View Full Version : Does Bounty of the Virtuous scale to 70?
kcirrot
03-14-2006, 07:56 PM
<div>Does it?</div>
IveDefected
03-14-2006, 10:53 PM
seems like it...im still using it at 69<div></div>
Stitchelle
03-15-2006, 12:44 AM
Yes it does, 10% chance to apply Bounty of the Virtuous, increase power of caster by 200, and heals target for 668, and still a white con spell.<div></div>
kcirrot
03-15-2006, 12:51 AM
<div></div><blockquote><hr>Stitchelle wrote:Yes it does, 10% chance to apply Bounty of the Virtuous, increase power of caster by 200, and heals target for 668, and still a white con spell.<div></div><hr></blockquote>Woot! Thanks so much!
Falc61881
03-20-2006, 03:18 PM
Yes it does scale to level 70, but why on earth would you ever use it. In all honesty, someone who still uses this spell as a fury is a complete noob who doesnt know how to play a fury. For some classes, it may be a decent spell seeing as the 2 second cast time may actually be a short cast for them, but as furies, the quick cast burst healers, thats an eternity. By using Bounty instead of Wild Salve, you are taking a heal that is double the cast time, and that just doesnt make any sense. If you want to compare them, I'll show show some numbers below illustrating why this spell should never be used.At level 70, Bounty will heal for 668, cost 178 power and have a 10% chance to replenish 200 power. So, given the 10% chance, in 10 heals you would get 200 power back. So 10 heals would heal for a total of 6680 cost 1780 power and replenish 200 of that. Essentially will heal 6680 for 1580 power or an average of a 4.23 heal per point of power spent.My Master 1 of Wild Salve will heals between 600 - 734 and only costs 117 power. On those same 10 heals, youll heal between 6000 - 7340 (midpoint would be 6670) but only cost 1170 in power. Based on that range you would be healing between 5.13 and 6.27 per point of power spent (5.70 at the midpoint)Furthermore, as if those numbers didnt prove my point enough, lets take casting times into consideration. If you take Bounty and cast it 10 times, queuing it to cast immediately one after the other, it will take you 65 seconds to get 10 casts in. With the 1 second cast of Wild Salve, it will only take you 55 seconds. So add an 11th cast of Wild Salve and youre at 61 seconds. Add a 12th and youre at 67. Depends on how you want to look at it.... 11 casts in the time it takes for 10 of Bounty, or a 12th cast, seeing as Bounty will be just finished with its 10th cast and awaiting the 5 second refresh while Salves 12th goes off. Ill post #s on both.With an 11th cast... it will heal for 6600 - 8074 (7337 at midpoint) and only cost 1287 power. Thats 80 less on the LOW end and still saving roughly 300 power. With a 12th cast it will heal for 7200 - 8808 (8004 midpoint) and cost 1404. So this would be more on the low end and still save you power. A no brainer to me.Now, just in case you dont have this at master like I do and have only the adept 3 of Wild Salve, heres how the numbers break down. Still costs 117 power, only difference is that it heals 525 - 642. So on a 10 heal roataion it would heal 5250 - 6420 (5745 at midpoint) and still cost 1170 in power. Based on that range, you would be healing for 4.49 - 5.49 (4.91 at midpoint) per point of power spent, which is still better even at the low end than bounty. Add in the 11th and 12th heals with the reduced cast and it becomes even more evident.The 11th cast makes it heal for 5775 - 7062 (6418.5 at midpoint) and costs 1287 power. The 12th cast makes it 6300 - 7704 (7002 at midpoint) and costs 1404 power. There really isnt any reason at all that any fury would ever even have bounty hotbarred, and I hope this illulstrates why.Claria70 Fury of NektulosLeader of Sanctus Immortalis<div></div>
kcirrot
03-20-2006, 07:37 PM
<div></div><p>I do use the salve line more, I have Bounty off to the side in my "misc." spells hotbar. There are times when I'll use it because it heals a bit more than Salve and the extra second of cast time doesn't matter that much. </p><p> </p>
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