Log in

View Full Version : Happy Puppy! err...Bear.


ume
06-02-2005, 07:07 PM
<DIV>-------------------------</DIV> <DIV> <P>While I as much as anyone wish the priest changes had gone live already, the work is still underway. Every spell and combat art has been looked at, not just healing, so expect a *lot* of changes. In the meantime, we are not going to revert the Haze spells only to change them again in the near future.</P> <P>For those of you who think the only satisfactory course of action is that we change the Haze spells back to what they were, you will not find the answer you seek here. Since buffs and debuffs have been adjusted as part of the spell changes, I'm afraid you'll have to wait a bit longer to see what the end results will be. Sorry, but I'm not going to post full details on the changes we will be making as part of this balance pass until those changes are ready to appear on Test server.</P> <P>I can say one thing that shamans should be pleased about, though: wards will be taking armor mitigation into account.</P> <P>Since this thread has become less about the Haze change itself than it is about complaining that you feel you haven't been heard, I'll lock it since now you know you have indeed been listened to. We just can't give you the answer you want quite yet.</P> <P>===========================<BR>Moorgard<BR>EverQuest II Community Guy </P> <P>-----------------</P></DIV> <DIV> </DIV> <DIV>Well maybe not happy, but at least MG threw us a bone.</DIV> <DIV> </DIV> <DIV>As I suspected, the revamp is going to be huge and lots of changes are coming.</DIV> <DIV> </DIV> <DIV>Its nice to know for sure that ward ac mitigation is coming.  I thank MG for giving us the most detail he's ever giving of a hint of a change.  <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />  I think this is the first step in an open line of communication between SOE and the customers.  Not.  <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></DIV> <DIV> </DIV> <DIV>Well anyway, still enjoying my necro until this stuff actually happens or until he gets nerfed into uselessness.  I still feel bad for all the mystics without alts.  <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /></DIV> <DIV> </DIV> <DIV>Cya after the revamp!</DIV>

Talari
06-02-2005, 07:36 PM
<P>Cheers !  FINALLY they acknowledge us. Not that they do anthing but now atleast we know theyve seen the thread hehe. Always something to rejoyce about =p</P> <P>Well like Umerr Im gonna stick to my alt until I actually see the changes. Lets hope they will be worth the wait.</P> <P>/Anganthyr, 34 Myst</P>

FelixDomesticus
06-02-2005, 08:00 PM
I believe that changes happened when I see them live and after that I check if I should be pleased or not. Mitigation alone does not make mystics happy as spells themselves must be tuned correctly too. <div></div>

ume
06-02-2005, 08:19 PM
<P>Understood Felix.</P> <P>I too am skepticle.  But my Hope comes from hearing that MANY spells are being changed AND ac mitigation is added to wards.</P> <P>I try to be optimistic, but I'm also realistic.</P> <P>SOE has hurt me and others too many times to be blindly optimistic...but I have a good feeling about this one.</P> <P>While I'm having fun with my necro, I still want my mystic to be my main.  Its a shame the necro is going to be 50 first.  <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" />  My guild needs my mystic more than my necro and I have to apologize to them all the time for not wanting to play my mystic until the revamp.  Its just too stressful for me to play my mystic at this point.  (keep in mind at 37 I don't have howling haze and morning soul yet, only Keening Haze)</P> <P>"Optimism rules...its like being high all the time"-Umer</P>

Tita
06-02-2005, 08:45 PM
<P>The important thing is that we got a response.<SPAN>  </SPAN>It may have taken 6 months and 650 posts on one thread but yeah! We got a response.:smileymad:<SPAN>  </SPAN>Spare me… I’ll get excited when I see it.<SPAN>  </SPAN>Sorry MG you won’t get any @$$ kissing from me, this should have been attend to a long time ago.</P>

Mystiq
06-02-2005, 09:27 PM
Once these priest (and other) changes make it to test, I'll be on there to test them out. I have a fairly recent copy of Mystique on there ready to report my findings.

