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EverSkelly
09-06-2006, 03:26 PM
<DIV>hello</DIV> <DIV> </DIV> <DIV>i just want to know...  Can root be broken without taking any damage or any other hostile action? </DIV> <DIV> </DIV> <DIV>In spell describtion, it says it has a 5% chance to break, if target is damaged or takes any other hostile action...</DIV> <DIV> </DIV> <DIV>And the duration is, lets say, 32 seconds, but sometimes it breaks just a few seconds after rooting, without taking any other action... So does it supposed to be like this?  Target has a chance to break a root any time without taking any damage or spell?</DIV>

jinxedup
09-06-2006, 06:52 PM
<DIV>Imagine rolling the dice -- sometimes you can break the root...  :smileywink:</DIV>

frostbane
09-06-2006, 07:44 PM
I can't ever recall my root mysteriously breaking!  If it did i could usually go back and look at the combat log and see that someone AE'd.  If i'm soloing roots are considered hostile spells and therefore have a chance to proc some of my items.  Looking back it was usually either my bone-clasped girdle or my grizzfazzle that proc'd and happened to break the root!

Oakum
09-06-2006, 07:53 PM
It is possible for a mob to cure it also. I don't remember it happening at lower lvls but I never really used it much till I hit 70 for taking out named 3up mobs for loot.

Arielle Nightshade
09-06-2006, 09:37 PM
<DIV>Your root can be cured, without even engaging in combat, for one.  The target can resist it altogether, also not in combat.    Your root can also not 'stick' the entire duration or be resisted or easily broken if your subjugation skill is not on level with the spell.   (ex:  your subjugation is 120, and you are using a lvl 65 root).</DIV> <DIV> </DIV>

EverSkelly
09-08-2006, 04:11 PM
<P>ahh ok, so it can "not stick" the entire duration. Thats what i wanted to know. I'm pretty sure the mob didn't cure it and i didn't hit him with any spell, aoe or melee.</P> <P>thats quite sad, because i thought warden had the best root in game and can root the adds. Well, i guess we're not CC class afterall</P> <P>I deleted my fury to create a warden just because i missed the root so much. Now i don't have invis, but i do have root <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></P>

Luk
09-08-2006, 05:13 PM
<div><blockquote><hr>EverSkelly wrote:<div></div><blockquote>Now i don't have invis, but i do have root <img src="../../i/smilies/16x16_smiley-wink.gif" border="0" height="16" width="16"></blockquote><hr></blockquote>don't count invis as a good thing, group invis and group stealth have been kinda bugged for some time, to the point where I use it very infrequently on my Swashy, I normally insist that people grouped with use invis totems if invis is required. Also it only takes one, um, not so smart person to cast something while group invis/stealth is up and it drops</div>

Tevilspek
09-08-2006, 07:14 PM
<div><blockquote><hr>Arielle Nightshade wrote:<div><font color="#ffff66">Your root can be cured, without even engaging in combat, for one.</font>  <font color="#666699">The target can resist it altogether, also not in combat.    Your root can also not 'stick' the entire duration or be resisted or easily broken if your subjugation skill is not on level with the spell.   (ex:  your subjugation is 120, and you are using a lvl 65 root).</font></div> <div> </div><hr></blockquote>Speaking of, I was discussing this with a couple of people today.Dispelling roots in PvP. A Mage root is what, Arcane? Can we use Cure Arcane on ourself to get rid of Mage Roots etc on us?Or is it only via those potions?Cheers!</div>

Spag
09-08-2006, 07:20 PM
<BR> <BLOCKQUOTE> <HR> Tevilspek wrote:<BR> <DIV><BR>Speaking of, I was discussing this with a couple of people today.<BR>Dispelling roots in PvP. A Mage root is what, Arcane? Can we use Cure Arcane on ourself to get rid of Mage Roots etc on us?<BR>Or is it only via those potions?<BR> <HR> </DIV></BLOCKQUOTE>Cure arcane spell cures roots.  Though, your cures generally only cure 5or 6 leves higher or so, not sure if this is a fixed level range.  You can get the handcrafted cure potions that cure I believe 13 levels higher than the level of the potion, not as helpful when at the end of the tier, but very helpful at the beginning.

Tevilspek
09-08-2006, 08:40 PM
<div><blockquote><hr>Handsoff wrote:<div></div> <blockquote> <hr> Tevilspek wrote: <div>Speaking of, I was discussing this with a couple of people today.Dispelling roots in PvP. A Mage root is what, Arcane? Can we use Cure Arcane on ourself to get rid of Mage Roots etc on us?Or is it only via those potions? <hr> </div></blockquote>Cure arcane spell cures roots.  Though, your cures generally only cure 5or 6 leves higher or so, not sure if this is a fixed level range.  You can get the handcrafted cure potions that cure I believe 13 levels higher than the level of the potion, not as helpful when at the end of the tier, but very helpful at the beginning.<hr></blockquote>Thankyou Mr Spag, clarification of that which we thought! <span>:smileyhappy:</span></div>

