I think we got so used to not generating hate. I'm quite happy with the utilisation of our concentrations and simple things like getting the griffon or calling the horse whilst in bear form. There are obviously still problems, for example with our helper not doing anything except sit there doing nothing for a short while.</FONT></P> <P><FONT color=#99ff00 size=2>I give it a 7 out of 10</FONT></P>
B33FReap
09-14-2005, 07:11 PM
<DIV>Shorter cast times??? they went from 1 and 1.5 sec to 3 sec on our heals and now we are less one heal spell how is that shorter?</DIV><p>Message Edited by B33FReaper on <span class=date_text>09-14-2005</span> <span class=time_text>08:12 AM</span>
mR_jOHNNO
09-14-2005, 07:14 PM
I quite like them so far.. I feel quite a bit more powerful than before and have over 4k health and 3.2 k power when im buffed on my own..Wards seem to make a big difference ..Agro is not good seeing how I was always last to get it in a group and now I appear to be first..and im not very keen on the slowness of our heals..I havent tried being the only healer in a group yet..but on the whole..soloings not a problem and I dont feel ripped off by the CU at all <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> <div></div>
Kylema
09-14-2005, 08:12 PM
12 second recast on Enlightened Healing sucks though
Eepop
09-14-2005, 08:18 PM
I havent grouped yet, but I am EXTREMELY pleased with soloing. I went from getting completely owned by the pit champion to having it be a possible and veryr enjoyable fight. The only things that minorly annoy me are... 1) Group cure changes...don't affect me yet, so not to worried, but I don't like the idea that certain priests have to heal for certain raids. 2) I wish Bearform had a proc that did the damage that the increased str does...even if its the same damage, I like the flavor of a maul proc alot more. 3) Bounty of the Virtous on timer with minor heals and does not scale. Makes it almost completely useless to me. But those things are mostly minor and things I can probably get used to in time. <div></div>
<DIV>Wish they would change the casting time on are debuffs by time I get 1 or 2 of the 6 we have now have the mob is dead or I need to switch to healing.</DIV>
Eepop
09-15-2005, 07:05 PM
Yeah that is kind of a pain, but its something they did early in beta and never listened to demands that we wanted longer debuff durations. We can keep trying, but I think its here to stay. <div></div>
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