disru
06-02-2005, 09:37 PM
It's good news, I just hope it doesn't take a 20 months to implement. On the brighter side, great job guys. I am very proud of all of you that contributed to finally getting the mystic voice heard. I think that 600+ post thread had alot to do with it. <div></div>

Tita
06-02-2005, 09:42 PM
<DIV> <P>Agreed disrupt.<SPAN>  </SPAN>Nice job all. :smileyvery-happy:</P></DIV>

t3h_m0nopOl1z
06-02-2005, 09:50 PM
<B></B><B>TO: </B><A href="" target=_blank><IMG alt="" src="http://eqiiforums.station.sony.com/i/rank_icons/moderator.gif" border=0><FONT color=#c8c1b5></FONT><SPAN>Blackguard</SPAN></A> <B>SENT: </B><SPAN class=date_text><FONT color=#756b56>05-31-2005</FONT></SPAN><SPAN class=time_text>03:54 PM</SPAN> <B>STATUS: </B>Message was read on <SPAN class=date_text><FONT color=#756b56>05-31-2005</FONT></SPAN><SPAN class=time_text>07:45 PM</SPAN> <BR><B><SPAN>Please read the forums</SPAN></B> <P>There is a 630 post-long thread complaining about a mistake you guys made, and there hasn't been a single reasonable, accurate comment on the thread.<BR>There are many discrepencies to the balancing "fix" that occured, and I personally believe it is nothing more than an honest mistake. Please say you're sorry and fix it.<BR><BR>Please look at the following messages:<BR><BR>http://eqiiforums.station.sony.com/eq2/board/message?board.id=spellart&message.id=43572&view=by_date_ascending&page=26<BR><BR><A href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=19&message.id=6651" target=_blank>http://eqiiforums.station.sony.com/eq2/board/message?board.id=19&message.id=6651</A></P><BR> <DIV> </DIV> <DIV><B>FROM: </B><A href="" target=_blank><IMG alt="" src="http://eqiiforums.station.sony.com/i/rank_icons/moderator.gif" border=0><FONT color=#c8c1b5></FONT><SPAN>Blackguard</SPAN></A><B></B></DIV> <DIV><B>SENT: </B><SPAN class=date_text><FONT color=#756b56>05-31-2005</FONT></SPAN><SPAN class=time_text>07:47 PM</SPAN> <BR><B><SPAN>Re: Please read the forums</SPAN></B> </DIV> <P>The first one was addressed by Moorgard quite some time ago. If I recall correctly, it was a necessary change, because debuffing the skill of a mob 6+ levels trivialized a lot of content. The second issue (the newer thread) looks to be a little bit different, and I already have that ready to go out in a daily issue report.<BR><BR>When I hear back about it, I'll post something.</P> <DIV> </DIV> <DIV> </DIV> <DIV><B>TO: </B><A href="" target=_blank><IMG alt="" src="http://eqiiforums.station.sony.com/i/rank_icons/moderator.gif" border=0><FONT color=#c8c1b5></FONT><SPAN>Blackguard</SPAN></A> <B>SENT: </B><SPAN class=date_text><FONT color=#756b56>06-01-2005</FONT></SPAN><SPAN class=time_text>01:00 AM</SPAN> <B>STATUS: </B>Message was read on <SPAN class=date_text><FONT color=#756b56>06-02-2005</FONT></SPAN><SPAN class=time_text>12:36 PM</SPAN> <BR><B><SPAN>Re: Please read the forums</SPAN></B> <P>There have been something like 500 posts made AFTER Moorgard posted. I wouldn't call that resolved. The thread is a big echo chamber, yes, but there's something to it - the claim that the debuff trivialized things doesn't jive with players' experiences.</P> <P> </P></DIV> <DIV>Sometimes you have to get in thier face.</DIV> <P>Message Edited by t3h_m0nopOl1z3r on <SPAN class=date_text>06-02-2005</SPAN> <SPAN class=time_text>01:52 PM</SPAN></P> <P>Message Edited by t3h_m0nopOl1z3r on <SPAN class=date_text>06-02-2005</SPAN> <SPAN class=time_text>01:52 PM</SPAN></P><p>Message Edited by t3h_m0nopOl1z3r on <span class=date_text>06-02-2005</span> <span class=time_text>01:53 PM</span>

