View Full Version : Mystics that raid, question for you
zaneluke
06-18-2005, 06:22 PM
I have the stuff to get a couple adept 3s made. Heal and wards? buffs? de buffs? was thinking of going with two buffs and one debuff to start with. usually 7-8 healers on our raids but 1-2 mystics and mystic always in MT group for buffs. suggestions? <div></div>
Mystiq
06-18-2005, 10:27 PM
<P>Do you have anything 40+ adept 3'd yet? If not than I suggest getting Ancestral Aegis, Enlightened Healing and Rejuvenating Chant first thing. Beyond those it's a crap shoot on what's really worth upgrading or not, and you can prolly do a search for screenshots of adept 3 versions of our spells already posted in these forums to give you an idea of this. Buffs and debuffs really aren't worth the cost of upgrading atm, but once the spell balancing patch goes live we'll likely see a better gain per upgrade level since adventure level based spell upgrading is being done away with. I would slowly upgrade buffs and debuffs as time and money allows, and hope that it's worth it after the revamp.</P> <P>Regards,</P>
Banditman
06-20-2005, 09:36 AM
<P>I did Howl of the Ancients to Ad3. *shrug*</P> <P>Enlightened Healing, Rejuvenating Chant, Ancestral Aegis (though this is more an investment in the future right now) in that order.</P> <P> </P>
Nacire
06-22-2005, 05:21 AM
<DIV>Runic Talisman is the only raid affecting buff I'd bother making the adept 3 on, it has a significant upgrade to the mitigation vs physical so if yer commonly in the MT grp it will be nice. Also it significantly ups the damage on blessed weapon proc so will help a bit in solo play. Non raid affecting, our bear form. An upgrade here is a NICE boost to the damage from maul attacks which can help a lot in solo'n.</DIV> <DIV> </DIV> <DIV>That being said though I must stress HEALS FIRST, then worry about buffs.</DIV>
Smitt
07-04-2005, 08:46 AM
<P>I would definatly upgrade heals 1st, They are the most used spell you have. Most of my raid duties invlove stacking on the MT or the add grabbers and debuffing when I get the chance.</P> <P> </P> <P>Also upgrading your Pox, Icy Flames and Mounring Soul. They are t4 and cheaper to upgrade. You should be using these often as well. I tend to quest or solo more than raiding anyways.</P> <P> </P> <P>So I upgraded in this order-> Heals->Dots/dps->Buffs->Debuffs.</P> <p>Message Edited by Smittz! on <span class=date_text>07-03-2005</span> <span class=time_text>09:49 PM</span>
<DIV>Pox and Icy flames I wouldn't suggest upgrading for raiding purposes, usually on raids nuking as a healer is a bad thing +_+</DIV> <DIV> </DIV> <DIV>Mourning soul doesn't upgrade at all from adept1 to adept3 so not worth it unless they change it when new system comes out</DIV> <DIV> </DIV> <DIV>I have most of my spells including buffs and debuffs adept3 or master 1 if you ever have any questions on what the upgrade is just shoot me a /tell permafrost.dewfus or PM me here.</DIV> <DIV> </DIV> <DIV> </DIV>
Muad`D
07-04-2005, 06:56 PM
<DIV>Upgraded in this order - </DIV> <DIV> </DIV> <DIV>Enlightened Healing</DIV> <DIV>Rejuvenating Chant</DIV> <DIV>Transcendant Blessing</DIV> <DIV>Ancestral Aegis</DIV> <DIV>Umbral Ritual</DIV> <DIV>Runic Talisman (now a master1)</DIV> <DIV>Eidolic Mettle</DIV> <DIV>Ursine Prophet</DIV> <DIV>Prophetic Shield</DIV> <DIV> </DIV> <DIV>The last half of those are just spells I upgraded because we have a lot of luck with getting rubies off of raid mobs, so rubies are relatively cheap to come by.</DIV>
BadJu
07-04-2005, 08:09 PM
I definitely agree that upgrading your heals and wards first is the way to go. However, if you find that you are the only debuffer in your guild, you should upgrade your debuffs next. Not all have a significant upgrade, but they tend to stick longer and make a helluva lot more difference than the minor changes in the group buffs. I believe that Mystics are debuffers, not buffers and therefore you should focus on what you can do to the mob before you worry about what you can do to the group. Of course once your debuffs are upgraded, I do highly recommend your buffs. As far as which ones have best upgrades, well I've done all of them because I feel that most of them will be fixed eventually and when that happens the cost of rubies will go through the roof =) <div></div>
Mystiq
07-05-2005, 03:54 AM
