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View Full Version : Pact of the cheetah aa line bugged


Brightstrid
11-27-2006, 04:06 AM
<div></div>I have poc aa at rank five, i also have poc m1 spell, hierophants moevent at rank 4 (5% in combat movement increase) and seasoned predator rank 1 (7% movement increase) now adding these all up i should be moving at 126% when poc is cast (or even if u say i am not in combat it should still be 121%) Now when i cast it and look at info it says 100% now i have bugged this plenty of times, had no word back from devs/gm's etc. Now i am expecting someone to tell me maximum movement % increase u can make is 100%, if that is the case then fury aa lines for poc need to be reworked, as we been ripped off, having 4 points in it with poc m1 means we losing out as poc m1 =64% increase i belive+40% from rank 4 poc aa line =104% anyone out here that can shed some light on this subject.P.s i did time my self whille casting poc from two points in gfd just incase devs decide to change the info screen and not actually our movement speed. ( I have seen many corners cut, this time i wanted proof something has been fixed, and not just fudged)Shame my first post had to be a complaint about an ignored bug and not a compliment.<div></div><p>Message Edited by Brightstrider on <span class=date_text>11-26-2006</span> <span class=time_text>03:16 PM</span>

EQ2Playa432
11-27-2006, 04:13 AM
The highest the % shows is 100 even though you can go faster then that.<div></div>

Brightstrid
11-27-2006, 04:18 AM
<div></div>So how do we actually know we are moving faster then? First time i actually timed myself it was after i see the % was at 100%, so there is no way any of us can be 100% sure that we are actually movng loads quicker than 100%And a edited point i just realised, 100% max on movement, lol then why can every other stat/buff/mit be over 100, i doubt its such a hard to fix in the game, so the players know they are actually getting what the bought with there aa points/spells etc<div></div><p>Message Edited by Brightstrider on <span class=date_text>11-26-2006</span> <span class=time_text>03:20 PM</span>

SpritRaja
11-27-2006, 10:18 AM
<P>Race yourself against another fury. 1 with 100% or just above run speed. PoTC at master does 64% + 40%sprint -= 104%</P> <P>With your Enhanced PoTC + your predator enhancement + sprint you can really see if your speed actually goes above 100%.</P> <P>I haven't tested it yet though.</P>

Boli32
11-27-2006, 03:42 PM
Edit: See below<p>Message Edited by boli on <span class=date_text>11-29-2006</span> <span class=time_text>03:25 PM</span>

Brightstrid
11-27-2006, 11:07 PM
Errr yes its a group buff and benefits group, but (pardon me) [expletive haxx0red by Raijinn] has that got to do with it being broken and wether we actually move over 100% or not?  Why should i have wasted pp on m1 spell version or even aa's if its not working properly.Sorry next time i come across a group heal that dont work and heals less than it should, i will keep my mouth shut <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />Got to be one of the dumbest replies i ever seen on these boards.<div></div>

syous01
11-27-2006, 11:16 PM
<div><blockquote><hr>Brightstrider wrote:Errr yes its a group buff and benefits group, but (pardon me) [expletive haxx0red by Raijinn] has that got to do with it being broken and wether we actually move over 100% or not?  Why should i have wasted pp on m1 spell version or even aa's if its not working properly.Sorry next time i come across a group heal that dont work and heals less than it should, i will keep my mouth shut <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />Got to be one of the dumbest replies i ever seen on these boards.<div></div><hr></blockquote>I'm sure many other Furies are able to point out the irony. </div>

Brightstrid
11-27-2006, 11:32 PM
Well i am sure you can enlighten them, because if its sarcasm, oh wait lol, yeh, such a witty retort, if it isnt, then i really have missed why you bothered to reply to the post, oh wait yeh, i see now, what is it u get if u have posted over 1000 times?<div></div>

Thicket Tundrabog
11-28-2006, 01:28 AM
Heh Brightstrider. With your aggressive WOW-speak, you're fresh meat for these boards. If you'd like folks to help, try being less of a jerk.<div></div>

Brightstrid
11-28-2006, 02:06 AM
<div></div><div></div>[Removed for Content] i was not the one who bothered replying to someones problem with sarcastic/pointless comments, or if u had bothered to read the entire post u would have seen that. Second, if u look at the other small amount of replys i have left to other peoples problems, they have been helpfull and informative (not pointless and mind numbingly boring) So as for me being a jerk, i think you should see at which point, i went on the deffensive!Oh yeh, thats right after pointless comments were added.<p>Message Edited by Brightstrider on <span class=date_text>11-27-2006</span> <span class=time_text>01:16 PM</span>