Profezz
06-02-2005, 09:54 PM
<P>AC taken into account is good, but my bet is they do a big reduction in the total dmg they absorb / break it into chunks it will absorb or increase the recast on it.  Hate to be so pesimystic (<< har har) about it but I cant see them spending this much time on a spell that has been broken for so long and just adding mitigation to it and saying here ya go.  If that was the case why are they waiting to patch it in, obviously there are going to be some other changes to it that will require the whole revamp package in order for it to be of any use.</P> <P>To me I could really give a flying frog what they do to shamans any more, been broken since day one going live, only to be beaten down at every turn and still come out on top after every raid.  </P> <P>Thankfully raid guilds still like what Mystics can provide.</P>

t3h_m0nopOl1z
06-02-2005, 09:56 PM
<DIV>They said they're changing how much damage players and mobs will do also. It doesn't sound like any of the current numbers will mean anything after this mythical balancing patch. I guess it's going to be LU 11 or 12 though, because LU10 on test doesnt include it?</DIV>

Eepop
06-02-2005, 09:59 PM
<BR> <BLOCKQUOTE> <HR> Profezzor wrote:<BR> <P>Thankfully raid guilds still like what Mystics can provide.<BR></P> <HR> </BLOCKQUOTE>IF you picked all your group cures, or have a respec to do so.<BR>

Profezz
06-02-2005, 10:05 PM
<BR> <BLOCKQUOTE> <HR> Eepop wrote:<BR> <BR> <BLOCKQUOTE> <HR> Profezzor wrote:<BR> <P>Thankfully raid guilds still like what Mystics can provide.<BR></P> <HR> </BLOCKQUOTE>IF you picked all your group cures, or have a respec to do so.<BR> <BR> <HR> </BLOCKQUOTE><BR>[Removed for Content], well I didnt want to be the one to say it.  But Avatar is still a nice buff, and the str sta debuff is rather nice if you can keep it stuck on the mob, and in regards to the group cures yes I got lucky and was able to respec atleast 3 times when I was past my mid 40's so I was able to play around a bit more with my abilitys.  But I have a pretty good feeling that every one will get another shot at respec once the big change goes in.

thedu
06-02-2005, 10:32 PM
<div></div><hr>For those of you who think the only satisfactory course of action is that we change the Haze spells back to what they were, you will not find the answer you seek here. Since buffs and debuffs have been adjusted as part of the spell changes, I'm afraid you'll have to wait a bit longer to see what the end results will be.<hr>I'm sorry, but I find that totally unacceptable.  First we are told that the Haze change was an <font color="#ff0033">accident</font>, and now we are told to <font color="#ccffff">suck it up</font> because they have plans that it was for a reason -- but no definitive timeline for those changes to go in;  I'm sorry but I'm an adult, if you tell me the reasons and the timeframe I can accept these things. But this is the first time I've truly felt indignant that I'm being treated in a condescending, we don't give c*** manner.<div></div>

Silda
06-02-2005, 11:32 PM
Make Haze scale as you level (At least the debuff part), fix wards without screwing them up even more, and I will be fairly content. Oh, and get rid of the badger and give us a pet dog =D <div></div>

Spag
06-03-2005, 01:26 AM
<P>Even though I have moved on and am no longer a Mystic.  I am happy to see that mitigation will be factored in.  Then again, the priest balancing will probably turn everything on its head and there will be new problems to address.</P> <P>Good luck Mystics!</P>