<BR> <BLOCKQUOTE> <HR> BadJuJu wrote:<BR>I definitely agree that upgrading your heals and wards first is the way to go. However, if you find that you are the only debuffer in your guild, you should upgrade your debuffs next. Not all have a significant upgrade, but they tend to stick longer and make a helluva lot more difference than the minor changes in the group buffs.<BR><BR>I believe that Mystics are debuffers, not buffers and therefore you should focus on what you can do to the mob before you worry about what you can do to the group. Of course once your debuffs are upgraded, I do highly recommend your buffs.<BR><BR>As far as which ones have best upgrades, well I've done all of them because I feel that most of them will be fixed eventually and when that happens the cost of rubies will go through the roof =)<BR> <BR> <HR> </BLOCKQUOTE> <P><BR>I disagree with the statement that Mystics are better debuffers than buffers. Any good main tank group wouldn't dream of tackling difficult content without a Mystic in the group. Just because buffs don't scale well doesn't make us any less a buffing class, everyone's buffs are like this. Likewise, if you compare the strength of our few debuffs with those of others of a similar nature, you'll see that debuffing wouldn't exactly be called our strong point.</P> <P> </P>
<P>What buffs do you guys use when you are just in regular exp groups? I am tending to find that the Omen line since it uses 2 concentrations and only buffs one target is not worth it but I am only level 31. I tend to use Runic Shield, Umbral Fortitude, Prophetic Guard, Ursine Elder, and Spirit of the Bull. Is this true at higher levels with just the upgraded versions or do you use the Omen line?</P> <P>Thanks,</P> <P>Rivers</P>
Novagel
07-10-2005, 02:57 PM
Depending on what other healers in my group, I will use different spells. Some of my spells do not fully stack with templars, and other healers (in which eidolic line will only add the poison mitigation). Therefore, most of the times i see myself using prophecy (omen upgrade) and take away prophetic shield/eidolic mettle --> those two don't seem to stack with a templar. 50 Mystic <div></div>
Muad`D
07-10-2005, 07:42 PM
I never fully understood the line of reasoning to drop eidolic and prophetic shield in place of the prophecy line. The bonuses from the extra resist mitigation to noxious and divine that come from eidolic mettle and prophetic shield, imo far outweigh the hp/power that you'd get in return for using prophecy.
[expletive ninja'd by Faarbot] is wrong with you people. Your a [expletive ninja'd by Faarbot]ing shaman. Get your slows. Howling haze..Dreadful lethargy...Mourning soul...[expletive ninja'd by Faarbot]...come on.
Banditman
07-11-2005, 06:24 PM
Perhaps sir, you should do a bit of research before making a suggestion of that rather antiquated mindset. Slowing is not nearly as important as it was in EQLive. Mourning Soul has NO improvement from Adept 1 to Master . . . it may even be that Apprentice 1 to Master is no different. Howling Haze increases it's percentage from 15 to 20 for Adept 1 to Adept 3 . . . really very minor considering the current disposition of that percentage. Lethargy is even less important. <div></div>
Purcupile
07-11-2005, 08:58 PM
<P>Poac wrote:</P> <P><FONT color=#0000ff>"Your going to turn me into a troll. South qeynos? Having to do with splitpaw? Yeah..The [expletive ninja'd by Faarbot] right you stupid [expletive ninja'd by Faarbot]ing [expletive ninja'd by Faarbot]. Seriously how [expletive ninja'd by Faarbot]ing stupid can you be? Yes the mortal enemies of the gnolls are going to let them into the city? Get a [expletive ninja'd by Faarbot]ing clue. You want the [expletive ninja'd by Faarbot]ing splitpaw spell? Go to [expletive ninja'd by Faarbot]ing splitpaw and get it you stupid [expletive ninja'd by Faarbot]."</FONT></P> <P><FONT color=#0000ff></FONT></P> <HR> <P><FONT color=#0000cc>"[expletive ninja'd by Faarbot] is wrong with you people. Your a [expletive ninja'd by Faarbot]ing shaman. Get your slows. Howling haze..Dreadful lethargy...Mourning soul...[expletive ninja'd by Faarbot]...come on."</FONT></P> <P></P> <HR> <P>Poac</P> <P>The above are samples of how your message is displayed. While I have tried to determine if you had any worthwhile thoughts to offer to this forum I have found the process of digging through your scatalogical garbage too distressing. I, for one will not waste my time trying to interpret your future attempts at communication with this adult site if you continue to demonstrate such self-demeaning babble. If you have something of value and importance to add to this forum we will all be open to your thoughts... however your prurient and scatalogical murmurings up to this point leave us deaf to your mutterances.</P> <P> </P> <P>Purcupile Scion of Archibald</P><p>Message Edited by Purcupile on <span class=date_text>07-11-2005</span> <span class=time_text>10:00 AM</span>