Boli32
11-28-2006, 04:17 PM
OK, i was in the wrong I profusesly appoloize and have PMed the author of this thread with my appligises, sorry for the derailment.You. Were. Right.<p>Message Edited by boli on <span class=date_text>11-29-2006</span> <span class=time_text>03:27 PM</span>

Brightstrid
11-28-2006, 06:42 PM
<DIV>As i thought orignally, u had missed the entire point of the thread. if its group/self/entire raid zone/everybody in the whole game all at once (sarcasm) then if i have paid pp for a m1 spell that moves me at 64% and put 5 AA'S in it which would make it a basic moevment increase of 114% not including the other aa abilities, then if we are not moving over 100% why on earth should we put more aa's in it or even buy a master version of spell as cap is always at 100. </DIV> <DIV> </DIV> <DIV>I hope you can see this fairly easy point i was making to start with (and thats why i stated you made a pointless comment about it being group buff and it being 100%) when that isnt my concern, my concern is wasting  aa's and pp on something that doesnt do what it says.</DIV> <DIV> </DIV> <DIV>If i came across wrong then i appologise, but it would be nice, that when people reply to posts that they are more helpfull than not,when in this case the post was about the aa for poc being broken, not about what it does at the moment, but wether or not it should be doing more, and yes, i will be testing this out.</DIV> <DIV> </DIV> <DIV> </DIV><p>Message Edited by Brightstrider on <span class=date_text>11-28-2006</span> <span class=time_text>10:01 AM</span>

lilmohi
12-06-2006, 12:17 AM
anyone actually tested to see if you really can run faster than 100%?

Gabriell
12-06-2006, 01:26 AM
<BR> <BLOCKQUOTE> <HR> Brightstrider wrote:<BR> I have poc aa at rank five, i also have poc m1 spell, hierophants moevent at rank 4 (5% in combat movement increase) and seasoned predator rank 1 (7% movement increase) now adding these all up i should be moving at 126% when poc is cast (or even if u say i am not in combat it should still be 121%) Now when i cast it and look at info it says 100% now i have bugged this plenty of times, had no word back from devs/gm's etc.<BR><BR> Now i am expecting someone to tell me maximum movement % increase u can make is 100%, if that is the case then fury aa lines for poc need to be reworked, as we been ripped off, having 4 points in it with poc m1 means we losing out as poc m1 =64% increase i belive+40% from rank 4 poc aa line =104% anyone out here that can shed some light on this subject.<BR><BR>P.s i did time my self whille casting poc from two points in gfd just incase devs decide to change the info screen and not actually our movement speed. ( I have seen many corners cut, this time i wanted proof something has been fixed, and not just fudged)<BR><BR>Shame my first post had to be a complaint about an ignored bug and not a compliment.<BR><BR><BR><BR> <P>Message Edited by Brightstrider on <SPAN class=date_text>11-26-2006</SPAN> <SPAN class=time_text>03:16 PM</SPAN><BR> <HR> </BLOCKQUOTE> <P><BR>Run speed is capped at 100% <period></P> <P>Keep in mind that Pact of the Cheetah is: </P> <P>1) a short term *group buff*</P> <P>2) stacks with other in-combat run speed buffs (does not stack with out of combat speed buffs like SoW)</P> <P>3) enhance PotC AA at rank 5 not only increases PoTC to 114% (100% capped), but also increases falling damage reduction to 50% for group and increases duration of spell by 14 seconds, can't remember if 14 seconds is correct.</P> <P>So, it's not a bug. It's just after rank 4, you can spend another point to increase falling damage reduction and spell duration if you have master1 PotC. Also if you have 5 points into enhance predator form which gives +35% to fall damage reduction and in-combat run speed, you'll go at 99% run speed without any points into PotC.</P>

Dreg
12-06-2006, 03:38 AM
Let's get this straight, so is it that the run speed display in your personae window is capped at 100% and you can actually run faster than that or is run speed really capped at 100% (even with sprinting)?  Respond with a definitely answer if you know for sure from testing it. <div></div>

Marcu
12-06-2006, 03:23 PM
<DIV>I'd say yes both display and actual run speed is capped at 100%. I have not been able to go faster when I had 104% speed and added it with 40% sprint. And 40% extra speed should definatly be noticable without timing it.</DIV>