Arfiniel
06-03-2005, 04:18 PM
<P>Quote:</P> <P>___________________________________________</P> <P>Sildaan wrote:</P> <P>Oh, and get rid of the badger and give us a pet dog =D </P> <P>___________________________________________</P> <P>Oh but they did give us a dog.  It's called Spirit of Giidib hahahahahahaha.  <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></P> <P>I agree, with the beaver I have to endure "nice beaver" jokes.  And in stag form it's "nice rack."  <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></P>

grapenu
06-04-2005, 02:17 PM
<BR> <BLOCKQUOTE> <HR> <B>FROM: </B><A href="" target=_blank><IMG alt="" src="http://eqiiforums.station.sony.com/i/rank_icons/moderator.gif" border=0><FONT color=#c8c1b5></FONT><SPAN>Blackguard</SPAN></A><B></B> <DIV><B>SENT: </B><SPAN class=date_text><FONT color=#756b56>05-31-2005</FONT></SPAN><SPAN class=time_text>07:47 PM</SPAN> <BR><B><SPAN>Re: Please read the forums</SPAN></B> </DIV> <P>The first one was addressed by Moorgard quite some time ago. If I recall correctly, it was a necessary change, because debuffing the skill of a mob 6+ levels trivialized a lot of content. The second issue (the newer thread) looks to be a little bit different, and I already have that ready to go out in a daily issue report.<BR><BR>When I hear back about it, I'll post something.</P> <DIV> </DIV> <HR> </BLOCKQUOTE> <P>LOL that's the largest bunch of Bullsh!t Iv'e seen from SOE yet. Look what they gave to inquisitors last week:</P> <BLOCKQUOTE> <HR> disrupt wrote:<BR> <FONT size=3><FONT color=#ff9900>Ok... I am completely outraged.<BR><BR>I have just learned from a lvl 50 inquisitor guildmate that the Forced Compliance line was <B>Improved!</B> while our haze line remains completely <B>castrated!</B><BR><BR>The inquisitor spell use to debuff the entire encounter's melee skills by 8, while howling haze v.2 (at master1) debuffed a single target by 6.<BR><BR>Now take a look at Forced Compliance at <B>Adept 1:</B><BR><IMG src="http://eq2images.station.sony.com/000/000/706/636.jpg"><BR><BR>He has also told me that the debuff increases to <B>12 at adept 3</B> and <B>15 at master 1!</B><BR><BR>I have master 1 howling haze, now why the hell does my single target master 1 debuff offensive skills by 6 while inquisitors can drop an entire encounter by 15 with a comparable spell rank?????<BR></FONT></FONT> <P>Message Edited by disrupt on <SPAN class=date_text><FONT color=#756b56>05-31-2005</FONT></SPAN> <SPAN class=time_text>10:14 AM</SPAN><BR> <HR> </BLOCKQUOTE> <P>So debuffing a whole group by 3 levels is ok, but a single target by 6 levels is so overpowered that it has to be lowered to one level on a T5 Master spell? RIIIIIIGHT. I love that it's ok for them to not only heal like 4 times more efficiently than we do, but with one spell can do more to a group of mobs dps than all of our debuffs put together now. Notice theres no level limit on that &*@!ing spell either.</P> <P>Cleric Spell Dev = Competent Professional</P> <P>Shaman Spell Dev = Mentally R3tarded Gasoline Huffer who should be fired and shipped back to the "Special People" Home</P> <P>If that Inq spell buff isn't evidence enough, look at the Haze "Mistake". Im tempted to go to the fan faire with a baseball bat but I don't think theyll fly the Shaman Spell guy over from India for it. "I am sorry Mister Moorguard, I am not being able to fix the Shaman spells unless we revamp the entire game. You must excuse me now, I am late for my cow urine bath.".<BR></P> <DIV>If were LUCKY we'll get the magical mystery balancing with the expansion in september. If I had to put money on it, I would guess it's ETA is late 2006-Early 2007 judging by the SWG revamp delay(20 months from announcement). I can barely fathom how bad they will mess it up. Hell they can't even apply simple fixes without completely breaking various unrelated aspects of the game. Can you imagine how difficult a major overhaul will be for them? /shudder</DIV> <DIV> </DIV> <DIV>With any luck I'll be playing Vanguard with my guild (yes they're all moving over) before this train wreck goes live.</DIV><p>Message Edited by grapenutz on <span class=date_text>06-04-2005</span> <span class=time_text>03:34 AM</span>

t3h_m0nopOl1z
06-06-2005, 09:16 AM
<DIV>grapenutz, his "daily issue report" was going to be about Forced Compliance. I assume it will get nerfed.</DIV>