Mystiq
07-13-2005, 08:29 AM
<BR> <BLOCKQUOTE> <HR> Muad`Dib wrote:<BR>I never fully understood the line of reasoning to drop eidolic and prophetic shield in place of the prophecy line. The bonuses from the extra resist mitigation to noxious and divine that come from eidolic mettle and prophetic shield, imo far outweigh the hp/power that you'd get in return for using prophecy. <BR> <HR> </BLOCKQUOTE> <P>I never used to use Prophecy instead of Eidolic/Prophetic, but I came to realize that since these don't stack with other priest's versions, and the other priests in the MT group with me keep theirs up anyway, I don't need to keep these two buffs up unless the resists are needed, and they certainly aren't always needed. Prophecy does however stack with the other priest's hp and power buffs, thereby giving the MT that extra boost that's always welcome in a raid situation. If Eidolic/Prophetic are not needed for their resists, why keep them up? Might as well stick Prophecy on <EM>someone </EM>IMO.</P> <P><BR> </P>
Nacire
07-13-2005, 11:31 AM
<BR> <BLOCKQUOTE> <HR> Eloora wrote:<BR><BR> <BLOCKQUOTE> <HR> Muad`Dib wrote:<BR>I never fully understood the line of reasoning to drop eidolic and prophetic shield in place of the prophecy line. The bonuses from the extra resist mitigation to noxious and divine that come from eidolic mettle and prophetic shield, imo far outweigh the hp/power that you'd get in return for using prophecy. <BR> <HR> </BLOCKQUOTE> <P>I never used to use Prophecy instead of Eidolic/Prophetic, but I came to realize that since these don't stack with other priest's versions, and the other priests in the MT group with me keep theirs up anyway, I don't need to keep these two buffs up unless the resists are needed, and they certainly aren't always needed. Prophecy does however stack with the other priest's hp and power buffs, thereby giving the MT that extra boost that's always welcome in a raid situation. If Eidolic/Prophetic are not needed for their resists, why keep them up? Might as well stick Prophecy on <EM>someone </EM>IMO.</P> <P><BR> </P> <BR> <HR> </BLOCKQUOTE><BR>Well said, only time our MT has broken 10k hp has been with prophecy up. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> Ok, so we need to upgrade the MT some more but ya get my point. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />
Vertix_EQ2
07-19-2005, 05:56 PM
Don't forget your group heal & group ward as well. IIRC it is more power efficient than stacking the two single target wards. <div></div>
Banditman
07-19-2005, 06:14 PM
What in gods name are you talking about ? <div></div>
Nacire
07-20-2005, 06:29 AM
<BR> <BLOCKQUOTE> <HR> Vertix_EQ2 wrote:<BR>Don't forget your group heal & group ward as well. IIRC it is more power efficient than stacking the two single target wards.<BR> <BR> <HR> </BLOCKQUOTE><BR>Umm, wards + raids = wipes ESPECIALLY if yer casting grp ward during the fights. Ties up your casting ability for .00001 seconds of damage lowering at the end that's barely measurable. As for healing in a raid we have 5 to work with that are worth casting period. The grp one can be used in situations of a group wide aoe in the few situations where you'll be close enough to hit the whole group with it, but this will be rare. Outside of that the 5 we use are our main single, the one pre lvl 20 single heal that's on a seperate timer, our single small heal with minor noxious cure, the group arcane cure (NICE mana efficiency small group heal with a HUGE range) and the fata$$ badger. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> Overall we drain mana pretty fast if actually focusing all on heals however a good bit of our time should be in keeping debuffs up which cost FAR less mana and can prevent way more than we can heal. When the MT or the group starts dropping we can focus on heals using that set and put back quite a bit so aren't entirely useless in that area.
