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Dreg
09-12-2006, 03:20 AM
<div></div>How do you guys handle getting jumped by a rogue or brawler and living through it?  Is it better to move around / run or just stand there and try to out heal their damage?  I've never  tried to run as it seems hopeless with their snares and stuns and have limitted success standing still and healing.  I'm starting to think using the brambles stiffle line is key to living through their initial attack by putting a break in their dps and stuns enough to get our heals going.   Thinking: 1. feral potence, bramble, instant1, instant2, salve, elixir, bloodflow, ... or 2. bramble, run, instant1, instant2, snare, run, heal up, engage, ... Anyone have a good sequence that does reasonably well? <div></div><p>Message Edited by Dregod on <span class=date_text>09-11-2006</span> <span class=time_text>04:24 PM</span>

TehDrunkenFury
09-12-2006, 04:00 AM
you're not end game.. or bruisers wouldn't be a problem. As for a scout, if they decap or SS, bust your instant heals, then elixir, bloodflow. If you're up to hibernation, keep that up as well. If it's a ranger, stay close. Let your dots do the work for you, don't bother with tbolt. You can heal, they can't. So it doesnt matter how slowly you take them down, focus on healing yourself and if you have porcupine/urchin, you can toss on all your hots/hibernation, then toss that on. They'll barely touch you and be taking massive dmg in the process.<div></div>

EQ2Playa432
09-12-2006, 04:03 AM
Just wanted to add that healing first before initiating in combat will give you a lot more health then if you initiate combat then heal yourself - this is because heals are scaled down inside combat.<div></div>

JSBu
09-12-2006, 06:50 AM
target ureslef dont help any offensive spells, do not let ure slef be taunted and heal till his power is reasonably down then pound the crap outta him/her with nukes and Dots. Dots are especially useful against scouts as it stops them from stealthin.<div></div>

Dreg
09-13-2006, 04:54 AM
Thanks for the input.  Yeah, I'm high 60's with so-so gear thus will have probs with lev 70 brawlers with good gear.  Just wanted input on how to handle high burst damage + stuns (esp from a brig) and live.  My point with bramble was to break-up their damage and stun chain, but it'll put you in combat.  Going with the two instants first sounds good, however do they work through stun (prob not stiffle)? <div></div>

CodeKill
09-13-2006, 05:13 PM
I would love to try my LVL 70 Fury on Naga and see what it can do.

TehDrunkenFury
09-13-2006, 07:00 PM
<div></div><div><blockquote><hr>CodeKiller wrote:<div></div>I would love to try my LVL 70 Fury on Naga and see what it can do.<hr></blockquote>Donno if you're saying that because you're in a high-end raiding guild and sport gear. But Nagafen has cleared every contested, we're just short of the matron and chel'derak currently. But they'll drop. Being the one of (if not the) most decked out fury faction alligned (donno about havoc's) I sport over 6k health, 44% mitigation, 35% avoidance, and 70-80% resists to all. (self buffed) Ya I can rock non raid geared people's world. But knowing how to heal on a PvE server, and being taunted non stop while a brig is on your nutts and you have a ranger arrowing you in the face are two seperate worlds. </div><p>Message Edited by OssotSromo on <span class=date_text>09-13-2006</span> <span class=time_text>11:02 AM</span>

Dreg
09-14-2006, 10:04 PM
<blockquote><hr>OssotSromo wrote:<div></div><div>Being the one of (if not the) most decked out fury faction alligned (donno about havoc's) I sport over 6k health, 44% mitigation, 35% avoidance, and 70-80% resists to all. (self buffed) Ya I can rock non raid geared people's world. But knowing how to heal on a PvE server, and being taunted non stop while a brig is on your nutts and you have a ranger arrowing you in the face are two seperate worlds. </div><hr></blockquote>[expletive haxx0red by Raijinn], that's a buff drood!!<div></div>