PDA

View Full Version : Wards working against Physical Damage?


aprilstor
06-30-2005, 09:50 PM
<DIV>Ive noticed my wards seem to be working better since yesterday and my husband, a paladin, says that he sees a difference when attacked by a physical means (but not by a magic attack). He says the paladins in chat are saying wards are counting armor (ex: he gets hit for 150 with or without ward physically, but if attacked magically gets hit for more with a ward on)</DIV> <DIV> </DIV> <DIV>I also noticed I had a heckuva time keeping my group alive last night with straight heals so I resorted to casting wards as well..and it got easier..something that has not happened to me in 15 levels. </DIV> <DIV> </DIV> <DIV>Anyone notice or do any tests since yesterdays update? Too much to hope for?</DIV>

FelixDomesticus
06-30-2005, 10:14 PM
If wards have changed that SOE has accidentally leaked another healer/combat patch file to live servers. It would not be the first time as we all know from haze disaster. <div></div>

Banditman
06-30-2005, 10:23 PM
It is easy enough to test and settle. Find a greenie.  Pull with Haze / Chimerik.  Let the mob run itself out of power. Once it runs out, allow it to bang on you for a little while . . . 3 minutes or so.  This will give you it's baseline. Now, start Warding yourself.  Make sure the Ward never gets knocked completely down.  (good luck with that one).  Do this for 3 minutes or so. If Wards are using AC, you will see it immediately in the average hit. <div></div>

aprilstor
07-01-2005, 04:34 AM
<P>Well I tested...doesnt seem to be working <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /></P> <P>Maybe it was a fluke and worked last night or maybe I just had  hope</P>