Banditman
07-20-2005, 07:27 PM
My heal bar is: Bounty of the Virtuous Rejuvenating Chant Enlightened Healing Group Noxious Group Elemental Group Arcane Breath of Spirits Transcendant Blessing Umbral Ritual Ancestral Aegis I recently removed Healing Ritual in favor of Bounty of the Virtuous. I find that I can chain cast Bounty of the Virtuous and Rejuvenating Chant for 1000+ HP every 5 seconds and do it for quite a while. I still have Enlightened Healing standing by in case a big spike comes. <div></div>
Vertix_EQ2
07-20-2005, 07:36 PM
<span><blockquote><hr>Nacireen wrote: <blockquote> <hr> Vertix_EQ2 wrote:Don't forget your group heal & group ward as well. IIRC it is more power efficient than stacking the two single target wards. <div></div> <hr> </blockquote>Umm, wards + raids = wipes ESPECIALLY if yer casting grp ward during the fights. Ties up your casting ability for .00001 seconds of damage lowering at the end that's barely measurable. As for healing in a raid we have 5 to work with that are worth casting period. The grp one can be used in situations of a group wide aoe in the few situations where you'll be close enough to hit the whole group with it, but this will be rare. Outside of that the 5 we use are our main single, the one pre lvl 20 single heal that's on a seperate timer, our single small heal with minor noxious cure, the group arcane cure (NICE mana efficiency small group heal with a HUGE range) and the fata$$ badger. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> Overall we drain mana pretty fast if actually focusing all on heals however a good bit of our time should be in keeping debuffs up which cost FAR less mana and can prevent way more than we can heal. When the MT or the group starts dropping we can focus on heals using that set and put back quite a bit so aren't entirely useless in that area. <div></div><hr></blockquote>Group wards are extremely useful in certain situations. Just becuase they do not work the way we want them to doesn't mean they cannot be used at all. As for group heal, there probably isn't a night that goes by it doesn't end up on my primary hotbar. <span><blockquote><hr>Banditman wrote: What in gods name are you talking about ? <hr></blockquote>Oh, just working on my post count by posting useless one-liners. What about you? Oh nm. . . <span>:smileyhappy:</span></span></span><div></div>
Banditman
07-20-2005, 09:19 PM
Friend, I've posted more useful information in 25% of my total post count than you've posted in 100% of yours. I can count on ONE HAND the number of times I've cast a group Ward once the encounter was engaged. <div></div>
Vertix_EQ2
07-21-2005, 10:49 AM
<span><blockquote><hr>Banditman wrote:Friend, I've posted more useful information in 25% of my total post count than you've posted in 100% of yours. I can count on ONE HAND the number of times I've cast a group Ward once the encounter was engaged. <hr></blockquote>Great. I am glad you are so constructive. I can count on ONE HAND the number of T5 Mystic spells that benefit from Adept III upgrades. The group spells are on that short list. If the upgrade is going to help out at anytime on a raid then it is worth getting. Even if it is not at the top of the list.</span><span><span> </span></span><div></div>
Banditman
07-21-2005, 05:49 PM
No, they aren't. The group spells in general are TERRIBLE T5 upgrades. Perhaps the worst possible. Enlightened Healing and Rejuvenating Chant are CRUCIAL. If these are not your first upgrades you have seriously screwed up. Howl of the Ancients and Ancestral Aegis I consider borderline worthwhile in T5. After that, I wouldn't upgrade ANY of the T5's beyond Ad 1 until combat rebalancing becomes more than vaporware. Transcendant Blessing is a HORRIBLE upgrade. It's efficiency is just awful. If you want to upgrade a group direct, do Breath of Spirits instead. Great efficiency, fast recast . . . over time it's almost the same healing for half the mana cost. If you raid, I'd go with these before any more T5's: Howling Haze Healing Ritual Breath of Spirits If you solo a bit: Pox Contagion Icy Flames If you use a lot of HO's: Minor Healing Minor Arch Healing Smite <div></div>
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