Arielle Nightshade
09-08-2006, 08:41 PM
<BR> <BLOCKQUOTE> <HR> Handsoff wrote:<BR> <BR> <BLOCKQUOTE> <HR> Tevilspek wrote:<BR> <DIV><BR>Speaking of, I was discussing this with a couple of people today.<BR>Dispelling roots in PvP. A Mage root is what, Arcane? Can we use Cure Arcane on ourself to get rid of Mage Roots etc on us?<BR>Or is it only via those potions?<BR> <HR> </DIV></BLOCKQUOTE> <P>Cure arcane spell cures roots.  Though, your cures generally only cure 5or 6 leves higher or so, not sure if this is a fixed level range.  You can get the handcrafted cure potions that cure I believe 13 levels higher than the level of the potion, not as helpful when at the end of the tier, but very helpful at the beginning.<BR></P> <P></P> <HR> <P> </P> <P> Most roots can be cured, but it depends on a few things: 1)  how maxed is the skill you need for those cures vs. the quality of the root the mage is using?  (ie, you are 100/200 for ordination and the mage has a master 1 root...) 2) How much higher leveled is the mage than you are?   Like Spag says, your cures are often not effective over 6 levels (although I have seen them work, just not consistently).</P></BLOCKQUOTE> <P>To the OP - I wouldn't call us a CC class, at all - and am kind of sorry you wiped one toon to create a Warden thinking that was true.  Warden's aren't CC, we are healers.   Although our root is good, I can't say I agree with 'the best in game' remark, at all - say over a coercer's or other mage class.   Although it does come in handy, it's a minor function of 'our job', IMO.</P> <P><BR> </P>

Spag
09-08-2006, 11:38 PM
<BR> <BLOCKQUOTE> <HR> Arielle Nightshade wrote:<BR> <BR> <P>  Although our root is good, I can't say I agree with 'the best in game' remark</P> <HR> </BLOCKQUOTE> <P>The warden root is one of the best in the game.  As far as it breaking its on par with the enchanter roots at 5%, where as the sorc, and summoner roots, are 10-15% chance to break on damage.  The enchanter roots have additional CC applied to them as well as a root, so these will be more effective, but the warden roots will hold just as well.</P> <P><BR> </P>

Arielle Nightshade
09-08-2006, 11:43 PM
<BR> <BLOCKQUOTE> <HR> Handsoff wrote:<BR> <BR> <BLOCKQUOTE> <HR> </BLOCKQUOTE> <P>The warden root is one of the best in the game.  As far as it breaking its on par with the enchanter roots at 5%, where as the sorc, and summoner roots, are 10-15% chance to break on damage.  The enchanter roots have additional CC applied to them as well as a root, so these will be more effective, but the warden roots will hold just as well.</P> <P><BR> </P><BR> <HR> </BLOCKQUOTE> <P>'one of the best' ...is not 'the best'!!      Dang.  You never can create drama on the Warden boards.  We are too laid back.   I suppose the slow component of our root, whereas not exactly CC, is still pretty helpful.  Definitely is in PvP.<BR></P>

Spag
09-09-2006, 12:44 AM
<P>I still go around calling it the best in game  <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></P> <P>The enchanter root has a blur and daze affect on theirs I believe, which is not a big deal, I am rooting them so they dont run away, I don't really care if they can't see me for a sec or two or if they cant auto attack.</P>

Unmask
09-09-2006, 10:35 AM
<blockquote><hr>EverSkelly wrote:In spell describtion, it says it has a 5% chance to break, if target is damaged or takes any other hostile action...<hr></blockquote>Hmm are you sure it says any hostile action now? That was removed some time ago so only damage can break our root (hostile actions can break the snare component though). Was this added back recently?

EverSkelly
09-11-2006, 12:19 PM
<P>yes, you are right, only damage can break it.</P> <P>I still don't believe in that 5% thou...  In theory, it should be about 1 chance in 20, but it really breaks after a few nukes all the time. I know it could be completely random, but still... it's impossible to keep the mob rooted for 20 nukes and dot ticks </P> <P>i think many of the "%" lies in this game =)</P>

Unmask
09-12-2006, 02:36 AM
My pet theory is that it is the level of the mob that determines how likely it is to break the root. A green or even a blue non-named mob will rarely break my root but white/yellow ones seem to break them more often. And if they are named then they are even more likely to break a root.That's my story and I'm sticking to it.

Crimson Dragon
09-12-2006, 05:57 PM
<div></div>i skipped through this a bit, but i don't think anyone answered correctly.root spells have a periodic chance to break in addition to the 5% chance from damage / hostile actions. this means that, yes, your root can break during the duration. they did increase the length of the "periods" as well as decrease the chances of it being resisted mid-duration. however, it can still happen. only luck and higher spell level (adept 1 -> adept 3 -> master 1) will make your roots more consistent.<div></div><p>Message Edited by Crimson Dragon on <span class=date_text>09-12-2006</span> <span class=time_text>07:00 AM</span>

Unmask
09-13-2006, 08:22 AM
My root has never broken while I sit and do nothing. They always last the full duration.

Crimson Dragon
09-13-2006, 06:19 PM
i can't consciously remember it happening either. but unless they ninja-changed it, it should have an inherent, periodic chance to break.<div></div>